Patchnoter

Project Zomboid 42.0.2 (Build 42 Unstable) patch notes

Live

  • 6documented changes
  • 1buff
  • 1new
  • 2fixes
  • 2other

What changed

  • BUFFGeneral

    Significantly reduced jamming rates

    Firearms jam much less often.

    Official source
  • NEWSandbox settings

    Added sandbox multipliers for jamming, weather and moodle effects on hit chance

    New sandbox settings let you scale how often guns jam and how much weather and moodles lower your hit chance.

    Official source
  • CHANGEMap

    Adjusted point blank distance to 3.5 tiles

    Firearm point blank range has been changed, which affects how close a target has to be to count as point blank.

    Official source
  • FIXMultiple systems

    Some HitChance modifiers that were not properly impacted by point blank distance are now taken into account

    Moodles, weather, lighting and headgear now affect your hit chance correctly at point blank distance.

    Some HitChance modifiers that were not properly impacted by point blank distance are now taken into account.

    • Some HitChance modifiers that were not properly impacted by point blank distance are now taken into account. These include moodles, weather, lighting and headgear.
    Official source
  • CHANGEMoodles

    Reduced moodle hitChance penalties by half

    Moodles now lower your hit chance only half as much as before, so you shoot more accurately while affected by them.

    Official source
  • FIXWeapons

    Fixed: weapons with 0 base rate from jamming on rack

    Weapons with a 0 base jam rate can no longer jam when you rack them.

    Fixed weapons with 0 base rate from jamming on rack

    Official source

Full patch notes from The Indie Stone

Read it on the official page

Notes

  • HOTFIX 42.0.2 ADDITIONS
  • Added sandbox multipliers for jamming, weather and moodle effects on hit chance
  • Added boolean sandbox option to disable headgear vision penalties on hit chance BALANCE
  • Significantly reduced jamming rates
  • Adjusted point blank distance to 3.5 tiles
  • Some HitChance modifiers that were not properly impacted by point blank distance are now taken into account. These include moodles, weather, lighting and headgear.
  • Reduced moodle hitChance penalties by half
  • Set default sandbox jam multiplier to 0 FIXES
  • Fixed weapons with 0 base rate from jamming on rack
  • Fixed tutorial shotgun from potentially jamming.
  • Fixed tutorial running to the outhouse step from being broken