Patchnoter

Traits changes in Project Zomboid

Latest change 42.19.0 (Build 42 Unstable) ·

  • 42documented changes
  • 15patches
  • 2buffs
  • 7new
  • 20fixes

Every documented change to Traits

42 changes across 15 patches, newest first

42.19.0 (Build 42 Unstable) Monday, 1 June 2026

  • FIXTraits

    Fixed: the inventive trait from the DIY Expert occuptation not autolearning the generator recipe

    Fixed the inventive trait from the DIY Expert occuptation not autolearning the generator recipe

    Official source

42.17.0 (Build 42 Unstable) Monday, 20 April 2026

  • CHANGETraits

    Trait Points Updated

    Some traits now cost or give a different number of points at character creation.

    - Trait Points Updated

    Official source
  • BUFFTraits

    DIY Expert now gives Inventive Trait instead of +1 Carving, point cost changed from -4 to -2

    The DIY Expert occupation now gives the Inventive trait instead of +1 Carving, and it costs fewer trait points.

    Official source
  • FIXTraits

    Fixed: Claustrophobic still being available after selecting Agoraphobic

    Claustrophobic and Agoraphobic can no longer be picked together, and Agoraphobic no longer comes back for Veterans after you pick another trait.

    Fixed Claustrophobic still being available after selecting Agoraphobic, and Agoraphobic reappearing for Veterans after any trait was selected.

    Official source
  • FIXTraits

    Fixed: freezes/crashes when selecting Random Traits if game language is set to Polish

    Fixed freezes/crashes when selecting Random Traits if game language is set to Polish

    Official source

42.16.1 (Build 42 Unstable) Thursday, 2 April 2026

  • FIXTraits

    Fixed: Park Ranger's herbalist trait being a trait point exploit

    Park Ranger's herbalist trait can no longer be exploited to gain extra trait points.

    Fixed Park Ranger's herbalist trait being a trait point exploit

    Official source

42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026

  • CHANGETraits

    Trait Balance Pass

    Several traits have had their point costs and bonuses rebalanced.

    Official source
  • NEWTraits

    New Traits Added: Tinkerer: +1 Maintenance, Target Shooter: +1 Aiming

    Two new traits are available: Tinkerer gives a bonus to Maintenance and Target Shooter gives a bonus to Aiming.

    Official source
  • BUFFTraits

    Desensitized trait now also provides immunity to Discomfort

    The Desensitized trait now also makes you immune to Discomfort.

    Official source

42.14.0 (Build 42 Unstable) Monday, 16 February 2026

  • CHANGETraits

    Characters with the Deaf trait will not accumulate stress from sounds, such as zombies banging on fences

    Characters with the Deaf trait will not accumulate stress from sounds, such as zombies banging on fences.

    Official source
  • FIXTraits

    Fixed: Slow Reader now excluding Fast Reader, Unfit excluding Slow Metabolism

    You can no longer take Slow Reader together with Fast Reader or Unfit together with Slow Metabolism, and double clicking a granted trait no longer changes the trait lists.

    Fixed Slow Reader now excluding Fast Reader, Unfit excluding Slow Metabolism, and double clicking granted traits updating the trait lists even though no trait is removed.

    Official source
  • CHANGETraits

    Disabled Motion Sickness trait pending health balance overhaul

    The Motion Sickness trait is disabled for now until the health balance overhaul is done.

    Official source
  • FIXTraits

    Fixed: characters that start with "Low Weight" trait will once again spawn at 70 weight instead of 80

    Fixed characters that start with "Low Weight" trait will once again spawn at 70 weight instead of 80

    Official source

42.13.2 (Build 42 Unstable) Monday, 19 January 2026

  • FIXTraits

    Fixed: character with the claustrophobic trait not panicking inside buildings

    Fixed character with the claustrophobic trait not panicking inside buildings

    Official source

42.13.1 (Build 42 Unstable) Thursday, 18 December 2025

  • FIXTraits

    Fixed: Organized/Disorganized traits not having effect in MP

    Fixed Organized/Disorganized traits not having effect in MP

    Official source

Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025

  • NEWTraits

    Added new trait: Motion Sensitive

    Motion Sensitive is a new trait for your character.

