Shotgun changes in Megabonk
- 3documented changes
- 2patches
- 1buff
- 1fix
Every documented change to Shotgun
3 changes across 2 patches, newest first
H A T S (v1.0.64) Sunday, 25 January 2026
- CHANGEShotgun
Shotgun now has higher default knockback (2.5 -> 3)
The Shotgun knocks enemies back further by default and offers Crit Damage upgrades instead of Knockback.
Shotgun now has higher default knockback (2.5 -> 3) and no longer has Knockback as an upgrade offer, but instead Crit Damage
TipShotgun got the same treatment as Bone: more knockback by default, and crit damage replacing knockback in its upgrade offers. It scales through crit now.
Official source - FIXShotgun
Fixed: Shotgun Crit Damage upgrade gave 0% (found by Stelio)
Fixed an issue where Shotgun Crit Damage upgrade gave 0% (found by Stelio)
TipThe Shotgun crit upgrade does something now, so reconsider it if you learned to skip that offer.
Official source
Version 1.0.4 September 2025
- BUFFShotgun
Shotgun range has been increased
The Shotgun reaches further, so you can hit enemies from a greater distance.
TipRange on a shotgun buys you distance, not damage, so treat this as room to back off from a pack rather than a reason to stand inside one.
Official source