Patchnoter

Walls changes in Project Zomboid

Latest change Build 42 Stable (42.20.0) ·

  • 52documented changes
  • 19patches
  • 2buffs
  • 42fixes

Every documented change to Walls

52 changes across 19 patches, newest first

Build 42 Stable (42.20.0) Wednesday, 29 July 2026

  • FIXWalls

    Fixed: attached sprites on translucent cutaway walls drawing on top of foreground objects

    Items attached to see-through cutaway walls no longer draw on top of objects in front of them.

    Fixed attached sprites on translucent cutaway walls drawing on top of foreground objects

    Official source

42.18.0 (Build 42 Unstable) Monday, 11 May 2026

  • FIXWalls

    Fixed: barricades not syncing properly for some players

    Fixed barricades not syncing properly for some players

    Official source
  • FIXWalls

    Removed invisible wall between wide staircases

    Official source

42.17.0 (Build 42 Unstable) Monday, 20 April 2026

  • FIXWalls

    Fixed: being unable to barricade windowframes

    Fixed being unable to barricade windowframes

    Official source
  • FIXWalls

    Fixed: walls being disassemblable in basements allowing players to make holes into the void

    Walls in basements can no longer be disassembled, so players can no longer open holes into the void.

    Fixed walls being disassemblable in basements allowing players to make holes into the void

    Official source
  • FIXWalls

    Fixed: destroying a wall next to a lit campfire causing an exception

    Destroying a wall next to a lit campfire no longer causes an error.

    Fixed destroying a wall next to a lit campfire causing an exception

    Official source

42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026

  • FIXWalls

    Fixed: Can't build South and East walls without floor support around stairs above the ground floor

    South and East walls can now be built around stairs on upper floors without floor support.

    Fixed Can't build South and East walls without floor support around stairs above the ground floor

    Official source
  • FIXWalls

    Fixed: Carved Bucket of Plaster not being able to plaster walls

    Fixed Carved Bucket of Plaster not being able to plaster walls

    Official source

42.15.0 (Build 42 Unstable) Monday, 9 March 2026

  • FIXWalls

    Fixed: the incorrect position of the remote player's character near an obstacle

    Other players standing near walls and obstacles now appear on the correct side of them instead of the wrong one.

    Fixed the incorrect position of the remote player's character near an obstacle.

    • Fixed the incorrect position of the remote player's character near an obstacle. Remote players would appear on wrong side of the walls
    Official source
  • FIXWalls

    Fixed: some glass were walls hiding character's model

    Some glass walls no longer hide your character's model.

    Fixed some glass were walls hiding character's model

    Official source
  • FIXWalls

    Fixed: floating barricades when a wall is destroyed

    Barricades no longer float in midair after the wall they were on is destroyed.

    Fixed floating barricades when a wall is destroyed

    Official source
  • FIXWalls

    Fixed: the cutaway-wall window outline for one window not being rendered when there is both a west and north window on the same tile

    Fixed the cutaway-wall window outline for one window not being rendered when there is both a west and north window on the same tile.

    Official source
  • FIXWalls

    Fixed: odd wall cutaway when there is only a single tile gap between buildings

    Wall cutaway no longer looks odd when two buildings are only a single tile apart.

    Fixed odd wall cutaway when there is only a single tile gap between buildings

    Official source

42.14.0 (Build 42 Unstable) Monday, 16 February 2026

  • CHANGEWalls

    RMC Barricade Build shortcut added to Tile Window/Door menus when all building requirements met

    Right-clicking a window or door now gives you a shortcut to build a barricade when you meet all the building requirements.

    Official source
  • CHANGEWalls

    The Stone Wall; Stone Door Frame

    Stone walls, stone door frames and stone window frames now need Stone Blocks instead of Stones to build.

    The Stone Wall; Stone Door Frame; and Stone Window Frame tiles now use Stone Blocks and not Stones to construct.

