Patchnoter
Winter Soldier

Winter Soldier

DUELIST
Health 275Movement speed 6 m/s

What changed

9 changes, newest first

Tracked numbers for Winter Soldier

area damage area
  1. 2025-02-1870 → 65NERFnote ↗
base damage base
  1. 2026-04-1480 → 70NERFnote ↗
base health
  1. 2025-02-18250 → 275BUFFnote ↗
cooldown
  1. 2026-04-1412s → 10sBUFFnote ↗
spell field damage field spell
  1. 2026-04-1455 → 45NERFnote ↗
NERF Season 10 - Sep 2026

Slower voltage charge and a weaker slow

  • Increase time required for a single charge of Tainted VoltageE from 5s to 6s.
  • Reduce the slow effect applied upon Tainted Voltage hitting an enemy from 35% to 25%.
  • When selecting the Team-Up with Elsa Bloodstone, Enhanced Effect: Reduce Bonus Health generated by Ceaseless ChargePassive from 70 to 55 while the Team-Up is active.
Tainted Voltage now takes 6s per charge instead of 5s and slows by 25% instead of 35%, so enemies he tags get away more easily.

official notes ↗

FIX Season 10 - Sep 2026

Winter Soldier's Wasted Wipeout fixed

Winter Soldier's Wasted Wipeout: Resolved a bug where Winter Soldier's Ultimate ability would unexpectedly reset when hitting a feigning-death Thor (during the Ragnarok Rebirth Team-Up). Bucky's bionic arm is back to respecting the God of Thunder's theatrical naps.

official notes ↗

REWORK Season 7.5 - Apr 2026

CC removed, cooldowns and damage adjusted

  • Trooper's FistSHIFT grounded effect removed.
  • Trooper's Fist cooldown reduced from 12s to 10s
  • Bionic HookRMB cooldown increased from 12s to 15s.
  • RotersternLMB projectile damage increased from 75 to 80 and Spell Field damage decreased from 55 to 45.
  • Tainted VoltageE charge energize time reduced from 6s to 5s.
  • Kraken ImpactQ culling threshold increased from 15% to 20% but base damage reduced from 80 to 70.
You lose crowd control but gain cooldown flexibility - play aggressive with precise ultimate timing.

official notes ↗

NERF Season 7 - Mar 2026

RotersternLMB area damage reduced

Roterstern Spell Field damage on hit reduced from 65 to 55.

Your area control is weaker - compensate with tighter positioning and focus on point damage.

official notes ↗

BUFF Season 4 - Sep 2025

Trooper's FistSHIFT Locks Down Mobility

Trooper's Fist second strike now applies a 1s debuff to enemies hit, preventing them from using mobility abilities.

Use the second strike to lock down enemy dives and gaps for your team to secure kills.

official notes ↗

BUFF Season 3 - Jul 2025

RotersternLMB Falloff Increased

Roterstern damage falloff maximum at 40 meters increased from 60% to 70%

Winter Soldier is now more dangerous from mid-to-long range; position for extended sight lines to punish positioning mistakes

official notes ↗

BUFF Season 2 - Apr 2025

Tainted VoltageE Dual Charges

Tainted Voltage ability adjusted to have 2 charge levels while keeping the cooldown time unchanged

Stack charges on Tainted Voltage to chain energy generation and control team fights more effectively

official notes ↗

REWORK Season 2 - Apr 2025

Hook cooldown increased, ultimate damage and cull threshold lowered

  • Bionic HookRMB cooldown increased from 8 seconds to 12 seconds.
  • Kraken ImpactQ base damage reduced from 100 to 80 but culling threshold lowered from 20% to 15% of maximum health.
Slower mobility and a weaker ultimate: Kraken Impact hits softer and now only finishes enemies below 15% health, down from 20%.

official notes ↗

REWORK Season 1 - Jan 2025

Tankier close-range, weaker area spam

  • Base health increased from 250 to 275, Bionic HookRMB and Tainted VoltageE bonus health increased from 30 to 40, RotersternLMB projectile damage increased from 70 to 75.
  • Area damage decreased from 70 to 65 and damage decay at 40m reduced from 65% to 60%.
Winter Soldier is better at close quarters but less oppressive in large area fights - focus on tight positioning.

