Patchnoter

Marvel Rivals Season 1 patch notes

Season began

  • 27documented changes
  • 11buffs
  • 6nerfs
  • 2new
  • 8other

What changed

  • NEWInvisible WomanSeason 1 - Jan 2025

    Invisible Woman joins the roster

    Invisible Woman is a new Strategist hero, added in Season 1.

    Invisible Woman joined Marvel Rivals in Season 1 as a Strategist.

    TipStrategist (support). Matchup knowledge from before this hero arrived will not cover them.

    Official source
  • NEWMister FantasticSeason 1 - Jan 2025

    Mister Fantastic joins the roster

    Mister Fantastic is a new Duelist hero, added in Season 1.

    Mister Fantastic joined Marvel Rivals in Season 1 as a Duelist.

    TipDuelist (damage). Matchup knowledge from before this hero arrived will not cover them.

    Official source
  • NERFBlack PantherSeason 1 - Jan 2025

    Spirit RendSHIFT healing nerfed

    Black Panther's Spirit Rend heals less on each refresh and has a much lower healing cap, so it gives less staying power in fights.

    Spirit Rend self-healing reduced from 40 to 30 per refresh, and maximum from 120 to 75.

    TipYou need more careful positioning since your healing sustain is significantly weaker.

    Official source
  • BUFFBlack WidowSeason 1 - Jan 2025

    Ability Speed and Range Improvements

    Black Widow's Edge Dancer hits a wider area, Fleet Foot comes back much sooner and Electro-Plasma Explosion charges faster.

    Edge Dancer range increased from 3-meter radius to 5-meter radius, Fleet Foot recovery reduced from 12s to 4s, and Electro-Plasma Explosion charge time reduced from 1s to 0.6s.

    TipFaster ability loops and better positioning range amplify Black Widow's duelist pressure.

    Official source
  • NERFDoctor StrangeSeason 1 - Jan 2025

    Maelstrom gains falloff, shield recovery slowed

    Doctor Strange's Maelstrom of MadnessE now loses damage past close range, and Shield of the SeraphimRMB recovers more slowly.

    • Add damage falloff to Maelstrom of Madness starting at 5 meters and reducing to 70% at 8 meters
    • decrease Shield of the Seraphim recovery rate from 80/s to 70/s.

    TipSpells weaken at range and shields rebuild slower - stay closer to threats and be more conservative with shield timing.

    Official source
  • BUFFJeff the Land SharkSeason 1 - Jan 2025

    Healing boost and ultimate range adjustment

    Jeff's Joyful SplashLMB heals a bit more, and the It's Jeff ultimate now covers a cylinder with limited height instead of a full sphere.

    • Joyful Splash healing increased from 140/s to 150/s
    • It's Jeff (ultimate ability) range adjusted from a 10m sphere to a 10m radius, 5m high cylindrical spell field.

    TipYour healing output is stronger, and the new cylindrical shape matches the visual warning better.

    Official source
  • NERFMantisSeason 1 - Jan 2025

    Nature's FavorPassive movement reduced

    Mantis's Nature's Favor gives a smaller movement speed boost.

    Nature's Favor movement boost reduced from 2.5m/s to 1.5m/s.

    TipYou roam slower, making it riskier to relocate between teammates.

    Official source
  • BUFFPsylockeSeason 1 - Jan 2025

    Dance of the ButterflyQ now pierces barriers

    Psylocke's Dance of the Butterfly now goes through barriers such as Magneto's Metal Bulwark and Hulk's Indestructible Guard, so those shields no longer block it.

    Dance of the Butterfly ultimate ability now checks for and pierces barriers including Magneto's Metal Bulwark and Hulk's Indestructible Guard.

    TipYour ultimate can now break through enemy shielding abilities, giving you counterplay against defensive heroes.

    Official source
  • REWORKSquirrel GirlSeason 1 - Jan 2025

    Squirrel Tsunami targeting reworked, health reduced

    Squirrel Girl's Squirrel Tsunami now sends squirrels at the nearest enemy after bouncing instead of randomly, but the tsunami has much less health and is easier to destroy.

    Unbeatable Squirrel TsunamiQ gains a new effect where squirrels rush to the nearest enemy after bouncing instead of bouncing randomly, and tsunami health reduced from 600 to 300.

    TipYour ultimate now targets enemies more reliably, but it's much more fragile and can be eliminated faster.

    Official source
  • BUFFStormSeason 1 - Jan 2025

    Comprehensive damage and survivability buff

    Storm's Wind BladeLMB flies faster and hits harder, Bolt RushRMB deals more damage, and Omega HurricaneQ gives more bonus health that decays over time.

    Wind Blade projectile speed increased from 100m/s to 150m/s with left-click damage up from 50 to 55, Bolt Rush damage increased from 70 to 80, and Omega Hurricane bonus health increased from 350 to 450 with 100 per second decay.

    TipEngage more aggressively with stronger projectiles and better ult health storage.

    Official source
  • REWORKCaptain AmericaSeason 1 - Jan 2025

    Quicker shield recovery and a bigger health pool

    Captain America gets more health, faster shield recovery and a shorter Liberty RushF cooldown; Freedom ChargeQ costs less energy but heals a little less per second.

    • Reduce shield restoration delay from 3s to 2s and Liberty Rush cooldown from 12s to 10s
    • increase base health from 650 to 675
    • reduce Freedom Charge energy cost from 3400 to 3100 but healing output from 110 to 100 per second.

    TipFaster ability rotation and more base tankiness, though the ultimate's healing is slightly weaker - you'll need to position more carefully.

