Patchnoter

Marvel Rivals Season 2 patch notes

Season began

  • 63documented changes
  • 23buffs
  • 18nerfs
  • 5new
  • 17other

What changed

  • NEWHellfire Gala: KrakoaSeason 2 - Apr 2025

    New Domination Map: Hellfire Gala - Krakoa

    Season 2 adds a new Domination map, Hellfire Gala: Krakoa.

    TipLearn Krakoa's control-point sightlines before ranked - Domination punishes slow rotations harder than convoy maps do.

    Official source
  • NEWEmma FrostSeason 2 - Apr 2025

    Emma Frost joins the roster

    Emma Frost joined Marvel Rivals in Season 2 as a Vanguard.

    TipVanguard (tank). Matchup knowledge from before this hero arrived will not cover them.

    Official source
  • NEWGiant-Size Brain BlastSeason 2 - Apr 2025

    New Limited Mode: Giant-Size Brain Blast

    Giant-Size Brain Blast is a new limited-time mode you can play during scheduled windows.

    A new limited-time mode, Giant-Size Brain Blast, launched with scheduled play windows.

    TipLimited modes like this run on set windows, not always-on queues - check the in-game schedule or you'll just get standard modes instead.

    Official source
  • CHANGEGiant-Size Hive MindSeason 2 - May 2025

    Giant-Size Brain Blast Evolves into Hive Mind

    The Giant-Size Brain Blast limited mode is replaced by a new version called Giant-Size Hive Mind.

    The limited mode was replaced by a new version, Giant-Size Hive Mind.

    TipIf you remember Brain Blast's rules, don't assume they carried over untouched - check the new mode's win conditions before you queue.

    Official source
  • REWORKJeff the Land SharkSeason 2 - May 2025

    Complete kit rework with new damage role

    Jeff the Land Shark is reworked: Joyful SplashLMB now deals damage but heals less, Aqua BurstRMB uses charges and launches enemies on direct hits, Healing BubbleE heals over time, and the ultimate costs more.

    • Joyful Splash now deals 70/s damage (falloff from 20m to 65% at 40m) but healing reduced from 150 to 130/s
    • Aqua Burst changed to charge ability (3 charges, 3s each) with damage increased from 40 to 45 and direct hits launch enemies
    • Healing Bubble converts to heal-over-time (120 total over 4s, up from 85 instant, charges reduced from 6 to 3)
    • Hide and SeekSHIFT gains energy cap (max 120, drains 20/s submerged, restores 15/s)
    • ultimate overflow healing grants 45 HP/s bonus health up to 150
    • crit damage reduction increased from 50% to 70%
    • ultimate energy cost increased from 4000 to 4500.

    TipYou're now more aggressive with damage while healing - reposition forward but manage your new ability cooldowns carefully.

    Official source
  • NEWUltronSeason 2 - May 2025

    Ultron Invades Marvel Rivals

    Ultron arrives in Marvel Rivals.

    Ultron invades Marvel Rivals!

    TipNew Strategist hero with Imperative Patch drones for dual-ally support and Rage of Ultron ultimate.

    Official source
  • NEWUltron's Battle Matrix ProtocolSeason 2 - Jun 2025

    Experimental Mode Lets You Play as Ultron

    Ultron's Battle Matrix Protocol is a new experimental mode where you can play as Ultron for a limited time.

    New experimental mode lets you play as Ultron, running June 6-23.

    TipIt's a time-limited experimental mode, not a permanent addition - don't expect to find it in queue after its window closes.

    Official source
  • REWORKAdam WarlockSeason 2 - Apr 2025

    Soul BondSHIFT & Ultimate Ability Adjustments

    Adam Warlock's Soul Bond takes longer to come back, and Karmic RevivalF now brings fallen allies back with part of their maximum health.

    • Soul Bond cooldown increased 30s to 40s
    • Karmic Revival now restores 30% of fallen ally maximum health

    TipTrack Soul Bond cooldown timing for effective team coordination

    Official source
  • BUFFBlack WidowSeason 2 - Apr 2025

    Direct Shooting After Abilities

    Black Widow can now shoot straight after the second kick of Edge Dancer and after Electro-Plasma Explosion, so those abilities flow directly into gunfire.

    Black Widow can now directly shoot after releasing the second kick of Edge Dancer and after using Electro-Plasma Explosion.

    TipNew shooting windows after abilities increase offensive pressure and extend combo potential.

    Official source
  • REWORKHelaSeason 2 - Apr 2025

    Playstyle rebalance: mobility down, burst damage up

    Hela's Astral FlockShift takes longer to come back, while Piercing NightRMB hits harder and Soul DrainerE is ready more often.

