Patchnoter

Apex Legends Season 15 Eclipse patch notes

Released

  • 17documented changes
  • 3buffs
  • 2nerfs
  • 12other

What changed

  • ROTATIONBalance Updates

    Crafting Rotation

    The Spitfire and Peacekeeper move into the crafter, while the Havoc and P2020 go back to floor loot.

    Havoc returns to the floor

    • M600 Spitfire enters the crafter
    • Peacekeeper enters the crafter
    • Havoc returns to the floor
    • P2020 returns to the floor
    Official source
  • CHANGEBalance Updates

    Mastiff

    The Mastiff is back on the floor with an extra shell and a reload you can cancel by aiming, but its pellets do less damage, spread wider and grow less.

    • Mastiff returns to the floor
    • Ammo capacity 4 → 5
    • Widened blast pattern
    • Damage per pellet 14 → 11
    • Projectile growth reduced
    • Reload can now be canceled with ADS

    TipOne extra shell and wider spread help consistency but per-pellet damage dropped; adjust positioning to guarantee optimal pellet spread.

    Official source
  • CHANGEBalance Updates

    Rampage LMG

    The Rampage no longer loses its charge over time, and it starts charged the first time you pick it up from the supply drop.

    Removed heat decay over time

    • Begins charged on first-time pickup from the supply drop
    • Removed heat decay over time

    TipThe charge comes on the first pickup only, so dropping it and picking it up again later will not hand you a fresh one. Whatever charge you hold keeps, so a long rotation costs you none of it.

    Official source
  • BUFFBalance Updates

    RE-45

    The RE-45 moves into the crate with more damage and Disruptor Rounds that hit shields harder.

    • RE-45 enters the crate with Disruptor Rounds
    • Damage 12 → 14
    • Disruptor Rounds increase damage against shields by 30%

    TipRE-45 is more effective at range and against shielded opponents; prioritize early-game fights where the burst damage matters.

    Official source
  • BUFFBalance Updates

    Triple Take

    The Triple Take fires faster and its choke charges up quicker.

    • Rate of fire 1.2 → 1.35
    • Choke charge time 1.1 → 0.75

    TipFaster firing and quicker choke activation reward aggressive play; engage enemies more frequently without waiting for full charge.

    Official source
  • NERFBalance Updates

    Volt SMG

    Volt SMG bullets travel slower and drop more, so hitting targets at range is harder.

    • Reduced projectile speed
    • Increased projectile gravity
    Official source
  • CHANGEBalance Updates

    All Battle Royale Maps

    On every Battle Royale map the first ring waits longer before it starts to shrink, giving more time early in the match.

    Ring 1 Preshrink Time 60 seconds → 90 seconds

    TipUse the extra 30 seconds to loot safely and rotate before the first ring; early positioning from hot drops is less punished.

    Official source
  • ROTATIONBalance Updates

    Anvil Receiver [R-301, Flatline]

    The Anvil Receiver for the R-301 and Flatline is back on the floor and in crafting bundles.

    Added to floor loot and crafting bundles

    Official source
  • ROTATIONBalance Updates

    Boosted Loader [Hemlok, Wingman]

    The Boosted Loader hop-up for the Hemlok and Wingman can no longer be found on the floor or crafted.

    Removed from floor loot and crafting bundles

    TipPut crafting materials toward something the replicator still carries, and choose between two guns on how they handle unmodified.

    Official source
  • ROTATIONBalance Updates

    Crate Rotation

    The Mastiff leaves the crate for floor loot and the RE-45 takes its place in the crate with Disruptor Rounds.

    • Mastiff returns to the floor
    • RE-45 enters the crate with Disruptor Rounds
    Official source
  • CHANGEBalance Updates

    Double Tap Trigger [EVA-8, G7 Scout]

    The Double Tap Trigger is now a legendary hop-up and gives the G7 Scout less recoil in burst fire.

    • Rarity tier increased to legendary
    • Improved Recoil for burst fire Scout
    Official source
  • ROTATIONBalance Updates

    Hammerpoint Rounds [Mozambique, P2020, RE-45]

    Hammerpoint Rounds for the Mozambique, P2020 and RE-45 can no longer be found on the floor or crafted.

    Removed from floor loot and crafting bundles

    TipThe ceiling on those guns is now whatever they do without this hop-up, so plan to trade up out of one instead of keeping it as your second weapon into the mid game.

    Official source
  • ROTATIONBalance Updates

    Kinetic Feeder [Peacekeeper, TripleTake]

    The Kinetic Feeder hop-up for the Peacekeeper and Triple Take can no longer be found on the floor or crafted.

    Removed from floor loot and crafting bundles

    TipWeigh the gun you find against whatever else is on the floor rather than against what this hop-up could have turned it into.

    Official source
  • CHANGEBalance Updates

    L-Star

    The L-Star kicks less at the start of a spray, and its stow animations now match their timings better.

    • Reduced recoil at the beginning of the pattern
    • Stow animations adjusted to better match timings
    Official source
  • CHANGEBalance Updates

    Peacekeeper

    Peacekeeper shots grow less in size, and the gun moves into the crafter.