    Official source
  • BUFFCloak & DaggerSeason 1 - Jan 2025

    Dagger Storm cooldown reduced, ultimate coverage expanded

    Cloak & Dagger's Dagger Storm comes back sooner and Eternal Bond gets one more dash, so the ultimate can reach more of the fight.

    • Dagger Storm cooldown reduced from 15s to 12s.
    • Eternal Bond dashes increased from 3 to 4.

    TipYou can heal more frequently with Dagger Storm, and your ultimate covers more ground.

    Official source
  • REWORKHawkeyeSeason 1 - Jan 2025

    Archer's FocusPassive loses range and peak damage

    Hawkeye's Archer's Focus now triggers only at shorter distances and caps at less bonus damage, and Blast Arrows spread slightly tighter.

    Slightly reduce spread angle between Blast Arrows; reduce Archer's Focus triggering distance from 60m to 40m and maximum bonus damage from 80 to 70.

    TipYour passive bonus activates from closer range with less damage - stay within 40 meters to make it count.

    Official source
  • NERFHelaSeason 1 - Jan 2025

    Base health reduced

    Hela has less base health, so Hela is easier to take down.

    Base health reduced from 275 to 250.

    TipLower margin for positioning mistakes; play more defensively.

    Official source
  • NERFHulkSeason 1 - Jan 2025

    Shield value reduced

    Hulk's Indestructible GuardSHIFT gives a smaller gamma shield, so it soaks up less damage before breaking.

    Indestructible Guard gamma shield value reduced from 250 to 200.

    TipLess bulk on initial entry - play more carefully when engaging.

    Official source
  • NERFLuna SnowSeason 1 - Jan 2025

    Fate of Both WorldsQ Switching Interval Increased

    Luna Snow's Fate of Both Worlds now takes longer to switch between healing and damage, so swapping modes is slower.

    Fate of Both Worlds switching interval between healing and damage increased from 0.1 to 0.5 seconds.

    TipYou can't flick between heal and damage modes rapidly anymore - commit to a single mode for longer and plan your switches in advance.

    Official source
  • BUFFMagikSeason 1 - Jan 2025

    Umbral IncursionE Damage Boost

    Magik's Umbral Incursion hits harder in DarkchildQ form.

    Umbral Incursion damage in Darkchild form increased from 115 to 135.

    TipYour ultimate hits significantly harder when you unleash it - secure picks during Darkchild.

    Official source
  • BUFFMoon KnightSeason 1 - Jan 2025

    Hand of KhonshuQ Scaling

    Moon Knight's Hand of Khonshu creates more talons with a larger explosion radius, so the ultimate covers more ground.

    • Number of talons generated increased from 10 to 14.
    • Explosion radius increased from 4 meters to 5 meters.

    TipYour ultimate covers far more ground with more projectiles - nowhere is safe from Khonshu.

    Official source
  • CHANGENamorSeason 1 - Jan 2025

    Monstro Spawn and Frozen Spawn throwing feel adjusted

    Namor's Monstro Spawn and Frozen Spawn are easier to throw exactly where you want them.

    The throwing feel of Monstro Spawn and Frozen Spawn was adjusted so Namor can place them more accurately where he wants them.

    TipRe-learn your placement: the spawns now land closer to where you aim, so you can commit them to a choke on purpose.

    Official source
  • BUFFRocket RaccoonSeason 1 - Jan 2025

    Repair ModeRMB Healing Increase

    Rocket Raccoon's Repair Mode heals more per second.

    Repair Mode healing increased from 60 to 70 per second.

    TipYou can sustain your team slightly better now. Lean harder into positioning with your Repair Mode when your ultimate charge is low.

    Official source
  • REWORKScarlet WitchSeason 1 - Jan 2025

    Chaos ControlLMB Tuning

    Scarlet Witch's Chaos Control deals more fixed damage but less percentage damage, and Chthonian BurstRMB projectiles hit a little harder.

    • Chaos Control fixed damage increased from 50/s to 60/s, percentage damage reduced from 5% to 3%.
    • Chthonian Burst projectile damage increased from 30 to 35.

    TipYour left-click relies more on flat damage and less on scaling - early poke is stronger, late-game scaling weaker.

    Official source
  • BUFFThorSeason 1 - Jan 2025

    Health buff and ultimate crowd control immunity

    Thor has more base health and is now immune to control effects during the God of ThunderQ ultimate.

    • Increase base health from 500 to 525.
    • Added immunity to control effects during God of Thunder (ultimate ability).

    TipStuns and freezes no longer interrupt your ultimate.

    Official source
  • BUFFVenomSeason 1 - Jan 2025

    Symbiotic ResilienceE and Feast damage buffed

    Venom's Symbiotic Resilience gives more bonus health and Feast of the AbyssQ deals more base damage.

    Symbiotic Resilience bonus health ratio increased from 1 to 1.2, and Feast of the Abyss base damage increased from 40 to 50.

    TipVenom is much tougher and hits harder - he's a real threat now.

    Official source
  • REWORKWinter SoldierSeason 1 - Jan 2025

    Tankier close-range, weaker area spam

    Winter Soldier gets more base health, more bonus health from Bionic HookRMB and Tainted VoltageE and harder-hitting RotersternLMB shots, but its area damage is lower.

    • Base health increased from 250 to 275, Bionic Hook and Tainted Voltage bonus health increased from 30 to 40, Roterstern projectile damage increased from 70 to 75.
    • Area damage decreased from 70 to 65 and damage decay at 40m reduced from 65% to 60%.

    TipWinter Soldier is better at close quarters but less oppressive in large area fights - focus on tight positioning.

