Battlefield 6 Update 1.3.1.5 patch notes
- 9documented changes
- 1buff
- 4fixes
- 4other
What changed
- FIXSoldier and netcodePlayerverified
Improved mounting reliability, resolving an issue where players could unexpectedly lose their mounted position
Mounting your weapon is more reliable, so you should no longer be knocked out of a mounted position unexpectedly.
Improved mounting reliability, resolving an issue where players could unexpectedly lose their mounted position.
Official source - BUFFVehiclesVehiclesverified
Teammates can now deploy on the AH-6 LittleBird when the gunner seat is occupied
Teammates can now deploy on the AH-6 LittleBird when the gunner seat is occupied.
Official source - CHANGEGadgetsGadgetsverified
Improved MTN-55 Proximity Detector spotting so enemy soldiers are revealed more reliably in certain scenarios
Improved MTN-55 Proximity Detector spotting so enemy soldiers are revealed more reliably in certain scenarios.
Official source - FIXMaps and modesMaps & Modesverified
Players can now respawn and redeploy as expected after being eliminated while the “Edit Loadout” screen is open
Players can now respawn and redeploy as expected after being eliminated while the “Edit Loadout” screen is open.
Official source - FIXRailway to GolmudMaps & Modesverified
Railway to Golmud: Adjusted an Escalation alternate spawn point near Objective B to prevent players from spawning high above the ground
Railway to Golmud gets several fixes: an Escalation spawn near B no longer drops you in high above the ground, Objective D can no longer be captured from the communications towers, and destroyed houses near E leave no floating debris.
- Adjusted an Escalation alternate spawn point near Objective B to prevent players from spawning high above the ground.
- Destroyed houses near Objective E in Conquest no longer leave floating debris behind.
- Objective D in Conquest can no longer be captured from the top of the communications towers.
- Resolved an issue where a placeholder Battle Royale loading screen image could appear.
- FIXMaps and modesMaps & Modesverified
Addressed an issue on Hagental Base where players could use the Assault Ladder to leave the intended combat area
Addressed an issue on Hagental Base where players could use the Assault Ladder to leave the intended combat area.
Official source - CHANGESoldier and netcodeREDSEC · Competitiveverified
Players now receive a clearer message when Ranked Battle Royale matchmaking cannot continue because party members are too far apart in rank
Players now receive a clearer message when Ranked Battle Royale matchmaking cannot continue because party members are too far apart in rank.
Official source - CHANGESoldier and netcodeREDSEC · Competitiveverified
Placement Rank Points rewards on the Rules and Points page now reflect the latest Ranked Battle Royale balance changes
Placement Rank Points rewards on the Rules and Points page now reflect the latest Ranked Battle Royale balance changes.
Official source - CHANGESoldier and netcodeREDSEC · Competitiveverified
Ranked Points counter behaviour has been improved after reaching 999 Ranked Points
The Ranked Points counter now behaves better once you reach 999 Ranked Points.
Ranked Points counter behaviour has been improved after reaching 999 Ranked Points.
Official source
Full patch notes from EA
- Quality of Life Game Update 1.3.1.5 will be available on May 26 at 08:00 UTC, bringing a focused set of fixes and improvements across Battle Royale, Portal, maps, gadgets, vehicles, weapons, and UI.
- This update is aimed at improving consistency across core gameplay, resolving issues that could disrupt respawning or deployment, and making Battle Royale and Portal information clearer through improved menus, UI messaging, matchmaking feedback, and progression visibility.
Major Updates for 1.3.1.5
- Addressed issues across Hagental Base, Railway to Golmud, and Portal involving out-of-bounds areas, spawn placement, objective behavior, and map information.
- Improved Battle Royale and Ranked Battle Royale UI, including matchmaking messaging, progression visibility, and loading screens.
- Resolved several issues that could prevent players from respawning, redeploying, or deploying on vehicles.
PLAYER
- Improved mounting reliability, resolving an issue where players could unexpectedly lose their mounted position.
- Solved an issue where decals could fail to appear as intended on certain surfaces.
VEHICLES
- Teammates can now deploy on the AH-6 LittleBird when the gunner seat is occupied.
GADGETS
- Improved MTN-55 Proximity Detector spotting so enemy soldiers are revealed more reliably in certain scenarios.
MAPS & MODES
- Addressed an issue on Hagental Base where players could use the Assault Ladder to leave the intended combat area.
- Players can now respawn and redeploy as expected after being eliminated while the “Edit Loadout” screen is open.
MAPS & MODES › Railway to Golmud
- Adjusted an Escalation alternate spawn point near Objective B to prevent players from spawning high above the ground.
- Destroyed houses near Objective E in Conquest no longer leave floating debris behind.
- Objective D in Conquest can no longer be captured from the top of the communications towers.
- Resolved an issue where a placeholder Battle Royale loading screen image could appear.
PORTAL
- Updated the “Portal Next - Complex 3” description in Maps & Modes filters.
REDSEC › COMPETITIVE
- Players can now select visual customisation while in the lobby.
- Players now receive a clearer message when Ranked Battle Royale matchmaking cannot continue because party members are too far apart in rank.
- Placement Rank Points rewards on the Rules and Points page now reflect the latest Ranked Battle Royale balance changes.
- Ranked Points counter behaviour has been improved after reaching 999 Ranked Points.
REDSEC › WEAPONS
- The L115 Sniper Rifle model now remains visible after the player using it is revived.