Animations changes in Project Zomboid
- 5documented changes
- 5patches
- 3fixes
Every documented change to Animations
5 changes across 5 patches, newest first
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- FIXAnimations
Fixed: animations not playing when player is seated
Fixed animations not playing when player is seated
Official source
Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025
- CHANGEAnimations
Changed protection areas for hooded items
Hooded clothing now protects different areas of the body.
Official source
42.10 (Build 42 Unstable) Monday, 30 June 2025
- FIXAnimations
Fixed: player animation sometimes freezing when attacked by multiple Zombies
Fixed player animation sometimes freezing when attacked by multiple Zombies.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- FIXAnimations
Fixed: LayDown animation still allowing for WASD movement
Lying down now properly stops your character from moving with the movement keys.
Fixed LayDown animation still allowing for WASD movement.
Official source
Build 41 (41.65) Monday, 20 December 2021
- CHANGEAnimations
Massive animation and character overhaul, more immersive animations and smoother gameplay and combat
Characters get new animations that make movement and combat smoother, and your character is highly customizable, with clothing, backpacks, bags and ripped or damaged clothes all visible in the world.
Massive animation and character overhaul, more immersive animations and smoother gameplay and combat, highly customizable character that shows clothing and equipment in the world.
- Massive animation and character overhaul, more immersive animations and smoother gameplay and combat, highly customizable character that shows clothing and equipment in the world. Visibly ripped and damaged clothing. Visible Backpacks and Bags.