Controller changes in Project Zomboid
- 16documented changes
- 11patches
- 2buffs
- 1new
- 7fixes
Every documented change to Controller
16 changes across 11 patches, newest first
Build 42 Stable (42.20.0) Wednesday, 29 July 2026
- CHANGEController
Changed gamepad preset default to "Original" which sets running/sprinting bound to buttons
The default gamepad preset is now Original, which puts running and sprinting on buttons.
Official source - Official sourceCHANGEController
Added controller support in the trading interface
- FIXController
Fixed: an issue that could cause random brandishing or interruptions while standing or running with controller
Fixed an issue that could cause random brandishing or interruptions while standing or running with controller
Official source
42.19.0 (Build 42 Unstable) Monday, 1 June 2026
- FIXController
Fixed: being unable to interact with some crafting stations on controller
Fixed being unable to interact with some crafting stations on controller
Official source
42.18.0 (Build 42 Unstable) Monday, 11 May 2026
- FIXController
Fixed: being unable to manually target the ground on controller
Fixed being unable to manually target the ground on controller
Official source
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- FIXController
Fixed: controller button presses within the RMC causing interactions with the world
Pressing controller buttons inside the right-click menu no longer also interacts with things in the world.
Fixed controller button presses within the RMC causing interactions with the world
Official source - FIXController
Fixed: characters performing sporadic actions while controller is at rest
Fixed characters performing sporadic actions while controller is at rest
Official source
42.16.2 (Build 42 Unstable) Wednesday, 8 April 2026
- CHANGEController
Gamepad interactions with UI and Vehicles
Controller play gets changes to how the gamepad works with menus and vehicles.
Gamepad interactions with UI and Vehicles.
Official source - Official sourceBUFFController
Controller users can now move or perform actions while the inventory is open
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- CHANGEController
Gamepad aim and movement rebindings
Gamepad aim and movement can now be rebound, with keyboard and gamepad input now handled by a shared system.
Gamepad aim and movement rebindings.
- Gamepad aim and movement rebindings. Revamped the way IsoPlayer handles input keys. Now shared with Gamepad bindings
- NEWController
Added PowerA generic XBOX controller
The PowerA generic Xbox controller is now supported.
Official source
42.12.0 (Build 42 Unstable) Thursday, 25 September 2025
- FIXController
Fixed [Controller] Players rotating in place when turning
Controller players no longer spin in place when turning.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- BUFFController
And LMB is held, the character can now look around within a 20deg arc
While seated, holding the left mouse button lets your character look around in a small arc; on a gamepad, the normal look control works with no extra button.
While seated, and LMB is held, the character can now look around within a 20deg arc.
- While seated, and LMB is held, the character can now look around within a 20deg arc. Gamepad just uses standard look, no button required.
42.7.0 (Build 42 Unstable) Monday, 7 April 2025
- FIXController
Fixed: ground cover items unable to be picked up reliably with a controller
Ground cover items can now be picked up reliably with a controller.
Fixed ground cover items unable to be picked up reliably with a controller.
Official source
42.4.0 (Build 42 Unstable) Tuesday, 4 March 2025
- CHANGEController
Added controller support to crafting stations that use ISCraftBenchPanel
Crafting stations that use the standard crafting bench panel can now be used with a controller.
Added controller support to crafting stations that use ISCraftBenchPanel.
Official source
41.71 (Build 41) Sunday, 22 May 2022
- CHANGEController
Allow precise positioning when placing items using a controller
Controller players can now place items precisely by holding Y and using the D-pad or left stick, and can switch surfaces with the right shoulder button.
Allow precise positioning when placing items using a controller.
- Allow precise positioning when placing items using a controller. This is done by holding the Y button and using either D-pad or the left joystick to move the item around the square. When there is more than one surface, it can be changed by pressing the right shoulder button while the Y button is held down.