Patchnoter

Project Zomboid 41.78.3 (Build 41) patch notes

Live

  • 9documented changes
  • 1nerf
  • 8fixes

What changed

  • FIXMultiple systems

    Fixed: spamming the 'manual floor attack' and 'shove' keys while aiming resulting in firing empty firearms and shoving distant zombies

    Spamming the manual floor attack and shove keys while aiming no longer fires empty guns or shoves zombies that are far away.

    Fixed spamming the 'manual floor attack' and 'shove' keys while aiming resulting in firing empty firearms and shoving distant zombies.

    Official source
  • FIXZombies

    Fixed: not-crawler zombies sometimes injuring the feet or legs

    Only crawler zombies can injure your feet or legs now; standing zombies no longer hit those areas by mistake.

    Fixed not-crawler zombies sometimes injuring the feet or legs.

    Official source
  • FIXZombies

    Fixed: zombie hearing radius being too large

    Zombies now hear over a smaller radius, so noise should draw them in from shorter distances.

    Fixed zombie hearing radius being too large.

    Official source
  • FIXClothing

    Fixed: ripping all clothing unintentionally ripping clothing worn by the player

    Fixed ripping all clothing unintentionally ripping clothing worn by the player.

    Official source
  • WEAKERZombies

    Further reduced the chance of zombies to injure the groin

    Zombies are even less likely to injure your groin.

    Further reduced the chance of zombies to injure the groin.

    Official source
  • FIXContainers

    Changed back container max capacity display to the adjusted value when Organized/Disorganized traits are used

    Container max capacity once again shows the value adjusted by the Organized or Disorganized trait, which undoes the previous confusing display change.

    Changed back container max capacity display to the adjusted value when Organized/Disorganized traits are used.

    • Changed back container max capacity display to the adjusted value when Organized/Disorganized traits are used.
    • The previous change ended up being more confusing than what it was aiming to fix.
    Official source
  • FIXClothing

    Fixed: incorrect pathing for masks on some clothing items which should fix clipping issues

    Fixed incorrect pathing for masks on some clothing items which should fix clipping issues.

    Official source
  • FIXFirearms

    Fixed: sawing off a Double Barrel Shotgun not changing its weight

    Fixed sawing off a Double Barrel Shotgun not changing its weight.

    Official source
  • FIXServer

    Fixed: not being able to host locally with a nonsteam server

    Fixed not being able to host locally with a nonsteam server.

    Official source

Full patch notes from The Indie Stone

Read it on the official page

Notes

  • Further reduced the chance of zombies to injure the groin.
  • Changed back container max capacity display to the adjusted value when Organized/Disorganized traits are used. The previous change ended up being more confusing than what it was aiming to fix.
  • Added logging of player injuries caused by zombies to the console when in debug mode.
  • FileDifferent, FileNotOnServer, and FileNotOnClient errors will now display the absolute paths of both files. This should make it clearer that a mod might just have been using the wrong capitalization for a folder.
  • Fixed incorrect pathing for masks on some clothing items which should fix clipping issues.
  • Fixed spamming the 'manual floor attack' and 'shove' keys while aiming resulting in firing empty firearms and shoving distant zombies.
  • Fixed not-crawler zombies sometimes injuring the feet or legs.
  • Fixed assorted errors in food items' EvolvedRecipe parameters.
  • Fixed error with randomized zombie senses.
  • Fixed the Disable Bleach Poisoning setting in multiplayer causing issues when adding food to Evolved Recipes.
  • Fixed sawing off a Double Barrel Shotgun not changing its weight.
  • Fixed not being able to host locally with a nonsteam server.
  • Fixed zombie hearing radius being too large.
  • Fixed being unable to rip Varsity Jackets.
  • Fixed ripping all clothing unintentionally ripping clothing worn by the player.
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