Unhappiness changes in Project Zomboid
- 2documented changes
- 2patches
- 1fix
Every documented change to Unhappiness
2 changes across 2 patches, newest first
42.14.0 (Build 42 Unstable) Monday, 16 February 2026
- FIXUnhappiness
Fixed: unhappiness value not affecting the duration of actions in MP
Unhappiness now affects how long actions take in multiplayer.
Fixed unhappiness value not affecting the duration of actions in MP.
Official source
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- CHANGEUnhappiness
Characters will only gain unhappiness from taking items from human corpses
Taking items from human corpses now only makes you unhappy and no longer adds stress, but characters with fear of blood still get stressed by bloody items from any container.
Characters will only gain unhappiness from taking items from human corpses, and will no longer accumulate stress from the action.
- Characters will only gain unhappiness from taking items from human corpses, and will no longer accumulate stress from the action. However players with fear of blood will still accumulate stress, scaling with how bloody the item is, when transferring items from a container, whether it is a human corpse or not.