Hawkeye
DUELIST
Health 250Movement speed 6 m/s
What changed
8 changes, newest first
Tracked numbers for Hawkeye
base damage -increase arrow base
- 2025-05-2232 → 34BUFFnote ↗
base damage arrow base charged fully
- 2026-02-1585 → 70NERFnote ↗
charges falloff speed
- 2025-05-2230/s → 32/sBUFFnote ↗
maximum additional damage additional maximum passive
- 2025-02-1880 → 70NERFnote ↗
maximum projectile speed maximum
- 2026-07-06180m/s → 195m/sBUFFnote ↗
slow bow charging
- 2025-04-0130% → 20%CHANGEnote ↗
speed aiming charging enemy
- 2025-05-22100/s → 108/sBUFFnote ↗
spell field damage be field spell will
- 2025-02-1325 → 32BUFFnote ↗
spell field damage field spell
- 2025-05-2232 → 34BUFFnote ↗
BUFF
Season 9 - Jul 2026
Faster Piercing ArrowLMB and better charge scaling
Increase damage scaling while charging; increase Piercing Arrow base projectile speed from 120m/s to 130m/s and maximum speed from 180m/s to 195m/s.
Faster arrows with better partial-charge damage - catch enemies by surprise at range.
NERF
Season 7 - Mar 2026
Base health trimmed
Reduce base health from 275 to 250.
Less durability - be more careful about positioning near enemies.
NERF
Season 6.5 - Feb 2026
Piercing and charged arrow damage cut across the board
- Reduce Piercing ArrowLMB base damage from 34 to 28
- reduce fully charged arrow base damage from 85 to 70
- reduce focused arrow damage from 175 to 160.
Your base damage takes a significant hit - rely more on Archer's FocusPassive to maintain your threat level.
BUFF
Season 5 - Nov 2025
Archer's FocusPassive peak damage raised
Increase Archer's Focus maximum bonus damage from 75 to 90.
Your passive bonus is more rewarding - stay focused for bigger payoffs.
BUFF
Season 2 - May 2025
Base and Blast ArrowLMB damage nudged up
- Increase base arrow damage from 32 to 34
- increase Blast Arrow projectile damage from 15 to 16 and spell field damage from 32 to 34
- increase maximum focus from 70 to 75
- increase charging speed at enemy from 100/s to 108/s and falloff speed from 30/s to 32/s.
Across-the-board damage and speed increases - your arrow output is significantly better.
BUFF
Season 2 - Apr 2025
Less self-slow while charging, Hypersonic ArrowE hits harder
- Reduce charging bow slow effect from 30% to 20%
- increase Hypersonic Arrow damage from 50 to 55 for both instances
- decrease Hunter's SightQ energy cost from 3700 to 3100
- improve draw speed from 1.35x to 1.5x.
Charge faster without as much slowdown, ultimate builds quicker and fires even faster - more aggressive gameplay.
REWORK
Season 1.5 - Feb 2025
Tougher, with Blast ArrowLMB damage moved into the spell field
- Increase base health from 250 to 275
- reduce Blast Arrow projectile damage from 20 to 15 but increase spell field damage from 25 to 32
- reduce Crescent SlashSHIFT cooldown from 15s to 12s
- increase Hunter's SightQ draw speed and damage multiplier from 1.2 to 1.35.
More health and faster ultimate with better damage multiplier - your close-range shots and ultimate hit harder.
REWORK
Season 1 - Jan 2025
Archer's FocusPassive loses range and peak damage
Slightly reduce spread angle between Blast Arrows; reduce Archer's Focus triggering distance from 60m to 40m and maximum bonus damage from 80 to 70.
Your passive bonus activates from closer range with less damage - stay within 40 meters to make it count.
Abilities
8 abilities · source ↗
Piercing ArrowLeft Clickprimary
Shoot a powerful arrow
Casting Charged projectile with an arced trajectorySlow Rate While Charging -20%Minimum Charge Time 0.7sProjectile Speed 130 - 195 m/s (Maximum speed is achieved after 0.9s of charging)Damage 28 - 70 (Maximum damage is achieved after 0.9s of charging)Ammo InfiniteCritical Hit Yes
Blast ArrowLeft Clickprimary
Shoot three explosive arrows
Casting Arced projectile that generates a spell field upon impactSlow Rate While Charging -20%Projectile Speed 60 m/sProjectile Damage 16Range 3m spherical radiusSpell Field Damage 34Blast Arrows Per Cast 3Spread Angle 11.3°Cooldown 0.5sCharges 3
Hunter's SightQ
Capture Afterimages of enemies in his view. Damage dealt to an Afterimage is transferred to the corresponding enemy
Duration 10sAfterimage Generation Interval 0.5sAfterimage Duration 3sDraw Speed Boost Multiplier 1.5Energy Cost 3100Special Mechanic While Hunter's Sight is active, bow draw speed is increased
Crescent SlashSHIFT
Unsheathe a katana and slash forward, launching up enemies hit
Casting MeleeMaximum Distance 8mDamage 40Cooldown 12s
cooldown time
- 2025-02-1315s → 12sBUFFnote ↗
Hypersonic ArrowE
Shoot a Hypersonic Arrow, dealing two instances of damage to enemies in its path and inflicting them with Slow. This ability can Knock Down flying heroes
Casting Straight-line projectile that is accompanied by a spell fieldProjectile Speed 150 m/sFirst Spell Field Range Length: 3m, Width: 3m, Height: 2.7mFirst Damage 55Second Spell Field Range Length: 3m, Width: 5m, Height: 1.6mSecond Damage 55Slow Rate -40%Slow Duration 1sCooldown 12s
damage both instances
- 2025-04-0150 → 55BUFFnote ↗
Ronin SlashV
Swing a wakizashi to strike frontal enemies, deflecting all incoming projectiles
Casting MeleeMaximum Distance 3mSpecial Effect This ability cannot block explosions or effects created by projectiles on hit
Skyward LeapSpace
Perform a double jump in the direction of movement
Cooldown 6s
Archer's FocusPassive
Aim at an enemy to improve focus, enhancing the damage inflicted by Piercing Arrow
Bonus Damage 0 - 90 (Maximum damage is achieved after 0.9s of aiming)Triggering Distance 40mCritical Hit YesSpecial Mechanic Apply bonus damage to the base damage of Piercing Arrow
Team-ups
SENBONZAKURA STRIKE
Base Effect: Upgrade Blast Arrow to Psionic Arrow. While drawn, Hawkeye can continuously bank extra Psionic Arrows. Releasing the bowstring rapidly fires all accumulated arrows forward in sequence. Enhanced Effect: When teaming up with Psylocke, the nocking speed for each Psionic Arrow is significantly quickened, and they explode upon hitting enemies or the environment.
Key Left ClickCharge Time per Arrow (s) 0.09Spread Type Fixed spreadPsionic Arrows Fired 5Psionic Arrow Damage 32/shot
MOONLIT SLASH
Base Effect: Upgrade Crescent Slash to Moonlit Slash, projecting a radiant slash outward. It heals and boosts healing for allies, while damaging enemies and applying Vulnerability. Enhanced Effect: When teaming up with Cloak & Dagger, Moonlit Slash can be chained into a three-hit combo, firing off three consecutive sweeping light blades.
Key ShiftLight Blade Damage 65Vulnerability Rate 15% for 4sLight Blade Healing 65Healing Boost Rate 15% for 4s
Skins
13 costumes
Costume release notes
2 announced in the official notes
Will of Galacta
2025-07
announced ↗
Galactic Fangs
2025-06
announced ↗