Tsuru Reef changes in Battlefield 6
- 18documented changes
- 4patches
- 1new
- 2fixes
Every documented change to Tsuru Reef
18 changes across 4 patches, newest first
Season 4: Tidal Strike (Phase 3) Tuesday, 15 September 2026
- CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 1: Swapped Attacker Light Transport for APC
In Tsuru Reef Breakthrough Sector 1, attackers now get an APC instead of a Light Transport.
Swapped Attacker Light Transport for APC
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 1: Moved “B” to a Warehouse along the Marina
In Tsuru Reef Breakthrough Sector 1, objective B has moved to a warehouse along the marina.
Moved “B” to a Warehouse along the Marina
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 2: Swapped Attacker Light Transport for APC
In Tsuru Reef Breakthrough Sector 2, attackers now get an APC instead of a Light Transport.
Swapped Attacker Light Transport for APC
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 2: Swapped Defender Light Transport for Quad
In Tsuru Reef Breakthrough Sector 2, defenders now get a Quad instead of a Light Transport.
Swapped Defender Light Transport for Quad
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 3: Added an additional Capture Point down below across the waterway
Tsuru Reef Breakthrough Sector 3 gets an extra capture point down below, across the waterway.
Added an additional Capture Point down below across the waterway
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 3: Swapped Attacker APC for Light Transport
In Tsuru Reef Breakthrough Sector 3, attackers now get a Light Transport instead of an APC.
Swapped Attacker APC for Light Transport
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 3: Removed APC for Defenders
In Tsuru Reef Breakthrough Sector 3, defenders no longer get an APC.
Removed APC for Defenders
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 4: Reduced the number of Capture Points from 2 to 1
Tsuru Reef Breakthrough Sector 4 now has one capture point instead of two.
Reduced the number of Capture Points from 2 to 1
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 1: Added 2 RHIBs
Tsuru Reef Breakthrough gets two more RHIB boats in Sector 1.
Added 2 RHIBs
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 1: Expanded the size of the Capture Points at “A”
In Tsuru Reef Breakthrough Sector 1, the capture area at A is larger.
Expanded the size of the Capture Points at “A”
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 2: Increased the size of Capture volume B to include more cover
In Tsuru Reef Breakthrough Sector 2, the capture area at B is larger and now includes more cover.
Increased the size of Capture volume B to include more cover
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 2: Moved Defender contested spawns back 10-15M
In Tsuru Reef Breakthrough Sector 2, defenders' contested spawns have moved further back from the fight.
Moved Defender contested spawns back 10-15M
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 3: Increased the size of Capture Point “A”
In Tsuru Reef Breakthrough Sector 3, the capture area at A is larger.
Increased the size of Capture Point “A”
Official source - CHANGETsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 4: Expanded the Capture Point size of “A” down at the Docks
In Tsuru Reef Breakthrough Sector 4, the capture area at A down at the docks is larger.
Expanded the Capture Point size of “A” down at the Docks
Official source - FIXTsuru ReefMaps & Modes · Tsuru Reef Breakthroughverified
Tsuru Reef, Sector 2: Fixed Attacker contested/non contested spawns at the beach
On Tsuru Reef Breakthrough, the attackers' beach spawns in Sector 2 now work correctly both when the area is contested and when it is not.
Fixed Attacker contested/non contested spawns at the beach
Official source
Season 4: Top Gun (Phase 2) Tuesday, 18 August 2026
- CHANGETsuru Reefverified
Tsuru Reef expanded with playable aircraft carriers
Tsuru Reef now has playable aircraft carriers, which appear as part of the map in Conquest and Escalation but are only fully playable in Top Gun: Carrier Strike.
Battlefield 6's biggest map got bigger, and aircraft carriers are now part of the playspace.
- Tsuru Reef, described by EA as the biggest Battlefield 6 map, has been expanded with playable aircraft carriers that open new combat spaces and support the reimagined return of Carrier Strike. The carriers appear as part of the environment in Conquest and Escalation, while full carrier gameplay is exclusive to Top Gun: Carrier Strike.
- Portal also gained a mutator to enable the Conquest version of the Aircraft Carriers on Tsuru Reef, and the map was added to the Portal SDK for Custom Experiences. EA published no figures for how much larger the playspace is.
TipQueue Top Gun: Carrier Strike if you want the carriers as actual playable ground, because in Conquest and Escalation they are environment. On Portal, a host has to switch on the new mutator to get the Conquest version of the carriers.
Official source
Update 1.4.1.5 Tuesday, 4 August 2026
- FIXTsuru ReefMaps & Modesverified
Players now spawn correctly during the PAX insertion sequence in Breakthrough on Tsuru Reef
Players now spawn correctly during the PAX insertion sequence in Breakthrough on Tsuru Reef.
Official source
Season 4: Pacific Front (Phase 1) Tuesday, 21 July 2026
- NEWTsuru Reefverified
New map: Tsuru Reef, the biggest battleground yet
Tsuru Reef is a new island chain map for naval, land and air combat, with a luxury resort, a dormant volcano and open ocean, and it works in both all-out and tactical modes.
A sprawling island chain built for naval, land and air combat.
- A brand-new map for the Battlefield franchise: an archipelago NATO base co-managed by the Japan Air Self-Defense Force, featuring a luxury resort, a dormant volcano and open ocean. Supports both all-out warfare and tactical modes. EA has said the map expands later in the season with playable aircraft carriers.
TipIt is the first map built around the new naval vehicles, so expect fights to move between boats and shore rather than staying on foot.
Official source