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Weapon dispersion changes in Battlefield 6

Latest change Update 1.1.1.0 ·

  • 1documented change
  • 1patch

Every documented change to Weapon dispersion

1 change across 1 patch, newest first

Update 1.1.1.0 Tuesday, 28 October 2025

  • CHANGEWeapon dispersionverified

    Dispersion reworked by weapon damage tier

    Weapon accuracy now depends on damage tier, so lower-damage guns spread a bit more and higher-damage guns a bit less, burst firing with automatics settles better, and accuracy after sprinting is consistent.

    Accuracy now scales with each weapon's damage tier instead of a flat spread model.

    • Lower-damage weapons see a slightly higher increase in dispersion when firing; higher-damage weapons experience slightly less.
    • Reticle settling for automatic weapons was improved to make burst firing more efficient.
    • Inconsistent accuracy after sprinting was fixed.

    TipHigh-damage guns are now more forgiving on sustained fire while spray-heavy low-damage guns want short controlled bursts. If your old laser-beam SMG feels worse, tap fire to let dispersion reset.

    Official source