    • Astral Flock cooldown increased from 12 to 15 seconds
    • Piercing Night damage increased from 30 to 35
    • Soul Drainer cooldown decreased from 12 to 10 seconds.

    TipTrade repositioning for higher spell burst; commit harder to your positioning decisions.

    Official source
  • REWORKIron FistSeason 2 - Apr 2025

    Durability and cooldown rebalance

    Iron Fist gets less bonus health from Harmony RecoveryE but keeps it longer, Yat Jee Chung KuenLMB leans more on health-based damage, and K'un-Lun KickSHIFT comes back sooner.

    • Harmony Recovery max bonus health 150->100 but decay slowed 25->15 health/s
    • Yat Jee Chung Kuen fixed damage 10->9 but health-% damage 1.7->2.1%
    • K'un-Lun Kick cooldown 12->10s.

    TipShield window lasts longer despite lower peak; mobility ability cycles faster.

    Official source
  • REWORKMister FantasticSeason 2 - Apr 2025

    Durability and crowd-control shifts

    Mister Fantastic has more base health, Flexible ElongationE now slows and comes back sooner, and Brainiac BounceQ grants bonus health, while the inflated bonus health cap is lower.

    Base health 350->375; Flexible Elongation adds 35% slow, cooldown 10->8s; Brainiac Bounce grants bonus health; Elasticity changes (passive 30->20, punch 5->8); inflated bonus health 450->400.

    TipGains tankiness and crowd-control utility but inflated state is weaker.

    Official source
  • BUFFMoon KnightSeason 2 - Apr 2025

    Comprehensive Mobility and Survivability Buff

    Moon Knight's Crescent DartLMB flies faster, Moon BladeRMB grants bonus health per enemy hit, Moonlight HookF pulls sooner, and Hand of KhonshuQ lasts longer with more talons but now has damage falloff.

    • Crescent Dart projectile speed increased from 120m/s to 150m/s. Moon Blade gains 25 Bonus Health per enemy hit (max 100, decaying after 3 seconds).
    • Moonlight Hook pull startup reduced from 0.4s to 0.15s.
    • Hand of Khonshu duration extended from 3.5s to 4.5s, talons increased from 14 to 18, new damage falloff mechanic added.

    TipYour projectiles fly faster, you heal on hits, you pull instantly, and your ultimate lasts longer - you are now a primary engager.

    Official source
  • BUFFPeni ParkerSeason 2 - Apr 2025

    Cyber-Web ClusterLMB Improvements

    Peni Parker has more base health, and Cyber-Web Cluster can now crit and carries a smaller movement penalty.

    • Cyber-Web Cluster now has a chance to crit
    • movement penalty reduced from 40% to 20%
    • base health increased from 650 to 750

    TipSafer positioning - reduced movement penalty lets you place webs while staying mobile

    Official source
  • REWORKRocket RaccoonSeason 2 - Apr 2025

    Mobility and Ultimate Rebalance

    Rocket Raccoon's Jetpack DashSHIFT returns slower and goes less far, Repair ModeRMB heals less over an area but now heals on direct hits, and C.Y.A.Q costs more and boosts damage less but gives linked allies bonus health.

    • Repair Mode healing area dropped from 70 to 50 health per second but now heals 55 on direct hit
    • projectile speed reduction increased from 4.5 to 7 m/s.
    • Jetpack Dash cooldown increased from 6 to 10 seconds and distance decreased from 10 to 8 meters.
    • C.Y.A. damage boost reduced from 40% to 25%, but linked allies now receive 100 bonus health per second capping at 150, decaying at 75 per second after breaking the link
    • energy cost increased from 3700 to 4000.

    TipYou're trading mobility for a pure support ultimate. Stay with your Vanguards to keep the link alive, land direct hits with Repair Mode to maximize healing, and stop trying to dash away - your survival depends on team proximity.

    Official source
  • REWORKScarlet WitchSeason 2 - Apr 2025

    Chaos ControlLMB Rework and Cooldown Rebalance

    Scarlet Witch's Chaos Control now deals only fixed damage, Chthonian BurstRMB hits harder, Mystic ProjectionSHIFT comes back slower with a shorter Phased state, and Reality ErasureQ's slow builds up over time.

    • Chaos Control now deals only fixed damage from 60/s to 80/s (percentage damage removed).
    • Chthonian Burst projectile and spell field damage increased to 40.
    • Mystic Projection cooldown increased from 8s to 10s, Phased state duration reduced from 2s to 1.5s. Reality Erasure slow starts at 1.5s and linearly reaches 35% over 3.5s total.

    TipYou are a harder-hitting frontline but less mobile and harder to escape - play aggressive but commit to fights.

