Tailoring changes in Project Zomboid
- 20documented changes
- 11patches
- 5buffs
- 4new
- 2fixes
Every documented change to Tailoring
20 changes across 11 patches, newest first
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- BUFFTailoring
Reduced tool degredation for Tailoring recipes
Tailoring recipes wear down your tools less, so the tools last longer.
Official source
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- CHANGETailoring
Tailoring Skill Tree Rebalance
The Tailoring skill tree has been rebalanced.
Official source
42.15.0 (Build 42 Unstable) Monday, 9 March 2026
- CHANGETailoring
Balanced inconsistent Neck Muscle Strain caused by certain sewing activities
Some sewing activities now cause neck muscle strain more consistently.
Official source
42.9.0 (Build 42 Unstable) Tuesday, 10 June 2025
- FIXTailoring
Fixed: one cloth skirt sewing recipe providing less XP than similar skirt recipes
Fixed one cloth skirt sewing recipe providing less XP than similar skirt recipes.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- CHANGETailoring
Many more Leather Tailoring craft recipes need to be learned/researched/etc
Many more Leather Tailoring recipes now have to be learned before you can craft them.
Many more Leather Tailoring craft recipes need to be learned/researched/etc.
Official source - CHANGETailoring
Rebalanced several older tailoring recipes, for "normal" satchels, dresses, long johns, shirts
Older tailoring recipes for normal satchels, dresses, long johns, shirts, skirts and trousers have new material and skill requirements and now have to be learned first.
Rebalanced several older tailoring recipes, for "normal" satchels, dresses, long johns, shirts, skirts and trousers, in regards to their material and skill requirements, as well as needing to be learned.
Official source - NEWTailoring
Added the Tailoring recipe magazine "Homespun"
The new Homespun Tailoring magazine teaches the recipes for normal, simple clothing items.
Added the Tailoring recipe magazine "Homespun", which teaches the learnable craft recipes for normal, simple clothing items.
Official source - NEWTailoring
Added a "Sewing Pattern" item that works similarly to recipe clipping
The new Sewing Pattern item teaches one random Tailoring recipe, like recipe clippings and schematics do.
Added a "Sewing Pattern" item that works similarly to recipe clipping and schematics in that it teaches a single random Tailoring recipe.
Official source - BUFFTailoring
In addition to being a requirement for some crafts, Sinew Thread can be used in lieu of Thread for other Tailoring-related crafted recipes
Sinew Thread can now stand in for normal Thread in other Tailoring crafts, on top of being required for some.
In addition to being a requirement for some crafts, Sinew Thread can be used in lieu of Thread for other Tailoring-related crafted recipes.
Official source - CHANGETailoring
Tarp Pieces are used instead of whole Tarps for many, but not all, Tarp-Tailoring crafts
Many Tarp tailoring crafts now take Tarp Pieces instead of a whole Tarp, though not all of them do.
Tarp Pieces are used instead of whole Tarps for many, but not all, Tarp-Tailoring crafts.
Official source - CHANGETailoring
Rebalanced the input requirements for several Duct Tape, Garbage Bag, and Tarp based Tailoring craft recipes
Several Tailoring recipes based on Duct Tape, Garbage Bags and Tarps now need different amounts of materials.
Rebalanced the input requirements for several Duct Tape, Garbage Bag, and Tarp based Tailoring craft recipes.
Official source - CHANGETailoring
Some item research definitions for Tailoring progression
More items can now be researched to progress in Tailoring.
Some item research definitions for Tailoring progression.
Official source
42.7.0 (Build 42 Unstable) Monday, 7 April 2025
- NEWTailoring
Added a new Tailoring magazine, "Medieval Peasant Clothing", and moved some recipes into it from TailoringMag1
A new Tailoring magazine, "Medieval Peasant Clothing", has been added, and some recipes from TailoringMag1 are now learned from it instead.
Added a new Tailoring magazine, "Medieval Peasant Clothing", and moved some recipes into it from TailoringMag1.
Official source - CHANGETailoring
Several Tailoring recipes now require Scissors to not be dull
Several Tailoring recipes now need Scissors that are not dull and may wear them down, so you will need to keep your scissors sharp.
Several Tailoring recipes now require Scissors to not be dull, and will also have a chance of reducing their sharpness.
Official source
42.6.0 (Build 42 Unstable) Monday, 24 March 2025
- CHANGETailoring
Hide and Leather Tailoring crafts now require the Sharp Knife or Scissors used to not be dull
Hide and leather tailoring now needs a sharp knife or scissors that are not dull.
Hide and Leather Tailoring crafts now require the Sharp Knife or Scissors used to not be dull.
Official source - BUFFTailoring
Additionally the crudest of the Hide clothing can also be crafted with either of an Awl or sewing Needle; again, this is so players can produce the barest minimum of clothing in Forest Map scenarios
The crudest Hide clothing can be made with either an Awl or a sewing Needle, so you can still make basic clothing in Forest Map scenarios.
Additionally the crudest of the Hide clothing can also be crafted with either of an Awl or sewing Needle; again, this is so players can produce the barest minimum of clothing in Forest Map scenarios.
- Additionally the crudest of the Hide clothing can also be crafted with either of an Awl or sewing Needle; again, this is so players can produce the barest minimum of clothing in Forest Map scenarios. Imagine Rambo First Blood poking a hole in some hides with a sharp rock and then threading sinews through them.
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- BUFFTailoring
Halved the neck strain from the sewing crafting timed action
Sewing now puts half as much strain on your neck.
Halved the neck strain from the sewing crafting timed action.
Official source
41.78.4 (Build 41) Friday, 4 November 2022
- BUFFTailoring
Increased the spawnrate of Thread and added the chance of Sewing Kits to spawn in gloveboxes
Thread spawns more often, and gloveboxes can now contain Sewing Kits, so tailoring supplies are easier to find.
Increased the spawnrate of Thread and added the chance of Sewing Kits to spawn in gloveboxes.
Official source
41.68 (Build 41) Monday, 7 March 2022
- FIXTailoring
Fixed: repairing a hole in a long Leather Jacket with level 8 Tailoring not restoring condition
Fixed repairing a hole in a long Leather Jacket with level 8 Tailoring not restoring condition.
Official source
Build 41 (41.65) Monday, 20 December 2021
- NEWTailoring
New Tailoring system for clothing repairs
The new Tailoring system lets you repair your clothing.
New Tailoring system for clothing repairs.
Official source