Traits changes in Project Zomboid
- 42documented changes
- 15patches
- 2buffs
- 7new
- 20fixes
Every documented change to Traits
42 changes across 15 patches, newest first
42.19.0 (Build 42 Unstable) Monday, 1 June 2026
- FIXTraits
Fixed: the inventive trait from the DIY Expert occuptation not autolearning the generator recipe
Fixed the inventive trait from the DIY Expert occuptation not autolearning the generator recipe
Official source
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- CHANGETraits
Trait Points Updated
Some traits now cost or give a different number of points at character creation.
- Trait Points Updated
Official source - BUFFTraits
DIY Expert now gives Inventive Trait instead of +1 Carving, point cost changed from -4 to -2
The DIY Expert occupation now gives the Inventive trait instead of +1 Carving, and it costs fewer trait points.
Official source - FIXTraits
Fixed: Claustrophobic still being available after selecting Agoraphobic
Claustrophobic and Agoraphobic can no longer be picked together, and Agoraphobic no longer comes back for Veterans after you pick another trait.
Fixed Claustrophobic still being available after selecting Agoraphobic, and Agoraphobic reappearing for Veterans after any trait was selected.
Official source - FIXTraits
Fixed: freezes/crashes when selecting Random Traits if game language is set to Polish
Fixed freezes/crashes when selecting Random Traits if game language is set to Polish
Official source
42.16.1 (Build 42 Unstable) Thursday, 2 April 2026
- FIXTraits
Fixed: Park Ranger's herbalist trait being a trait point exploit
Park Ranger's herbalist trait can no longer be exploited to gain extra trait points.
Fixed Park Ranger's herbalist trait being a trait point exploit
Official source
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- CHANGETraits
Trait Balance Pass
Several traits have had their point costs and bonuses rebalanced.
Official source - NEWTraits
New Traits Added: Tinkerer: +1 Maintenance, Target Shooter: +1 Aiming
Two new traits are available: Tinkerer gives a bonus to Maintenance and Target Shooter gives a bonus to Aiming.
Official source - BUFFTraits
Desensitized trait now also provides immunity to Discomfort
The Desensitized trait now also makes you immune to Discomfort.
Official source
42.14.0 (Build 42 Unstable) Monday, 16 February 2026
- CHANGETraits
Characters with the Deaf trait will not accumulate stress from sounds, such as zombies banging on fences
Characters with the Deaf trait will not accumulate stress from sounds, such as zombies banging on fences.
Official source - FIXTraits
Fixed: Slow Reader now excluding Fast Reader, Unfit excluding Slow Metabolism
You can no longer take Slow Reader together with Fast Reader or Unfit together with Slow Metabolism, and double clicking a granted trait no longer changes the trait lists.
Fixed Slow Reader now excluding Fast Reader, Unfit excluding Slow Metabolism, and double clicking granted traits updating the trait lists even though no trait is removed.
Official source - CHANGETraits
Disabled Motion Sickness trait pending health balance overhaul
The Motion Sickness trait is disabled for now until the health balance overhaul is done.
Official source - FIXTraits
Fixed: characters that start with "Low Weight" trait will once again spawn at 70 weight instead of 80
Fixed characters that start with "Low Weight" trait will once again spawn at 70 weight instead of 80
Official source
42.13.2 (Build 42 Unstable) Monday, 19 January 2026
- FIXTraits
Fixed: character with the claustrophobic trait not panicking inside buildings
Fixed character with the claustrophobic trait not panicking inside buildings
Official source
42.13.1 (Build 42 Unstable) Thursday, 18 December 2025
- FIXTraits
Fixed: Organized/Disorganized traits not having effect in MP
Fixed Organized/Disorganized traits not having effect in MP
Official source
Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025
- NEWTraits
Added new trait: Motion Sensitive
Motion Sensitive is a new trait for your character.
Official source - CHANGETraits
The Former Scout trait now grants 1 skill level in the Fishing skill
The Former Scout trait now also gives a level in Fishing.
The Former Scout trait now grants 1 skill level in the Fishing skill.
Official source - CHANGETraits
The Former Scout trait now provides the MakeFishingRod, FixFishingRod
The Former Scout trait now also teaches the recipes for making and fixing fishing rods and making chum.
The Former Scout trait now provides the MakeFishingRod, FixFishingRod and MakeChum recipes in regards to granting "Survivalist" recipes.
Official source - FIXTraits
Restored the possibility of characters spawning with trait or profession related key rings
Characters can once again start with key rings that match their traits or profession.
Restored the possibility of characters spawning with trait or profession related key rings.
Official source - FIXTraits
Fixed: every player benefitting from the "Ax-pert" trait whether they started as a lumberjack or not
The Ax-pert trait now only benefits characters who started as a lumberjack, not every player.
Fixed every player benefitting from the "Ax-pert" trait whether they started as a lumberjack or not.
Official source - CHANGETraits
Character-info-window trait tooltips now show the trait description, in addition to the name
Character-info-window trait tooltips now show the trait description, in addition to the name.
Official source
42.12.0 (Build 42 Unstable) Thursday, 25 September 2025
- NEWTraits
Added a new trait, Crafty, that functions similar to the Fast Learner trait
The new Crafty trait works like Fast Learner but only for Crafting skills, giving a 30% XP bonus to them.
Added a new trait, Crafty, that functions similar to the Fast Learner trait.
- Added a new trait, Crafty, that functions similar to the Fast Learner trait. This provides a 30% XP bonus, but only for Crafting skills.