    Official source
  • REWORKWinter SoldierSeason 2 - Apr 2025

    Hook cooldown increased, ultimate damage and cull threshold lowered

    Winter Soldier's Bionic HookRMB takes longer to come back, and Kraken ImpactQ deals less base damage and only finishes off enemies at a lower health threshold.

    • Bionic Hook cooldown increased from 8 seconds to 12 seconds.
    • Kraken Impact base damage reduced from 100 to 80 but culling threshold lowered from 20% to 15% of maximum health.

    TipSlower mobility and a weaker ultimate: Kraken Impact hits softer and now only finishes enemies below 15% health, down from 20%.

    Official source
  • REWORKWolverineSeason 2 - Apr 2025

    Rage acquisition tuned, control reduced

    Wolverine gains more rage from Savage ClawLMB hits and from taking damage but less from Berserk Claw Strike, Feral LeapSHIFT and Vicious RampageRMB, and Last StandQ knocks enemies down for a shorter time.

    • Rage gained from Savage Claw hits increased from 7 to 10 and from taking damage increased from 3 to 5
    • rage from Berserk Claw Strike decreased from 7 to 5, from Feral Leap decreased from 20 to 10, and from Vicious Rampage decreased from 20 to 15.
    • Last Stand knockdown duration reduced from 1 second to 0.75 seconds.

    TipYou build rage faster through auto-attacks and getting hit, but less from cooldown usage - rely on extended brawls and damage absorption to fill rage, then convert that into burst damage windows.

    Official source
  • BUFFWinter SoldierSeason 2 - Apr 2025

    Tainted VoltageE Dual Charges

    Winter Soldier's Tainted Voltage now has two charges with the same cooldown, so it can be used twice before waiting.

    Tainted Voltage ability adjusted to have 2 charge levels while keeping the cooldown time unchanged

    TipStack charges on Tainted Voltage to chain energy generation and control team fights more effectively

    Official source
  • NERFCaptain AmericaSeason 2 - May 2025

    Tankiness and ultimate cost both worsened

    Captain America loses more base health, waits longer before the shield starts recovering, and Freedom ChargeQ costs more energy, so Captain America is less durable and gets the ultimate less often.

    Reduce base health from 600 to 575, increase shield recovery delay from 2s to 4s, and increase Freedom Charge energy cost from 2800 to 3100.

    TipShield economy gets tighter and ultimates charge slower - more focus needed on positioning and ability timing.

    Official source
  • BUFFDoctor StrangeSeason 2 - May 2025

    Better dagger falloff, Maelstrom range penalty removed

    Doctor Strange's Daggers of DenakLMB keep more damage at range, and Maelstrom of MadnessE no longer loses damage with distance.

    Increase Daggers of Denak damage falloff to 80% at 20m and remove range damage falloff from Maelstrom of Madness.

    TipYour spells hit harder at any distance - abuse range to pressure and poke safely.

    Official source
  • REWORKEmma FrostSeason 2 - May 2025

    Range and Durability Trade

    Emma Frost's Telepathic Pulse reaches further, but Mind's Aegis blocks less, Carbon Crush has a longer cooldown and Crystal Kick deals less damage, including on wall impact.

    • Telepathic Pulse range increased from 15.5m to 18m
    • Mind's Aegis shield decreased from 500 to 400
    • Carbon Crush cooldown increased from 5s to 6s
    • Crystal Kick damage decreased from 50 to 40, wall impact from 100 to 90.

    TipYou gain longer-range control but sacrifice shield durability and ability cooldown speed.

    Official source
  • NERFHuman TorchSeason 2 - May 2025

    Heat Reduction

    Human Torch's Fire ClusterLMB deals less damage per hit, Blazing BlastRMB takes longer to charge, and Flaming MeteorF gives a smaller shield on a longer cooldown.

    Fire Cluster 7 -> 6 per hit. Blazing Blast charge 2s -> 3s. Flaming Meteor shield 75 -> 50, cooldown 15s -> 20s.

    TipLower damage output and longer cooldowns reduce burst potential.

    Official source
  • NERFIron FistSeason 2 - May 2025

    Defense stance and cooldown synergy weakened

    Iron Fist's Dragon's DefenseRMB gives less bonus health, Yat Jee Chung KuenLMB dashes slightly shorter, and Jeet Kune DoLMB cuts cooldowns by less.

    • Dragon's Defense bonus health conversion rate decreased from 1.5 to 1.3
    • maximum bonus health from 200 to 175
    • Yat Jee Chung Kuen dash distance slightly decreased
    • Jeet Kune Do cooldown reduction decreased from 1.5s to 1s.

