Patchnoter

Corpses changes in Project Zomboid

Latest change Build 42 Stable (42.20.0) ·

  • 51documented changes
  • 17patches
  • 37fixes

Every documented change to Corpses

51 changes across 17 patches, newest first

Build 42 Stable (42.20.0) Wednesday, 29 July 2026

  • FIXCorpses

    Fixed: dropping a corpse midway through the grab corpse animation on controller freezing the player

    Fixed dropping a corpse midway through the grab corpse animation on controller freezing the player

    Official source
  • FIXCorpses

    Fixed: throwing a corpse onto basement stairs resulting in the body having an incorrect Z coordinate and not being interactable

    Corpses thrown onto basement stairs now land at the right height, so you can interact with them.

    Fixed throwing a corpse onto basement stairs resulting in the body having an incorrect Z coordinate and not being interactable

    Official source
  • FIXCorpses

    Fixed "Drop Corpse Into" function ignoring Organized/Disorganized traits

    Official source
  • FIXCorpses

    Fixed: players incorrectly being able to throw corpses from a distance when right-clicking a window

    Fixed players incorrectly being able to throw corpses from a distance when right-clicking a window

    Official source
  • FIXCorpses

    Fixed: remote players could appear frozen while dragging corpses, despite continuing to move normally

    Fixed an issue where remote players could appear frozen while dragging corpses, despite continuing to move normally.

    Official source
  • FIXCorpses

    Fixed: corpses could appear to be dropped unexpectedly while being dragged by remote players outside of the vision cone

    Fixed an issue where corpses could appear to be dropped unexpectedly while being dragged by remote players outside of the vision cone

    Official source
  • FIXCorpses

    Fixed: corpses could incorrectly remain visible after being moved into containers

    Fixed an issue where corpses could incorrectly remain visible after being moved into containers.

    Official source

42.19.0 (Build 42 Unstable) Monday, 1 June 2026

  • FIXCorpses

    Fixed: GrabCorpse binding not also dropping corpses

    On controller, the GrabCorpse button now drops a corpse as well as picking one up.

    Fixed GrabCorpse binding not also dropping corpses

    Official source

42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026

  • CHANGECorpses

    Added an option to throw corpses over fences and through windows, needed when using a controller

    Corpses can now be thrown over fences and through windows, an option added as part of the controller rework because controller players need it.

    Official source
  • FIXCorpses

    Fixed: butchered animal corpse reappearing in the player’s inventory

    Fixed butchered animal corpse reappearing in the player’s inventory

    Official source
  • FIXCorpses

    Fixed: corpses sometimes not going over a fence when thrown

    Fixed corpses sometimes not going over a fence when thrown

    Official source

42.15.0 (Build 42 Unstable) Monday, 9 March 2026

  • FIXCorpses

    Fixed: player stuck when start/end grab corpse

    Players in multiplayer should no longer get stuck when they start or stop dragging a corpse.

    Fixed player stuck when start/end grab corpse

    Official source
  • FIXCorpses

    Fixed: sync when login near player, that grab corpse

    If you log in near a player who is dragging a corpse, you now see it correctly in multiplayer.

    Fixed sync when login near player, that grab corpse

    Official source
  • FIXCorpses

    Fixed: not being able to pick up corpses when "Very Low Weight" or below

    Characters at "Very Low Weight" or lighter can now pick up corpses again.

    Fixed not being able to pick up corpses when "Very Low Weight" or below

    Official source

42.14.0 (Build 42 Unstable) Monday, 16 February 2026

  • FIXCorpses

    Corpses now dragged in correct direction

    Corpses now move in the right direction when you drag them, and disconnecting a gamepad no longer causes a stream of errors.

    Corpses now dragged in correct direction.

    • Corpses now dragged in correct direction. No more stream of errors when Gamepad is disconnected.
    Official source
  • FIXCorpses

    Fixed: not being able to grab corpses small rooms

    Fixed not being able to grab corpses small rooms

    Official source

42.13.1 (Build 42 Unstable) Thursday, 18 December 2025

  • FIXCorpses

    Fixed: corpses not being transferred into containers properly in MP

    Fixed corpses not being transferred into containers properly in MP

    Official source

42.12.0 (Build 42 Unstable) Thursday, 25 September 2025

  • FIXCorpses

    Fixed: the "Walk To" action not working while dragging corpses

    Fixed the "Walk To" action not working while dragging corpses.

