Walls changes in Project Zomboid
- 52documented changes
- 19patches
- 2buffs
- 42fixes
Every documented change to Walls
52 changes across 19 patches, newest first
Build 42 Stable (42.20.0) Wednesday, 29 July 2026
- FIXWalls
Fixed: attached sprites on translucent cutaway walls drawing on top of foreground objects
Items attached to see-through cutaway walls no longer draw on top of objects in front of them.
Fixed attached sprites on translucent cutaway walls drawing on top of foreground objects
Official source
42.18.0 (Build 42 Unstable) Monday, 11 May 2026
- FIXWalls
Fixed: barricades not syncing properly for some players
Fixed barricades not syncing properly for some players
Official source - Official sourceFIXWalls
Removed invisible wall between wide staircases
42.17.0 (Build 42 Unstable) Monday, 20 April 2026
- FIXWalls
Fixed: being unable to barricade windowframes
Fixed being unable to barricade windowframes
Official source - FIXWalls
Fixed: walls being disassemblable in basements allowing players to make holes into the void
Walls in basements can no longer be disassembled, so players can no longer open holes into the void.
Fixed walls being disassemblable in basements allowing players to make holes into the void
Official source - FIXWalls
Fixed: destroying a wall next to a lit campfire causing an exception
Destroying a wall next to a lit campfire no longer causes an error.
Fixed destroying a wall next to a lit campfire causing an exception
Official source
42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026
- FIXWalls
Fixed: Can't build South and East walls without floor support around stairs above the ground floor
South and East walls can now be built around stairs on upper floors without floor support.
Fixed Can't build South and East walls without floor support around stairs above the ground floor
Official source - FIXWalls
Fixed: Carved Bucket of Plaster not being able to plaster walls
Fixed Carved Bucket of Plaster not being able to plaster walls
Official source
42.15.0 (Build 42 Unstable) Monday, 9 March 2026
- FIXWalls
Fixed: the incorrect position of the remote player's character near an obstacle
Other players standing near walls and obstacles now appear on the correct side of them instead of the wrong one.
Fixed the incorrect position of the remote player's character near an obstacle.
- Fixed the incorrect position of the remote player's character near an obstacle. Remote players would appear on wrong side of the walls
- FIXWalls
Fixed: some glass were walls hiding character's model
Some glass walls no longer hide your character's model.
Fixed some glass were walls hiding character's model
Official source - FIXWalls
Fixed: floating barricades when a wall is destroyed
Barricades no longer float in midair after the wall they were on is destroyed.
Fixed floating barricades when a wall is destroyed
Official source - FIXWalls
Fixed: the cutaway-wall window outline for one window not being rendered when there is both a west and north window on the same tile
Fixed the cutaway-wall window outline for one window not being rendered when there is both a west and north window on the same tile.
Official source - FIXWalls
Fixed: odd wall cutaway when there is only a single tile gap between buildings
Wall cutaway no longer looks odd when two buildings are only a single tile apart.
Fixed odd wall cutaway when there is only a single tile gap between buildings
Official source
42.14.0 (Build 42 Unstable) Monday, 16 February 2026
- CHANGEWalls
RMC Barricade Build shortcut added to Tile Window/Door menus when all building requirements met
Right-clicking a window or door now gives you a shortcut to build a barricade when you meet all the building requirements.
Official source - CHANGEWalls
The Stone Wall; Stone Door Frame
Stone walls, stone door frames and stone window frames now need Stone Blocks instead of Stones to build.
The Stone Wall; Stone Door Frame; and Stone Window Frame tiles now use Stone Blocks and not Stones to construct.
Official source
Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025
- CHANGEWalls
Barricades (except metal sheets) and Curtains allow some light to pass through them
Curtains and barricades other than metal sheets now let some light through, even when they block vision.
Barricades (except metal sheets) and Curtains allow some light to pass through them, even when vision is blocked.
Official source - CHANGEWalls
Added additional bit flag setting for climbable standalone walls to include non-fence types to allow Walk-To pathing to function with them
Walk-To pathing now works with climbable standalone walls that are not fences.
Added additional bit flag setting for climbable standalone walls to include non-fence types to allow Walk-To pathing to function with them.
Official source - CHANGEWalls
Walls no longer cutaway when player aims+hovers over buildings
Walls no longer cut away when you aim and hover over buildings.
Official source - CHANGEWalls
Moved Plastering, Wall Paper and Painting options to the Build Menu
Plastering, wallpapering and painting walls are now done from the Build Menu.
Official source
42.12.0 (Build 42 Unstable) Thursday, 25 September 2025
- FIXWalls
Fixed: some placed moveable objects, such as Wood Stoves and BBQs, serving as zombie proof barricades
Placed moveable objects such as Wood Stoves and BBQs no longer work as zombie-proof barricades.
Fixed some placed moveable objects, such as Wood Stoves and BBQs, serving as zombie proof barricades.
Official source - FIXWalls
Fixed: walls not cutting away when the visibility of squares changes in some cases
Fixed walls not cutting away when the visibility of squares changes in some cases.
Official source - FIXWalls
Fixed: Placing a barricade on specific windows causing curtains to be rendered 1 chunk away
Barricading certain windows no longer makes their curtains appear a chunk away from the window.
Fixed Placing a barricade on specific windows causing curtains to be rendered 1 chunk away
Official source - FIXWalls
Fixed: wall clocks resetting to 7PM after power shutdown
Fixed wall clocks resetting to 7PM after power shutdown
Official source
42.11.0 (Build 42 Unstable) Monday, 4 August 2025
- FIXWalls
Fixed: canceling barricade timed action if door opened while barricading
Barricading a door now stops properly if someone opens the door while you are putting up the barricade.