    TipYour defensive stance is much less rewarding - play around cleaner engagements with better teammates nearby.

    Official source
  • REWORKIron ManSeason 2 - May 2025

    Team-Up Shift and Damage Reduction

    Iron Man leaves the Gamma Charge Team-Up and becomes the anchor of Stark Protocol, while Repulsor BlastLMB deals less damage and Armor OverdriveE gives less bonus health.

    • Removed from Gamma Charge Team-Up, gained Stark Protocol Team-Up Anchor effect.
    • Repulsor Blast third projectile reduced from 50 to 45, spell field from 60 to 55.
    • Armor Overdrive max Bonus Health reduced from 100 to 50.

    TipYou are switching team synergies and losing some burst safety - focus on consistent positioning.

    Official source
  • REWORKNamorSeason 2 - May 2025

    Ultimate expands, but defense drops

    Namor's Blessing of the DeepSHIFT has a longer cooldown and Horn of ProteusQ covers a bigger area with less outer damage, while Monstro Spawn keeps more damage at range.

    Blessing of the Deep cooldown increases from 15 to 20 seconds, Horn of Proteus inner radius expands to 3.5 meters and outer to 9 meters (though outer damage drops to 180), and Monstro Spawn damage falloff improves to 50% at 40 meters.

    TipYour ult covers more area but your team has less healing - position more carefully.

    Official source
  • REWORKRocket RaccoonSeason 2 - May 2025

    Healing Reduction and Team-Up Shift

    Rocket Raccoon's Repair ModeRMB heals less on a direct hit, and Rocket's Team-Up Anchor bonus moves from Ammo Overload to Rocket Network.

    Repair Mode direct hit healing reduced from 55 to 50. Team-Up Anchor bonus changed away from Ammo Overload to Rocket Network.

    TipYour burst healing on direct impacts got a haircut - anticipate incoming enemy spam earlier and position to land more frequent shots rather than relying on reactive top-offs.

    Official source
  • REWORKStar-LordSeason 2 - May 2025

    Galactic LegendQ rebalanced

    Star-Lord's Galactic Legend costs more energy but can target enemies further away and keeps more damage at long range.

    Galactic Legend's energy cost increased from 3100 to 3400, maximum target range extended from 30m to 40m, and damage falloff at 40m improved from 60% to 75%.

    TipYour ultimate now covers much longer range with better falloff retention, but costs more - save it for fights where max distance threatens their backline.

    Official source
  • BUFFThe PunisherSeason 2 - May 2025

    Rifle and ultimate mobility buffed

    The Punisher's AdjudicationLMB rifle holds more ammo, hits harder and spreads less, and Final JudgementQ slows The Punisher down less, so the ultimate is easier to move with.

    Adjudication magazine from 30 to 40, damage from 18 to 19, spread reduced, Final Judgement slow rate from 20% to 10% (not firing), from 40% to 30% (firing).

    TipYou sustain fire longer and kite better during ult; aggressively hunt backliners.

    Official source
  • NERFThorSeason 2 - May 2025

    Hammer ThrowRMB damage and ThorforcePassive shield nerfs

    Thor's Hammer Throw deals much less damage on the throw and the return, and Thorforce gives less bonus health per charge with a lower cap.

    • Decrease the throw hit damage from 70 to 45, and the return damage from 30 to 20.
    • Adjust the Bonus Health gained from each Thorforce consumed from 100 to 75 and adjust the maximum Bonus Health from 200 to 150.

    TipMuch less durable through Thorforce now - manage shield stacking differently.

    Official source
  • NERFCaptain AmericaSeason 2 - Apr 2025

    Base health and Living LegendRMB shield trimmed

    Captain America has less base health and Living Legend gives a smaller shield, so Captain America is a little easier to take down.

    Reduce base health from 675 to 650 and Living Legend shield value from 400 to 350.

    TipCap's durability takes a step back - you'll need to be more cautious about taking unnecessary damage.

    Official source
  • NERFDoctor StrangeSeason 2 - Apr 2025

    Dagger damage and Dark Magic conversion cut

    Doctor Strange's Daggers of DenakLMB deal less damage per projectile, and Maelstrom of MadnessE converts Dark Magic at a lower ratio.

    • Decrease Daggers of Denak damage per projectile from 18 to 16
    • reduce Maelstrom of Madness Dark Magic conversion ratio from 1.3 to 1.2.

    TipYour spell output weakens - rely more on positioning and teammates for burst.

    Official source
  • BUFFHawkeyeSeason 2 - Apr 2025

    Less self-slow while charging, Hypersonic ArrowE hits harder

    Hawkeye is slowed less while charging the bow and draws faster, Hypersonic Arrow hits harder, and Hunter's SightQ costs less energy.

