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Unhappiness changes in Project Zomboid

Latest change 42.14.0 (Build 42 Unstable) ·

  • 2documented changes
  • 2patches
  • 1fix

Every documented change to Unhappiness

2 changes across 2 patches, newest first

42.14.0 (Build 42 Unstable) Monday, 16 February 2026

  • FIXUnhappiness

    Fixed: unhappiness value not affecting the duration of actions in MP

    Unhappiness now affects how long actions take in multiplayer.

    Fixed unhappiness value not affecting the duration of actions in MP.

    Official source

42.1 (Build 42 Unstable) Tuesday, 21 January 2025

  • CHANGEUnhappiness

    Characters will only gain unhappiness from taking items from human corpses

    Taking items from human corpses now only makes you unhappy and no longer adds stress, but characters with fear of blood still get stressed by bloody items from any container.

    Characters will only gain unhappiness from taking items from human corpses, and will no longer accumulate stress from the action.

    • Characters will only gain unhappiness from taking items from human corpses, and will no longer accumulate stress from the action. However players with fear of blood will still accumulate stress, scaling with how bloody the item is, when transferring items from a container, whether it is a human corpse or not.
    Official source