    Official source
  • FIXCorpses

    Fixed: animal corpses ignoring the time-slowing effects of fridges and freezers

    Fixed animal corpses ignoring the time-slowing effects of fridges and freezers.

    Official source
  • FIXCorpses

    Fixed: burning corpses from destroying held items

    Burning corpses no longer destroys held items.

    Fixed burning corpses from destroying held items.

    Official source
  • CHANGECorpses

    Added displaying and highlighting animal corpses to the animal-designation-zone UI

    The animal designation zone UI now shows and highlights animal corpses.

    Added displaying and highlighting animal corpses to the animal-designation-zone UI.

    Official source
  • FIXCorpses

    Fixed: the corpses of animals killed in inventory sometimes disappearing

    Fixed the corpses of animals killed in inventory sometimes disappearing.

    Official source

42.11.0 (Build 42 Unstable) Monday, 4 August 2025

  • FIXCorpses

    Fixed: corpses reanimating if a player reloads a save while dragging

    Fixed corpses reanimating if a player reloads a save while dragging.

    Official source

42.9.0 (Build 42 Unstable) Tuesday, 10 June 2025

  • FIXCorpses

    Fixed: ragdoll corpses becoming non-lootable

    Corpses that fall as ragdolls can now be looted.

    Fixed ragdoll corpses becoming non-lootable

    Official source
  • CHANGECorpses

    The "Add Corpse" context menu in the butcher-hook ui shows item icons

    The butcher hook's Add Corpse menu now shows item icons and highlights the corpse you are pointing at, so it is easier to pick the right one.

    The "Add Corpse" context menu in the butcher-hook ui shows item icons, and highlights the corpse when an option is highlighted.

    Official source
  • FIXCorpses

    Fixes for the Spider Corpse Position when Ragdolls are shot in the head

    Ragdoll corpses shot in the head should no longer end up in the broken spider position.

    Official source
  • FIXCorpses

    Fixed: deaf players hearing corpse-fly sounds

    Fixed deaf players hearing corpse-fly sounds.

    Official source
  • FIXCorpses

    Fixed: corpse-flies sound continuing after teleporting

    Fixed corpse-flies sound continuing after teleporting.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • FIXCorpses

    Fixed: being able to move around or rotate while picking up corpses and laying them down

    You can no longer move or turn while picking up or laying down a corpse.

    Fixed being able to move around or rotate while picking up corpses and laying them down.

    Official source
  • FIXCorpses

    Fixed: issues with character dragging corpse events

    Several bugs with the events that fire when a character drags a corpse have been fixed.

    Fixed issues with character dragging corpse events

    Official source
  • CHANGECorpses

    The Grab context menu now shows multiple corpses, and highlights corpses the same way items are highlighted

    The Grab menu now lists more than one corpse and highlights corpses the same way it highlights items.

    The Grab context menu now shows multiple corpses, and highlights corpses the same way items are highlighted.

    Official source
  • CHANGECorpses

    Display corpse icons in the Grab context menu

    Display corpse icons in the Grab context menu.

    Official source
  • FIXCorpses

    Fixed: some cases of dragged corpses remaining hanging in midair

    Fixed some cases of dragged corpses remaining hanging in midair.

    Official source
  • FIXCorpses

    Fixed: dragged corpses remaining in midair sometimes

    Dragged corpses should no longer get stuck in midair, and if you are interrupted while picking up a corpse, it now drops properly.

    Fixed dragged corpses remaining in midair sometimes.

    • Fixed dragged corpses remaining in midair sometimes. If a pickUp corpse is interrupted, there is now a transition to the appropriate dropped state.
    Official source
  • FIXCorpses

    Fixed: corpses being throwable over the window frame

    Throwing corpses now works the same way over window frames and short fences, where before a corpse could go over a window frame but not over a short fence.

    Fixed corpses being throwable over the window frame but not over the short fence.

    Official source

42.6.0 (Build 42 Unstable) Monday, 24 March 2025

  • FIXCorpses

    Fixed 'Walk To' while dragging corpses

    The Walk To option now works while you are dragging a corpse.

    Official source

42.5.0 (Build 42 Unstable) Tuesday, 11 March 2025

  • CHANGECorpses

    Reduced the amount of exterior corpses and trash when buildings are Trashed & Looted

    Trashed & Looted buildings now have fewer corpses and less trash outside them.

