Weapon dispersion changes in Battlefield 6
- 1documented change
- 1patch
Every documented change to Weapon dispersion
1 change across 1 patch, newest first
Update 1.1.1.0 Tuesday, 28 October 2025
- CHANGEWeapon dispersionverified
Dispersion reworked by weapon damage tier
Weapon accuracy now depends on damage tier, so lower-damage guns spread a bit more and higher-damage guns a bit less, burst firing with automatics settles better, and accuracy after sprinting is consistent.
Accuracy now scales with each weapon's damage tier instead of a flat spread model.
- Lower-damage weapons see a slightly higher increase in dispersion when firing; higher-damage weapons experience slightly less.
- Reticle settling for automatic weapons was improved to make burst firing more efficient.
- Inconsistent accuracy after sprinting was fixed.
TipHigh-damage guns are now more forgiving on sustained fire while spray-heavy low-damage guns want short controlled bursts. If your old laser-beam SMG feels worse, tap fire to let dispersion reset.
Official source