Project Zomboid 42.14.1 (Build 42 Unstable) patch notes
- 3documented changes
- 3fixes
What changed
- FIXVehicles
Fixed: player getting stuck trying to leave cars
Fixed player getting stuck trying to leave cars
Official source - FIXVehicles
Fixed: vehicles attracting zombies from far away
Fixed vehicles attracting zombies from far away
Official source - FIXWater
Fixed: not being able to drink tainted water from bottles, the option was missing from context menu
Fixed not being able to drink tainted water from bottles, the option was missing from context menu
Official source
Full patch notes from The Indie Stone
Notes
- Note: Players who want to remain on 42.13.2 can select the "outdatedunstable" Steam Beta to continue their game. We will be removing the "42.13.1" Beta soon. Players who wish to remain on that version of the game are recommended to make manual backups. As always it is recommended that you create a new save with no mods after updates. Updates fix bugs and introduce new changes that may not be compatible with any older saves, especially ones older than the last patch.
SP FIXES
- Fixed player getting stuck trying to leave cars
- Fixed vehicles attracting zombies from far away
- Fixed errors when pressing Avatar rotate buttons
- Fixed being able to select "Deaf" and "Hard of Hearing" together.
- Fixed not being able to drink tainted water from bottles, the option was missing from context menu
MP FIXES
- Fixed error with packet of type: SyncItemFields. Exception occurred when remote player equiped weapon in hotbar.
- Fixed NullPointerException error, occurred only when the Weapon Multi hit sandbox option is enabled.
- Fixed muscle strain from combat not synced in multiplayer