Patchnoter

Seer changes in Apex Legends

Latest change Season 30 Marked Midseason ·

  • 9documented changes
  • 9patches
  • 1buff

Abilities

  • Heart SeekerPassive
  • Focus of AttentionTactical
  • ExhibitUltimate

Seer on EA's site

Every documented change to Seer

9 changes across 9 patches, newest first

Season 30 Marked Midseason Monday, 14 September 2026

  • CHANGELegend Nerfs

    Seer

    Getting hit by Seer's tactical no longer slows how fast you can turn, so it is easier to fight back after being caught by it.

    From 8/25 Hotfix: Removed turn slow when hit by the Tactical

    Official source

Season 30 Marked August 2026

  • CHANGELegends

    Seer

    Seer's Home Base upgrade speeds up the tactical less inside the ultimate zone and moves to level 3, Energizing Focus moves to level 2, and the tactical's turn slow is weaker.

    Upgrades: From 7/2 Hotfix: Reduced the Home Base (Faster Tact Charge in Ult zone) Upgrade modifier to 2.5. This will make the Tactical cooldown 8 seconds instead of 5 while in the Ult zone.

    • Upgrades
    • From 7/2 Hotfix
    • Reduced the Home Base (Faster Tact Charge in Ult zone) Upgrade modifier to 2.5. This will make the Tactical cooldown 8 seconds instead of 5 while in the Ult zone.
    • Moved Home Base Upgrade to level 3
    • Moved Energizing Focus (Regen shield on tact hit) Upgrade to level 2
    • Focus of Attention (Tactical): Marked: Reduced the amount of turn slow that was being applied
    Official source

Season 29 Overclocked Midseason Monday, 22 June 2026

  • BUFFLegends

    Seer

    Seer's heartbeat sensor switches on faster, the tactical lands sooner and slows harder, and the ultimate now briefly scans enemies in its area and shows footsteps of cloaked enemies inside it.

    Heart Seeker (Passive): Increased the activation speed of the heartbeat sensor.

    • Heart Seeker (Passive)
    • Increased the activation speed of the heartbeat sensor.
    • Decreased the interval time between heartbeats.
    • Decreased activation time for unarmed ADSing
    • Made the delay when aiming more consistent between weapon and unarmed.: This means the heartbeat sensor will appear at the same time regardless of the weapon you’re using.
    • Focus of Attention (Tactical)
    • Reduced the delay between the launch and hit.
    • Improved the slow on hit, should now halt faster moving Legends more effectively.
    • Exhibit (Ultimate)
    • Upon deployment, there is now a quick 2 second scan of the area which will highlight any enemy in the area.: Enemies that enter the area after it’s deployed will also be scanned for 2 seconds.
    • Cloaked enemies will now show footsteps if they are within the Ultimate zone.
    Official source

Season 26 Wild Iron Event Wednesday, 10 September 2025

  • CHANGELegends

    Seer

    Seer gets a broad buff: the longer heartbeat range and ultimate throw range are now standard, and the tactical recharges faster and scans longer but silences for less time. The dome is also bigger.

    Abilities: Passive: Heart Seeker: Long View upgrade now permanent, increasing range for Passive + Tac to 75m (was 50m)

    • Abilities
    • Passive: Heart Seeker
    • Long View upgrade now permanent, increasing range for Passive + Tac to 75m (was 50m)
    • Now one constant heartbeat instead of differing beats for each enemy
    • UI and audio pulse to indicate when the heartbeat scans happen
    • Directional waveforms are now taller or shorter depending on whether the enemy is close or far from where you are aiming
    • Improved UI visibility
    • Tactical: Focus of Attention
    • Reduced weapon holster time by 60% when activating Tac with a gun out
    • Scanning someone with Tac now gives Seer a speed boost for 4s
    • Scan duration increased to 4s (was 2.5), slow duration to 1s (was 0.5s), and silence duration reduced to 2.5s (was 8s)
    • Cooldown 30s → 20s
    • Delay before the scan goes off 0.7s → 1s
    • VFX adjusted including extra clarity on AOE effects that let you know where the scan will hit
    • Ultimate: Exhibit
    • Artist's Reach upgrade now permanent, increased throw range to ~50m (was 15m)
    • Sphere radius 34m → 38m
    • Seer gains enhanced jumping and ADS hover while inside any Exhibit
    • Added threat indicator within 15m of the center that enemies will see
    • Adjusted throw's pitch while aiming so you don't have to aim as far up to get longer throws
    • Upgrades
    • Level 2
    • Artist’s Reach: removed (improved and added to base kit)
    • Ultimate Cooldown: removed
    • NEW Lasting Beats: enemies who leave the dome have their locations shown for 5s
    • NEW Home Base: Tac recharges 4x as fast in your Exhibit sphere
    • Level 3
    • Long View: removed (added to base kit)
    • NEW Energizing Focus: regen 25 shields when hitting an enemy with Tac
    • Split Focus: no longer has a downside
    Official source

