Patchnoter
Elsa Bloodstone

Elsa Bloodstone

DUELIST
Health 250Movement speed 600 (no unit given)

What changed

8 changes, newest first

Tracked numbers for Elsa Bloodstone

base health
  1. 2026-03-25275 → 250NERFnote ↗
duration dash
  1. 2026-02-156s → 3.5sNERFnote ↗
duration control
  1. 2026-08-041.5s → 1.2sNERFnote ↗
health glartrox
  1. 2026-02-15500 → 400NERFnote ↗
maximum cooldown max passive stacks
  1. 2026-04-142s → 4sNERFnote ↗
total damage all hit pellets percentage
  1. 2026-04-146% → 4%NERFnote ↗
NERF Season 10 - Sep 2026

Slightly weaker shots and less momentum health

Monster-Piercer drops from 13 to 12 base damage per shot, her dashes give 25 bonus health instead of 30, and the Devil Dinosaur snare cooldown is 15s instead of 12s. Small trims, not a rework.

official notes ↗

REWORK Season 9 - Jul 2026

Ammo up, cooldown up, Devil Dinosaur synergy

Double-Barrel BlasterLMB ammo from 8 to 12 shells, Helix AdvanceShift cooldown from 10s to 11s, with Devil Dinosaur pellet damage from 4.5 to 5.

You stay in fights longer but reposition slower; Devil Dinosaur pairing makes up the difference.

official notes ↗

BUFF Season 8.5 - Jun 2026

Inherited InstinctPASSIVE accumulation accelerated

Inherited Instinct damage requirement from 1667 to 1111 (conversion multiplier from 0.0006 to 0.0009).

You stack your passive faster, reaching bonuses sooner in fights.

official notes ↗

NERF Season 7.5 - Apr 2026

Mobility and tank damage reduced

Helix AdvanceShift cooldown from 8s to 10s (max stacks from 2s to 4s), Monster-PiercerLMB damage from 1.2% to 0.8% per pellet, 6% to 4% total.

You reposition less frequently and burst weaker; play around positioning and avoid wasted shots.

official notes ↗

NERF Season 7 - Mar 2026

Base health reduced

Base health from 275 to 250.

You're frailer; prioritize positioning over raw trading.

official notes ↗

NERF Season 7 - Mar 2026

Defeat penalty and skill bonus health reduced

Instinct lost upon defeat from 1 to 2 stacks, Ruthless PursuitE and Helix AdvanceShift bonus health from 40 to 30.

You're punished harder for dying and have less defensive bonuses; play more carefully.

official notes ↗

NERF Season 6.5 - Feb 2026

Glartrox survivability and grab reduced

Glartrox health from 500 to 400, dash duration from 6s to 3.5s, grab hitbox from 6m (L) x 6m (W) x 3.5m (H) to 5m (L) x 5m (W) x 3.5m (H).

Your ultimate is weaker and grabs fewer enemies; use it for targeted threat control rather than area pressure.

official notes ↗

NEW Season 6.5 - Feb 2026

Elsa Bloodstone joins the roster

Elsa Bloodstone joined Marvel Rivals in Season 6.5 as a Duelist.

Duelist (damage). Matchup knowledge from before this hero arrived will not cover them.