    Official source
  • REWORKWolverineSeason 1 - Jan 2025

    Base health up, ultimate defense down

    Wolverine has more base health, but Undying AnimalE now blocks less incoming damage.

    • Base health increased from 300 to 350.
    • Undying Animal damage reduction decreased from 50% to 40%.

    TipYou're tankier by default now but can't rely on your ultimate to carry you through enemy burst - adapt your positioning and don't trade recklessly into cooldowns.

    Official source
  • CHANGETournament Sign-UpsSeason 1 - Jan 2025

    Auto-Follow for Tournament Captains

    Faction members can now have tournament sign-ups follow their captain or coach automatically.

    Faction members can auto-follow captain/coach tournament sign-ups.

    TipIf you run a faction, members now auto-confirm when you sign up or cancel a tournament slot - no more chasing everyone individually.

    Official source
  • BUFFThe PunisherSeason 1 - Jan 2025

    Weapon spread reduced

    The Punisher's DeliveranceLMB and AdjudicationLMB have slightly tighter spread, so more shots land where you aim.

    Deliverance and Adjudication spread slightly reduced.

    TipYour bullets group tighter; precision at range improves.

    Official source

Full patch notes from NetEase

Official pages: post of 8 Jan 2025, post of 20 Jan 2025, post of 4 Feb 2025, post of 12 Feb 2025, post of 18 Feb 2025

8 Jan 2025 › Marvel Rivals Version 20250110 Patch Notes

  • 2025/01/08
  • Rivals, Assemble!
  • As the light fades and the eternal night falls, Dracula and his undead legion have seized control of New York City. Before we embark on the epic battle to banish the darkness and restore the light, dive into the thrilling details of this update!

8 Jan 2025 › Heroes and Costumes

8 Jan 2025 › Maps and Modes

  • - Explore the new Convoy map - Empire of Eternal Night: Midtown.
  • - Prepare for the thrilling arcade mode (Doom Match) and its map (Sanctum Sanctorum): 8-12 players will engage in battle, with the top 50% emerging victorious.
  • - New feature: In Convoy and Convergence, both sides can transition to the next spawn room sometime after the attacking side completes the current target.
  • - Enhanced feature: During the loading phase of a Quick Match, you can now view the Nameplates of both sides.

8 Jan 2025 › Season & Store

  • - Unlock a dazzling shiny new Battle Pass featuring 10 brand new sets of heroic costumes!
  • - Embark on the first thrilling half of the Midnight Features Season Event!
  • - Dive into the latest Twitch Drops event, featuring rewards such as the Hela - Will of Galacta costume. (Stay tuned for official announcements for specific times)
  • - We have revised the refresh times for various in-game content. Beginning with Season 1, the unlock time for daily missions, the availability of new items in the store, and the start time for most events have been adjusted from 7:00 (UTC+0) to 9:00 (UTC+0).
  • - Additionally, we have optimized the mission types and removed some of the more challenging ones.

8 Jan 2025 › Ranked

  • - Introducing the Celestial Rank, a tier above Grandmaster and below Eternity, consisting of 3 divisions.
  • - Rank Reset: based on your final Season 0 rank, ranks will be demoted by 7 divisions. For example, if you ended Season 0 at Platinum I, your Season 1 journey begins at Silver II.

8 Jan 2025 › Tournaments

  • - Newly added automatic follow function for tournament sign-ups: Faction members can opt to follow the captain on the sign-up page. When the captain/coach initiates or cancels the sign-up process, following members will automatically confirm. Please note, this feature, once activated, is effective for the current season only.
  • - New faction reporting function: Report factions for perceived misconduct in the same tournament within the past 90 days.

8 Jan 2025 › General

  • - Streaming Mode: In Settings - Social, new settings have been added under the social setting allowing streamers to conceal their name as needed (only effective locally; other players in the same match can still see it).
  • - New spectating channel: Chat in real-time with fellow rivals while spectating the same match.
  • - When spectating, the target player's hotkeys and crosshair settings will be prominently displayed.
  • - New setting option: Block all active invitations and faction join requests.

8 Jan 2025 › Graphics and Settings

  • - Enhanced and optimized graphics settings for improved performance:
  • · New: Added a new "Off" option under "Anti-Aliasing".
  • · New: Included a "Performance" option for "Model Detail".
  • · New: Integrated a new "Off" option under "Global Illumination".
  • · New: Added a new "Off" option for "Reflection Quality".
  • · Optimization: Adjusted and optimized various parameters within the graphics settings.
  • - Mouse Settings: Under Settings, the Keyboard - Combat category now includes new settings for mouse smoothing and mouse acceleration, enabling customization as required.
  • - Support Intel® XeSS 2: With Intel® Xe Super Sampling 2 (XeSS 2), experience faster, smoother gameplay with higher image quality and a more connected playing experience with Intel® Xe Frame Generation (XeFG), Intel® Xe Low Latency (XeLL).

8 Jan 2025 › General

  • - Resolved numerous issues related to notifications.
  • - Rectified various text errors.

