Health changes in Project Zomboid
- 6documented changes
- 5patches
- 1buff
- 3fixes
Every documented change to Health
6 changes across 5 patches, newest first
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- FIXHealth
Fixed: Health menu being cut off for various texts
Fixed Health menu being cut off for various texts
Official source
42.12.0 (Build 42 Unstable) Thursday, 25 September 2025
- CHANGEHealth
Added health values for Amphora, Leather Drying Racks and Stairs
Amphorae, leather drying racks and stairs now have their own health values.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- FIXHealth
Fixed: some fence types with zero or wrong health values
Fixed some fence types with zero or wrong health values.
Official source - FIXHealth
Fixed: missing health values for several buildable entities
Several buildable objects that were missing health values now have them.
Fixed missing health values for several buildable entities.
Official source
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- BUFFHealth
Halved the muscle strain gain from being over-encumbered
Being badly over-encumbered now builds muscle strain half as fast; this only happens when your load is heavy enough to also hurt your health.
Halved the muscle strain gain from being over-encumbered.
- Halved the muscle strain gain from being over-encumbered. This only occurs when a character is encumbered enough to also take health damage from their encumbrance.
41.71 (Build 41) Sunday, 22 May 2022
- CHANGEHealth
Made the selection in the Health panel easier to see
With a controller, the selected item in the Health panel is now easier to see.
Made the selection in the Health panel easier to see.
Official source