Patchnoter

Trapping changes in Project Zomboid

Latest change 42.15.0 (Build 42 Unstable) ·

  • 12documented changes
  • 10patches
  • 9fixes

Every documented change to Trapping

12 changes across 10 patches, newest first

42.15.0 (Build 42 Unstable) Monday, 9 March 2026

  • FIXTrapping

    Fixed: Snare Traps not displaying properly on new renderer

    Fixed Snare Traps not displaying properly on new renderer

    Official source

42.14.0 (Build 42 Unstable) Monday, 16 February 2026

  • FIXTrapping

    Fixed: being able to use a non-existant bait in traps

    Fixed being able to use a non-existant bait in traps.

    Official source

Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025

  • CHANGETrapping

    Removed collision for player-placed mouse traps

    Mouse traps you place yourself no longer have collision, so they no longer block your way.

    Removed collision for player-placed mouse traps.

    Official source
  • FIXTrapping

    Fixed: being able to spam-place animal traps

    Fixed being able to spam-place animal traps.

    Official source
  • FIXTrapping

    Fixed: thrown traps that explode instantly not playing their explosion sound

    Fixed thrown traps that explode instantly not playing their explosion sound.

    Official source

42.12.1 (Build 42 Unstable) Thursday, 2 October 2025

  • FIXTrapping

    Fixed: animal traps not resetting the time an animal has been inside the trap, when the next animal is trapped

    Animal traps now reset how long an animal has been inside when the next animal is caught, so a new catch is no longer treated as if it had been there for a while.

    Fixed animal traps not resetting the time an animal has been inside the trap, when the next animal is trapped.

    Official source

42.12.0 (Build 42 Unstable) Thursday, 25 September 2025

  • FIXTrapping

    Fixed: Cage traps returning enough wire to make 2 cages when destroyed

    Destroying a cage trap no longer gives back enough wire to build two cages.

    Fixed Cage traps returning enough wire to make 2 cages when destroyed.

    Official source

42.11.0 (Build 42 Unstable) Monday, 4 August 2025

  • FIXTrapping

    Fixed: error when right clicking on explosive traps

    Fixed error when right clicking on explosive traps.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • FIXTrapping

    Fixed: Trapping Books 1-3 not spawning as Survivor bag loot

    Fixed Trapping Books 1-3 not spawning as Survivor bag loot.

    Official source

42.7.0 (Build 42 Unstable) Monday, 7 April 2025

  • CHANGETrapping

    Raccoons can now be caught alive in traps

    Raccoons can now be caught alive in traps.

    Official source

42.6.0 (Build 42 Unstable) Monday, 24 March 2025

  • CHANGETrapping

    Update trapping zones support

    Trapping has been updated to support the trapping zones.

    Update trapping zones support.

    Official source

41.72 (Build 41) Thursday, 7 July 2022

  • FIXTrapping

    Fixed: animal-in-trap sounds not being sent from the server

    Animals caught in traps now make sounds on servers, but the sound only plays every 10 minutes, so it is easy to miss.

    Fixed animal-in-trap sounds not being sent from the server.

    • Fixed animal-in-trap sounds not being sent from the server. Currently this only happens every 10 minutes so they're easy to miss.
    Official source