Patchnoter
Mantis

Mantis

STRATEGIST
Health 250Movement speed 6m/s

What changed

10 changes, newest first

Tracked numbers for Mantis

area healing area provided soul
  1. 2026-09-085/s → 30/sBUFFnote ↗
base healing base
  1. 2025-07-0120/s → 12.5/sNERFnote ↗
base health
  1. 2025-04-01275 → 250NERFnote ↗
bonus maximum health bonus max
  1. 2025-07-01100 → 150BUFFnote ↗
charge time life orb single
  1. 2026-09-083s → 4sNERFnote ↗
REWORK Season 10 - Sep 2026

Slower orbs, Adam Warlock Team-Up heals far more

  • Increase charge time for a single Life Orb from 3s to 4s.
  • When selecting the Team-Up with Star-Lord, reduce Healing FlowerRMB's healing amount from 12 + 3% target's Maximum Health per/s to 10 + 3% target's Maximum Health per/s.
  • Reduce the enhanced Healing Flower's healing from 15 + 3.5% target's Maximum Health per/s to 10 + 3.5% target's Maximum Health per/s.
  • When selecting the Team-Up with Adam Warlock, increase Healing Flower's healing amount from 10 + 2.5% target's Maximum Health per/s to 12 + 3% target's Maximum Health per/s.
  • In the soul form, increase area healing provided from 5/s to 30/s, and increase healing field radius from 5m to 8m.
Life Orbs take a third longer to charge and the Star-Lord Team-Up flower heals less. With the Adam Warlock Team-Up the flower heals more instead, and her soul form now heals six times as much over a wider field.

official notes ↗

NERF Season 9 - Jul 2026

Healing FlowerRMB reduced

Healing Flower reduced from (15 + 3% of Max Health)/s to (12 + 3% of Max Health)/s and the Star-Lord Team-Up from (17.5 + 3.5% of Max Health)/s to (15 + 3.5% of Max Health)/s.

Your sustained healing weakens across both standalone and Team-Up modes.

official notes ↗

REWORK Season 9 - Jul 2026

Team-Up bonuses rebalanced toward Guardians

Team-Up Anchor 10% healing boost removed, Star-Lord Team-Up healing increased from 10 to 15 plus 2.5% to 3% scaling, Adam Warlock Team-Up adds 17.5/s self-healing during Natural AngerF.

Generic Team-Up less valuable but powerful synergies with specific Guardians teammates.

official notes ↗

REWORK Season 8 - May 2026

Allied InspirationE rebalanced toward movement

Allied Inspiration damage boost reduced from 12% to 8%, but new effect provides 100 movement speed boost to allies.

Stop boosting teammate damage and start boosting positioning through movement for kiting and engages.

official notes ↗

BUFF Season 4 - Sep 2025

Nature's FavorPassive movement boost sustains longer

Nature's Favor movement boost now decays over 2s instead of instantly disappearing when hit.

Your passive movement sustains after taking damage, making escapes more forgiving.

official notes ↗

REWORK Season 3.5 - Aug 2025

Healing and charge adjustments with Team-Up enhancement

Healing FlowerRMB reduced from 12.5/s to 10/s, Life Energy BlastLMB charges reduced from 20 to 15, Soul ResurgenceQ excess healing conversion increased from 0.7 to 1, and new Team-Up provides 10% healing boost.

Base healing dips but ult converts excess health more efficiently and Team-Ups add healing support.

official notes ↗

REWORK Season 3 - Jul 2025

Healing FlowerRMB reworked, Soul ResurgenceQ enhanced

Healing Flower base healing reduced from 20/s to 12.5/s with new 2.5% scaling, Soul Resurgence energy cost increased from 3700 to 4300, and Bonus Max Health increased from 100 to 150.

Lower baseline healing but higher ultimate charge cost yields more bonus health on conversion.

official notes ↗

BUFF Season 2 - Apr 2025

Life Energy BlastLMB damage increased

Life Energy Blast hit damage increased from 50 to 55.

Your beam hits harder, making it easier to threaten enemies.

official notes ↗

NERF Season 2 - Apr 2025

Base health reduced, stacking mechanic added

Base health reduced from 275 to 250, and Healing FlowerRMB and Allied InspirationE effects can stack up to 16 seconds maximum.

You're squishier but can layer multiple buffs for longer sustained advantages.

official notes ↗

NERF Season 1 - Jan 2025

Nature's FavorPassive movement reduced

Nature's Favor movement boost reduced from 2.5m/s to 1.5m/s.

