Patchnoter

Project Zomboid 42.14.1 (Build 42 Unstable) patch notes

Live

  • 3documented changes
  • 3fixes

What changed

  • FIXVehicles

    Fixed: player getting stuck trying to leave cars

    Fixed player getting stuck trying to leave cars

    Official source
  • FIXVehicles

    Fixed: vehicles attracting zombies from far away

    Fixed vehicles attracting zombies from far away

    Official source
  • FIXWater

    Fixed: not being able to drink tainted water from bottles, the option was missing from context menu

    Fixed not being able to drink tainted water from bottles, the option was missing from context menu

    Official source

Full patch notes from The Indie Stone

Read it on the official page

Notes

  • Note: Players who want to remain on 42.13.2 can select the "outdatedunstable" Steam Beta to continue their game. We will be removing the "42.13.1" Beta soon. Players who wish to remain on that version of the game are recommended to make manual backups. As always it is recommended that you create a new save with no mods after updates. Updates fix bugs and introduce new changes that may not be compatible with any older saves, especially ones older than the last patch.

SP FIXES

  • Fixed player getting stuck trying to leave cars
  • Fixed vehicles attracting zombies from far away
  • Fixed errors when pressing Avatar rotate buttons
  • Fixed being able to select "Deaf" and "Hard of Hearing" together.
  • Fixed not being able to drink tainted water from bottles, the option was missing from context menu

MP FIXES

  • Fixed error with packet of type: SyncItemFields. Exception occurred when remote player equiped weapon in hotbar.
  • Fixed NullPointerException error, occurred only when the Weapon Multi hit sandbox option is enabled.
  • Fixed muscle strain from combat not synced in multiplayer