Safehouses changes in Project Zomboid
- 21documented changes
- 10patches
- 1buff
- 12fixes
Every documented change to Safehouses
21 changes across 10 patches, newest first
Build 42 Stable (42.20.0) Wednesday, 29 July 2026
- FIXSafehouses
Fixed: incorrect message being displayed when attempting to claim a safehouse from a distance
Fixed incorrect message being displayed when attempting to claim a safehouse from a distance
Official source
42.19.0 (Build 42 Unstable) Monday, 1 June 2026
- FIXSafehouses
Fixed: safehouse removal time server option not working properly
Fixed safehouse removal time server option not working properly
Official source - FIXSafehouses
Fixed: safehouse text channel not working properly
Fixed safehouse text channel not working properly
Official source
42.18.0 (Build 42 Unstable) Monday, 11 May 2026
- FIXSafehouses
Fixed: custom spawns breaking the ability to claim safehouses
Fixed custom spawns breaking the ability to claim safehouses
Official source
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- FIXSafehouses
Fixed: Unable to view the safehouse info through the safehouse list window
Fixed Unable to view the safehouse info through the safehouse list window
Official source
42.14.0 (Build 42 Unstable) Monday, 16 February 2026
- FIXSafehouses
Fixed: some houses that cannot be claimed as Safehouses if they contain the following roomdefs -- `diningroom`, `sewingroom`, `office`, `emptyoutside`
Houses with dining rooms, sewing rooms, offices or empty outdoor areas can now be claimed as safehouses in multiplayer.
Fixed some houses that cannot be claimed as Safehouses if they contain the following roomdefs -- `diningroom`, `sewingroom`, `office`, `emptyoutside`
Official source
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- CHANGESafehouses
Previously survivalist safehouse stories would have better loot after 30 days have passed since the apocalypse; this has been changed to 10 days
Survivalist safehouse stories now have their better loot once 10 days have passed since the apocalypse, instead of 30.
- Previously survivalist safehouse stories would have better loot after 30 days have passed since the apocalypse
- this has been changed to 10 days.
- BUFFSafehouses
Safehouses will now spawn skill books, recipes, and firearms/ammunition more reliably
Safehouses now spawn skill books, recipes, firearms and ammo more reliably.
Safehouses will now spawn skill books, recipes, and firearms/ammunition more reliably.
Official source
41.78 (Build 41) Thursday, 20 October 2022
- CHANGESafehouses
Disabled some Randomized Survivor Safehouses from occurring in instances where a building has over 10 rooms, or is a spawn location
Some Randomized Survivor Safehouses, including the Toilet Paper story, no longer appear in spawn buildings or in buildings with more than 10 rooms, and for some the limit is 20 rooms.
Disabled some Randomized Survivor Safehouses from occurring in instances where a building has over 10 rooms, or is a spawn location.
- Disabled some Randomized Survivor Safehouses from occurring in instances where a building has over 10 rooms, or is a spawn location. The limit is 10 for some and 20 for other Randomized Survivor Safehouses. This also means the Toilet Paper story is now disabled in buildings that have over 10 rooms or are spawn locations, which will likely reduce the amount of Reddit posts about it by 50%.
- CHANGESafehouses
Replaced AmmoStraps in the safehouse armor distro list with AmmoStraps_Bullets and AmmoStraps_Shells
Safehouse armor loot now gives separate bullet and shell ammo straps instead of the single ammo strap item.
Replaced AmmoStraps in the safehouse armor distro list with AmmoStraps_Bullets and AmmoStraps_Shells.
Official source - FIXSafehouses
Fixed: being unable to claim a safehouse unless standing on the ground floor
Fixed being unable to claim a safehouse unless standing on the ground floor.
Official source - FIXSafehouses
Fixed: not checking upper floors for other players or zombies when claiming a safehouse
Claiming a safehouse now checks the upper floors for other players and zombies too, so you cannot claim one while someone or something is upstairs.
Fixed not checking upper floors for other players or zombies when claiming a safehouse.
Official source - FIXSafehouses
Fixed: a safehouse owner always respawning in their safehouse when the option to do so is unchecked
Fixed a safehouse owner always respawning in their safehouse when the option to do so is unchecked.
Official source - CHANGESafehouses
Disabled some Randomized Survivor Safehouses from occurring in instances where a building has over 10 rooms, or is a spawn location
Some randomized survivor safehouses no longer appear in buildings with over 10 rooms or in spawn locations.
Disabled some Randomized Survivor Safehouses from occurring in instances where a building has over 10 rooms, or is a spawn location.
Official source - CHANGESafehouses
The limit is 10 for some and 20 for other Randomized Survivor Safehouses
Randomized survivor safehouses have different room limits: 10 rooms for some types and 20 for others.
The limit is 10 for some and 20 for other Randomized Survivor Safehouses.
Official source
41.71 (Build 41) Sunday, 22 May 2022
- FIXSafehouses
Fixed: sleeping player not being woken up in case of kick from safehouse
Fixed sleeping player not being woken up in case of kick from safehouse
Official source - FIXSafehouses
Fixed: when safehouse owner goes offline, the non-safehouse-members get teleported immediately
Safehouses no longer teleport out players who are not members the moment the owner goes offline.
Fixed when safehouse owner goes offline, the non-safehouse-members get teleported immediately
Official source
41.68 (Build 41) Monday, 7 March 2022
- CHANGESafehouses
Added allow changing safehouse owner to players which are a member
A safehouse can now be handed over to a new owner, as long as that player is already a member.
Official source
41.67 (Build 41) Friday, 4 March 2022
- CHANGESafehouses
Clarified safehouse tooltip show all reasons why a safehouse cannot be claimed
The safehouse tooltip now lists every reason a safehouse cannot be claimed, so you can see what is blocking you.
Official source - FIXSafehouses
Fixed: the owner sometimes showing in safehouse member list
Fixed the owner sometimes showing in safehouse member list
Official source - CHANGESafehouses
Added check when releasing safehouse if player is the current owner or an admin
Only the safehouse's current owner or an admin can now release a safehouse.
Official source