Sentinel changes in Apex Legends
- 6documented changes
- 6patches
- 3buffs
Every documented change to Sentinel
6 changes across 6 patches, newest first
Season 25 Future Icons Event Friday, 20 June 2025
- BUFFWeapons / Sniper
Sentinel
The Sentinel rechambers faster while energized, so you can take the next shot sooner.
Increased rechamber speed when energized
Official source
Season 25 Prodigy May 2025
- BUFFSniper
Sentinel
The Sentinel deals more damage when it hits arms and legs.
Limb damage 0.7 → 0.9
TipBody-shot damage improved - pick it if you value raw alpha damage on a single shot.
Official source
Season 24 Takeover February 2025
- CHANGEWeapons / Sniper
Sentinel
The Sentinel does less damage on limb shots and loses its Deadeye's Tempo passive; body shot damage stays the same.
Limb damage 90% → 70%
- Base damage unchanged
- Headshot damage: 126
- Limb damage 90% → 70%
- Removed Deadeye’s Tempo passive
Season 23 From the Rift November 2024
- CHANGEWeapons
Sentinel
The Sentinel holds more charge and stays energized longer, charging it with a Shield Cell also reloads it, and with Boosted Loader a charge overloads the next mag.
Increased energized capacity
- Charging up the sentinel with Boosted Loader equipped (and within activation criteria) will overload the next mag as though it were a Boosted Reload
- Increased energized capacity
- Increased energize total time
- Successfully charging up the Sentinel with a Shield Cell will also trigger a reload
Season 19 Ignite November 2023
- CHANGEWeapons
Sentinel
The Sentinel's Amped Shots have a larger projectile, so they are easier to hit.
Increased Amped Shot projectile size
Official source
Season 7 Ascent November 2020
- BUFFWeapon Meta
Sentinel
The energized Sentinel now gets a flat damage boost against everything instead of bonus damage only against shields.
- Energized Sentinel now has a pure damage increase, instead of bonus damage only vs shields
- Energized Sentinel base damage 70 → 88
TipCharged shots are now lethal to armored players - charge and peek to punish positioned enemies.
Official source