    Official source

Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025

  • CHANGEWalls

    Barricades (except metal sheets) and Curtains allow some light to pass through them

    Curtains and barricades other than metal sheets now let some light through, even when they block vision.

    Barricades (except metal sheets) and Curtains allow some light to pass through them, even when vision is blocked.

    Official source
  • CHANGEWalls

    Added additional bit flag setting for climbable standalone walls to include non-fence types to allow Walk-To pathing to function with them

    Walk-To pathing now works with climbable standalone walls that are not fences.

    Added additional bit flag setting for climbable standalone walls to include non-fence types to allow Walk-To pathing to function with them.

    Official source
  • CHANGEWalls

    Walls no longer cutaway when player aims+hovers over buildings

    Walls no longer cut away when you aim and hover over buildings.

    Official source
  • CHANGEWalls

    Moved Plastering, Wall Paper and Painting options to the Build Menu

    Plastering, wallpapering and painting walls are now done from the Build Menu.

    Official source

42.12.0 (Build 42 Unstable) Thursday, 25 September 2025

  • FIXWalls

    Fixed: some placed moveable objects, such as Wood Stoves and BBQs, serving as zombie proof barricades

    Placed moveable objects such as Wood Stoves and BBQs no longer work as zombie-proof barricades.

    Fixed some placed moveable objects, such as Wood Stoves and BBQs, serving as zombie proof barricades.

    Official source
  • FIXWalls

    Fixed: walls not cutting away when the visibility of squares changes in some cases

    Fixed walls not cutting away when the visibility of squares changes in some cases.

    Official source
  • FIXWalls

    Fixed: Placing a barricade on specific windows causing curtains to be rendered 1 chunk away

    Barricading certain windows no longer makes their curtains appear a chunk away from the window.

    Fixed Placing a barricade on specific windows causing curtains to be rendered 1 chunk away

    Official source
  • FIXWalls

    Fixed: wall clocks resetting to 7PM after power shutdown

    Fixed wall clocks resetting to 7PM after power shutdown

    Official source

42.11.0 (Build 42 Unstable) Monday, 4 August 2025

  • FIXWalls

    Fixed: canceling barricade timed action if door opened while barricading

    Barricading a door now stops properly if someone opens the door while you are putting up the barricade.

    Fixed canceling barricade timed action if door opened while barricading

    Official source
  • FIXWalls

    Fixed: pillar-like wall corner pieces blocking the player from climbing over fences

    Fixed pillar-like wall corner pieces blocking the player from climbing over fences.

    Official source

42.10 (Build 42 Unstable) Monday, 30 June 2025

  • BUFFWalls

    Metal bar barricades now accept steel bars

    Metal bar barricades now accept steel bars.

    Official source
  • FIXWalls

    Fixed: metal walls not requiring welding rods

    Building metal walls now uses up welding rods as intended, so they cost more to make.

    Fixed metal walls not requiring welding rods.

    Official source
  • FIXWalls

    Fixed: wrong barricade health multiplier if character has 6 levels in welding

    Barricades built by a character with 6 levels in Welding now get the correct health multiplier.

    Fixed wrong barricade health multiplier if character has 6 levels in welding.

    Official source
  • CHANGEWalls

    "Adding Barricades" moved to Build menu

    "Adding Barricades" moved to Build menu.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • CHANGEWalls

    Updated base health and skill-based health for fences and walls

    Fences and walls have updated base health and updated health bonuses from building skill.

    Updated base health and skill-based health for fences and walls.

    Official source
  • FIXWalls

    Fixed: issue where walls could not be chopped down from the back side

    Fixed issue where walls could not be chopped down from the back side.

    Official source
  • FIXWalls

    Fixed: not being able to wallpaper corner walls

    Fixed not being able to wallpaper corner walls.

    Official source
  • FIXWalls

    Fixed: issues with wall climbing sounds timing

    Wall climbing sounds now play at the right moments during the climb.

