Patchnoter

Health changes in Project Zomboid

Latest change 42.16.0 (Build 42 Unstable) ·

  • 6documented changes
  • 5patches
  • 1buff
  • 3fixes

Every documented change to Health

6 changes across 5 patches, newest first

42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026

  • FIXHealth

    Fixed: Health menu being cut off for various texts

    Fixed Health menu being cut off for various texts

    Official source

42.12.0 (Build 42 Unstable) Thursday, 25 September 2025

  • CHANGEHealth

    Added health values for Amphora, Leather Drying Racks and Stairs

    Amphorae, leather drying racks and stairs now have their own health values.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • FIXHealth

    Fixed: some fence types with zero or wrong health values

    Fixed some fence types with zero or wrong health values.

    Official source
  • FIXHealth

    Fixed: missing health values for several buildable entities

    Several buildable objects that were missing health values now have them.

    Fixed missing health values for several buildable entities.

    Official source

42.1 (Build 42 Unstable) Tuesday, 21 January 2025

  • BUFFHealth

    Halved the muscle strain gain from being over-encumbered

    Being badly over-encumbered now builds muscle strain half as fast; this only happens when your load is heavy enough to also hurt your health.

    Halved the muscle strain gain from being over-encumbered.

    • Halved the muscle strain gain from being over-encumbered. This only occurs when a character is encumbered enough to also take health damage from their encumbrance.
    Official source

41.71 (Build 41) Sunday, 22 May 2022

  • CHANGEHealth

    Made the selection in the Health panel easier to see

    With a controller, the selected item in the Health panel is now easier to see.

    Made the selection in the Health panel easier to see.

    Official source