Battlefield 6 Update 1.2.1.5 patch notes
- 5documented changes
- 5fixes
What changed
- FIXSoldier and netcodePlayerverified
Resolved an issue where initiating a revive while equipping a mask could cause the mask to remain in hand and block weapon usage
Resolved an issue where initiating a revive while equipping a mask could cause the mask to remain in hand and block weapon usage.
Official source - FIXSoldier and netcodeREDSEC · Playerverified
Resolved an issue in Battle Royale where the Tracking Pulse Recon trait could activate when destroying any deployable gadget
Resolved an issue in Battle Royale where the Tracking Pulse Recon trait could activate when destroying any deployable gadget.
Official source - FIXSoldier and netcodePlayerverified
Implemented further stability improvements to reduce client crashes
Implemented further stability improvements to reduce client crashes.
Official source - FIXSoldier and netcodePlayerverified
Restored previously owned items that had disappeared from player inventories, including content from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles
Restored previously owned items that had disappeared from player inventories, including content from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.
Official source - FIXMaps and modesMaps & Modesverified
Updated spawn logic with an additional out-of-combat area check to prevent unintended spawn locations
Spawn logic now also checks for an out-of-combat area, so players should no longer spawn in unintended places.
Updated spawn logic with an additional out-of-combat area check to prevent unintended spawn locations.
Official source
Full patch notes from EA
- Game update 1.2.1.5 focuses on quality-of-life improvements, stability fixes, and resolving several issues across gameplay, UI, Battle Pass, and Battle Royale. This update also restores missing Store content and addresses critical revive and gadget interactions. Update 1.2.1.5 will arrive on Tuesday, March 3rd.
Major Updates for 1.2.1.5
- Implemented additional stability improvements to reduce client crashes.
- Improved frontend tile loading times for a smoother menu experience.
- Restored missing Store items to player inventory from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.
PLAYER
- Addressed a crash that could occur during camera behaviour transitions.
- Implemented further stability improvements to reduce client crashes.
- Resolved an issue where initiating a revive while equipping a mask could cause the mask to remain in hand and block weapon usage.
- Restored previously owned items that had disappeared from player inventories, including content from the Bountiful Harvest, Pax Vanguard, and Devil Dogs bundles.
WEAPONS
- Improved the visual fidelity of the Objective Ace skin when viewed at longer distances.
MAPS & MODES
- Updated spawn logic with an additional out-of-combat area check to prevent unintended spawn locations.
UI & HUD
- Corrected an issue where the Tier Skip deeplink in the Bulletin directed players to an empty Store screen.
- Improved frontend tile loading times to reduce delays when navigating menus.
- Resolved an issue where Battle Pass rewards on the active path could display placeholder text or missing icons.
PORTAL
- Addressed a crash related to area validation checks.
REDSEC › PLAYER
- Resolved an issue in Battle Royale where the Tracking Pulse Recon trait could activate when destroying any deployable gadget.
REDSEC › UI & HUD
- Addressed an issue in Battle Royale Duos where pings were not displayed in the elimination feed.
REDSEC › AUDIO
- Resolved an issue in Gauntlet where Gas Mask voice-over lines would play while inside armoured vehicles.