- NEWTraits
It is exclusive with the Fast Learner and Slow Learner traits, and costs 3 trait points
The Crafty trait costs 3 trait points and cannot be taken together with Fast Learner or Slow Learner.
It is exclusive with the Fast Learner and Slow Learner traits, and costs 3 trait points.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- FIXTraits
Fixed: character with Deaf trait hearing ambient sounds
Fixed character with Deaf trait hearing ambient sounds.
Official source - FIXTraits
Fixed: Characters with Deaf traits being able to hear ambient sounds
Fixed Characters with Deaf traits being able to hear ambient sounds.
Official source - FIXTraits
Refactored handling of free traits, trait adding, and removing
The way traits are added, removed and granted for free has been reworked behind the scenes.
Refactored handling of free traits, trait adding, and removing.
Official source - FIXTraits
Fixed: an issue if a free trait had been added from multiple sources
A free trait granted by more than one trait now stays when you remove one of those traits, as long as another one still grants it.
Fixed an issue if a free trait had been added from multiple sources, it was removed when one of those source traits was removed, even if another would still provide it.
Official source - FIXTraits
Fixed: an issue when a trait was removed from the selected list, mutually exclusive traits would be re-added to the good/bad lists, even if another should still exclude them
Removing a trait from your selection no longer brings back traits that another selected trait should still rule out.
Fixed an issue when a trait was removed from the selected list, mutually exclusive traits would be re-added to the good/bad lists, even if another should still exclude them.
Official source - FIXTraits
Fixed: an issue when adding a trait to the character, free traits given by non-selected traits were not checked for exclusivity allowing those traits to remain available
Trait conflicts now take free traits into account, so picking a trait can no longer add a free trait that should have been excluded.
Fixed an issue when adding a trait to the character, free traits given by non-selected traits were not checked for exclusivity allowing those traits to remain available.
- Fixed an issue when adding a trait to the character, free traits given by non-selected traits were not checked for exclusivity allowing those traits to remain available.
- Selecting one of those traits added the excluded free trait to the character.
42.7.0 (Build 42 Unstable) Monday, 7 April 2025
- FIXTraits
Fixed: free traits with mutual exclusive traits set not returning their removed traits back to the list
Free traits that exclude other traits now put those removed traits back on the list when they are taken off.
Fixed free traits with mutual exclusive traits set not returning their removed traits back to the list.
Official source - FIXTraits
Fixed: some additional issues with traits which have free traits that are mutually exclusive
Fixed some additional issues with traits which have free traits that are mutually exclusive.
Official source
42.6.0 (Build 42 Unstable) Monday, 24 March 2025
- FIXTraits
Fixed: poison from drinking fluids not being modified by Iron Gut or Weak Stomach traits
Fixed poison from drinking fluids not being modified by Iron Gut or Weak Stomach traits.
Official source - FIXTraits
Added a cap for poisoning level for Weak Stomach and Iron Guts traits
With the Weak Stomach and Iron Gut traits, poisoning can now only go up to a set maximum.
Official source
42.4.0 (Build 42 Unstable) Tuesday, 4 March 2025
- CHANGETraits
The Baseball trait teaches the Carve Baseball Bat craftRecipe
Characters with the Baseball trait now start out knowing the Carve Baseball Bat recipe.
The Baseball trait teaches the Carve Baseball Bat craftRecipe.
Official source - NEWTraits
Added the Trait "Mason" which provides 2 levels in the Masonry skill
The new Mason trait gives 2 levels in the Masonry skill.
Added the Trait "Mason" which provides 2 levels in the Masonry skill.
Official source - CHANGETraits
Characters with the Mason trait know several workstation building recipes that involve bricks or stone and concrete
Characters with the Mason trait start out knowing several workstation building recipes that use bricks, stone or concrete.
Characters with the Mason trait know several workstation building recipes that involve bricks or stone and concrete.
Official source - NEWTraits
Added the Trait "Inventive" which provides a benefit with learning recipes from items or the autoLearn mechanic by reducing the required level; it still needs an icon
Inventive is a new trait that lowers the skill level you need to learn recipes from items or through auto-learning, so you pick up recipes sooner.
Added the Trait "Inventive" which provides a benefit with learning recipes from items or the autoLearn mechanic by reducing the required level; it still needs an icon.
Official source - NEWTraits
Added the Trait "Artisan" which provides +1 to Pottery and Glassmaking
The new Artisan trait gives +1 to Pottery and Glassmaking; it does not have an icon yet.
Added the Trait "Artisan" which provides +1 to Pottery and Glassmaking; it also still needs an icon.
Official source
42.1 (Build 42 Unstable) Tuesday, 21 January 2025
- CHANGETraits
Both the Handy trait, and the Repairman profession, grant 1 level in the Carving skill
The Handy trait and the Repairman profession now each give you a level in Carving.
Official source - CHANGETraits
Players with the speed demon trait will sometimes very rarely (1% of the time) spawn with a Speeding Ticket in their inventory
Characters with the Speed Demon trait have a very rare chance to start with a Speeding Ticket in their inventory.
Players with the speed demon trait will sometimes very rarely (1% of the time) spawn with a Speeding Ticket in their inventory.
Official source
41.78 (Build 41) Thursday, 20 October 2022
- CHANGETraits
Set some traits to be mutually exclusive to remove exploits or illogical combinations
Some traits can no longer be picked together, which closes off exploits and combinations that made no sense.
Set some traits to be mutually exclusive to remove exploits or illogical combinations.
Official source - CHANGETraits
Renamed "Hemophobic" trait to "Fear of Blood"
Renamed "Hemophobic" trait to "Fear of Blood".
Official source