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Occupations changes in Project Zomboid

Latest change 42.19.0 (Build 42 Unstable) ·

  • 12documented changes
  • 7patches
  • 1buff
  • 1new

Every documented change to Occupations

12 changes across 7 patches, newest first

42.19.0 (Build 42 Unstable) Monday, 1 June 2026

  • CHANGEOccupations

    Hunter occupation no longer receives +1 Trapping, and now receives +1 Tracking

    The Hunter occupation swaps its Trapping bonus for a Tracking bonus.

    Official source
  • CHANGEOccupations

    Hiker occupation cost has been changed from -6 to -5

    The Hiker occupation costs fewer points, so you have more left to spend on traits.

    Official source

42.18.0 (Build 42 Unstable) Monday, 11 May 2026

  • CHANGEOccupations

    Park Ranger occupation now has +1 Carving, and no longer has +1 Tracking

    Park Ranger now starts with a point in Carving instead of Tracking.

    Official source
  • CHANGEOccupations

    Rancher occupation now has +1 Fitness, and no longer has +1 Agriculture

    Rancher now starts with a point in Fitness instead of Agriculture.

    Official source

42.17.0 (Build 42 Unstable) Monday, 20 April 2026

  • CHANGEOccupations

    Occupation Values Updated

    Several occupations now have different point costs or starting skill bonuses.

    Official source

42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026

  • CHANGEOccupations

    Occupation Balance Pass

    Occupations have been rebalanced against each other.

    Official source
  • CHANGEOccupations

    Rebalanced Occupation cost and adjusted included skills affecting most Occupations

    Most occupations have a new point cost and a changed set of starting skills, so it is worth rechecking your usual pick.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • NEWOccupations

    Added a Tailor profession

    Added a Tailor profession.

    Official source

42.3.0 (Build 42 Unstable) Tuesday, 11 February 2025

  • BUFFOccupations

    The Livestock Farmer profession will start the game knowing the MakeBarbedWire recipes

    The Livestock Farmer profession now starts the game already knowing how to make barbed wire.

    The Livestock Farmer profession will start the game knowing the MakeBarbedWire recipes.

    Official source

42.1 (Build 42 Unstable) Tuesday, 21 January 2025

  • CHANGEOccupations

    Characters with the Veteran occupation/Desensitized trait, should be completely immune to panic

    The Veteran occupation and the Desensitized trait now make your character completely immune to panic.

    Characters with the Veteran occupation/Desensitized trait, should be completely immune to panic.

    Official source
  • CHANGEOccupations

    Characters with the Carpenter, Construction Worker

    Carpenters, Construction Workers and Lumberjacks now start the game with a level in Maintenance.

    Characters with the Carpenter, Construction Worker, and Lumberjack Professions start the game with 1 level of Maintenance.

    Official source
  • CHANGEOccupations

    The construction worker profession provides a +3 bonus to the Masonry skill

    The Construction Worker profession now gives a Masonry bonus, so those characters start out better at stonework.

    The construction worker profession provides a +3 bonus to the Masonry skill.

    Official source