Patchnoter

Animations changes in Project Zomboid

Latest change 42.17.0 (Build 42 Unstable) ·

  • 5documented changes
  • 5patches
  • 3fixes

Every documented change to Animations

5 changes across 5 patches, newest first

42.17.0 (Build 42 Unstable) Monday, 20 April 2026

  • FIXAnimations

    Fixed: animations not playing when player is seated

    Fixed animations not playing when player is seated

    Official source

Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025

  • CHANGEAnimations

    Changed protection areas for hooded items

    Hooded clothing now protects different areas of the body.

    Official source

42.10 (Build 42 Unstable) Monday, 30 June 2025

  • FIXAnimations

    Fixed: player animation sometimes freezing when attacked by multiple Zombies

    Fixed player animation sometimes freezing when attacked by multiple Zombies.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • FIXAnimations

    Fixed: LayDown animation still allowing for WASD movement

    Lying down now properly stops your character from moving with the movement keys.

    Fixed LayDown animation still allowing for WASD movement.

    Official source

Build 41 (41.65) Monday, 20 December 2021

  • CHANGEAnimations

    Massive animation and character overhaul, more immersive animations and smoother gameplay and combat

    Characters get new animations that make movement and combat smoother, and your character is highly customizable, with clothing, backpacks, bags and ripped or damaged clothes all visible in the world.

    Massive animation and character overhaul, more immersive animations and smoother gameplay and combat, highly customizable character that shows clothing and equipment in the world.

    • Massive animation and character overhaul, more immersive animations and smoother gameplay and combat, highly customizable character that shows clothing and equipment in the world. Visibly ripped and damaged clothing. Visible Backpacks and Bags.
    Official source