Apex Legends Season 21 Double Take Collection Event patch notes
- 16documented changes
- 4buffs
- 1nerf
- 11other
What changed
- CHANGEModes
Quads
Quads replaces Duos, with 15 teams of four, better loot including kitted Blue and Purple weapons, more Replicators, and Legend abilities updated to support a fourth squad member.
- Replacing Duos Playlist for S21.1
- 15 Teams of 4 Players
- Loot Improvements
- Chance to find Blue/Purple kitted weapons
- Increased ammo in Light, Heavy, and Energy ammo boxes
- Increased chance to find ammo, health, shield, scopes, and deployable items
- Replicator starting count 12 → 15
- Lobby supports a 4th player for inviting and ‘Previous Match Squad Members’
- Legend Ability updates to support a 4th squad member
- Mirage Decoy shows 4 squad members when dropping from the dropship
- Valkyrie’s Ult allows for up to 3 additional squad members to attach
- Vantage Passive can spot the armor on all enemy teammates when in ADS
- Loba’s Ultimate has UI to support a fourth player
- CHANGEWeapons & Attachments
4x-10x Digital Threat Scope
The 4x-10x Digital Threat scope no longer highlights enemies through smoke or gas.
Will no longer provide threat vision through smoke or gas
Official source - CHANGELegends
Bangalore
Everyone inside Bangalore's smoke is now highlighted in white to other nearby players who are also in the smoke.
Official source
Smoke Launcher: all players within smoke will now have a white highlight visible to other players in smoke within 20m - CHANGELegends
Bloodhound
Bloodhound's ultimate no longer shows threats through smoke or gas and Raven's Blessing gives less ult charge, while new level 3 upgrades halve the tactical cooldown during the ultimate or remove the White Raven range requirement.
- Beast of the Hunt: threat vision is no longer visible through smoke or gas
- Upgrade: Level 2: Raven’s Blessing: Ult charge 25% → 20%
- Upgrades: Level 3
- NEW Sighthound: reduced Tac cooldown by 50% while Ultimate is active
- NEW Flock: remove enemy range requirement for White Raven spawns
- NERFWeapons & Attachments
Havoc Rifle
The Havoc's magazine is smaller at every level, so it runs dry sooner.
All mag sizes reduced: No Mag 24 → 20
- All mag sizes reduced
- No Mag 24 → 20
- White Mag 28 → 24
- Blue Mag 32 → 28
- Purple Mag 36 → 32
- CHANGELegends
Alter
Crypto's EMP now hits every player who is phased by Alter's
Void Passage.Void Passage: Crypto EMP will now affect all players phased by the Void Passage
Official source - CHANGEBalance Updates
End Rings
End rings are now spread more evenly across the map, with each quadrant having roughly the same chance of being picked.
- End rings now have more even distribution through the map
- Each quadrant of the map now have roughly 25% chance of getting selected
- CHANGEWeapons & Attachments
G7 Scout
The G7 Scout does slightly more damage, fires faster and has more consistent recoil at its max fire rate.
- Damage 32 → 33
- Rate of fire increased
- Adjusted recoil to be more consistent when firing at max fire rate
- ROTATIONModes
Mixtape
Mixtape's map rotations change, with Lockdown adding The Core and Estates and other modes swapping maps, and TDM is left out during the first week of the LTM.
- Lockdown: added The Core, Estates
- Mixtape Map Rotations
- Control: Caustic, Labs, Thunderdome
- Gun Run: Estates, Fragment, Zeus Station
- TDM: Habitat, The Core, Estates
- Control: Labs, Caustic
- Gun Run: Estates, Fragment
- Lockdown: The Core, Estates
- TDM: Habitat, Phase Runner
- Control: Labs, Caustic, Production Yard
- Lockdown: The Core, Thunderdome, Estates
- TDM (removed during 1st week of LTM)
- BUFFLegends
Pathfinder
Pathfinder's Down & Away upgrade now refreshes the tactical on both knocks and assisted knocks within a short window.
Upgrade: Level 3: Down & Away: Tac will now refresh on BOTH knocks and assisted knocks within a 3s window
Official source - BUFFWeapons & Attachments
R-99 SMG
The R-99 is more accurate when firing from the hip.
Reduced hip-fire randomness
Official source - BUFFLegends
Revenant
Revenant's Grim Leaper upgrade now refreshes the tactical on both knocks and assisted knocks within a short window.
Upgrade: Level 3: Grim Leaper: Tac will now refresh on BOTH knocks and assisted knocks within a 3s window
Official source - CHANGEWeapons & Attachments
Weapon Rarity Sets
Blue and Purple Peacekeepers now come with a 1x HCOG instead of a 2x Bruiser, and Purple Charge Rifles and Sentinels get a 4-8x instead of a 2-4x, except in Gun Run.
- Peacekeeper (Blue and Purple): Optic updated to 1x Hcog (was 2x Bruiser)
- Charge Rifle & Sentinel (Purple)
- Optic updated to 4-8x (was 2-4x)
- Gunrun will keep a 2-4x
- BUFFWeapons & Attachments
Longbow DMR
The Longbow deals more damage on headshots.