    Official source
  • CHANGETraits

    The Former Scout trait now grants 1 skill level in the Fishing skill

    The Former Scout trait now also gives a level in Fishing.

    The Former Scout trait now grants 1 skill level in the Fishing skill.

    Official source
  • CHANGETraits

    The Former Scout trait now provides the MakeFishingRod, FixFishingRod

    The Former Scout trait now also teaches the recipes for making and fixing fishing rods and making chum.

    The Former Scout trait now provides the MakeFishingRod, FixFishingRod and MakeChum recipes in regards to granting "Survivalist" recipes.

    Official source
  • FIXTraits

    Restored the possibility of characters spawning with trait or profession related key rings

    Characters can once again start with key rings that match their traits or profession.

    Restored the possibility of characters spawning with trait or profession related key rings.

    Official source
  • FIXTraits

    Fixed: every player benefitting from the "Ax-pert" trait whether they started as a lumberjack or not

    The Ax-pert trait now only benefits characters who started as a lumberjack, not every player.

    Fixed every player benefitting from the "Ax-pert" trait whether they started as a lumberjack or not.

    Official source
  • CHANGETraits

    Character-info-window trait tooltips now show the trait description, in addition to the name

    Character-info-window trait tooltips now show the trait description, in addition to the name.

    Official source

42.12.0 (Build 42 Unstable) Thursday, 25 September 2025

  • NEWTraits

    Added a new trait, Crafty, that functions similar to the Fast Learner trait

    The new Crafty trait works like Fast Learner but only for Crafting skills, giving a 30% XP bonus to them.

    Added a new trait, Crafty, that functions similar to the Fast Learner trait.

    • Added a new trait, Crafty, that functions similar to the Fast Learner trait. This provides a 30% XP bonus, but only for Crafting skills.
    Official source
  • NEWTraits

    It is exclusive with the Fast Learner and Slow Learner traits, and costs 3 trait points

    The Crafty trait costs 3 trait points and cannot be taken together with Fast Learner or Slow Learner.

    It is exclusive with the Fast Learner and Slow Learner traits, and costs 3 trait points.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • FIXTraits

    Fixed: character with Deaf trait hearing ambient sounds

    Fixed character with Deaf trait hearing ambient sounds.

    Official source
  • FIXTraits

    Fixed: Characters with Deaf traits being able to hear ambient sounds

    Fixed Characters with Deaf traits being able to hear ambient sounds.

    Official source
  • FIXTraits

    Refactored handling of free traits, trait adding, and removing

    The way traits are added, removed and granted for free has been reworked behind the scenes.

    Refactored handling of free traits, trait adding, and removing.

    Official source
  • FIXTraits

    Fixed: an issue if a free trait had been added from multiple sources

    A free trait granted by more than one trait now stays when you remove one of those traits, as long as another one still grants it.

    Fixed an issue if a free trait had been added from multiple sources, it was removed when one of those source traits was removed, even if another would still provide it.

    Official source
  • FIXTraits

    Fixed: an issue when a trait was removed from the selected list, mutually exclusive traits would be re-added to the good/bad lists, even if another should still exclude them

    Removing a trait from your selection no longer brings back traits that another selected trait should still rule out.

    Fixed an issue when a trait was removed from the selected list, mutually exclusive traits would be re-added to the good/bad lists, even if another should still exclude them.

    Official source
  • FIXTraits

    Fixed: an issue when adding a trait to the character, free traits given by non-selected traits were not checked for exclusivity allowing those traits to remain available

    Trait conflicts now take free traits into account, so picking a trait can no longer add a free trait that should have been excluded.

    Fixed an issue when adding a trait to the character, free traits given by non-selected traits were not checked for exclusivity allowing those traits to remain available.

