Patchnoter

Project Zomboid 42.13.1 (Build 42 Unstable) patch notes

Live

  • 36documented changes
  • 36fixes

What changed

  • FIXSkills

    Fixed: wrong multipliers being applied to skills

    Skills now have the correct multipliers applied.

    Fixed wrong multipliers being applied to skills

    Official source
  • FIXLoot

    Fixed: loot not respawning in MP

    Fixed loot not respawning in MP

    Official source
  • FIXZombies

    Fixed: IsoChunk.soundList not clearing when chunks are reused

    Zombies no longer follow players to other towns because of leftover sound data that stayed behind when parts of the map were reused.

    Fixed IsoChunk.soundList not clearing when chunks are reused, leading to zombies following players to other towns.

    Official source
  • FIXForaging

    Fixed: foraging zones not being created

    Fixed foraging zones not being created

    Official source
  • FIXForaging

    Fixed: Foraging XP gain being abnormally high

    Fixed Foraging XP gain being abnormally high

    Official source
  • FIXCorpses

    Fixed: corpses not being transferred into containers properly in MP

    Fixed corpses not being transferred into containers properly in MP

    Official source
  • FIXTraits

    Fixed: Organized/Disorganized traits not having effect in MP

    Fixed Organized/Disorganized traits not having effect in MP

    Official source
  • FIXEndurance

    Fixed: Endurance recovery speed not changing while seated

    Fixed Endurance recovery speed not changing while seated

    Official source
  • FIXMultiple systems

    Fixed: VHS/TVs not giving XP to players in MP

    Fixed VHS/TVs not giving XP to players in MP

    Official source
  • FIXMultiple systems

    Fixed: not being able to fast-forward sleep in vehicles in MP

    Fixed not being able to fast-forward sleep in vehicles in MP

    Official source
  • FIXServer

    Fixed: not being able to remove servers from Favorites

    Fixed not being able to remove servers from Favorites

    Official source
  • FIXSleep

    Fixed: not being able to sleep on the ground

    Fixed not being able to sleep on the ground

    Official source
  • FIXButchering

    Fixed: disappearing animal corpses when destroying Butchering Hook

    Fixed disappearing animal corpses when destroying Butchering Hook

    Official source
  • FIXTools

    Fixed: Ratchet Wrench causing error when taking Engine Parts

    Fixed Ratchet Wrench causing error when taking Engine Parts.

    Official source
  • FIXAnimals

    Fixed: animal duping in inventory after relogging

    Animals in your inventory no longer get duplicated when you log back in.

    Fixed animal duping in inventory after relogging

    Official source
  • FIXMultiple systems

    Fixed: dropping a heavy backpack you don't have room to carry in main inventory leaving a copy in inventory

    Fixed dropping a heavy backpack you don't have room to carry in main inventory leaving a copy in inventory

    Official source
  • FIXClothing

    Fixed: the bug when being overencumbered, selecting the "extra option" of Worn Clothing drops a duplicate item on the ground

    Using the extra option on worn clothing while overencumbered no longer drops a duplicate copy of the item on the ground.

    Fixed the bug when being overencumbered, selecting the "extra option" of Worn Clothing drops a duplicate item on the ground

    Official source
  • FIXAnimals

    Fixed: not being able to run over animals

    Fixed not being able to run over animals

    Official source
  • FIXAnimals

    Fixed: not being able to kill a small animal while holding it in hands

    Fixed not being able to kill a small animal while holding it in hands

    Official source
  • FIXMultiple systems

    Fixed: troughs not having food upon the first visit to a default livestock zone

    Fixed troughs not having food upon the first visit to a default livestock zone

    Official source
  • FIXWater

    Fixed: Water capacity bar locking on 1L when filling, leading to not being able to create Stews etc

    Fixed Water capacity bar locking on 1L when filling, leading to not being able to create Stews etc

    Official source
  • FIXGenerators

    Fixed: being unable to pick up a Generator that was dropped while entering the vehicle

    Fixed being unable to pick up a Generator that was dropped while entering the vehicle

    Official source
  • FIXMultiple systems

    Fixed: not being able to place Generator and other furniture on seats in vehicles in MP

    Fixed not being able to place Generator and other furniture on seats in vehicles in MP

    Official source
  • FIXFurniture

    Fixed: not being able to pick up some stuff from disassembled furniture

    Fixed not being able to pick up some stuff from disassembled furniture

    Official source
  • FIXVehicles

    Fixed: vehicles getting stuck in the air after collisions

    Fixed vehicles getting stuck in the air after collisions

    Official source
  • FIXZombies

    Fixed: zombies wanting to pathfind around fences instead of vaulting them

    Fixed zombies wanting to pathfind around fences instead of vaulting them.

    Official source
  • FIXGeneral

    Fixed "Destroy" not working for multi-tile objects

    Official source
  • FIXAnimals

    Fixed: chickens disappearing in hutches after relogging

    Fixed chickens disappearing in hutches after relogging

    Official source
  • FIXMap

    Fixed: map annotations being removed after relogging

    Fixed map annotations being removed after relogging

    Official source
  • FIXDoors

    Fixed: being able to open locked garage doors

    Fixed being able to open locked garage doors

    Official source
  • FIXServer

    Fixed: server crashes caused by colliding with an animal while inside a safehouse

    Fixed server crashes caused by colliding with an animal while inside a safehouse

    Official source
  • FIXNetworking

    Fixed: a desync issue when a remote player reconnects to the server

    A player who reconnects to the server now shows the weapon in hand to everyone else, instead of appearing without it.