    • Reduce charging bow slow effect from 30% to 20%
    • increase Hypersonic Arrow damage from 50 to 55 for both instances
    • decrease Hunter's Sight energy cost from 3700 to 3100
    • improve draw speed from 1.35x to 1.5x.

    TipCharge faster without as much slowdown, ultimate builds quicker and fires even faster - more aggressive gameplay.

    Official source
  • BUFFHulkSeason 2 - Apr 2025

    Mobility and Survivability Improvements

    Hulk moves faster, Indestructible GuardSHIFT comes back sooner and Incredible LeapSpace needs less charge time, so Hulk gets around and stays protected more easily.

    Base movement speed increased from 600 to 650, Indestructible Guard cooldown reduced from 12 to 10 seconds, and Incredible Leap minimum charge time decreased from 0.7 to 0.5 seconds.

    TipYou're faster, your shield resets sooner, and your leap charges faster - use these to engage more aggressively.

    Official source
  • REWORKHuman TorchSeason 2 - Apr 2025

    Attack Speed and Survivability

    Human Torch fires Fire ClusterLMB faster, and Flaming MeteorF takes longer to come back but now grants bonus health after casting.

    • Fire Cluster attack interval reduced from 0.6s to 0.5s.
    • Flaming Meteor cooldown increased from 12s to 15s with new effect to gain 75 Bonus Health after cast.

    TipFaster primary attack with survivability boost for aggressive positioning.

    Official source
  • NERFInvisible WomanSeason 2 - Apr 2025

    Guardian ShieldRMB absorbs less

    Invisible Woman's Guardian Shield absorbs less damage before it breaks.

    Guardian Shield value reduced from 300 to 250.

    TipYour shield protection is weaker - stay closer to teammates for backup.

    Official source
  • BUFFIron ManSeason 2 - Apr 2025

    Hitbox Reduction and Bonus Health

    Iron Man is slightly harder to hit and gains bonus health when activating Armor OverdriveE or Gamma Overdrive, which starts draining after a few seconds.

    Hitbox slightly reduced. Gain 100 Bonus Health when activating Armor Overdrive or Gamma Overdrive, decaying at 30 per second after 5 seconds.

    TipYou are harder to hit and tougher when cycling through ability states - use them to push forward.

    Official source
  • NERFLokiSeason 2 - Apr 2025

    Regeneration DomainSHIFT cooldown increased

    Loki's Regeneration Domain takes longer to come back, so it is available less often.

    Regeneration Domain cooldown increased from 25 seconds to 30 seconds.

    TipYour support zone is less available - save it for crucial team fight moments.

    Official source
  • NERFMagnetoSeason 2 - Apr 2025

    Meteor MQ ultimate costs more energy

    Magneto's Meteor M costs more energy, so the ultimate charges more slowly.

    Increase Meteor M energy cost from 3100 to 3400.

    TipYour ultimate takes longer to build - coordinate carefully when you have it ready.

    Official source
  • NERFMantisSeason 2 - Apr 2025

    Base health reduced, stacking mechanic added

    Mantis has less base health, and Healing FlowerRMB and Allied InspirationE can now stack their duration up to a maximum.

    Base health reduced from 275 to 250, and Healing Flower and Allied Inspiration effects can stack up to 16 seconds maximum.

    TipYou're squishier but can layer multiple buffs for longer sustained advantages.

    Official source
  • NERFStar-LordSeason 2 - Apr 2025

    Blaster BarrageE damage and falloff adjusted

    Star-Lord's Blaster Barrage deals less damage per second and now loses most of it at longer range, so it works best up close.

    Blaster Barrage damage reduced from 80 to 75 per second, with new damage falloff starting at 4 meters and reaching 80% reduction at 8 meters.

    TipPlay closer to maintain damage; the close-range falloff makes fighting at distance significantly weaker.

    Official source
  • NERFThe ThingSeason 2 - Apr 2025

    Embattled LeapE damage reduction weakened

    The Thing's Embattled Leap gives less damage reduction to The Thing and teammates.

    Damage reduction from Embattled Leap decreased from 30% to 25% for himself and teammates.

    TipThe Thing's now slightly more vulnerable when setting up defense for his team.

    Official source
  • BUFFThorSeason 2 - Apr 2025

    Durability and speed buffs

    Thor has more base health and moves faster.

    • Increase base health from 525 to 600.
    • Increase base movement speed from 600 to 650.

    TipFaster roaming and harder to burst down.

    Official source
  • NERFCaptain AmericaSeason 2 - Apr 2025

    Base health cut again

    Captain America's base health is lowered again, making Captain America easier to take down.

