Patchnoter

Peacekeeper changes in Apex Legends

Latest change Season 27 Amped ·

  • 14documented changes
  • 13patches
  • 3buffs

Every documented change to Peacekeeper

14 changes across 13 patches, newest first

Season 27 Amped November 2025

  • CHANGEWeapons / Shotgun

    Peacekeeper

    The Peacekeeper deals less damage per full blast, takes longer to charge its choke and holds one fewer shell, but rechambers faster again.

    • Full burst damage 108 → 99
    • Increased choke charge time
    • Rechamber time decreased to 1.1 (Reverting a previous hotfix)
    • Clip size 6 → 5 (Previous Hotfix)

    TipExpect longer fights with Peacekeeper; switch to SMG or AR if you are low on ammo.

    Official source

Season 26 Wild Iron Event Wednesday, 10 September 2025

  • CHANGEWeapons / Shotgun

    Peacekeeper

    The Peacekeeper's blast spreads wider when choked, so choked shots are less tight.

    Increased size of blast pattern when choked

    Official source

Season 26 Showdown August 2025

  • CHANGEWeapons / Shotgun

    Peacekeeper (Floor Loot)

    The floor loot Peacekeeper holds one more shell, but its choke takes longer, its blast is wider, it rechambers more slowly and it no longer deals headshot damage.

    • Magazine size 5 → 6
    • Increased choke time
    • Widened blast patten
    • Increased rechamber time
    • No longer deals headshot damage

    TipTreat it as a body-shot weapon - wider spread and larger mag reward close-range dueling in early drops.

    Official source

Season 24 Takeover February 2025

  • BUFFWeapons / Shotgun

    Peacekeeper [Care Package]

    The Peacekeeper does more damage per pellet, chokes much faster with a much tighter full choke, and its pellets now go through the first enemy and hit a second one for reduced damage.

    • Damage per pellet 9 → 12
    • Headshot damage: 135 (all pellets)
    • Choke speed significantly increased
    • Fully choked blast pattern is significantly tighter
    • Pellets pierce dealing 50% damage after the first enemy hit

    TipThe pierce effect rewards careful positioning; stack your team and fire through grouped enemies.

    Official source

Season 23 Astral Anomaly Event Monday, 6 January 2025

  • BUFFWeapons

    Peacekeeper

    The Peacekeeper's choke charges much faster and its pellets travel faster, so tight shots are quicker to set up.

    • Choke speed significantly increased
    • Increased projectile speed
    Official source

Season 23 From the Rift November 2024

  • CHANGEWeapons

    Peacekeeper

    The Peacekeeper's choke tightens faster, so you get a tighter blast sooner.

    Choke speed increased

    Official source

Season 22 Shockwave August 2024

  • CHANGEWeapons

    Peacekeeper

    The Peacekeeper fires fewer pellets that each hit harder, with a changed blast pattern.

    • Damage increased per pellet to 11 (was 9)
    • Pellet count 11 → 9
    • Blast pattern shape changed

    TipTighter spread with more punch per pellet. Same total damage, rewards accuracy.

    Official source

Season 16 Revelry February 2023

  • CHANGE

    Peacekeeper

    The Peacekeeper now takes Tactical Stocks for faster reloads and better handling, and its shots are bigger at close range.

    • Added Tactical Stocks attachment to improve reload speed and handling
    • Increased projectile size at close range
    Official source

Season 15 Eclipse November 2022

  • ROTATIONBalance Updates

    Kinetic Feeder [Peacekeeper, TripleTake]

    The Kinetic Feeder hop-up for the Peacekeeper and Triple Take can no longer be found on the floor or crafted.

    Removed from floor loot and crafting bundles

    TipWeigh the gun you find against whatever else is on the floor rather than against what this hop-up could have turned it into.

    Official source
  • CHANGEBalance Updates

    Peacekeeper

    Peacekeeper shots grow less in size, and the gun moves into the crafter.

    Projectile growth reduced

    • Peacekeeper enters the crafter
    • Projectile growth reduced
    Official source

Season 13 Saviors May 2022

  • BUFFBalance Updates

    Mozambique & Peacekeeper

    The Mozambique and Peacekeeper now do full damage on limb hits instead of reduced damage.

    Limb damage 0.8 → 1.0

    TipLeg shots hurt more now; body and limb damage are almost equal.

    Official source

Season 11 Escape November 2021

  • CHANGE

    Peacekeeper

    The Peacekeeper has slightly bigger pellets and chokes up faster, and choked shots stay tight a little longer after you stop aiming.

    • Slightly increased pellet size
    • Choke up time 1.5s → 1.25s
    • Choked up shots remain tight for slightly longer when exiting ADS

    TipPeacekeeper shotgun spreads matter less now - closer pellet grouping and faster choke means more consistent damage.

    Official source

Season 9 Legacy May 2021

  • CHANGE

    Peacekeeper

    The Peacekeeper is weaker all round, with less pellet damage, slower rechambering and reloads, wider spread and charge that fades quickly out of ADS, but it now comes with the Precision Choke built in.

    Pellet damage 10 → 9

    • It comes with the Precision Choke by default, which can be toggled off
    • Pellet damage 10 → 9
    • Rechamber time 0.9 seconds → 1.1 seconds
    • Reload times increased (regular from 2.45 to 2.5, empty from 3.35 to 3.5)
    • Pellet spread increased in general, and spread when charged increased for all charge levels (from 0.65/0.45/0.2 to 0.85/0.65/0.35)
    • Quickly loses charge after leaving ADS

    TipPeacekeeper requires more setup time and precision now - preaim tighter angles, chain fewer shots per fight, and don't rely on hold-and-peek.

    Official source

Season 5 Fortune's Favor May 2020

  • CHANGEWeapon And Loot Updates

    Peacekeeper

    The Peacekeeper moves into the care package and gets stronger, with tighter spread, faster rechamber, quicker reloads and bigger pellets for more consistent close-range hits.

    • Peacekeeper is being rotated out of a regular weapon and into the care package weapon with its power being increased accordingly.
    • Tightened pellet spread pattern.
    • Rechamber time 1.2 → 0.9
    • Reduced reload times from 2.65 to 2.45 base and 3.6 to 3.35 empty.
    • Increased projectile size to improve consistency at close range.

    TipUse it to dominate close range; the tighter spread and faster cycling make you harder to escape.

    Official source