official notes ↗

Abilities

6 abilities · source ↗

RotersternLeft Clickprimary
Fire explosive rounds with his blaster, Roterstern, damaging the target hit and enemies behind them.
Casting Straight-line projectile that generates a spell field upon impactProjectile Speed 180 m/sProjectile Damage 80Range Cone-shaped spell field with a 5m radius and an apex angle of 90°Spell Field Damage 45Damage Falloff Falloff begins at 20m, decreasing to 70% at 40mFire Rate 2.5 rounds per secondAmmo 3Critical Hit Projectile: Yes; Spell Field: NoSpecial Mechanic Enemies that take damage from the projectile will no longer receive damage from the spell field
maximum damage falloff maximum
  1. 2025-07-0160% → 70%BUFFnote ↗
projectile damage projectile net 70 → 80
  1. 2025-02-1870 → 75BUFFnote ↗
  2. 2026-04-1475 → 80BUFFnote ↗
spell field damage field hit spell
  1. 2026-03-1665 → 55NERFnote ↗
Kraken ImpactQ
Leap high, then dash forward and slam down with the bionic arm, dealing damage to enemies in range, marking them for Culling. Marked enemies will perish instantly if their health falls below a certain threshold, recharging the bionic arm for another Kraken Impact within a short period
Casting Spherical Spell FieldRange 5m spherical radiusSpell Field Damage 70Culling Duration 5sCulling Threshold 20% HealthNext Kraken Impact After A Culling 8sEnergy Cost 3100
base ultimate damage base
  1. 2025-04-01100 → 80NERFnote ↗
Trooper's FistSHIFT
Dash forward, seizing enemies along the path and launching up enemies at the end of the dash
Casting Movement-based damage abilityAverage Speed 30 m/sMaximum Distance 9mSeize Damage 25Range Length: 4.5m, Width: 4.5m, Height: 2mKnockback Damage 65Cooldown 10s
Tainted VoltageE
Charge up and launch a powerful electrical punch with the bionic arm in the target direction, dealing damage to enemies within range and Slowing them. This ability can Knock Down flying heroes
Casting Projectile that fires in a straight trajectoryProjectile Speed 100 m/sDamage 55Slow Rate -35%Slow Duration 2sSpecial Mechanic Projectiles pierce through enemiesCooldown 5s
bonus health bionic hook provided
  1. 2025-02-1830 → 40BUFFnote ↗
slow applied enemy hitting upon
  1. 2026-09-0835% → 25%CHANGEnote ↗
Bionic HookRight Click
Charge up and launch a hook with his bionic arm, reeling in the first target hit and enemies lurking behind
Casting Straight-line projectile that generates a spell field upon impactProjectile Speed 80 m/sCharge Time 0.5s - 4sRange The projectile can travel up to 10m with a 0.5s charge. As the charge time increases, it can reach a maximum distance of 20m with a 1s chargeProjectile Damage 15Range Cone-shaped spell field with a 4.5m radius and an apex angle of 80°Spell Field Damage 20Cooldown 15s
cooldown time
  1. 2025-04-018s → 12sNERFnote ↗
cooldown
  1. 2026-04-1412s → 15sNERFnote ↗
Ceaseless ChargePassive
Roterstern reloads automatically while the bionic arm is in action, granting Bonus Health to the Winter Soldier
Bonus Health (Self) 40 (Bionic Hook & Tainted Voltage), 50 (Trooper's Fist, Kraken Impact)
enhanced bonus health bloodstone effect enhanced generated conditional
  1. 2026-09-0870 → 55NERFnote ↗

Team-ups

TIMELESS VETERANS
Base Effect: Unlocks the Burst Spike ability. Using the bionic arm emits forward electricity, dealing damage and Knocking Back enemies. Enhanced Effect: When teaming up with The Punisher, the electric burst applies a Grounded effect and Knocks Back enemies even further.
Key CCooldown 12sBurst Spike Max Attack Range 15.25mBurst Spike Damage 85
EXPERT INSTINCT
Base Effect: Securing or participating in a KO grants a stack of Culling Instinct. Each stack reduces the cooldowns of Winter Soldier's other abilities. All stacks are lost upon defeat. Enhanced Effect: When teaming up with Elsa Bloodstone, the Bonus Health generated by Ceaseless Charge is increased.
Key PassiveOther Ability CD Reduction per Culling Instinct Stack 1.5sCulling Instinct Max Stacks 2Culling Instinct Stacks for Death Damage Reduction 1Direct Damage Required per Energy Stack 500

Skins

16 costumes

Costume release notes

3 announced in the official notes

Captain America: The Winter Soldier
Starlit Gunslinger
Polarity Soldier

Open Winter Soldier in the patch review →

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