Headshot multiplier 2.15 → 2.25
Official source - CHANGEWeapons & Attachments
Rampage
The Rampage's firing animation moves up and down less while aiming down sights.
Firing animation has less vertical movement while in ADS
Official source - CHANGEBalance Updates
Care Package
Care Packages now include a purple light magazine.
Purple light mag added
Official source
Full patch notes from EA
PATCH NOTES › BALANCE UPDATES › Care Package
- Purple light mag added
PATCH NOTES › BALANCE UPDATES › Gold Weapons Rotation
- Nemesis Burst AR, Triple-Take, Peacekeeper, Prowler PDW, Longbow DMR
PATCH NOTES › BALANCE UPDATES › End Rings
- End rings now have more even distribution through the map
- Each quadrant of the map now have roughly 25% chance of getting selected
PATCH NOTES › BALANCE UPDATES › Survival Slot Items
- Survival slot items have been redistributed to low tier loot zones
PATCH NOTES › WEAPONS & ATTACHMENTS › G7 Scout
- Damage increased to 33 (was 32)
- Rate of fire increased
- Adjusted recoil to be more consistent when firing at max fire rate
PATCH NOTES › WEAPONS & ATTACHMENTS › Havoc Rifle
- All mag sizes reduced: No Mag: 20 (was 24)
- All mag sizes reduced: White Mag: 24 (was 28)
- All mag sizes reduced: Blue Mag: 28 (was 32)
- All mag sizes reduced: Purple Mag: 32 (was 36)
PATCH NOTES › WEAPONS & ATTACHMENTS › Longbow DMR
- Headshot multiplier increased to 2.25 (was 2.15)
PATCH NOTES › WEAPONS & ATTACHMENTS › R-99 SMG
- Reduced hip-fire randomness
PATCH NOTES › WEAPONS & ATTACHMENTS › Rampage
- Firing animation has less vertical movement while in ADS
PATCH NOTES › WEAPONS & ATTACHMENTS › Weapon Rarity Sets
- Peacekeeper (Blue and Purple): Optic updated to 1x Hcog (was 2x Bruiser)
- Charge Rifle & Sentinel (Purple): Optic updated to 4-8x (was 2-4x)
- Charge Rifle & Sentinel (Purple): Gunrun will keep a 2-4x
PATCH NOTES › WEAPONS & ATTACHMENTS › 4x-10x Digital Threat Scope
- Will no longer provide threat vision through smoke or gas
PATCH NOTES › LEGENDS › Alter
Void Passage: Crypto EMP will now affect all players phased by the Void Passage
PATCH NOTES › LEGENDS › Bangalore
Smoke Launcher: all players within smoke will now have a white highlight visible to other players in smoke within 20m
PATCH NOTES › LEGENDS › Bloodhound
- Beast of the Hunt: threat vision is no longer visible through smoke or gas
- Upgrade: Level 2: Raven’s Blessing: Ult charge reduced to 20% (was 25%)
- Upgrades: Level 3: NEW Sighthound: reduced Tac cooldown by 50% while Ultimate is active
- Upgrades: Level 3: NEW Flock: remove enemy range requirement for White Raven spawns
PATCH NOTES › LEGENDS › Pathfinder
- Upgrade: Level 3: Down & Away: Tac will now refresh on BOTH knocks and assisted knocks within a 3s window
PATCH NOTES › LEGENDS › Revenant
- Upgrade: Level 3: Grim Leaper: Tac will now refresh on BOTH knocks and assisted knocks within a 3s window
PATCH NOTES › MAPS › PUBS
PATCH NOTES › MAPS › RANKED
PATCH NOTES › MODES › Quads
- Replacing Duos Playlist for S21.1
- 15 Teams of 4 Players
- Loot Improvements: Chance to find Blue/Purple kitted weapons
- Loot Improvements: Increased ammo in Light, Heavy, and Energy ammo boxes
- Loot Improvements: Increased chance to find ammo, health, shield, scopes, and deployable items
- Loot Improvements: Increased Replicator starting count 12→15
- Lobby supports a 4th player for inviting and ‘Previous Match Squad Members’
- Legend Ability updates to support a 4th squad member: Mirage Decoy shows 4 squad members when dropping from the dropship
- Legend Ability updates to support a 4th squad member: Valkyrie’s Ult allows for up to 3 additional squad members to attach
- Legend Ability updates to support a 4th squad member: Vantage Passive can spot the armor on all enemy teammates when in ADS
- Legend Ability updates to support a 4th squad member: Loba’s Ultimate has UI to support a fourth player
PATCH NOTES › MODES › Solos
- LTM - 7/9-7/22
PATCH NOTES › MODES › Mixtape
- Lockdown: added The Core, Estates
- Mixtape Map Rotations: Control: Caustic, Labs, Thunderdome
- Mixtape Map Rotations: Gun Run: Estates, Fragment, Zeus Station
- Mixtape Map Rotations: TDM: Habitat, The Core, Estates
- Mixtape Map Rotations: Control: Labs, Caustic
- Mixtape Map Rotations: Gun Run: Estates, Fragment
- Mixtape Map Rotations: Lockdown: The Core, Estates
- Mixtape Map Rotations: TDM: Habitat, Phase Runner
- Mixtape Map Rotations: Control: Labs, Caustic, Production Yard
- Mixtape Map Rotations: Gun Run: Estates, Fragment, Zeus Station
- Mixtape Map Rotations: Lockdown: The Core, Thunderdome, Estates