    Reduce base health from 650 to 600.

    TipLess buffer for error when diving into the action.

    Official source
  • BUFFCloak & DaggerSeason 2 - Apr 2025

    Cloak and Dagger damage increased

    Cloak & Dagger deal more damage, with Cloak's Darkforce Cloak and Dagger's Lightforce Dagger hits both hitting a little harder.

    • As Cloak, Darkforce Cloak damage increased from 75/s to 80/s.
    • As Dagger, Lightforce Dagger on-hit damage increased from 15 to 18.

    TipBoth modes deal more damage per hit, improving your offensive pressure.

    Official source
  • BUFFDoctor StrangeSeason 2 - Apr 2025

    Eye of AgamottoQ costs less energy

    Doctor Strange's Eye of Agamotto ultimate costs less energy, so it charges up sooner.

    Decrease Eye of Agamotto energy cost from 3400 to 3100.

    TipYour ultimate comes online faster - chain ultimates more frequently with your team.

    Official source
  • NERFGrootSeason 2 - Apr 2025

    Ironwood WallE health reduced

    Groot's Ironwood Wall has less health, so enemies can break it faster.

    Ironwood Wall health reduced from 700 to 600.

    TipWalls are more fragile - reposition them quickly when under heavy fire.

    Official source
  • BUFFLuna SnowSeason 2 - Apr 2025

    Damage Falloff Increased

    Luna Snow's Light & Dark IceLMB keeps more of its damage at long range.

    Light & Dark Ice damage falloff at 40m increased from 60% to 75%.

    TipYour damage from range is more meaningful now - don't fear spacing back and leverage your projectile range advantage against melee threats.

    Official source
  • NERFSpider-ManSeason 2 - Apr 2025

    Amazing ComboF range tightened

    Spider-Man's Amazing Combo hits a smaller area, so it catches fewer enemies around the target.

    Decrease the damage range of Amazing Combo from a 5m radius to a 4m radius.

    TipPosition closer to enemies to land your combo effectively.

    Official source
  • NERFGrootSeason 2 - May 2025

    Vine StrikeLMB damage and Ironwood WallE cooldown adjusted

    Groot's Vine Strike deals slightly less damage per hit and Ironwood Wall has a longer cooldown, so walls go up less often.

    Vine Strike damage per hit decreased from 70 to 65, and Ironwood Wall cooldown increased from 8s to 12s.

    TipRely more on wall placement for control than damage output, and space out your wall placements.

    Official source
  • BUFFHawkeyeSeason 2 - May 2025

    Base and Blast ArrowLMB damage nudged up

    Hawkeye's base arrows and Blast Arrows deal a bit more damage, and focus goes higher and charges faster while aiming at enemies, though it also drains a bit faster.

    • Increase base arrow damage from 32 to 34
    • increase Blast Arrow projectile damage from 15 to 16 and spell field damage from 32 to 34
    • increase maximum focus from 70 to 75
    • increase charging speed at enemy from 100/s to 108/s and falloff speed from 30/s to 32/s.

    TipAcross-the-board damage and speed increases - your arrow output is significantly better.

    Official source
  • BUFFHelaSeason 2 - May 2025

    Nightsword ThornLMB charge capacity increased

    Hela's Nightsword Thorn holds more charges, so she can fire more before running out.

    Charge capacity increased from 8 to 10.

    TipMore rounds per engagement; sustain offensive pressure longer.

    Official source
  • REWORKLuna SnowSeason 2 - May 2025

    Combat Prowess and Survival Boost

    Luna Snow's Light & Dark IceLMB heals and damages a bit more per round and Absolute ZeroRMB now gives bonus health per enemy hit, but Fate of Both WorldsQ costs more energy.

    • Light & Dark Ice healing and damage increased from 20 to 22 per round. Absolute Zero now grants 50 bonus health per enemy hit.
    • Fate of Both Worlds energy cost increased from 4500 to 5000.

    TipYou're stronger in skirmishes with Absolute Zero now granting survival, but your ultimate is harder to charge - play around Absolute Zero engagement windows instead of waiting for ult.

    Official source
  • BUFFMagnetoSeason 2 - May 2025

    Rings charge faster

    Magneto's rings charge faster, so stacks build up sooner.

    Increase ring charging speed from 4s per stack to 3s per stack.

    TipYour ring stacks build faster - more frequent access to powerful attacks.

    Official source
  • NERFPsylockeSeason 2 - May 2025

    Wing ShurikensRMB retrieval damage and invisibility duration reduced

    Psylocke's Wing Shurikens deal less damage when retrieved and Psychic StealthE keeps Psylocke invisible for a shorter time.

