Doctor Strange
What changed
14 changes, newest first
Tracked numbers for Doctor Strange
Faster daggers, no falloff on the Hulk Team-Up
- Increase Daggers of DenakLMB projectile speed from 60m/s to 80m/s and reduce attack interval between casts from 0.9s to 0.8s.
- When selecting the Team-Up with Hulk, remove Gamma Maelstrom spell field damage falloff.
Psionic Vortex shield refill bug fixed
Doctor Strange could instantly restore Shield of the SeraphimRMB to its maximum value by using the Psionic Vortex Team-Up Ability while the shield's enhanced effect was active, and that unintended behaviour has been addressed.
Doctor Strange's Shield Surge fixed
Doctor Strange's Shield Surge: Addressed an unintended issue where Doctor Strange using the Psionic Vortex Team-Up Ability could instantly fully restore the maximum value of his Shield of the SeraphimRMB while its enhanced effect was active. The mystic arts are now perfectly balanced. By the Hoary Hosts of Hoggoth!
Big health and shield restoration, plus an Invisible Woman synergy
- Increase base health from 575 to 650
- increase Shield of the SeraphimRMB value from 700 to 850
- when Invisible Woman is selected as a Team-Up partner, gain an additional 150 shield value for a total of 1000.
Shield of the SeraphimRMB value reduced
Reduce Shield of the Seraphim value from 800 to 700.
Shield of the SeraphimRMB recovers slower
Reduce Shield of the Seraphim recovery speed from 70/s to 60/s.
Dark Magic converts better, Cloak interrupts casts
Increase Maelstrom of MadnessE Dark Magic conversion ratio from 1.2 to 1.3; Cloak of LevitationSHIFT gains new effect to interrupt mid-cast and change trajectory.
Faster Maelstrom traded for less health
Reduce Maelstrom of MadnessE cooldown from 8s to 6s but reduce base health from 600 to 575.
More dagger charges and a faster Cloak
- Increase Daggers of DenakLMB projectile charges from 8 to 10
- reduce Cloak of LevitationSHIFT cooldown from 15s to 12s.
Better dagger falloff, Maelstrom range penalty removed
Increase Daggers of DenakLMB damage falloff to 80% at 20m and remove range damage falloff from Maelstrom of MadnessE.
Eye of AgamottoQ costs less energy
Decrease Eye of Agamotto energy cost from 3400 to 3100.
Dagger damage and Dark Magic conversion cut
- Decrease Daggers of DenakLMB damage per projectile from 18 to 16
- reduce Maelstrom of MadnessE Dark Magic conversion ratio from 1.3 to 1.2.
Base health reduced
Reduce base health from 650 to 600.
Maelstrom gains falloff, shield recovery slowed
- Add damage falloff to Maelstrom of MadnessE starting at 5 meters and reducing to 70% at 8 meters
- decrease Shield of the SeraphimRMB recovery rate from 80/s to 70/s.
Abilities
7 abilities · source ↗
- 2025-04-283400 → 3100BUFFnote ↗
- 2025-07-3115s → 12sBUFFnote ↗
Team-ups
Skins
15 costumes
Costume release notes
2 announced in the official notes