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Challenge modes changes in Project Zomboid

Latest change Build 42 Stable (42.20.0) ·

  • 4documented changes
  • 3patches
  • 1nerf
  • 1new
  • 2fixes

Every documented change to Challenge modes

4 changes across 3 patches, newest first

Build 42 Stable (42.20.0) Wednesday, 29 July 2026

  • NEWChallenge modes

    Two New Challenge Modes replace "Cabin in the Woods" in rotation: "28 Minutes Later" and "Top of the World"

    Challenge modes get two new entries, 28 Minutes Later and Top of the World, which replace Cabin in the Woods in the rotation.

    Official source
  • NERFChallenge modes

    Removed the ability to respawn in "A Really CDDA" challenge

    The A Really CDDA challenge no longer lets you respawn after you die.

    Official source

42.18.0 (Build 42 Unstable) Monday, 11 May 2026

  • FIXChallenge modes

    Fixed: challenge modes not randomizing world seeds

    Challenge modes now use a random world seed, so each run does not start on the same world.

    Fixed challenge modes not randomizing world seeds

    Official source

42.15.0 (Build 42 Unstable) Monday, 9 March 2026

  • FIXChallenge modes

    Fixed: characters not having a cold in A Realy CD DA challenge

    Fixed characters not having a cold in A Realy CD DA challenge

    Official source