Patchnoter
Cyclops

Cyclops

DUELIST
Health 275Movement speed 600 (no unit given)

What changed

3 changes, newest first

Tracked numbers for Cyclops

team cooldown gambit lecting team-up conditional
  1. 2026-07-1118s → 15sBUFFnote ↗
BUFF Season 9 - Jul 2026

Optic BlastLMB and Ricochet ForceE buffed, Gambit Team-Up cooldown reduced

  • Optic Blast damage per tick increased from 21 to 22.
  • Ricochet Force direct hit damage increased from 70 to 75.
  • Gambit Team-Up cooldown reduced from 18s to 15s.
Your core damage abilities are stronger, and the Gambit synergy comes online faster.

official notes ↗

NERF Season 9 - Jul 2026

Damage reduced, mobility cooldowns increased, Team-Up bonus removed

Cyclops was overpowering in raw output and escape speed. You're now more vulnerable to pressure and depend more on positioning.

official notes ↗

NEW Season 8.5 - Jun 2026

Cyclops joins the roster

Cyclops joined Marvel Rivals in Season 8.5 as a Duelist.

Duelist (damage). Matchup knowledge from before this hero arrived will not cover them.

official notes ↗

Abilities

7 abilities · source ↗

Optic BlastLeft Clickprimary
Fire a quick burst of kinetic force forward. Hitting enemies accelerates Ricochet Force charge rate
Tick Rate 0.03s per useDamage per Tick 22Hit Checks per Attack 3Attack Interval 0.6sRicochet Force CD Reduction per Hit 0.25s
damage single-hit
  1. 2026-07-0625 → 21NERFnote ↗
damage tick
  1. 2026-07-1121 → 22BUFFnote ↗
Concussive BeamRight Clickprimary
Continuously fire a powerful beam that can refract between enemies and the environment. Hitting enemies accelerates Ricochet Force charge rate
Tick Rate 0.083s per useDamage per Tick 11.5Ricochet Damage Falloff 50%, minimum 10%Environment Ricochet Damage Falloff 30%Ricochet Force CD Reduction per Hit 0.15sMaximum Energy 100Energy Cost per Second 25/sEnergy Recovery per Second 10/s
Ricochet ForceE
Fire a beam that can diffract and track nearby enemies after hitting terrain. Upon use, Cyclops gains Bonus Health
Beam Damage 75Environment Ricochet Damage Falloff 65%Environment Refraction Damage Falloff 20%Character Refraction Damage Falloff 50%Environment Refraction Damage Falloff Distance Falloff begins at 8m, decreasing to 40% at 12mEnvironment Refraction Damage Scaling per Refraction After the first refraction, each additional refraction increases damage by 10%, up to 20%Environment Refraction Character Tracking Range 12mCooldown 2 charges, with each charge taking 15s to recharge. Base Cooldown 2s
cooldown reduction blast hit optic provided
  1. 2026-08-040.15s → 0.25sBUFFnote ↗
damage
  1. 2026-07-0680 → 70NERFnote ↗
direct damage direct hit
  1. 2026-07-1170 → 75BUFFnote ↗
Propulsion BurstSHIFT
Fire a propulsion beam to push yourself and the target backward, applying a Slow effect to the enemy
Cooldown 15sAbility Duration Minimum 0.35s, maximum 1sDash Duration Minimum 11m, maximum 22mSlow Effect 35% for 2sTick Rate 0.083s per useDamage 5 per hit
Optic AscentF
Fire a propulsion beam directly downward to push yourself up and knock back hit enemies, applying a Slow effect to them
Cooldown 15sAbility Duration 0.6sDash Duration 12mMovement Boost 35% for 2sTick Rate 0.083s per useDamage 5 per hit
Kinetic HoverPassive
Enter a slow-fall state while firing Concussive Beam mid-air
Ruby RageQ
Remove visor and fire a powerful sweeping beam forward. The blast leaves behind volatile excess energy that erupts, dealing massive secondary explosive damage
Energy Cost 3700First Spell Field Damage 75+20%Maximum HealthInterval Between Two Fields 1.1sSecond Spell Field Damage 75+40%Maximum HealthMaximum Range 60mSpell Field Width First field 2m, second field 8m

Team-ups

SLIM AND RED
Base Effect: Hitting an enemy with Ricochet Force summons the Phoenix Force to ignite them, causing continuous burn damage over a set duration. Hitting an ignited target with Optic Blast or Concussive Beam instantly triggers a percentage of the remaining burn damage as a single burst. Enhanced Effect: When teaming up with Phoenix, Spark detonations reduce the cooldown of Ricochet Force.
Key ECooldown 15sBurn Damage 7/hit, 2 times per secondBurn Damage Duration 3sSpark Detonation Damage 50% of remaining Ignite damage
KINETIC KIN
Base Effect: Release stored kinetic energy to enter an enhanced state for a duration. While active, Cyclops gains significantly increased movement speed and jump height. Enhanced Effect: When teaming up with Gambit, during the enhanced state, the attack speeds for both Optic Blast and Concussive Beam are increased.
Key CCooldown 15sDuration 6sMovement Boost 40%Enhanced Jump Speed 5m/s

Skins

5 costumes

Costume release notes

3 announced in the official notes

Will of Galacta
Elegant Eye
Weapon M

Open Cyclops in the patch review →

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