8 Jan 2025 › Maps and Modes

  • - Solved several terrain issues causing characters to become stuck or move to unusual locations. Such issues will continue to be monitored and addressed. We have also added a "get unstuck" feature: if a character is stuck in terrain for a specific duration, you can now control it to return to the spawn room.
  • - Fixed various issues including floating broken objects, collision errors, etc.
  • - Fixed various map sound problems.
  • - Resolved an extremely rare issue where overtime couldn't be triggered or wouldn't end.
  • - Also resolved an exceptionally rare abnormal draw occurrence issue.
  • Heroes
  • - Corrected minor movement ability discrepancies for certain heroes (like Doctor Strange and Magik) at both low and high frame rates.
  • - Addressed occasional malfunctions with, or inability to use Wolverine's team-up ability.
  • - Fixed occasional incorrect resets of Winter Soldier's ultimate ability.
  • - Fixed an issue where the Winter Soldier's ultimate ability would sometimes fail to hit targets within its range.
  • - Corrected instances where Iron Man's ultimate ability would sometimes pass through Hela during her ultimate ability.
  • - Resolved occasional synchronization issues for Venom and Spider-Man after swinging and wall-crawling.
  • - Rectified a situation where Rocket Raccoon, while on Groot's shoulders, could irregularly place Battle Rebirth Beacons (B.R.B.) in abnormal map locations, trapping teammates after revival.
  • - Fixed occasional camera irregularities after Loki transformed into certain characters during his ultimate ability.
  • - Fixed a visibility issue that could sometimes occur when Adam Warlock/Mantis/Star-Lord were in soul form within the mist on Wakanda maps where they couldn't see or be seen by others.
  • - Rectified instances where Squirrel Girl's ultimate ability could get stuck on specific terrain.
  • - Fixed occasional damage loss in Rocket Raccoon's primary attack.
  • - Addressed irregularities and occasional failure to end Wolverine's Feral Leap, along with occasional abnormal behavior.
  • - Resolved instances where Luna Snow's ultimate ability occasionally failed to heal teammates.
  • - Fixed occasional sound irregularities that could occur after being consumed by the Jeff the Land Shark's ultimate ability.
  • - Addressed various ability sound and voice errors for several heroes.
  • - Optimized the playback rules for hero ability voices during combat to reduce auditory confusion.
  • - Resolved an issue where, while airborne, if Spider-Man used Amazing Combo to interrupt the wind-up of a normal attack, the attack would incorrectly continue and still inflict damage.

8 Jan 2025 › 2.2 Console

  • - Resolved an issue where after console matchmaking, teammates on Xbox were incorrectly shown as muted on other platforms, necessitating manual unmuting to remove the status display.
  • - Rectified instances where for some heroes, when the Field of View changed, the auxiliary sight intensity and crosshair sensitivity did not adjust accordingly.
  • - Resolved an issue where certain button settings were not taking effect as intended.
  • - The global focus switching algorithm has been optimized for smoother overall operation.
  • We will continue to vigilantly monitor game bug issues and fix them as fast as we can. We also have another patch with new content in the works! Be sure to follow our socials for all the latest news!
  • For more information about us, check out and follow our other social channels.
  • Discord|X|Facebook|Instagram|TikTok|YouTube|Twitch

20 Jan 2025 › Marvel Rivals Version 20250122 Patch Notes

  • 2025/01/22
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on January 22, 2025, at 09:00:00 (UTC+0)! And the best part? There's no server downtime—so you can dive right back into your epic battles as soon as the update is live!
  • Here's a look at what's coming in this patch:
  • The all-new Special Event "Fortune & Colors" gracefully lands on January 23, 2025, at 09:00:00 (UTC +0)!
  • Here's a brief overview of the event—more details can be found in-game!

20 Jan 2025 › Special Event: Fortune & Colors

  • Dive into the event to earn super rewards, including Star-Lord's "Lion's Mane" series costume rewards—completely FREE!
  • Event Duration: 2025/1/23 09:00:00 ~ 2025/02/14 08:59:59 (UTC+0)

20 Jan 2025 › New Mode: Clash of Dancing Lions

  • Get ready for epic showdowns as Iron Fist, Star-Lord, and Black Widow compete in Wakanda's World Arena during the thrilling Clash of Dancing Lions.

20 Jan 2025 › Commemorative Gallery Card: Of Festivals and Friends

  • During the "Fortune & Colors" event, complete event missions and challenges to earn Danqing - a magical dye. Use Danqing to fill a vibrant illustration with color, and once it's beautifully framed, you'll receive an auspicious Gallery Card as a memento of this unforgettable event!

20 Jan 2025 › Commemorative Gallery Card: Of Festivals and Friends › New Costumes: Clashing Lions Series

  • We are delighted to unveil the brand new "Clashing Lions" costume series, bringing festive blessings to the following heroes:
  • 1. Star-Lord - Lion's Mane (Free to obtain during the Fortune & Colors event)
  • 2. Black Widow - Lion's Heartbeat (Limited-time store release: 2025/01/23~2025/02/14 UTC+0)
  • 3. Iron Fist - Lion's Gaze (Limited-time store release: 2025/01/23~2025/02/14 UTC+0)
  • Among these auspicious offerings, Star-Lord - Lion's Mane costume is up for grabs at NO COST during the event. The two other costumes will be available for purchase in the store and are also available in a special "Dancing Lions" Bundle that comes with a bonus "Blessing Lion" Nameplate.

20 Jan 2025 › Commemorative Gallery Card: Of Festivals and Friends › General

  • 1. Optimized the alternate name feature in Streaming Mode, allowing players to define their own alternate names instead of relying on system-generated ones.
  • 2. Added a season dropdown menu to the Leaderboard for easy access to different season rankings.
  • 3. Enhanced the Career system by introducing a feature to view historical season rank information.
  • 1. Resolved an issue where the game would freeze after battles under certain conditions.
  • 2. Fixed an inconsistency with avatars when switching heroes while defeated in the Doom Match.
  • 3. Addressed an issue where if Winter Soldier's used his ultimate ability to defeat a shapeshifted Loki, it wouldn't count towards the ultimate ability consecutive KO achievement.
  • 4. Corrected a delay in synchronizing certain data on the Friends Leaderboard.

