Endurance changes in Project Zomboid
- 14documented changes
- 10patches
- 3buffs
- 1nerf
- 8fixes
Every documented change to Endurance
14 changes across 10 patches, newest first
42.19.0 (Build 42 Unstable) Monday, 1 June 2026
- FIXEndurance
Fixed: an exploit that allowed players to recover endurance constantly
Fixed an exploit that allowed players to recover endurance constantly
Official source - FIXEndurance
Fixed: players having infinite endurance at high FPS
Fixed players having infinite endurance at high FPS
Official source
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- FIXEndurance
Fixed: unlimited endurance bug
In multiplayer, characters can no longer end up with unlimited endurance.
Fixed unlimited endurance bug
Official source
42.13.1 (Build 42 Unstable) Thursday, 18 December 2025
- FIXEndurance
Fixed: Endurance recovery speed not changing while seated
Fixed Endurance recovery speed not changing while seated
Official source
Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025
- FIXEndurance
Fixed: endurance not recovering while sleeping
Fixed endurance not recovering while sleeping.
Official source - CHANGEEndurance
Disabled animated Endurance moodle indicator until edgecase issues can be addressed
The Endurance moodle is no longer animated for now, until some edge case problems with it are fixed.
Official source
42.12.0 (Build 42 Unstable) Thursday, 25 September 2025
- CHANGEEndurance
The Endurance moodle now acts as a progress indicator
The Endurance moodle now works as a progress indicator while you rest, so you can follow how your recovery is going.
While resting, the Endurance moodle now acts as a progress indicator.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- BUFFEndurance
Reduced the endurance drain of several "Heavy" crafted weapons from scaling similar to a Sledgehammer to scaling similar to a Wood Axe
Several Heavy crafted weapons now drain endurance more like a Wood Axe than a Sledgehammer, so swinging them tires you out less.
Reduced the endurance drain of several "Heavy" crafted weapons from scaling similar to a Sledgehammer to scaling similar to a Wood Axe.
Official source
42.7.0 (Build 42 Unstable) Monday, 7 April 2025
- FIXEndurance
Fixed: draining endurance much faster when character tries to open window while fast forwarding
Fixed draining endurance much faster when character tries to open window while fast forwarding.
Official source
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- NERFEndurance
Both Stone2 and FlintNodule will should now drain approximately twice as much endurance as previously, and produce approximately twice as much muscle strain in the code
Fighting with the Stone2 and FlintNodule weapons now drains about twice as much endurance and causes about twice as much muscle strain.
Both Stone2 and FlintNodule will should now drain approximately twice as much endurance as previously, and produce approximately twice as much muscle strain in the code.
Official source
41.73 (Build 41) Monday, 18 July 2022
- BUFFEndurance
Ginseng now provides an Endurance Buff when used to make a Hot Beverage as a spice
Ginseng used as a spice in a hot beverage now gives an endurance buff.
Ginseng now provides an Endurance Buff when used to make a Hot Beverage as a spice.
Official source
41.72 (Build 41) Thursday, 7 July 2022
- BUFFEndurance
Reduced the endurance loss when missing a hit (especially when pushing)
Missing a hit, and especially missing a push, now costs less endurance, so you tire out less in melee.
Reduced the endurance loss when missing a hit (especially when pushing).
Official source - FIXEndurance
Fixed: sitting on a chair giving a different endurance regen than sitting on ground
Fixed sitting on a chair giving a different endurance regen than sitting on ground.
Official source - FIXEndurance
Fixed: not losing endurance when stomping zombies in the legs
Stomping zombies in the legs now costs endurance.
Fixed not losing endurance when stomping zombies in the legs.
Official source