Weather changes in Project Zomboid
- 22documented changes
- 12patches
- 1nerf
- 1new
- 14fixes
Every documented change to Weather
22 changes across 12 patches, newest first
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- CHANGEWeather
Increased rain ambiance radius from 10 to 20
The sound of rain now carries over a wider area around you.
Official source
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- FIXWeather
Fixed: character survives extreme weather conditions
Characters no longer survive extreme weather conditions, so severe weather is a real danger to you.
Fixed character survives extreme weather conditions
Official source
42.12.0 (Build 42 Unstable) Thursday, 25 September 2025
- FIXWeather
Fixed: tents and shelters not providing any protection from rain when used for resting
Fixed tents and shelters not providing any protection from rain when used for resting
Official source
42.11.0 (Build 42 Unstable) Monday, 4 August 2025
- CHANGEWeather
It is now possible to open and close lids for the amphora and round rain barrels
It is now possible to open and close lids for the amphora and round rain barrels.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- CHANGEWeather
Snow now fills rain collectors and items with water, slower than rain
Snow now fills rain collectors and items with water, but more slowly than rain, so you can collect water while it snows.
Snow now fills rain collectors and items with water, slower than rain.
Official source - FIXWeather
Fixed: affinity and bonus icons not rolling with their bonuses during rain/snow
Foraging affinity and bonus icons now get their bonuses properly when it rains or snows.
Fixed affinity and bonus icons not rolling with their bonuses during rain/snow.
Official source - FIXWeather
Fixed "no weather" sandbox option not blocking weather generation until weather restarts
The no weather sandbox option now stops weather from being generated right away instead of only after the weather restarts.
Fixed "no weather" sandbox option not blocking weather generation until weather restarts.
Official source - FIXWeather
Endless/disabled rain, snow, storm, or blizzards
Rain, snow, storms and blizzards can now be made endless or turned off completely.
Endless/disabled rain, snow, storm, or blizzards.
Official source - FIXWeather
Endless/disabled fog
Fog can now be made endless or turned off completely.
Endless/disabled fog.
Official source - FIXWeather
Fixed: issue with sinks/rain collectors losing meta info in certain crash scenarios
Sinks and rain collectors no longer lose their stored information after certain crashes.
Fixed issue with sinks/rain collectors losing meta info in certain crash scenarios.
Official source - FIXWeather
Added fog generation during endless blizzards
Endless blizzards now bring fog with them as well.
Added fog generation during endless blizzards.
Official source
42.4.0 (Build 42 Unstable) Tuesday, 4 March 2025
- CHANGEWeather
Extend rain fluid dilution mechanics to dilute all fluid types/work on barrels
Rain now dilutes every fluid type, and this also works on barrels.
Extend rain fluid dilution mechanics to dilute all fluid types/work on barrels.
Official source
42.3.0 (Build 42 Unstable) Tuesday, 11 February 2025
- NERFWeather
Rain will slowly replace water with tainted water for items on the floor that can be filled
Fillable items left on the floor now slowly have their water turned into tainted water by rain, so collected water can become unsafe to drink.
Rain will slowly replace water with tainted water for items on the floor that can be filled.
Official source - FIXWeather
Fixed: not being able to plumb rain collectors
Fixed not being able to plumb rain collectors.
Official source
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- FIXWeather
Fixed: Watering Can not filling with rain
Fixed Watering Can not filling with rain.
Official source - CHANGEWeather
WaterDish and BucketWaterDebug now fill with rain
Water dishes and debug water buckets now fill up when it rains.
WaterDish and BucketWaterDebug now fill with rain.
Official source - FIXWeather
Fixed: many snow tiles not rendering (snow-covered trees, for example)
Fixed many snow tiles not rendering (snow-covered trees, for example).
Official source
Build 42 Unstable (42.0.0) Tuesday, 17 December 2024
- CHANGEWeather
Further balance is required for sneaking in different weather and darkness conditions
Sneaking in different weather and in darkness still isn't fully balanced.
Official source
41.72 (Build 41) Thursday, 7 July 2022
- FIXWeather
Fixed: hearing rain hitting a vehicle when the vehicle is inside a building
Fixed hearing rain hitting a vehicle when the vehicle is inside a building.
Official source - FIXWeather
Fixed: fog from a previous game appearing briefly when loading a different game
Fixed fog from a previous game appearing briefly when loading a different game.
Official source
41.71 (Build 41) Sunday, 22 May 2022
- FIXWeather
Fixed: parts of weather effects not being rendered sometimes
Weather effects such as clouds now render reliably at every zoom level, so the scene colour no longer shifts when you zoom in or out.
Fixed parts of weather effects not being rendered sometimes.
- Fixed parts of weather effects not being rendered sometimes. This resulted in some clouds not being rendered at different zoom levels, causing the scene color to change when zooming in/out, for example.
Build 41 (41.65) Monday, 20 December 2021
- NEWWeather
New puddle system during heavy rain
Puddles now form during heavy rain.
New puddle system during heavy rain.
Official source