20 Jan 2025 › Commemorative Gallery Card: Of Festivals and Friends › Maps and Gameplay

  • 1. Implemented a series of fixes for various performance issues related to destructible environments.
  • 2. Resolved multiple instances where players could get stuck in unique terrain.
  • 3. Addressed several Reverse-Destruction performance issues after destruction repaired in Empire of Eternal Night maps.

20 Jan 2025 › Commemorative Gallery Card: Of Festivals and Friends › Hero Bug Fixes

  • 1. Hawkeye's Precision: Fixed an issue where Hawkeye's passive ability Focus progress would sometimes display incorrectly. It's now as accurate as he is.
  • 2. Wolverine's Unyielding Berserk Claw Strike: Frame rate no longer affects the number of attacks in the enhanced Savage Claw after using Feral Leap.
  • 3. Invisible Woman's Psionic Stranglehold: Mobility abilities for specific heroes are now fully operational within the range of Invisible Woman's Psionic Vortex - no more containment issues!
  • 4. Mister Fantastic Double Trouble: Addressed a bug where having two Mister Fantastic (like Loki in transformation) sometimes allowed one to reuse the second part of Distended Grip.
  • 5. Namor and Invisible Woman: Fixed an issue preventing Namor and Invisible Woman from unleashing their ultimate abilities at certain door locations—now they can break through any barrier!
  • 6. Storm's Doppelganger: Resolved a problem where under low frame rate conditions, activating Storm's ultimate ability as Loki after transforming into her would be canceled.
  • 7. Wolverine's Fury Corrected: Fixed an issue where Wolverine's ultimate ability occasionally wouldn't end properly after landing after being pulled back.
  • 8. Heroic Hint Harmony: Corrected abnormal ping prompts for some heroes.
  • 9. Magik's Misstep: Addressed a bug where Magik could not use Stepping Discs after activating her ultimate ability in certain situations.
  • 10. Peni Parker's Precision: Fixed an issue where Peni's Bionic Spider-Nest would be unintentionally lifted along with the Klyntar device when raised—now, her tech remains grounded and ready for action!
  • 11. Loki's Transformation Tweaked: Resolved a problem where Loki, after using his ultimate ability to shapeshift into the Punisher, if Warrior's Gaze was triggered when the transform was about to end its effects lingered too long. The Warrior's Gaze effect will now fade as soon as the ultimate concludes—no more lingering vision trickery!
  • 12. Web-Slinging Adjustments: Fixed an issue where, in certain situations in Convoy Mode, if Peni Parker fired a Cyber-Web below the vehicle, her web would move with the vehicle. Now, her webbing sticks like it should.
  • 13. Mister Fantastic's Resilience Restored: Resolved a bug where if Mister Fantastic was knocked offline while in his inflated state and then rejoined, Mister Fantastic might be unable to use some abilities after reconnecting. He's now back in action and ready to stretch into battle!
  • 14. Webbing Dynamics Corrected: Corrected an issue where Peni Parker's web being pulled back could be blocked by enemy heroes, leading to positional anomalies. Now, her webbing will behave as intended.
  • 15. Camera Alignment Fixed: Fixed a camera misalignment issue that could occur while KO'd and revived by Adam Warlock while spectating Hela just as she rises up to launch her Ultimate Ability.

20 Jan 2025 › Commemorative Gallery Card: Of Festivals and Friends › Console

  • 1. Fixed an issue where the crosshair movement would automatically stop at extremely low pushing angles on the Xbox controller.
  • 2. Resolved a problem where the camera would automatically move for Xbox controller users after being KO'd in certain situations.
  • Clash of Dancing Lions is not to be missed! With an exciting new game mode and incredible rewards, it's time to rally your friends and join the Marvel Rivals action!
  • We wish all players endless opportunities to forge new friendships and experience good fortune in Marvel Rivals, where fresh surprises await every day!
  • Stay tuned for even more thrilling content on the horizon—keep your eyes peeled for our official announcements!
  • For more information about us, check out and follow our other social channels.
  • Discord|X|Facebook|Instagram|TikTok|YouTube|Twitch

4 Feb 2025 › Marvel Rivals Version 20250207 Patch Notes

  • 2025/02/06
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on February 6, 2025, at 09:00:00 (UTC+0)! This update will also be applied without server downtime—so you can dive right back into your epic battles as soon as the update is live!
  • Here's a look at what's coming in this patch:

4 Feb 2025 › All-New Costumes

  • Luna Snow - Mirae 2099 (Limited-time store release: 2025/02/07 02:00:00 UTC+0)
  • Captain America - Avengers: Infinity War (Limited-time store release: 2025/02/07 02:00:00 UTC+0)

4 Feb 2025 › General

  • 1. Adjusted age rating labels.
  • 2. Fixed an issue with the Epic Launcher restarting after 5 minutes of inactivity, which caused random anti-cheat notifications.

