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Shotgun changes in Megabonk

Latest change H A T S (v1.0.64) ·

  • 3documented changes
  • 2patches
  • 1buff
  • 1fix

Every documented change to Shotgun

3 changes across 2 patches, newest first

H A T S (v1.0.64) Sunday, 25 January 2026

  • CHANGEShotgun

    Shotgun now has higher default knockback (2.5 -> 3)

    The Shotgun knocks enemies back further by default and offers Crit Damage upgrades instead of Knockback.

    Shotgun now has higher default knockback (2.5 -> 3) and no longer has Knockback as an upgrade offer, but instead Crit Damage

    TipShotgun got the same treatment as Bone: more knockback by default, and crit damage replacing knockback in its upgrade offers. It scales through crit now.

    Official source
  • FIXShotgun

    Fixed: Shotgun Crit Damage upgrade gave 0% (found by Stelio)

    Fixed an issue where Shotgun Crit Damage upgrade gave 0% (found by Stelio)

    TipThe Shotgun crit upgrade does something now, so reconsider it if you learned to skip that offer.

    Official source

Version 1.0.4 September 2025

  • BUFFShotgun

    Shotgun range has been increased

    The Shotgun reaches further, so you can hit enemies from a greater distance.

    TipRange on a shotgun buys you distance, not damage, so treat this as room to back off from a pack rather than a reason to stand inside one.

    Official source