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HTI-MK2 Hardware Suppression System changes in Battlefield 6

Latest change Season 4: Tidal Strike (Phase 3) ·

  • 3documented changes
  • 3patches
  • 1new
  • 1fix

Every documented change to HTI-MK2 Hardware Suppression System

3 changes across 3 patches, newest first

Season 4: Tidal Strike (Phase 3) Tuesday, 15 September 2026

  • FIXHTI-MK2 Hardware Suppression SystemREDSEC ยท Gadgetsverified

    Corrected an issue where the JAGM Strike wasn't targetable by the Hardware Suppression System

    The HTI-MK2 Hardware Suppression System can now target the JAGM Strike.

    Corrected an issue where the JAGM Strike wasn't targetable by the Hardware Suppression System.

    Official source

Season 3: Warlords / Supremacy (Phase 1) Tuesday, 12 May 2026

  • CHANGEHTI-MK2 Hardware Suppression SystemGadgetsverified

    Hardware Suppression System: Tweaked targeting behaviour so it can no longer target enemy gadgets through walls at long range

    The Hardware Suppression System can only hit gadgets through walls at closer range now and ignores grenades and M320A1 rounds while still stopping launcher projectiles; its maximum range is back to the original.

    • Tweaked targeting behaviour so it can no longer target enemy gadgets through walls at long range, though limited wall penetration is still possible at closer distances.
    • Updated interception behaviour so it no longer detects or detonates grenades and M320A1 projectiles, but will still target launcher projectiles.
    • Updated maximum range back to its original value.
    Official source

Season 2: Extreme Measures (Phase 1) Tuesday, 17 February 2026

  • NEWHTI-MK2 Hardware Suppression Systemverified

    New Recon gadget: HTI-MK2

    The HTI-MK2 is a new Recon gadget that spots and destroys up to three enemy electronic or explosive gadgets.

    A Recon tool that spots and destroys enemy electronic/explosive gadgets.

    • Added in Season 2 for Recon. Spots and destroys up to three electronic/explosive gadgets.

    TipIt is a hard counter to gadget-heavy defenders (mines, sensors, spawn beacons); clearing three devices before a push opens objectives that would otherwise be locked down.

    Official source