    • Fixed an issue when adding a trait to the character, free traits given by non-selected traits were not checked for exclusivity allowing those traits to remain available.
    • Selecting one of those traits added the excluded free trait to the character.
    Official source

42.7.0 (Build 42 Unstable) Monday, 7 April 2025

  • FIXTraits

    Fixed: free traits with mutual exclusive traits set not returning their removed traits back to the list

    Free traits that exclude other traits now put those removed traits back on the list when they are taken off.

    Fixed free traits with mutual exclusive traits set not returning their removed traits back to the list.

    Official source
  • FIXTraits

    Fixed: some additional issues with traits which have free traits that are mutually exclusive

    Fixed some additional issues with traits which have free traits that are mutually exclusive.

    Official source

42.6.0 (Build 42 Unstable) Monday, 24 March 2025

  • FIXTraits

    Fixed: poison from drinking fluids not being modified by Iron Gut or Weak Stomach traits

    Fixed poison from drinking fluids not being modified by Iron Gut or Weak Stomach traits.

    Official source
  • FIXTraits

    Added a cap for poisoning level for Weak Stomach and Iron Guts traits

    With the Weak Stomach and Iron Gut traits, poisoning can now only go up to a set maximum.

    Official source

42.4.0 (Build 42 Unstable) Tuesday, 4 March 2025

  • CHANGETraits

    The Baseball trait teaches the Carve Baseball Bat craftRecipe

    Characters with the Baseball trait now start out knowing the Carve Baseball Bat recipe.

    The Baseball trait teaches the Carve Baseball Bat craftRecipe.

    Official source
  • NEWTraits

    Added the Trait "Mason" which provides 2 levels in the Masonry skill

    The new Mason trait gives 2 levels in the Masonry skill.

    Added the Trait "Mason" which provides 2 levels in the Masonry skill.

    Official source
  • CHANGETraits

    Characters with the Mason trait know several workstation building recipes that involve bricks or stone and concrete

    Characters with the Mason trait start out knowing several workstation building recipes that use bricks, stone or concrete.

    Characters with the Mason trait know several workstation building recipes that involve bricks or stone and concrete.

    Official source
  • NEWTraits

    Added the Trait "Inventive" which provides a benefit with learning recipes from items or the autoLearn mechanic by reducing the required level; it still needs an icon

    Inventive is a new trait that lowers the skill level you need to learn recipes from items or through auto-learning, so you pick up recipes sooner.

    Added the Trait "Inventive" which provides a benefit with learning recipes from items or the autoLearn mechanic by reducing the required level; it still needs an icon.

    Official source
  • NEWTraits

    Added the Trait "Artisan" which provides +1 to Pottery and Glassmaking

    The new Artisan trait gives +1 to Pottery and Glassmaking; it does not have an icon yet.

    Added the Trait "Artisan" which provides +1 to Pottery and Glassmaking; it also still needs an icon.

    Official source

42.1 (Build 42 Unstable) Tuesday, 21 January 2025

  • CHANGETraits

    Both the Handy trait, and the Repairman profession, grant 1 level in the Carving skill

    The Handy trait and the Repairman profession now each give you a level in Carving.

    Official source
  • CHANGETraits

    Players with the speed demon trait will sometimes very rarely (1% of the time) spawn with a Speeding Ticket in their inventory

    Characters with the Speed Demon trait have a very rare chance to start with a Speeding Ticket in their inventory.

    Players with the speed demon trait will sometimes very rarely (1% of the time) spawn with a Speeding Ticket in their inventory.

    Official source

41.78 (Build 41) Thursday, 20 October 2022

  • CHANGETraits

    Set some traits to be mutually exclusive to remove exploits or illogical combinations

    Some traits can no longer be picked together, which closes off exploits and combinations that made no sense.

    Set some traits to be mutually exclusive to remove exploits or illogical combinations.

    Official source
  • CHANGETraits

    Renamed "Hemophobic" trait to "Fear of Blood"

    Renamed "Hemophobic" trait to "Fear of Blood".

    Official source