    Projectile growth reduced

    • Peacekeeper enters the crafter
    • Projectile growth reduced
    Official source
  • BUFFBalance Updates

    R99

    The R-99's blue and purple magazines each hold one more round.

    • Blue magazine size 24 → 25
    • Purple magazine size 27 → 28

    TipBoth tiers gained the same single round, so the blue-to-purple gap has not moved and neither should your loot priority. It reads as one more shot at the end of a spray, not a longer burst.

    Official source
  • NERFBalance Updates

    Turbocharger [Devotion, HAVOC]

    The Devotion and Havoc deal slightly less damage when the Turbocharger is equipped.

    Damage reduced by 1 when equipped

    Official source

Full patch notes from EA

Read it on the official page

NEW MAP: BROKEN MOON › ECLIPSE SEASON MAP ROTATION

STICKERS

  • Shield cells
  • Shield batteries
  • Phoenix kits

PATCH NOTES › Ranked

  • Entry Requirement: Level 10 → 20

Crate Rotation

  • Mastiff returns to the floor
  • RE-45 enters the crate with Disruptor Rounds

Gold Weapon

Anvil Receiver [R-301, Flatline]

  • Added to floor loot and crafting bundles

Double Tap Trigger [EVA-8, G7 Scout]

  • Rarity tier increased to legendary
  • Improved Recoil for burst fire Scout

Turbocharger [Devotion, HAVOC]

  • Damage reduced by 1 when equipped

Hammerpoint Rounds [Mozambique, P2020, RE-45]

  • Removed from floor loot and crafting bundles

Boosted Loader [Hemlok, Wingman]

  • Removed from floor loot and crafting bundles

Kinetic Feeder [Peacekeeper, TripleTake]

  • Removed from floor loot and crafting bundles

Crafting Rotation

Rampage LMG

  • Begins charged on first-time pickup from the supply drop
  • Removed heat decay over time

Rampage & Sentinel

Mastiff

  • Ammo capacity increased from 4 to 5
  • Widened blast pattern
  • Damage per pellet reduced from 14 to 11
  • Projectile growth reduced
  • Reload can now be canceled with ADS

RE-45

  • Damage increased from 12 to 14
  • Disruptor Rounds increase damage against shields by 30%

L-Star

  • Reduced recoil at the beginning of the pattern
  • Stow animations adjusted to better match timings

Volt SMG

  • Reduced projectile speed
  • Increased projectile gravity

Triple Take

  • Rate of fire increased from 1.2 to 1.35
  • Choke charge time reduced from 1.1 to 0.75

R99

  • Increased blue magazine size from 24 to 25
  • Increased purple magazine size from 27 to 28

Peacekeeper

  • Projectile growth reduced

ALL BATTLE ROYALE MAPS

  • Ring 1 Preshrink Time increased from 60 seconds to 90 seconds.

QUALITY OF LIFE

  • Updated the UI tabbed navigation system and presentation.
  • Updates various menus to use the updated tabbed navigation system.
  • Ziplines can now be pinged from a distance.
  • Decreased the time required to pick up two teammates' banners from their deathboxes by canceling the initial banner pickup animation when you grab a second banner.

BUG FIXES

  • [Storm Point] Fixed an issue where a zipline was missing in the building on North Pad.
  • [Kings Canyon] Fixed bug where players could not ping Wraith’s Portal in her Town Takeover
  • Fixed a bug where decimal numbers showed up on the Stats screen when they shouldn’t.
  • [Vantage] Fixed a bug where Sniper’s Mark damage multiplier would continue even after a player is downed.
  • [Vantage] Fixed bug with Vantage’s passive ability displaying “Team of 3” when less than 3 players are alive in the squad.
  • [Revenant] Fixed a bug with the “Revelations” skins where players would experience the camera clipping into Revenant’s shoulder after exiting Shadow Form.
  • [Valkyrie] Fixed bug for cases where Valkyrie would remain in her Skydive animation after interacting with a Replicator.
  • [Crypto] Fix for bug where Crypto’s “Biwon Blade” heirloom wouldn’t be visible while using a Survey Beacon.
  • Fixed a bug during the tutorial where the first loot bin could become inaccessible if a player attempted to open it while standing between the bin and Bloodhound.
  • Fixed the bug where some players with custom controls couldn’t jump.
  • Fixed the bug where the timer would show the incorrect time for when the next Ranked Season will start.
  • Fix for cases where loot bins could crush a player to death if they got caught between the lid and a wall.
  • Fix for cases where players could get stuck inside the Replicator if they were knocked down while using it.
  • [3030 Repeater and Mastiff] Fix for cases where players were unable to aim down sights until reloading is complete when done at certain times.
  • Fixed bug where the User Location on the minimap wouldn’t update properly to show the direction the player is facing during the skydive sequence.
  • Fix for bug where the Legend Ability Ui would flicker when going into Legend select before the match starts.
  • Fix for Firing Dummies to take damage appropriately based on hit location.