official notes ↗

Abilities

8 abilities · source ↗

DOUBLE-BARREL BLASTERLeft Clickprimary
Fire your shotgun forward
Casting Shotgun projectiles that hit instantlyDamage 4.5 per roundDamage Falloff Falloff begins at 20m, decreasing to 70% at 30mBullets Fired Each Cast 10Crosshair Spread Radius(at 10m) 0.13mFire Rate The firing interval between shots is 0.12s, with an interval of 0.8s between each round of shootingAmmo 12Critical Hit Yes
damage blaster double-barrel individual pellet conditional
  1. 2026-07-064.5 → 5BUFFnote ↗
MONSTER-PIERCERLeft Clickprimary
Unleash your elephant gun forward. Bullets pierce enemies and deal high damage
Casting Shotgun projectiles that hit instantlyDamage 13+0.8% of enemy's maximum healthBullets Fired Each Cast 5Crosshair Spread Radius (at 10m) 6mCritical Hit No
damage monster-piercer pellet percentage
  1. 2026-04-141.2% → 0.8%NERFnote ↗
INHERITED INSTINCTPASSIVE
Dealing damage increases hunting Instinct. Defeating enemies caught by Smoky Snare grants additional Instinct. Higher Instinct reduces the cooldown of Helix Advance
Instinct from KOs 100Additional Instinct from KOs Caught by Smoky Snare 200Damage/Instinct Conversion Rate 0.009Special Effect 1 Instinct levels up when it reaches 100, up to 3 levelsSpecial Effect 2 For each Instinct level gained, reduce the cooldown of Helix Advance by 2s
damage inherited instinct passive required
  1. 2026-06-091667 → 1111NERFnote ↗
RUTHLESS PURSUITE
Dash forward, gaining Bonus Health and launching enemies hit. Follow up with a Double-Barrel Blaster shot that propels you backward and Slows enemies. Using either stage empowers your next Double-Barrel Blaster, transforming it into Monster-Piercer
Casting Movement-based damage abilityMax Dash Speed 40m/sMax Dash Duration 0.3sDamage 30Cooldown 8sSpecial Effect 1 Launch up enemies hit, and activate the follow up in 5sSpecial Effect 2 Using either stage empowers your next Double-Barrel Blaster, transforming it into Monster-PiercerBonus Health Every unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75Max Damage Distance 8mDamage 30Dash Speed 15 m/s
bonus health advance duce helix pursuit
  1. 2026-03-1640 → 30NERFnote ↗
gained bonus health advance after casting gained
  1. 2026-09-0830 → 25NERFnote ↗
HELIX ADVANCEShift
Dash forward. Your next Double-Barrel Blaster becomes Monster-Piercer
Max Dash Speed 27.5m/sMax Dash Duration 0.28sSpecial Effect In 6s after unleashing Helix Advance, the next Double-Barrel Blaster becomes Monster-PiercerSpecial Effect 2 Every unleash of Ruthless Pursuit and Helix Advance grants 30 bonus health. Max bonus health is 75Cooldown 11s
cooldown advance helix net 8s → 11s
  1. 2026-04-148s → 10sNERFnote ↗
  2. 2026-07-0610s → 11sNERFnote ↗
LIVING BULLETRight Click
Fire a Living Bullet round that splits upon impact, seeking nearby enemies and marking each with a Spectral Sigil. Hitting marked targets with Double-Barrel Blaster or Monster-Piercer grants Elsa a brief Speed boost. Living Bullets deal extra damage to shields and enemies with Bonus Health
Projectile Speed 60m/sProjectile Damage 60Special Effect 1 After hits an enemy, the projectile splits to several bullets to trace the enemies in rangeTracing Range 8m radius spherical spell fieldMaximum Splits 3Cooldown 8sSpecial Effect 2 Projectile deals 40 extra damage to shields and enemies with bonus healthSpeed Boost Increase movement speed by 40% for 1s
SMOKY SNAREF
Launch a trap containing the monster Diablo. Once deployed, it becomes Invisible and Invulnerable. When an enemy triggers it, Diablo Immobilizes and Damages them. Use to dash to the trapped enemy. Enemies can destroy Diablo to break free
Cooldown 12sTrap Health 100Maximum Immobilizing Duration 1.2sSpecial Effect 1 The trap becomes Invisible and Invulnerable after one-second deploymentTriggered Trap Damage Cause 5 damage every 0.2s, last 1.2sSummons' Health 50Special Effect 2 Defeat the summon to end the Immobolized state earlySpecial Effect 3 Elsa can dash to the enemy who triggers the trapMaximum Select Distance 30mMaximum Dash Duration 0.25sMaximum Dash Speed 60m/s
cooldown devil dinosaur smoky snare conditional
  1. 2026-09-0812s → 15sNERFnote ↗
team health activated devil dinosaur smoky conditional
  1. 2026-08-04100 → 50NERFnote ↗
APEX PREDATORQ
Summon the Glartrox to charge forward. The Glartrox can be recalled to charge back toward Elsa. When colliding with terrain or upon return, it bites fiercely, dealing heavy damage
Energy Cost 3400Glartrox Health 400Glartrox Seize Damage 75Glartrox Bite Damage 125Special Effect 1 Enemies seized by Glartrox cannot use their abilities until it stops movingSpecial Effect 2 Elsa can recall Glartrox at any timeSpecial Effect 3 When the Glartrox collides with terrain, returns, or reaches its maximum dash duration, it bites fiercely, dealing massive damage. If Glartrox is defeated, the bite will not be triggeredGlartrox Movement Speed 15m/sGlartrox Maximum Dash Duration Maximum durations for dashing and returning are 3.5s eachSpecial Effect Glartrox cannot be critical hit. Drag 8 targets at most

Team-ups

PREHISTORIC TRAP
Base Effect: After deploying the Smoky Snare trap, Diablo will monitor the area. If enemies approach, Diablo Immobilizes and Damages them. He also releases a lethal gas, causing continuous area damage. Enhanced Effect: When teaming up with Devil Dinosaur, Elsa can store and deploy two Smoky Snares.
Key FTrap Trigger Range 5m radiusTrap Damage 30Lethal Gas Range 3m radiusLethal Gas Duration 2sLethal Gas Damage 35/s
LOUDMOUTH MERCS
Base Effect: Living Bullet changes to special rounds that Taunt targets with Deadpool's chatter, while Slowing, and damaging nearby enemies over time. After a timer, the bullet auto-recalls, healing Elsa based on the damage dealt while adding one extra gauge block to her Inherited Instinct passive cap. Enhanced Effect: When teaming up with Deadpool, Deadpool breaks the fourth wall, significantly boosting Instinct acquisition rate.
Key Right ClickCooldown 8sProjectile Damage 60Split Bullet Damage 40Damage Over Time 20/s for 2sSlow Effect 25% for 2s

Skins

9 costumes

Costume release notes

3 announced in the official notes

Will of Galacta
Bloody Butler
Apex Huntress

Open Elsa Bloodstone in the patch review →

Join the Discord