Patchnoter

MBT-LAW changes in Battlefield 6

Latest change Season 3: Warlords / Supremacy (Phase 1) ·

  • 3documented changes
  • 2patches
  • 1fix

Every documented change to MBT-LAW

3 changes across 2 patches, newest first

Season 3: Warlords / Supremacy (Phase 1) Tuesday, 12 May 2026

  • CHANGEMBT-LAWGadgetsverified

    MBT-LAW: Damage against vehicles has been updated to 240 against tanks, 520 against helicopters, and 800 against jets

    The MBT-LAW's missile launches, speeds up and tops out much faster, so it reaches vehicles sooner, and its damage against tanks, helicopters and jets has been updated.

    • Damage against vehicles has been updated to 240 against tanks, 520 against helicopters, and 800 against jets.
    • Initial missile speed has been increased from 30 to 100 m/s.
    • Maximum missile speed has been increased from 75 to 300 m/s.
    • Missile acceleration has been increased from 50 to 100 m/s.
    Official source

Launch Friday, 10 October 2025

  • CHANGEMBT-LAWGadgetsverified

    MBT-LAW is now the default rocket launcher for the Engineer class

    The MBT-LAW is now the Engineer's default launcher, with auto-guided missiles on a more accurate path, a clearer sight and blast damage that works on vehicles, but it can no longer be hip-fired.

    • MBT-LAW is now the default rocket launcher for the Engineer class.
    • Missiles now follow a more accurate trajectory.
    • Now uses auto-guided missiles.
    • Can no longer be hip-fired.
    • Sight and reticle updated for a clearer aiming experience.
    • Blast damage now correctly applies to vehicles.
    Official source
  • FIXMBT-LAWVehiclesverified

    Fixed an issue where a vehicle could keep showing a lock-on warning for several seconds after being hit by an MBT-LAW

    Fixed an issue where a vehicle could keep showing a lock-on warning for several seconds after being hit by an MBT-LAW.

    Official source