    Fixed a desync issue when a remote player reconnects to the server, the weapon in their hands will not be displayed.

    Official source
  • FIXAnimals

    Fixed: server side exception when performing “Attach Animal to Rope”

    Using Attach Animal to Rope no longer causes an error on the server.

    Fixed server side exception when performing “Attach Animal to Rope”

    Official source
  • FIXBatteries

    Fixed: exception when trying to start an engine while there is no battery installed

    Trying to start an engine with no battery installed no longer causes an error.

    Fixed exception when trying to start an engine while there is no battery installed

    Official source
  • FIXAnimals

    Fixed: animals pathfinding after being dropped to the ground

    Fixed animals pathfinding after being dropped to the ground

    Official source
  • FIXClothing

    Fixed: padding information not updating on unequipped clothing items

    Fixed padding information not updating on unequipped clothing items

    Official source

Full patch notes from The Indie Stone

Read it on the official page

Notes

  • This patch is currently available on the "42.13.1" Steam Beta and will likely land on the Unstable beta branch before the holiday break. Instructions: Right-Click game in Steam library -> Properties -> Click “Betas” tab -> Select “42.13.1” from the Beta Participation Dropdown Menu. MP save games from 42.13.0 will not be compatible.

FIXES

  • Fixed loot not respawning in MP
  • Fixed severe stutters in MP sessions
  • Fixed server crashes caused by colliding with an animal while inside a safehouse
  • Fixed IsoChunk.soundList not clearing when chunks are reused, leading to zombies following players to other towns.
  • Fixed Nimble skill not progressing in MP
  • Fixed wrong multipliers being applied to skills
  • Fixed foraging zones not being created
  • Fixed Foraging XP gain being abnormally high
  • Fixed corpses not being transferred into containers properly in MP
  • Fixed extended placement of items for MP
  • Fixed Organized/Disorganized traits not having effect in MP
  • Fixed Endurance recovery speed not changing while seated
  • Fixed missing Wakeful, Sleepyhead, Restless Sleeper
  • Fixed Host Settings UI scaling issue on some resolutions
  • Fixed VHS/TVs not giving XP to players in MP
  • Fixed a desync issue when a remote player reconnects to the server, the weapon in their hands will not be displayed.
  • Fixed not being able to fast-forward sleep in vehicles in MP
  • Fixed not being able to remove servers from Favorites
  • Fixed not being able to sleep on the ground
  • Fixed disappearing animal corpses when destroying Butchering Hook
  • Fixed server side exception when performing “Attach Animal to Rope”
  • Fixed exception with weapon upgrades
  • Fixed an exception with drying racks (drying racks are still WIP)
  • Fixed exception when trying to start an engine while there is no battery installed
  • Fixed errors when double-clicking on empty containers in inventory
  • Fixed Ratchet Wrench causing error when taking Engine Parts.
  • Fixed animal duping in inventory after relogging
  • Fixed animal dupe in Livestock Trailers
  • Fixed dropping a heavy backpack you don't have room to carry in main inventory leaving a copy in inventory
  • Fixed the bug when being overencumbered, selecting the "extra option" of Worn Clothing drops a duplicate item on the ground
  • Fixed not being able to run over animals
  • Fixed animals spawn on trap check
  • Fixed not being able to kill a small animal while holding it in hands
  • Fixed animals pathfinding after being dropped to the ground
  • Fixed troughs not having food upon the first visit to a default livestock zone
  • Fixed Specific timed actions giving errors (using Dice, Card Deck, Dented Can, Unlabeled Can)
  • Fixed Water capacity bar locking on 1L when filling, leading to not being able to create Stews etc
  • Fixed character gaining the Strength XP while seated in a vehicle
  • Fixed Generator SFX remaining after turning it off
  • Fixed being unable to pick up a Generator that was dropped while entering the vehicle
  • Fixed not being able to place Generator and other furniture on seats in vehicles in MP
  • Fixed not being able to pick up some stuff from disassembled furniture
  • Fixed not saving the lock status on the handcraft UI
  • Fixed partially consumed food items still being displayed as full in the UI
  • Fixed padding information not updating on unequipped clothing items
  • Fixed disappearing favorite, unusable and unwanted tags
  • Fixed vehicles getting stuck in the air after collisions
  • Fixed zeds no longer ragdolling
  • Fixed zombies wanting to pathfind around fences instead of vaulting them.
  • Fixed "Destroy" not working for multi-tile objects
  • Fixed chickens disappearing in hutches after relogging
  • Fixed map annotations being removed after relogging
  • Fixed players failing to connect to Host with names that contained symbols
  • Fixed being able to open locked garage doors
  • Fixed the order of clothing layers for mod creators
  • Fixed a case of the Chickenpocalypse