Fixed canceling barricade timed action if door opened while barricading
Official source - FIXWalls
Fixed: pillar-like wall corner pieces blocking the player from climbing over fences
Fixed pillar-like wall corner pieces blocking the player from climbing over fences.
Official source
42.10 (Build 42 Unstable) Monday, 30 June 2025
- BUFFWalls
Metal bar barricades now accept steel bars
Metal bar barricades now accept steel bars.
Official source - FIXWalls
Fixed: metal walls not requiring welding rods
Building metal walls now uses up welding rods as intended, so they cost more to make.
Fixed metal walls not requiring welding rods.
Official source - FIXWalls
Fixed: wrong barricade health multiplier if character has 6 levels in welding
Barricades built by a character with 6 levels in Welding now get the correct health multiplier.
Fixed wrong barricade health multiplier if character has 6 levels in welding.
Official source - CHANGEWalls
"Adding Barricades" moved to Build menu
"Adding Barricades" moved to Build menu.
Official source
42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025
- CHANGEWalls
Updated base health and skill-based health for fences and walls
Fences and walls have updated base health and updated health bonuses from building skill.
Updated base health and skill-based health for fences and walls.
Official source - FIXWalls
Fixed: issue where walls could not be chopped down from the back side
Fixed issue where walls could not be chopped down from the back side.
Official source - FIXWalls
Fixed: not being able to wallpaper corner walls
Fixed not being able to wallpaper corner walls.
Official source - FIXWalls
Fixed: issues with wall climbing sounds timing
Wall climbing sounds now play at the right moments during the climb.
Fixed issues with wall climbing sounds timing
Official source
42.7.0 (Build 42 Unstable) Monday, 7 April 2025
- FIXWalls
Fixed: plastered walls not being able to be re-plastered multiple times
Fixed plastered walls not being able to be re-plastered multiple times.
Official source - FIXWalls
Fixed: error when building walls on tiles which are on fire
Fixed error when building walls on tiles which are on fire.
Official source - FIXWalls
Fixed: metal walls not having a base health
Metal walls now have a base health.
Fixed metal walls not having a base health.
Official source - FIXWalls
Fixed: player-constructed objects being thumpable through walls
Fixed player-constructed objects being thumpable through walls.
Official source - FIXWalls
Fixed: player-constructed objects being thumpable through walls diagonally
Fixed player-constructed objects being thumpable through walls diagonally.
Official source - FIXWalls
Fixed: being unable to scrap IsoObjectType.wall objects from either side
Walls can now be scrapped from either side.
Fixed being unable to scrap IsoObjectType.wall objects from either side.
Official source - FIXWalls
Fixed: checks for barricades on non barricade-able objects such as railings
Fixed checks for barricades on non barricade-able objects such as railings.
Official source
42.6.0 (Build 42 Unstable) Monday, 24 March 2025
- FIXWalls
Fixed: built Wooden Walls always having 50 health
Fixed built Wooden Walls always having 50 health.
Official source
42.3.0 (Build 42 Unstable) Tuesday, 11 February 2025
- FIXWalls
Fixed: missing 2nd story outside wall of the house at 7116x9163
Fixed missing 2nd story outside wall of the house at 7116x9163
Official source - FIXWalls
Fixed: Table clipping through a wall from another room at 11945x6878
Fixed Table clipping through a wall from another room at 11945x6878.
Official source
41.78.15 (Build 41) Monday, 5 December 2022
- FIXWalls
Fixed: seeing through walls sometimes after loading into a game
Fixed seeing through walls sometimes after loading into a game.
Official source
41.78.13 (Build 41) Tuesday, 29 November 2022
- FIXWalls
Fixed: the propane required for the metal wall upgrade system
The propane cost for metal walls has been fixed, so you can now build a Mk II metal wall directly without upgrading one first.
Fixed the propane required for the metal wall upgrade system so that you are capable of making a Mk II metal wall without having to upgrade first.
Official source
41.78 (Build 41) Thursday, 20 October 2022
- BUFFWalls
Added the ability to destroy only one wall when selecting corner walls
Added the ability to destroy only one wall when selecting corner walls.
Official source - FIXWalls
Fixed: Sand/Gravel Bag wall behaviour when built at an angle
Sand and gravel bag walls built at an angle now behave correctly.
Fixed Sand/Gravel Bag wall behaviour when built at an angle.
Official source - FIXWalls
Fixed: destroying a wall with a Lightswitch on it not destroying the Lightswitch too
Fixed destroying a wall with a Lightswitch on it not destroying the Lightswitch too.
Official source
41.72 (Build 41) Thursday, 7 July 2022
- FIXWalls
Fixed: not being able to upgrade wall frames or walls when there is no floor to the east or south of the wall
Fixed not being able to upgrade wall frames or walls when there is no floor to the east or south of the wall.
Official source - FIXWalls
Fixed: tile properties on a stair railing creating invisible walls
Fixed tile properties on a stair railing creating invisible walls.
Official source
41.71 (Build 41) Sunday, 22 May 2022
- FIXWalls
Fixed: player-built walls cutting away completely when built inside of another building
Fixed player-built walls cutting away completely when built inside of another building.
Official source - FIXWalls
Fixed: walls in Fire station in LV remaining cutaway for no reason
Fixed walls in Fire station in LV remaining cutaway for no reason.
Official source