You roam slower, making it riskier to relocate between teammates.

official notes ↗

Abilities

7 abilities · source ↗

Life Energy BlastLeft Clickprimary
Fire an energy thorn and regain one Life Orb after a critical hit.
Casting Single-cast projectile with delayed impactDamage 55 damage per roundProjectile Speed 150m/sDamage Falloff No falloffFire Rate 2.5 rounds per secondAmmo 15Critical Hit YesSpecial Effect Critical hit generates 1 Life Orb
damage hit
  1. 2025-04-2850 → 55BUFFnote ↗
projectile charges projectile
  1. 2025-07-3120 → 15NERFnote ↗
Soul ResurgenceQ
Release energy around her while moving, providing Healing Over Time and Movement Boosts for surrounding allies. Excess healing converts to Bonus Health
Casting Persistent spell field that surrounds the casterHealing Amount 150Caster & Ally One-time Healing Amount 200Movement Boost 3m/sExcess Healing/Bonus Health Conversion 100%Excess Healing/Max Health Conversion 150Range 15m spherical radiusDuration 8sEnergy Cost 4300
ultimate bonus healing bonus conversion excess
  1. 2025-07-310.7 → 1BUFFnote ↗
ultimate energy cost
  1. 2025-07-013700 → 4300NERFnote ↗
Spore SlumberSHIFT
Throw a spore to Sedate the nearest enemy
Casting Single-cast projectile with delayed impact that also generates a spell fieldDamage 10Range 3m spherical radiusSedation Duration 3.5sSpecial Effect A Mantis illusions will manifest beside the sedated heroes. Allies can attack this illusion to awaken the affected heroIllusion Health 100Cooldown 15s
Allied InspirationE
Consume Life Orbs to grant allies a Damage Boost
Casting TargetedDamage Boost 8%Movement Boost 1m/sDuration 8s (16s maximum duration)Cooldown Consume 1 Life Orb
boost damage allies provided
  1. 2026-05-1212% → 8%NERFnote ↗
Natural AngerF
Consume Life Orbs to grant herself a Damage Boost
Casting Instant CastDamage Boost 12%Duration 8s (the duration cannot stack; repeatedly casting will only refresh the duration)Cooldown Consume 1 Life Orb
self healing active is self-healing
  1. 2026-07-0612.5/s → 17.5/sBUFFnote ↗
Healing FlowerRight Click
Consume Life Orbs to grant allies Healing Over Time
Casting TargetedSpecial Effect Healing Flower provides two types of healing effects: One-time Healing and Healing Over TimeOne-time Healing Amount 60Healing Over Time Amount 10 + 2.5% of the target's maximum Health per secondDuration 8s (16s maximum duration)Cooldown Consume 1 Life Orb
healing effect over time
  1. 2025-07-3112.5/s → 10/sNERFnote ↗
Nature's FavorPassive
Receive a Movement Boost when not injured and Healing Over Time when consuming Life Orbs
Time Required to Leave Combat 3sOut-of-Combat Movement Speed 7.5m/sSpecial Effect Consume Life Orbs to receive Healing Over TimeHealing Amount 12.5 per secondDuration 8s
boost movement speed passive
  1. 2025-02-182.5m/s → 1.5m/sNERFnote ↗

Team-ups

STAR BLOSSOM
Base Effect: Recasting Healing Flower on a teammate with the effect enhances and spreads the healing aura. Enhanced Effect: When teaming up with Star-Lord, using Healing Flower on any teammate instantly triggers the enhanced Spell Field and healing effect.
Key Right ClickHealing Flower Healing Amount 12+Target's 3% Maximum Health/sSpread Spell Field Range 8m radiusSpread Healing 7.5+Targe's 1.75% Maximum Health/sEnhanced Heal Bonus Healing 15+Target's 3.5% Maximum Health/sSpread Spell Field One-time Healing 10, 15 when enhancedSpecial effect When Star-Lord is selected as her Team-Up partner, enhance the healing output of Healing Flower from 10 + 2.5% of target's max Health/s to 15 + 3% of target's max Health/s
VITALITY PACT
Base Effect: Upon defeat, Mantis can freely move as a soul, healing nearby allies, and reforge her body at a chosen spot. After using Natural Anger, the effect of Nature's Favor is enhanced, increasing the amount of healing provided. Enhanced Effect: When teaming up with Adam Warlock, her soul state can forge Soul Bond with nearby teammates, granting Healing Over Timeand distributing damage taken across the bond.
Key PassiveCooldown 90Area of Effect Healing 5/sNature's Favor Bonus Healing Amount 5/sSpecial effect When Adam Warlock is selected as her Team-Up partner, the Nature's Favor passive effect is enhanced. After casting Natural Anger (and ONLY while Natural Anger is active), increase her self-healing from 12.5/s to 17.5/s

Skins

15 costumes

Costume release notes

2 announced in the official notes

Oceanic Harmony
Will of Galacta

Open Mantis in the patch review →

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