    Fixed issues with wall climbing sounds timing

    Official source

42.7.0 (Build 42 Unstable) Monday, 7 April 2025

  • FIXWalls

    Fixed: plastered walls not being able to be re-plastered multiple times

    Fixed plastered walls not being able to be re-plastered multiple times.

    Official source
  • FIXWalls

    Fixed: error when building walls on tiles which are on fire

    Fixed error when building walls on tiles which are on fire.

    Official source
  • FIXWalls

    Fixed: metal walls not having a base health

    Metal walls now have a base health.

    Fixed metal walls not having a base health.

    Official source
  • FIXWalls

    Fixed: player-constructed objects being thumpable through walls

    Fixed player-constructed objects being thumpable through walls.

    Official source
  • FIXWalls

    Fixed: player-constructed objects being thumpable through walls diagonally

    Fixed player-constructed objects being thumpable through walls diagonally.

    Official source
  • FIXWalls

    Fixed: being unable to scrap IsoObjectType.wall objects from either side

    Walls can now be scrapped from either side.

    Fixed being unable to scrap IsoObjectType.wall objects from either side.

    Official source
  • FIXWalls

    Fixed: checks for barricades on non barricade-able objects such as railings

    Fixed checks for barricades on non barricade-able objects such as railings.

    Official source

42.6.0 (Build 42 Unstable) Monday, 24 March 2025

  • FIXWalls

    Fixed: built Wooden Walls always having 50 health

    Fixed built Wooden Walls always having 50 health.

    Official source

42.3.0 (Build 42 Unstable) Tuesday, 11 February 2025

  • FIXWalls

    Fixed: missing 2nd story outside wall of the house at 7116x9163

    Fixed missing 2nd story outside wall of the house at 7116x9163

    Official source
  • FIXWalls

    Fixed: Table clipping through a wall from another room at 11945x6878

    Fixed Table clipping through a wall from another room at 11945x6878.

    Official source

41.78.15 (Build 41) Monday, 5 December 2022

  • FIXWalls

    Fixed: seeing through walls sometimes after loading into a game

    Fixed seeing through walls sometimes after loading into a game.

    Official source

41.78.13 (Build 41) Tuesday, 29 November 2022

  • FIXWalls

    Fixed: the propane required for the metal wall upgrade system

    The propane cost for metal walls has been fixed, so you can now build a Mk II metal wall directly without upgrading one first.

    Fixed the propane required for the metal wall upgrade system so that you are capable of making a Mk II metal wall without having to upgrade first.

    Official source

41.78 (Build 41) Thursday, 20 October 2022

  • BUFFWalls

    Added the ability to destroy only one wall when selecting corner walls

    Added the ability to destroy only one wall when selecting corner walls.

    Official source
  • FIXWalls

    Fixed: Sand/Gravel Bag wall behaviour when built at an angle

    Sand and gravel bag walls built at an angle now behave correctly.

    Fixed Sand/Gravel Bag wall behaviour when built at an angle.

    Official source
  • FIXWalls

    Fixed: destroying a wall with a Lightswitch on it not destroying the Lightswitch too

    Fixed destroying a wall with a Lightswitch on it not destroying the Lightswitch too.

    Official source

41.72 (Build 41) Thursday, 7 July 2022

  • FIXWalls

    Fixed: not being able to upgrade wall frames or walls when there is no floor to the east or south of the wall

    Fixed not being able to upgrade wall frames or walls when there is no floor to the east or south of the wall.

    Official source
  • FIXWalls

    Fixed: tile properties on a stair railing creating invisible walls

    Fixed tile properties on a stair railing creating invisible walls.

    Official source

41.71 (Build 41) Sunday, 22 May 2022

  • FIXWalls

    Fixed: player-built walls cutting away completely when built inside of another building

    Fixed player-built walls cutting away completely when built inside of another building.

    Official source
  • FIXWalls

    Fixed: walls in Fire station in LV remaining cutaway for no reason

    Fixed walls in Fire station in LV remaining cutaway for no reason.

    Official source