Occupations changes in Project Zomboid
- 12documented changes
- 7patches
- 1buff
- 1new
Every documented change to Occupations
12 changes across 7 patches, newest first
42.19.0 (Build 42 Unstable) Monday, 1 June 2026
- CHANGEOccupations
Hunter occupation no longer receives +1 Trapping, and now receives +1 Tracking
The Hunter occupation swaps its Trapping bonus for a Tracking bonus.
Official source - CHANGEOccupations
Hiker occupation cost has been changed from -6 to -5
The Hiker occupation costs fewer points, so you have more left to spend on traits.
Official source
42.18.0 (Build 42 Unstable) Monday, 11 May 2026
- CHANGEOccupations
Park Ranger occupation now has +1 Carving, and no longer has +1 Tracking
Park Ranger now starts with a point in Carving instead of Tracking.
Official source - CHANGEOccupations
Rancher occupation now has +1 Fitness, and no longer has +1 Agriculture
Rancher now starts with a point in Fitness instead of Agriculture.
Official source
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- CHANGEOccupations
Occupation Values Updated
Several occupations now have different point costs or starting skill bonuses.
Official source
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- CHANGEOccupations
Occupation Balance Pass
Occupations have been rebalanced against each other.
Official source - CHANGEOccupations
Rebalanced Occupation cost and adjusted included skills affecting most Occupations
Most occupations have a new point cost and a changed set of starting skills, so it is worth rechecking your usual pick.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- NEWOccupations
Added a Tailor profession
Added a Tailor profession.
Official source
42.3.0 (Build 42 Unstable) Tuesday, 11 February 2025
- BUFFOccupations
The Livestock Farmer profession will start the game knowing the MakeBarbedWire recipes
The Livestock Farmer profession now starts the game already knowing how to make barbed wire.
The Livestock Farmer profession will start the game knowing the MakeBarbedWire recipes.
Official source
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- CHANGEOccupations
Characters with the Veteran occupation/Desensitized trait, should be completely immune to panic
The Veteran occupation and the Desensitized trait now make your character completely immune to panic.
Characters with the Veteran occupation/Desensitized trait, should be completely immune to panic.
Official source - CHANGEOccupations
Characters with the Carpenter, Construction Worker
Carpenters, Construction Workers and Lumberjacks now start the game with a level in Maintenance.
Characters with the Carpenter, Construction Worker, and Lumberjack Professions start the game with 1 level of Maintenance.
Official source - CHANGEOccupations
The construction worker profession provides a +3 bonus to the Masonry skill
The Construction Worker profession now gives a Masonry bonus, so those characters start out better at stonework.
The construction worker profession provides a +3 bonus to the Masonry skill.
Official source