Season 25 Prodigy May 2025

  • CHANGELegends

    Seer (Previous Hotfix)

    Seer's tactical reaches its targets much faster and finishes a little sooner, so it lands on enemies more quickly.

    • Time for Tac to hit targets 1.4s → 0.8s
    • Time for Tac to finish 1.0s → 0.9s

    TipFaster tattoo scans let you rotate through info quicker - use it more frequently to track enemy movement.

    Official source

Season 22 Shockwave August 2024

  • CHANGELegends

    Seer

    Seer moves faster and quieter with Heartbeat Sensor up, Focus of Attention health bars last the full Silence, and the new Split Focus upgrade replaces Focus Scan with an extra tactical charge.

    Heartbeat Sensor: Passive move speed has been increased to weapon sprint speed

    • Focus of Attention: healthbars persist for duration of Silence
    • Heartbeat Sensor
    • Passive move speed has been increased to weapon sprint speed
    • Passive is now quieter when active
    • Upgrades
    • Focus Scan: removed
    • NEW Split Focus: gain an additional Tac charge

    TipThe passive keeps up at weapon sprint speed now and runs quieter, so you can hold it open on the approach without trailing the squad. Split Focus adds a tac charge, so one can go purely on information.

    Official source

Season 20 Shadow Society Event Thursday, 21 March 2024

  • CHANGELegends

    Seer

    Seer's tactical activates a little faster and now includes Racing Hearts, and a new Level 2 upgrade cuts the ultimate cooldown, with Artist's Reach and Long View changing levels.

    • Focus of Attention: Activation delay 1.4 → 1.2s
    • Upgrades
    • Artist’s Reach: moved to Level 2
    • Long View: moved to Level 3
    • Racing Hearts: removed (now integrated into base Tactical)
    • NEW Ultimate Cooldown: reduces Ult Cooldown by 30s (Level 2)
    Official source

Season 18 Resurrection August 2023

  • CHANGE

    Tactical Updates

    Weapons overheated by Ballistic's Whistler cool down sooner and faster, Loba's tactical comes back quicker, and Seer's tactical slows and silences for less time and takes longer to fire.

    Ballistic’s Whistler: Delay before an overheated weapon starts cooling down 2s → 1s

    • Ballistic’s Whistler
    • Delay before an overheated weapon starts cooling down 2s → 1s
    • How long it takes an overheated weapon to cooldown 12s → 8s
    • Loba’s Burglar’s Best Friend: Cooldown 30s → 25s
    • Seer’s Focus of Attention
    • Slow Duration 2.5s → 0.5s
    • Silence Duration 10s → 8s
    • Firing Speed 0.9s → 1.4s

    TipBallistic overheat management is more forgiving, Loba rotates more frequently, and Seer's info is less oppressive but still covers engagements.

    Official source

Season 16 Revelry February 2023

  • CHANGELegends

    Seer

    Seer is weaker: the passive is louder to enemies and slower to activate, the tactical no longer shows a full body scan, and the ultimate lasts less time with a longer cooldown.

    Passive - Heartbeat Sensor: Audio from Seer’s passive is now more audible to enemy players

    • Passive - Heartbeat Sensor
    • Audio from Seer’s passive is now more audible to enemy players
    • Activation is now delayed to match raise animation of weapon or unarmed
    • Lock-On indication will now only show on heartbeat cadence of target
    • Tactical - Focus of Attention: No longer shows full body scan on scanned targets
    • Ultimate: Exhibit
    • No longer reveals on initiation
    • Duration 30s → 25s
    • Cooldown 120s → 180s

    TipYour information advantage is reduced significantly; Heartbeat audio gives your position away sooner and Exhibit cooldown is much longer between uses.

    Official source