Patchnoter
Doctor Strange

Doctor Strange

VANGUARD
Health 650Movement speed 6 m/s

What changed

14 changes, newest first

Tracked numbers for Doctor Strange

attack interval between casts
  1. 2026-09-080.9s → 0.8sBUFFnote ↗
base health back where it started
  1. 2025-02-13650 → 600NERFnote ↗
  2. 2025-09-04600 → 575NERFnote ↗
  3. 2026-07-06575 → 650BUFFnote ↗
projectile charges projectile
  1. 2026-08-0410 → 12BUFFnote ↗
team cooldown am-up gamma hulk maelstrom conditional
  1. 2026-08-048s → 6sBUFFnote ↗
BUFF Season 10 - Sep 2026

Faster daggers, no falloff on the Hulk Team-Up

  • Increase Daggers of DenakLMB projectile speed from 60m/s to 80m/s and reduce attack interval between casts from 0.9s to 0.8s.
  • When selecting the Team-Up with Hulk, remove Gamma Maelstrom spell field damage falloff.
Daggers of Denak travel a third faster and fire more often, which makes him a real poke threat instead of a pure shield bot.

official notes ↗

FIX Season 9.5 - Aug 2026

Psionic Vortex shield refill bug fixed

Doctor Strange could instantly restore Shield of the SeraphimRMB to its maximum value by using the Psionic Vortex Team-Up Ability while the shield's enhanced effect was active, and that unintended behaviour has been addressed.

If you had learned to fire Psionic Vortex during the shield's enhanced window for a free full refill, that reset is gone, so plan Shield of the Seraphim uptime without it. Doctor Strange players who never ran that team-up will feel no difference.

official notes ↗

FIX Season 9.5 - Aug 2026

Doctor Strange's Shield Surge fixed

Doctor Strange's Shield Surge: Addressed an unintended issue where Doctor Strange using the Psionic Vortex Team-Up Ability could instantly fully restore the maximum value of his Shield of the SeraphimRMB while its enhanced effect was active. The mystic arts are now perfectly balanced. By the Hoary Hosts of Hoggoth!

official notes ↗

BUFF Season 9 - Jul 2026

Big health and shield restoration, plus an Invisible Woman synergy

  • Increase base health from 575 to 650
  • increase Shield of the SeraphimRMB value from 700 to 850
  • when Invisible Woman is selected as a Team-Up partner, gain an additional 150 shield value for a total of 1000.
Significantly more durable - use your superior staying power to frontline and control fights.

official notes ↗

NERF Season 7 - Mar 2026

Shield of the SeraphimRMB value reduced

Reduce Shield of the Seraphim value from 800 to 700.

Your shield is weaker - less forgiving on aggression.

official notes ↗

NERF Season 6.5 - Feb 2026

Shield of the SeraphimRMB recovers slower

Reduce Shield of the Seraphim recovery speed from 70/s to 60/s.

Shield recharges more slowly - extend their duration by playing safer.

official notes ↗

BUFF Season 6 - Jan 2026

Dark Magic converts better, Cloak interrupts casts

Increase Maelstrom of MadnessE Dark Magic conversion ratio from 1.2 to 1.3; Cloak of LevitationSHIFT gains new effect to interrupt mid-cast and change trajectory.

More spell damage and superior mobility control - use the interrupt tech to escape and reposition in clutch moments.

official notes ↗

REWORK Season 4 - Sep 2025

Faster Maelstrom traded for less health

Reduce Maelstrom of MadnessE cooldown from 8s to 6s but reduce base health from 600 to 575.

Faster spell casting but squishier - use the mobility to avoid damage while applying pressure.

official notes ↗

BUFF Season 3.5 - Aug 2025

More dagger charges and a faster Cloak

More projectiles and faster repositioning give you sustained pressure and better escape options.

official notes ↗

BUFF Season 2 - May 2025

Better dagger falloff, Maelstrom range penalty removed

Increase Daggers of DenakLMB damage falloff to 80% at 20m and remove range damage falloff from Maelstrom of MadnessE.

Your spells hit harder at any distance - abuse range to pressure and poke safely.

official notes ↗

BUFF Season 2 - Apr 2025

Eye of AgamottoQ costs less energy

Decrease Eye of Agamotto energy cost from 3400 to 3100.

Your ultimate comes online faster - chain ultimates more frequently with your team.

official notes ↗

NERF Season 2 - Apr 2025

Dagger damage and Dark Magic conversion cut

Your spell output weakens - rely more on positioning and teammates for burst.

official notes ↗

NERF Season 1.5 - Feb 2025

Base health reduced

Reduce base health from 650 to 600.