- Mixtape Map Rotations: TDM (removed during 1st week of LTM)
- Mixtape Map Rotations: Control: Labs, Caustic
- Mixtape Map Rotations: Gun Run: Estates, Fragment
- Mixtape Map Rotations: Lockdown: The Core, Estates
- Mixtape Map Rotations: TDM: Habitat, Phase Runner
PATCH NOTES › RANKED
- Lower entry cost above Bronze Tier: Gold: 35 (was 40)
- Lower entry cost above Bronze Tier: Platinum: 55 (was 60)
- Lower entry cost above Bronze Tier: Diamond: 75 (was 80)
- Placement RP Tuning now follows ALGS rules that all Top 15 will gain points: 15th: 5 (was 0)
- Placement RP Tuning now follows ALGS rules that all Top 15 will gain points: 14th: 5 (was 0)
- Kill Point Tuning: 8th: 14 (was 12)
- Kill Point Tuning: 7th: 14 (was 12)
- Kill Point Tuning: 6th: 16 (was 12)
BUG FIXES
- 3030-Repeater will no longer swap to a different reticle when reloading
- Evo Harvester icons will no longer appear incorrectly for those who reconnect/connect late to a match
- Firing Range: Dynamic Stats will now record some weapons properly
- Fixed exploit that allowed players to move faster than normal
- Mythic Melee items will now display their respective names in Death recaps
- Nessies will no longer be occasionally extremely bouncy
- Players will no longer be able to shoot enemies while safe behind cover
- Resolved instances where some text displayed the old Replicator icon
BUG FIXES › GRAPHICS
- DX12 PC: Fixed many bugs that to help resolve crashes
- Fixed an issue with flickering FX on Xbox One, especially lens flares and glows
- Fixed bug that caused high polling rate mice to occasionally encounter high frame stutters. High polling rate mice users should now see little to no frame stutters from mouse input.: Input and window processing now occurs on its own thread instead of the render thread
BUG FIXES › LEGENDS
- Alter: Players should no longer rarely get stuck in the ceiling/floor when using a
Void Passage - Alter: Stuck projectiles (such as Arc Stars) now fall off correctly when traveling through a Void Passage
- Alter: Tac’s Void Siphon (the interactable part) no longer missing a cooldown after exiting a Void Passage (same as the cooldown when re-entering the actual portal)
- Alter/Wraith/Ash: highlighting in the void (and Alter’s Void Vision upgrade) no longer reveals the real Mirage
- Catalyst:
Piercing Spikes no longer activated by MRVNs - Catalyst: Piercing Spikes activation no longer blocked by Gibraltar’s gun shield
- Octane: fixed players getting extra velocity from upgraded jump pad using certain inputs
- Revenant: Ash’s
Arc Snare will no longer occasionally bounce off
Forged Shadows
QUALITY OF LIFE
- Added a settings option that adjusts the gameplay volume when spectating
- Alter: Added different voice lines for
Void Nexus being destroyed by the ring rather than a player - Alter: Added logic to prevent most cases of placing a
Void Passage resulting in falling to your death post-travel. Olympus should be safe…ish - Alter: Added rumble to Alter’s Ult and Tac
- Emote sound effects now play when previewing in the lobby (added a setting to turn this off too)
- Health Wheel can now be closed on Controller with LT in addition to:
- Circle on PlayStation
- B on Xbox
- Health Wheel items can now be used on Controller with RT in addition to:
- Square on PlayStation
- A on Xbox
QUALITY OF LIFE › Mixtape
- Gameplay: 10 minute match time for all Mixtape modes minus Control
- Gameplay: Spawn Logic: Gun Run, Lockdown, TDM: Decrease spawning in sight of enemies
- Gameplay: Spawn Logic: Gun Run, Lockdown, TDM: Spawn closer, but not at same spawn point as teammates
- Gameplay: Lockdown: Capture borders change to show the color of the team currently in the zone
- Gameplay: Lockdown: Lockdown now always awards 5 points per kill and 5 points per capture interval
- Gameplay: Lockdown: There is no longer special scoring based on kill positioning or extra points awarded for final/initial capture of zones
- Map spawn audit: adjusting positions & angles: The Core, Estates, Habitat, Party Crasher, Phase Runner
QUALITY OF LIFE › GRAPHICS
- DX12 PC: additional CPU performance optimizations, up to 10% faster than Season 21 launch: Check out our reddit post for updated DX12 Beta instructions
- Added a new "Very High" choice to the "Model Detail" option in Video Settings, for reduced LOD popping
- Switch: Migrated to the Rendering Hardware Interface (RHI), shared by PlayStation 5, Xbox Series X/S, and PC DirectX 12
- Switch: FOV Slider added: may impact performance for players choosing to increase it beyond 70