    • Wing Shurikens retrieval damage decreased from 14 to 12 per hit.
    • Psychic Stealth invisibility duration reduced from 3s to 2s.

    TipYou lose healing from projectile retrieval and have less time to escape or reposition invisibly.

    Official source
  • BUFFSquirrel GirlSeason 2 - May 2025

    Burst AcornLMB capacity and Mammal BondE cooldown improved

    Squirrel Girl's Burst Acorn holds more shots and Mammal Bond comes back sooner.

    Burst Acorn capacity increased from 10 to 12, and Mammal Bond cooldown decreased from 12s to 10s.

    TipYou can carry more acorns and use your bond ability much more frequently.

    Official source
  • BUFFMoon KnightSeason 2 - Jun 2025

    Base Health Increase

    Moon Knight has more base health, making Moon Knight a little harder to take down.

    Base health increased from 250 to 275.

    TipYou survive one more hit from most threats - every point counts in close fights.

    Official source
  • NERFStormSeason 2 - Jun 2025

    Omega HurricaneQ energy cost increased

    Storm's Omega Hurricane costs more energy, so the ultimate charges up more slowly.

    Omega Hurricane energy cost increased from 3100 to 3400.

    TipYou'll need more time to build ult; coordinate team fights around energy regen.

    Official source
  • BUFFThorSeason 2 - Jun 2025

    Awakening RuneF manual cancel added

    Thor can now end the Awakened state early by cancelling it manually a short while after casting Awakening Rune.

    After casting Awakening Rune, you can now manually cancel the Awakened state after a brief delay.

    TipExit your powered-up state early if positioning gets bad.

    Official source
  • BUFFAdam WarlockSeason 2 - Apr 2025

    Quantum MagicLMB Critical Hit Synergy

    Adam Warlock's Quantum Magic critical hits now shorten the cooldown of Avatar Life StreamE, so landing headshots lets you use it more often.

    Quantum Magic critical hits now reduce Avatar Life Stream cooldown by 1s

    TipUse critical hits with Quantum Magic to trigger Avatar Life Stream more frequently

    Official source
  • BUFFMantisSeason 2 - Apr 2025

    Life Energy BlastLMB damage increased

    Mantis's Life Energy Blast hits a little harder.

    Life Energy Blast hit damage increased from 50 to 55.

    TipYour beam hits harder, making it easier to threaten enemies.

    Official source
  • BUFFStormSeason 2 - May 2025

    Omega HurricaneQ damage intensity increased

    Storm's Omega Hurricane deals more damage per second.

    Omega Hurricane damage increased from 150/s to 160/s.

    TipThe ult chips slightly faster; sustain pressure when it's up.

    Official source
  • BUFFStar-LordSeason 2 - Jun 2025

    Element GunsLMB mid-range falloff improved

    Star-Lord's Element Guns keep a bit more damage at mid range.

    Element Guns damage falloff at 25m improved from 60% to 65%.

    TipYour sustained poke at medium distances got sharper; lean into mid-range duels more aggressively.

    Official source

Full patch notes from NetEase

Official pages: post of 1 Apr 2025, post of 1 Apr 2025, post of 15 Apr 2025, post of 22 Apr 2025, post of 28 Apr 2025, post of 29 Apr 2025, post of 7 May 2025, post of 14 May 2025, post of 20 May 2025, post of 22 May 2025, post of 23 May 2025, post of 3 Jun 2025, post of 10 Jun 2025, post of 17 Jun 2025, post of 17 Jun 2025, post of 24 Jun 2025, post of 1 Jul 2025

1 Apr 2025 › Marvel Rivals Version 20250411 Patch Notes

  • 2025/04/08
  • Greetings, Rivals!
  • We trust you've received your exclusive invitation to the illustrious Hellfire Gala! The excitement is electric as everyone gears up to head to Krakoa for this extraordinary event! So, don your finest attire, and let's dive into the thrilling new content and captivating surprises that await you!
  • **Maintenance will begin on April 11 at 2:00 AM PDT and is expected to take approximately 2-3 hours. During this time, the servers will be offline, and players will not be able to access the game. Server return times may vary based on progress.

1 Apr 2025 › Heroes and Costumes

  • 1. Emma Frost makes her dazzling debut in Marvel Rivals!
  • 2. New Costumes: Emma Frost - X-Revolution & Blue Sapphire!

1 Apr 2025 › Maps and Modes

  • 1. Get ready for an all-new Domination map - Hellfire Gala: Krakoa.
  • 2. Map Rotation Update: Hellfire Gala: Krakoa will enter the Competitive pool, while Yggsgard: Royal Palace and Tokyo 2099: Shin-Shibuya will be retired from ranked play. Tournament maps will align with the competitive mode, while Quick Match and Custom Game will still feature all maps without rotation.
  • 3. Optimized the settlement logic for substitute players in Quick Match battles: victories will count normally, while losses will not affect combat history or scoreboard.

