Patchnoter

Megabonk Patch #2 (v1.0.7) notes

Live

  • 14documented changes
  • 2buffs
  • 1nerf
  • 4fixes
  • 7other

What changed

  • NERFKevin

    Kevin no longer makes you invincible (rip kevin abusers)

    Kevin no longer makes you invincible, so you can't rely on Kevin to avoid damage anymore.

    TipKevin is a utility pick now rather than a survival button. Build real defence instead of counting on it to rescue a bad position.

    Official source
  • CHANGESpace Noodle

    Space Noodle no longer stunlocks boss if he steals

    Space Noodle can no longer keep a boss stunned nonstop after stealing it.

    Space Noodle no longer stunlocks boss if he steals it

    TipIf the boss steals Space Noodle, plan for him to keep acting through it. That steal used to lock him in place, so treat losing the item as a straight cost rather than a breather.

    Official source
  • CHANGESystem

    Leaderboard reset

    The leaderboards have been reset, so every ranking starts over from zero.

    Official source
  • CHANGESystem

    Optimized FPS late game when using the following: Bananas

    Late-game frame rate is better when you use Bananas, Chunkers, Axe, Flamewalker, Bloodmagic, Poison Flask, Black Hole, Frostwalker, Katana and many items, so big builds should run more smoothly.

    Optimized FPS late game when using the following: Bananas, Chunkers, Axe, Flamewalker, Bloodmagic, Poison Flask, Black Hole, Frostwalker, Katana, and a bunch of items.

    TipNothing about how these items work changed, only how the game runs while they are all on screen. A late-run build stacked with them is worth another go if frame rate was what ended it.

    Official source
  • CHANGESystem

    Shield recharge is no longer interrupted by Kevin or Leeching Crystal

    TipIf you were passing on Kevin or Leeching Crystal to keep a shield build recharging, that reason is gone. Take shield recharge and one of those two in the same run instead of treating them as competing picks.

    Official source
  • BUFFBush

    Bush's passive has been buffed

    Bush's passive is stronger and now correctly gives crit damage, not crit chance.

    Bush's passive has been buffed.

    • Bush's passive has been buffed. Also fixed an issue where it gave crit chance instead of crit damage.

    TipIf you played Bush before this patch and felt the passive did nothing, that was real: it was handing out crit chance when it was meant to give crit damage. Crit damage stacks with the bullseye explosions, so Bush scales far harder now than your memory of him.

    Official source
  • CHANGESystem

    Leaving final stage through teleporter now gives Rank xp

    Leaving final stage through teleporter now gives Rank xp for the character you played

    Official source
  • BUFFAegis

    You no longer take damage when using Aegis while having

    You no longer take damage when using Aegis while having a Shield Powerup active

    Official source
  • FIXSystem

    Fixed: dice description and upgrade description

    Fixed dice description and upgrade description

    Official source
  • CHANGEEnergy Core

    Enery Core isn't loud AF anymore

    The Energy Core is much quieter now.

    Official source
  • FIXAnubis

    Anubis lasers are now rendering properly with lava and water

    Official source
  • FIXSystem

    Pressing escape while hovering skin now hides the menu properly

    Official source
  • CHANGESpeedboi

    Fixed: Speedboi slowed down time forever

    Speedboi got an attempted fix for a bug where time stayed slowed down forever, but it may not be fully fixed yet.

    Tried fixing a bug where Speedboi slowed down time forever.

    • Tried fixing a bug where Speedboi slowed down time forever.
    • Idk if it's fixed but I hope so, wasn't able to reproduce the issue D:

    TipThe developer says he could not reproduce this, so treat the fix as unconfirmed: if time stays slowed for the rest of a run, note what you were carrying, because a repro is the missing piece.

    Official source
  • FIXSystem

    Other small bugs

    Official source

Full patch notes from the developer

Read it on the official page

Notes

  • Yoo thanks again for the amazing feedback! I've worked a bit on a quick patch to fix some common issues and feedback.

Game

  • Kevin no longer makes you invincible (rip kevin abusers)
  • Leaderboard reset
  • Working on making the leaderboards more stable, currently cheaters are bricking them a bit. Update coming next week to properly address this.

Other

  • Fixed dice description and upgrade description
  • Optimized FPS late game when using the following: Bananas, Chunkers, Axe, Flamewalker, Bloodmagic, Poison Flask, Black Hole, Frostwalker, Katana, and a bunch of items.
  • Shield recharge is no longer interrupted by Kevin or Leeching Crystal
  • Added a volume slider for xp and gold sfx
  • Bush's passive has been buffed. Also fixed an issue where it gave crit chance instead of crit damage.

Bugs

  • Enery Core isn't loud AF anymore
  • Leaving final stage through teleporter now gives Rank xp for the character you played
  • Anubis lasers are now rendering properly with lava and water
  • Space Noodle no longer stunlocks boss if he steals it
  • Pressing escape while hovering skin now hides the menu properly
  • Tried fixing a bug where Speedboi slowed down time forever. Idk if it's fixed but I hope so, wasn't able to reproduce the issue D:
  • You no longer take damage when using Aegis while having a Shield Powerup active
  • Other small bugs