    Reduced the amount of exterior corpses and trash when buildings are Trashed & Looted.

    Official source

42.4.0 (Build 42 Unstable) Tuesday, 4 March 2025

  • CHANGECorpses

    Corpses will now sometimes spawn outside of Trashed & Looted buildings

    Corpses can now sometimes appear just outside looted and trashed buildings, though only in the narrow strip of ground around each building.

    • Corpses will now sometimes spawn outside of Trashed & Looted buildings; this is RNG dependant, and also "buildings" don't really have much of a outside footprint, it's basically a row a squares surrounding the building in most cases, so there's not much real estate to work with.
    Official source
  • CHANGECorpses

    Reworked the corpse spawning in trashed buildings to use the new corpse spawning code

    Corpses in trashed buildings now spawn using the new corpse spawning system.

    Reworked the corpse spawning in trashed buildings to use the new corpse spawning code.

    Official source

42.1.1 (Build 42 Unstable) Thursday, 23 January 2025

  • FIXCorpses

    Fixed: unequipping animal corpse not dropping them on the ground

    Unequipping an animal corpse now drops it on the ground as it should.

    Fixed unequipping animal corpse not dropping them on the ground.

    Official source

41.78 (Build 41) Thursday, 20 October 2022

  • CHANGECorpses

    Maggots are now a default item in the world item removal lists

    Maggots are now on the default list of items the world removes automatically, so they get cleared away.

    Maggots are now a default item in the world item removal lists.

    • Maggots are now a default item in the world item removal lists.
    • Added a comment for the world item removal lists explaining that Base.Maggots should stay in the list due to corpse maggots.
    Official source

41.72 (Build 41) Thursday, 7 July 2022

  • CHANGECorpses

    Maggots that spawn with zombie corpses will be mildly poisonous

    Maggots that spawn with zombie corpses are now mildly poisonous to eat.

    Maggots that spawn with zombie corpses will be mildly poisonous.

    Official source
  • CHANGECorpses

    Sometimes the corpses that spawn as the player explores the world will be fake dead

    Some corpses that spawn as you explore can now be fake dead, so approach bodies carefully.

    Sometimes the corpses that spawn as the player explores the world will be fake dead.

    Official source
  • CHANGECorpses

    As corpses progress in rot stages they have a chance of becoming fake dead

    Corpses can turn fake dead as they rot further, so older bodies are not always safe.

    As corpses progress in rot stages they have a chance of becoming fake dead.

    Official source
  • CHANGECorpses

    As corpses progress in rot stages they have a chance of spawning maggots in their inventory and in their square

    Rotting corpses can now spawn maggots, both in their inventory and on the tile where they lie.

    As corpses progress in rot stages they have a chance of spawning maggots in their inventory and in their square.

    Official source
  • FIXCorpses

    Stopped clients updating rotting corpses and fake-dead corpses

    In multiplayer, player clients no longer update rotting and fake dead corpses.

    Stopped clients updating rotting corpses and fake-dead corpses.

    Official source
  • CHANGECorpses

    Additional appropriate corpses spawned in randomized world stories will rarely be fake dead

    Extra corpses placed in randomized world stories can occasionally be fake dead.

    Additional appropriate corpses spawned in randomized world stories will rarely be fake dead.

    Official source
  • FIXCorpses

    Fixed: corpses disappeared when killed by trailer

    Fixed corpses disappeared when killed by trailer

    Official source

41.71 (Build 41) Sunday, 22 May 2022

  • FIXCorpses

    Fixed: dead body grabbing breaking reanimation

    In multiplayer, grabbing a dead body no longer breaks its reanimation.

    Fixed dead body grabbing breaking reanimation

    Official source
  • FIXCorpses

    Fixed "Decaying Corpse Health Impact" health reduction for "Low" and "High" both being less than "Normal"

    The Decaying Corpse Health Impact setting now scales properly, so Low and High no longer both reduce health less than Normal.

    Fixed "Decaying Corpse Health Impact" health reduction for "Low" and "High" both being less than "Normal".

    Official source
  • FIXCorpses

    Fixed: dead body id not changing when added to world

    Dead bodies now get a new ID when they are added to the world in multiplayer.

    Fixed dead body id not changing when added to world

    Official source