Project Zomboid 41.78.13 (Build 41) patch notes
- 6documented changes
- 1new
- 5fixes
What changed
- FIXWalls
Fixed: the propane required for the metal wall upgrade system
The propane cost for metal walls has been fixed, so you can now build a Mk II metal wall directly without upgrading one first.
Fixed the propane required for the metal wall upgrade system so that you are capable of making a Mk II metal wall without having to upgrade first.
Official source - FIXSleep
Fixed: sleeping pills not being taken in account with the panic sleep exploit fix
The fix that stops panic sleeping now also covers sleeping pills.
Fixed sleeping pills not being taken in account with the panic sleep exploit fix.
Official source - FIXFarming
Fixed: the farming menu that limited squares watered after the first to 50 water units maximum instead of 100
Fixed an error in the farming menu that limited squares watered after the first to 50 water units maximum instead of 100.
Official source - FIXMap
Fixed: distant remote players not being displayed on the in-game map
Fixed distant remote players not being displayed on the in-game map.
Official source - NEWServer
Added AllowCoop server option to allow or disallow splitscreen clients
Servers can now allow or block splitscreen players with the new AllowCoop option.
Added AllowCoop server option to allow or disallow splitscreen clients.
Official source - FIXFood
Fixed: being unable to slice or smash a rotten watermelon
Fixed being unable to slice or smash a rotten watermelon.
Official source
Full patch notes from The Indie Stone
Notes
- [Released to the Stable branch on November 30th]
- Added AllowCoop server option to allow or disallow splitscreen clients.
- Added MaxTextureSize (default 256) and MaxVehicleTextureSize (default 512) options to the Display options menu. Each of these can be 256, 512, 1024 or 2048.
- Fixed the propane required for the metal wall upgrade system so that you are capable of making a Mk II metal wall without having to upgrade first.
- Fixed sleeping pills not being taken in account with the panic sleep exploit fix.
- Fixed some vehicle textures (such as for wheels) being limited to 256x256 instead of 512x512.
- Fixed reading ServerList.txt and ServerListSteam.txt with the default system encoding instead of UTF-8.
- Fixed being unable to slice or smash a rotten watermelon.
- Fixed an error in the farming menu that limited squares watered after the first to 50 water units maximum instead of 100.
- Fixed /additem command exception when run from the server console.
- Fixed redundant console output from ISInventoryPaneContextMenu.lua.
- Fixed distant remote players not being displayed on the in-game map.