Mirak Valley changes in Battlefield 6
- 7documented changes
- 6patches
- 3fixes
Every documented change to Mirak Valley
7 changes across 6 patches, newest first
Season 3: Blastpoint (Phase 2) Tuesday, 9 June 2026
- CHANGEMirak ValleyMaps & Modesverified
In Escalation, the Railgun Battle Pickup near Objective D on Mirak Valley has been replaced with a Minigun Battle Pickup
In Escalation, the Railgun Battle Pickup near Objective D on Mirak Valley has been replaced with a Minigun Battle Pickup.
Official source
Season 3: Warlords / Supremacy (Phase 1) Tuesday, 12 May 2026
- FIXMirak ValleyMaps & Modesverified
Corrected floating and intersecting spawns on Mirak Valley for Breakthrough, Conquest, and Escalation
Spawn points on Mirak Valley in Breakthrough, Conquest and Escalation no longer float in the air or clip into objects.
Corrected floating and intersecting spawns on Mirak Valley for Breakthrough, Conquest, and Escalation.
Official source
Season 2: Nightfall (Phase 2) Tuesday, 17 March 2026
- FIXMirak ValleyMaps & Modesverified
Resolved an issue in Breakthrough on Mirak Valley where players were unable to spawn on Point A in Sector 2 while the enemy team was capturing Point B
Resolved an issue in Breakthrough on Mirak Valley where players were unable to spawn on Point A in Sector 2 while the enemy team was capturing Point B.
Official source
Season 2: Extreme Measures (Phase 1) Tuesday, 17 February 2026
- CHANGEMirak ValleyMaps & Modesverified
Added Rush as a new mode to Mirak Valley
Mirak Valley can now be played in Rush.
Added Rush as a new mode to Mirak Valley.
Official source - CHANGEMaps & Modes · Conquestverified
Mirak Valley
Mirak Valley has changes to its Conquest mode.
Official source
Season 1: Winter Offensive (Phase 3) Tuesday, 9 December 2025
- CHANGEMirak ValleyMaps & Modes · Breakthroughverified
Mirak Valley (Breakthrough): Removed Defender vehicles in all sectors
Mirak Valley in Breakthrough removes every Defender vehicle, swaps an Attacker IFV for a tank in Sector 1, adds Attacker IFVs in Sectors 2 and 3 and makes capture zones easier to attack.
- Removed Defender vehicles in all sectors.
- Adjusted Attacker vehicle counts:
- Sector 1: Reduced Attacker IFVs from 2 to 1
- increased Attacker tanks from 1 to 2.
- Sector 2: Added 1 Attacker IFV.
- Sector 3: Added 1 Attacker IFVs.
- Updated capture volumes across all sectors to make attacking easier.
Update 1.1.1.0 Tuesday, 28 October 2025
- FIXMirak ValleyMaps & Modesverified
Mirak Valley: Fixed a misaligned zipline mesh in Conquest
Mirak Valley gets a fixed zipline in Conquest, and in Rush the deploy camera now shows attackers on the correct side and M-COM A can be armed again.
- Fixed a misaligned zipline mesh in Conquest.
- Fixed an issue where the deploy camera in Rush displayed attackers on the wrong side of the map.
- Fixed an issue that prevented players from arming M-COM A in Rush due to a misplaced asset.