Patchnoter

Project Zomboid 42.16.2 (Build 42 Unstable) patch notes

Live

  • 6documented changes
  • 1buff
  • 3fixes
  • 2other

What changed

  • CHANGEController

    Gamepad interactions with UI and Vehicles

    Controller play gets changes to how the gamepad works with menus and vehicles.

    Gamepad interactions with UI and Vehicles.

    Official source
  • BUFFController

    Controller users can now move or perform actions while the inventory is open

    Official source
  • FIXVehicles

    Vehicle radial menu isn't being interrupted by the player aim anymore

    On gamepad, aiming no longer interrupts the vehicle radial menu.

    Official source
  • FIXVehicles

    Switching seats no longer makes the player exit the vehicle

    On gamepad, switching seats no longer makes you get out of the vehicle.

    Official source
  • CHANGEAiming

    Squeezing right-trigger for gas pedal no longer activates aim while driving (requires both right-stick and trigger to aim in vehicles)

    On gamepad, pressing the right trigger for gas no longer makes you aim while driving; to aim from a vehicle you now need the right stick and the trigger together.

    Official source
  • FIXGeneral

    ToggleToAim no longer breaks for melee/unarmed

    The Toggle to Aim option now works properly with melee weapons and when fighting unarmed.

    ToggleToAim no longer breaks for melee/unarmed.

    Official source

Full patch notes from The Indie Stone

Read it on the official page

Notes

  • GAMEPADS AND CONTROLS
  • Right-click no longer toggles forceAim conflicting with RMC menu. Now waits slightly longer before engaging, so that RMC menu doesn't pop up.
  • Gamepad interactions with UI and Vehicles.
  • Controller users can now move or perform actions while the inventory is open
  • Vehicle radial menu isn't being interrupted by the player aim anymore
  • Switching seats no longer makes the player exit the vehicle
  • Squeezing right-trigger for gas pedal no longer activates aim while driving (requires both right-stick and trigger to aim in vehicles)
  • ToggleToAim no longer breaks for melee/unarmed.
  • Fixed characters getting stuck at rotating character at the start of the tutorial on controller
  • As always, discussions regarding this update can be found pinned to the Project Zomboid Discussions Forums here .