Less durability to work with - be more careful about positioning early.

official notes ↗

NERF Season 1 - Jan 2025

Maelstrom gains falloff, shield recovery slowed

Spells weaken at range and shields rebuild slower - stay closer to threats and be more conservative with shield timing.

official notes ↗

Abilities

7 abilities · source ↗

Daggers of DenakLeft Clickprimary
Cast Daggers of Denak forward
Casting Five-round delayed hit projectilesProjectile Speed 60 m/sDamage 18Damage Falloff Falloff begins at 10m, decreasing to 80% at 20mFire Rate 5.56 rounds per second, with a 0.03-second interval between every two roundsAmmo 12 (1 dagger per release)Critical Hit No
damage single-hit
  1. 2026-08-0416 → 18BUFFnote ↗
projectile charges projectile
  1. 2025-07-318 → 10BUFFnote ↗
projectile damage projectile
  1. 2025-04-0118 → 16NERFnote ↗
projectile speed
  1. 2026-09-0860m/s → 80m/sBUFFnote ↗
Eye of AgamottoQ
Separate nearby enemies' Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies
Casting Single-cast spell field that surrounds the casterRange 10m spherical radiusDamage 60Soul Separation Duration 3sEnergy Cost 3100
energy cost unleash
  1. 2025-04-283400 → 3100BUFFnote ↗
Cloak of LevitationSHIFT
Ascend and then enter a brief state of sustained flight
Casting Instant CastDash Distance 8mFree-Flight Duration 6sCooldown 12s
cooldown
  1. 2025-07-3115s → 12sBUFFnote ↗
Maelstrom of MadnessE
Release Dark Magic to deal damage to nearby enemies
Casting Single-cast spell field that surrounds the casterRange 8m spherical radiusDamage Each point of Dark Magic deals 1.3 damageCooldown 6s
cooldown
  1. 2025-09-048s → 6sBUFFnote ↗
damage conversion dark magic ratio back where it started
  1. 2025-04-011.3 → 1.2NERFnote ↗
  2. 2026-01-131.2 → 1.3BUFFnote ↗
Pentagram of FarallahF
Open portals between two locations, enabling all units to travel through them
Casting Multi-segment releaseDuration 20sCooldown 180s
Shield of the SeraphimRight Click
Create a protective barrier against damage
Casting ChanneledMaximum Shield Value 850Recovery Speed 60/sDelayed Recovery After Release 1sCooldown After Destroyed 3s
recovery time shield speed value
  1. 2026-02-0970/s → 60/sBUFFnote ↗
shield health after rate recovery releasing
  1. 2025-02-1880/s → 70/sNERFnote ↗
shield health value net 800 → 850
  1. 2026-03-16800 → 700NERFnote ↗
  2. 2026-07-06700 → 850BUFFnote ↗
Price of MagicPassive
Dark Magic accumulates with every hit on an enemy. If Dark Magic peaks for too long, Doctor Strange will be cursed with Anti-Heal
Anti-Heal Activation Delay at Peak Dark Magic 3sAnti-Heal Duration 2sGenerate Dark Magic Daggers of Denak: Each hit generates 3.5 Dark Magic. When using the V key, every enemy hit generates 10 Dark Magic

Team-ups

GAMMA MAELSTROM
Base Effect: Upgrade Maelstrom of Madness to Gamma Maelstrom. This drastically boosts energy charge rates and removes the Anti-Heal curse. Enhanced Effect: When teaming up with Hulk, releasing Gamma Maelstrom retains some energy, and stored Gamma energy doesn't decay over time.
Key EDamage Each point of Dark Magic deals 1.3 damage.Range 10m spherical radius spell fieldDamage Falloff Falloff begins at 6m, decreasing to 75% at 10mCooldown 6s
PSIONIC VORTEX
Base Effect: Upgrade Maelstrom of Madness to Psionic Vortex. Enemies caught in are Launched toward you. Shield of the Seraphim also gains increased shield value. Enhanced Effect: When teaming up with Invisible Woman, any damage dealt by Psionic Vortex provides proportional Bonus Health for Doctor Strange.
Key EDamage Each point of Dark Magic deals 1.3 damage.Range 8m spherical radius spell fieldCooldown 6sShield of the Seraphim Health Boost 150Special Effect The spell field pulls enemies within range toward itself

Skins

15 costumes

Costume release notes

2 announced in the official notes

Bleeker Street Strut
Old Man Strange

Open Doctor Strange in the patch review →

Join the Discord