4 Feb 2025 › Maps and Gameplay

  • 1. Resolved multiple instances where players could get stuck in unique terrain.
  • 2. Fixed an occasional synchronization issue with some doors in Hydra Charteris Base: Frozen Airfield

4 Feb 2025 › Hero Bug Fixes

  • 1. Venom's Wild Swing: Fixed an issue where Venom Swing could occasionally fail to end properly. Now, he'll always land with style.
  • 2. Venom's Ultimate Devour: Resolved a problem where pressing Devour as soon he lands after unleashing Feast of the Abyss would sometimes deal no damage or knockback. Venom's hunger will now be fully satisfied!
  • 3. Mister Fantastic's Bulletproof Rubber: Addressed a bug where his Reflexive Rubber ability could sometimes fail to end correctly. He's back to being as fantastic as ever!
  • 4. Storm's Tempestuous Control: Fixed an issue where Storm's Ultimate Ability could lead to unintended positions if she unleashes it just as she passes through Doctor Strange's portal. She'll now control the storm without getting lost!
  • 5. Storm's Recovery Rumble: Resolved a bug where Storm's Ultimate Ability could end abnormally if trapped by recovering destructible structures. She's ready to unleash her powers—no more interruptions in the eye of the storm!
  • 6. Moon Knight's Handy Prompt: Corrected the issue where the ground visual cue for Moon Knight's Ultimate Ability would prematurely disappear—no more being caught unaware about incoming talons.
  • 7. Wolverine's Fastball Bewilderment: Fixed occasional synchronization issues in the Fastball Special Team-Up Ability where on Wolverine's side, he would appear as being held by the Hulk, but others would see Wolverine still in his original place. Now, everyone's in sync to play ball.
  • 8. Magneto's Ironic Iron Issue: Resolved an occasional problem where Iron Man's Ultimate Ability would still take effect even after being absorbed by Magneto's Ultimate Ability. Magneto's magnetic prowess now has it fully contained!
  • 9. Jeff the Land Shark's Spitting Shenanigans: Fixed an issue where if Jeff the Land Shark spit out others just as his Ultimate Ability was about to end, it would be interrupted and automatically spit them out when the ultimate ended, causing it to look like the animation played twice. He'll now eject everyone in one smooth motion!
  • 10. Banner's Revival Wardrobe: Addressed a costume issue that occasionally occurred with Banner after being revived by Rocket Raccoon's beacon. He's looking sharp and ready to hulk out!
  • 11. Loki's Reload: Fixed a rare issue where Loki's Mystical Missiles would not refill after reloading during unstable network conditions. He's back to being the trickster with a full arsenal!
  • 12. Loki's Transformation Trouble: Resolved a rare occurrence where Loki's Ultimate Ability transformation would end immediately after activation in unstable network conditions. His mischief will now last as intended!
  • Stay tuned for even more thrilling content on the horizon—keep your eyes peeled for our official announcements!
  • For more information about us, check out and follow our other social channels.
  • Discord|X|Facebook|Instagram|TikTok|YouTube|Twitch

12 Feb 2025 › Marvel Rivals Version 20250214 Patch Notes

  • 2025/02/13
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on February 13, 2025, at 09:00:00 (UTC+0)! This update will also be applied without server downtime—so you can dive right back into your epic battles as soon as the update is live!
  • Here's a look at what's coming in this patch:

12 Feb 2025 › All-New Costumes

  • Mister Fantastic & Invisible Woman - 60th Wedding Anniversary Combo Bundle (Store release: 2025/02/14 02:00:00 UTC+0)
  • Mister Fantastic - The Life Fantastic (Store release: 2025/02/14 02:00:00 UTC+0)
  • Invisible Woman - The Life Fantastic (Store release: 2025/02/14 02:00:00 UTC+0)

12 Feb 2025 › General

  • 1. High-end computers running the Bazzite (Linux) system were mistakenly tapping into low-quality UI resources. Fear not—this issue has been rm'd!

12 Feb 2025 › Maps and Gameplay

  • 1. Resolved an issue where if you scored KOs during overtime and the battle concluded at that moment, the KDA tab might not have shown its true colors. Now every victory is honored!
  • 2. Corrected an issue where the Yggdrasill Path cart icon in the Convoy tutorial was a bit off-target. Your heroic journey can now continue with clarity!
  • 3. A heroic sweep has been performed to fix various map collisions that could trap players or allow them to slip through walls unexpectedly. Your path to glory is now cleared!

12 Feb 2025 › Hero Bug Fixes

  • 1. Doctor Strange's Portal Power: Fixed an issue where Doctor Strange's portal could be interrupted during the placement phase if an allied Loki transformed into him. The Sorcerer Supreme's magic now flows uninterrupted!
  • 2. Jeff the Land Shark's Bubble Trouble: Resolved a quirky situation where Jeff's bubbles could, in rare instances, sneak past enemy healing gates into the spawn room. No more bubble bath break-ins!
  • 3. Iron Man's "Armless" Attack: Addressed a tech malfunction where Iron Man's arm models could go missing after activating Armor Overdrive in certain rare scenarios. The suit's back in action—fully equipped to blast into battle!
  • 4. Hulk & Wolverine's Team-Up Trouble: Fixed a little mischief where because of their Team-Up Ability, Wolverine's Berserk Claw Strike could, under certain situations, be activated during Feral Leap. Now, there will be no more mix-ups!
  • 5. Hulk's Charge Hiccup: Resolved a Team-Up Ability bug where if Hulk was hit by Namor's ultimate when charging to throw Wolverine, he wouldn't be thrown afterward. Now, the power duo can deliver a one-two punch without any interruptions—Hulk smash, Wolverine slash!

12 Feb 2025 › Console

  • 1. Fixed an issue where the PS controller could experience drift in certain specific situations.
  • The second half of Season 1 is coming soon! Expect new heroes, a new map, and balance adjustments. Stay tuned for the latest updates from the official announcements!
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18 Feb 2025 › Marvel Rivals Version 20250110 Balance Post – Season 1 Begins!

  • 2025/01/09
  • Hello, Rivals!
  • As Season 0 draws to a close, our analysis of battle data has revealed significant shifts in team compositions within regular matches, showcasing a vibrant diversity of lineups.
  • However, as the skill level escalates, compositions centered around double shields and ranged have displayed considerable prowess. Despite this, players have continuously honed and experimented with new compositions and strategies, further enriching the battlefield. For example, a potent combination featuring Psylocke and Star-Lord has brought unparalleled map control through high mobility and formidable mid-range damage, while pairings like Namor and Winter Soldier emphasized defensive counterattacks, fortifying the rear lines and seizing opportunities for combat advantage. Whether formations revolved around Hulk's might or Adam Warlock's team-up abilities or a selection of heroes tailored for specific scenarios, it became clear that players are delving deeper into the world of Marvel Rivals.
  • Hence, in the first half of Season 1, we are set to make balance adjustments to certain heroes, enabling a broader roster to partake in more intricate gameplay, ensuring a richer, more engaging, and diverse gaming experience for all.
  • At the same time, regarding Season Bonuses and Team-Ups, we'd like to clarify that given the brief duration of Season 0 and everyone's recent acclimatization to Marvel Rivals, we will not make extensive changes to or adjust Team-Up abilities in Season 1. Instead, we will make minor adjustments to the existing Team-Up values. Fear not, for we are planning exciting redesigns and adjustments to Team-Up abilities in Season 2!
  • Below, we will provide a detailed introduction to the balance adjustments in the first half of Season 1! Suit up, rivals, and prepare to ignite the battle!

18 Feb 2025 › VANGUARD › Captain America

  • Steve will receive some enhanced survivability, allowing more frequent entering and exiting of the combat.
  • - Reduce the delay time for shield restoration after releasing Living Legend from 3s to 2s.
  • - Reduce Liberty Rush cooldown from 12s to 10s.
  • - Increase base health from 650 to 675.
  • - Reduce the energy cost for releasing Freedom Charge (ultimate ability) from 3400 to 3100; Reduce the additional health provided per second to self after releasing it from 110 to 100.

18 Feb 2025 › VANGUARD › Doctor Strange

  • We’ll be reducing the threat range and increasing the defense window of the Sorcerer Supreme.
  • - Add damage falloff to Maelstrom of Madness and Gamma Maelstrom. Starting at 5 meters and reducing to 70% at 8 meters.
  • - Slightly decrease the shield value recovery rate after releasing Shield of the Seraphim from 80/s to 70/s.

18 Feb 2025 › VANGUARD › Thor

  • The God of Thunder could use some slightly increased survivability and improved the success rate to his ultimate ability.
  • - Increase base health from 500 to 525.
  • - Added immunity to control effects during God of Thunder (ultimate ability).

18 Feb 2025 › VANGUARD › Hulk

  • Dr. Banner has been dominant, but some decreased sustained combat capability upon entering the battlefield will bring him more in line with other Vanguards.
  • - Reduce the Indestructible Guard gamma shield value for Hero Hulk from 250 to 200.

18 Feb 2025 › VANGUARD › Venom

  • With increased survivability and the threat of his ultimate ability, the symbiote menace will strike fear into the backlines of all enemy teams.
  • - Increase the Symbiotic Resilience bonus health ratio gained per lost health point from 1 to 1.2.
  • - Increase the base damage of Feast of the Abyss (ultimate ability) from 40 to 50.

18 Feb 2025 › DUELIST › Black Panther

  • We're slightly decreasing T'Challa's combat survivability.
  • - Reduce the additional health provided to self after refreshing Vibranium Marks with Spirit Rend from 40 to 30, and the upper limit of additional health provided from 120 to 75.

18 Feb 2025 › DUELIST › Black Widow

  • Natasha was very much in need of optimization when evaluating the release experience of her abilities as well as a slightly increase to the threat of her ultimate ability,
  • - Increase the range of the first effect of Edge Dancer from a 3-meter radius to a 5-meter radius.
  • - Reduce the time required for Fleet Foot to recover from 0 stamina to full from 12s to 4s.
  • - Reduce the time required for Electro-Plasma Explosion (ultimate ability) to reach maximum power from 1s to 0.6s.

18 Feb 2025 › DUELIST › Hawkeye

  • We'll be decreasing the medium-long range damage capability, reducing the threatening combat radius, and slightly improving the close combat resistance for the avenging archer.
  • - Slightly reduce the spread angle between every two Blast Arrows.
  • - Reduce the triggering distance of passive ability Archer's Focus from 60 meters to 40 meters. Reduce the maximum additional damage of the passive from 80 to 70.

18 Feb 2025 › DUELIST › Hela

  • The Goddess of Death has been a menace and we'll slightly decreasing her combat strength.
  • - Reduce base health from 275 to 250.

18 Feb 2025 › DUELIST › Magik

  • The Queen of Limbo needed an Increase to her threat after unleashing her ultimate ability.
  • - Increase Umbral Incursion damage in Darkchild form from 115 to 135.

18 Feb 2025 › DUELIST › Moon Knight

  • The Hand of Khonshu will receive a slight increase to the threat of his ultimate ability.
  • - Increase the number of talons generated by Hand of Khonshu (ultimate ability) from 10 to 14.
  • - Increase the explosion radius of each talon from 4 meters to 5 meters.

18 Feb 2025 › DUELIST › Namor

  • We're optimizing the throwing feel of Namor's eggs!
  • - Adjust the throwing feel of Monstro Spawn and Frozen Spawn. Now, Namor can more accurately throw them to the desired location.

18 Feb 2025 › DUELIST › Psylocke

  • We'll be providing more options for other heroes to counter the demon slayer's ultimate.
  • - Now Dance of the Butterfly (ultimate ability) will check for barriers (including Magneto's Metal Bulwark, Hulk's Indestructible Guard, etc.).

18 Feb 2025 › DUELIST › The Punisher

  • We're slightly increasing the damage capability of Frank's weapons.
  • - Slightly reduce the spread of Deliverance and Adjudication.

18 Feb 2025 › DUELIST › Scarlet Witch

  • We're Increasing Wanda's combat strength when she's facing Duelists or Strategists.
  • - Increase Chaos Control's fixed damage from 50/s to 60/s.
  • - Reduce the percentage damage per second from 5% to 3%.
  • - Increase Chthonian Burst's projectile damage from 30 to 35.

18 Feb 2025 › DUELIST › Storm

  • The Weather Witch needed an overall increase to her damage capability; We're also optimizing the feel of her left-click projectile and the release experience of her ultimate ability.
  • - Increase Wind Blade projectile speed from 100m/s to 150m/s and left-click damage from 50 to 55.
  • - Increase Bolt Rush damage from 70 to 80.
  • - After releasing Omega Hurricane (ultimate ability), the bonus health provided for herself will be increased from 350 to 450. Moreover, following its conclusion, the extra health will no longer vanish instantly but will instead diminish at a rate of 100 per second.

18 Feb 2025 › DUELIST › Squirrel Girl

  • We're increasing the threat of Doreen and her furry friends in their ultimate ability.
  • - Addition of a new effect to the Unbeatable Squirrel Tsunami (ultimate ability): the squirrels will rush towards the nearest enemy after bouncing instead of bouncing randomly.
  • - Reduce the squirrel tsunami health from 600 to 300.

18 Feb 2025 › DUELIST › Winter Soldier

  • We'll be adjusting Bucky by decreasing his long-range combat strength and increasing his survivability in medium-close range combat.
  • - Increase the bonus health provided by Bionic Hook and Tainted Voltage from 30 to 40.
  • - Increase Roterstern's projectile damage from 70 to 75.
  • - Reduce the area damage from 70 to 65 and reduce damage decay from 65% at 40 meters to 60%.
  • - Increase base health from 250 to 275.

18 Feb 2025 › DUELIST › Wolverine

  • Logan will receive an increase to basic combat strength, but a slight decrease to the additional survivability after activating Undying Animal.
  • - Increase base health from 300 to 350.
  • - Reduce the damage reduction ratio provided by Undying Animal from 50% to 40%.

18 Feb 2025 › STRATEGIST › Cloak & Dagger

  • Ty and Tandy will receive an increase to their healing capability as well as an expansion to the coverage area of their ultimate ability.
  • - Reduce Dagger Storm cooldown from 15s to 12s.
  • - Increase the number of dashes in Eternal Bond (ultimate ability) from 3 to 4.

18 Feb 2025 › STRATEGIST › Jeff the Land Shark

  • We'll be adjusting the range for his ultimate ability so it now better fits the warning marker. In addition, we'll also be increasing his healing capability.
  • - Adjust It's Jeff! (ultimate ability) range from a 10m sphere to a 10m radius, 5m high cylindrical spell field.
  • - Increase the healing of Joyful Splash from 140/s to 150/s.

18 Feb 2025 › STRATEGIST › Luna Snow

  • While we've enjoyed her dropping the bass, we've made adjustments to Luna's ultimate ability to prevent players from abusing its healing capabilities.
  • - Increase the interval for switching between healing and damage in Fate of Both Worlds from 0.1s to 0.5s.

18 Feb 2025 › STRATEGIST › Mantis

  • We'll be making Mantis a bit less fleet-footed, reducing her roaming support capability.
  • - Reduce Nature's Favor (passive) movement boost from 2.5m/s to 1.5m/s.

18 Feb 2025 › STRATEGIST › Rocket Raccoon

  • Rocket could use an enhancement to his healing capability.
  • - Increase the healing of Repair Mode from 60 per/s to 70 per/s.

18 Feb 2025 › TEAM-UP ABILITIES › Hawkeye – Black Widow

  • To further tone down Hawkeye's oppression, we' ll be reducing his seasonal buff.
  • - Reduce Hawkeye's season bonus from 20% to 15%.

18 Feb 2025 › TEAM-UP ABILITIES › Hela – Thor – Loki

  • Much like Hawkeye, Hela's overwhelming power will be receiving a slight reduction.
  • - Reduce Hela's season bonus from 20% to 15%.

18 Feb 2025 › TEAM-UP ABILITIES › Luna Snow- Namor

  • We'll be increasing the threat of Namor's Frozen Spawn.
  • - Increase Frozen Spawn damage from 25 to 27.
  • - Increase Frozen Spawn slowing effect applied to hit enemies from 25% to 30%.
  • - Increase berserk state Frozen Spawn damage from 16 to 18.

18 Feb 2025 › TEAM-UP ABILITIES › Rocket Raccoon – The Punisher – Winter Soldier

  • One of Rocket's best tools will be available more often!
  • - Reduce the cooldown of Ammo Invention from 45s to 40s.

18 Feb 2025 › TEAM-UP ABILITIES › Scarlet Witch - Magneto

  • A bit underwhelming, the damage capability of this father-daughter Team-Up ability will be enhanced.
  • - Increase Metallic Fusion projectile damage from 55 to 60.
  • - Increase Metallic Fusion spell field damage from 30 to 35.

18 Feb 2025 › TEAM-UP ABILITIES › Thor – Storm – Captain America

  • We'll be enhancing the damage capability of Storm's side of this Team-Up ability.
  • - Reduce the cooldown of Charged Gale from 20s to 15s.
  • - Increase the damage of Charged Gale from 50 to 55.
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