1 Apr 2025 › Battle Pass and Season Events

  • 1. Unlock a dazzling shiny new Battle Pass featuring 10 brand new sets of heroic costumes!
  • 2. The season event Cerebro Database has officially launched; participate to earn the free costume Mantis - Flora Maiden.
  • 3. This season also brings exclusive bonus seasonal rewards: Complete 9 matches to receive the free costume Scarlet Witch - Chaos Gown.
  • 4. An all-new Twitch Drops event is here! This event will gift players the Namor - Will of Galacta costume, nameplate, spray, and emote. (Stay tuned to official announcements for details!)
  • 5. The mission system has been revamped: new weekly missions and rewards have been added, and the balance of daily and challenge missions has been adjusted while maintaining the overall Chrono Token distribution. The proportion of hero-specific missions has also been reduced.

1 Apr 2025 › Ranked

  • 1. Rank Reset: based on your final Season 1.5 rank, ranks will be demoted by 9 divisions. For example, if you ended Season 1.5 at Diamond I, your Season 2 journey begins at Silver I.
  • 2. New rank rewards are in! A dazzling new costume for reaching Gold — Emma Frost - Golden Diamond, along with new Crests of Honor for Grandmaster, Celestial, Eternity, and Top 500.
  • 3. The minimum level required for new players to participate in Competitive has been adjusted to 15. (If you have previously completed at least one valid competitive match, you can still join Competitive in Season 2.0 even if you are below level 15.)
  • 4. Pick/ban will now come into play starting from Gold III rather than Diamond tier.
  • 5. When a team includes players from Eternity or One Above All, only solo or duo queuing will be allowed.
  • 6. Currently, the score you earn per Competitive match is determined by both the outcome and your individual performance. After Season 2.0 launches, we will be increasing the weight of individual performances. The better you perform, the more points you will earn in victory, and the fewer points you will lose in defeat.

1 Apr 2025 › Tournament Updates

  • 1. The second season of the Marvel Rivals Championship is here! The champion, runner-up, and third-place nameplates have been upgraded to dynamic designs, showcasing your hard-earned glory! This season features adjusted rank requirements and a revised sign-up phase. For all the details, please refer to the Marvel Rivals Championship rules.
  • 2. The global tournament regions have been enhanced! North America (NA), Europe (EU), and Asia (AS) have now transformed into the Americas (AMERICAS), Europe, the Middle East, and Africa (EMEA), and the Pacific (PACIFIC). This upgrade allows for a more compatible and organized classification of server nodes across various regions.
  • 3. A new faction search function has been added for the Knockout Stage.
  • 4. The Tournament Overview page has been revamped! Players can now quickly access core tournament information in a visually engaging manner, with detailed explanations of each process and the specific rules for advancement and elimination in various tournament formats.
  • 5. Introducing a new custom feature for the Marvel Rivals Championship nameplate emblem! Players with a Championship Emblem can now customize its display in Career - Customize.
  • 6. A new Tournament Room option has been introduced in Custom Game, featuring additional tournament-related functionalities.
  • 7. In the Custom Game - Tournament Room, we've added a pause function. The room host and authorized players can now initiate a game pause.
  • 8. In the Custom Game - Tournament Room, an "Away" feature has been added. Non-host players can set their status to away, making it visible to others in the room.

1 Apr 2025 › Faction Updates

  • 1. Introducing the all-new Faction Recruit and Seeking Factions system! Factions and players can now use this system to form their dream squads and prepare for various in-game tournaments.
  • 2. A fresh batch of faction emblems has been added! Players can freely switch emblems in the faction details interface.
  • 3. New reporting functionality for factions has been implemented. Players can report inappropriate custom content for factions, including names, abbreviations, and announcements.

1 Apr 2025 › General Updates

  • 1. A new gift feature for friends has arrived! Now you can gift cosmetics to your friends.
  • 2. The Career Overview page now supports the selection of specific hero forms.
  • 3. Rank leaderboard display has been added to Career.
  • 4. Real-time voice chat has been optimized! An interface prompt now appears when you activate voice chat using push to talk.
  • 5. In Custom Games, spectators can now temporarily exit during matches, enabling them to rejoin the action anytime.
  • 6. A new room host transfer function has been introduced. The current host can right-click on other players to transfer host privileges.

1 Apr 2025 › Graphics and Settings

  • 1. We've introduced an experimental feature: Switch Shader Compilation Mode. When activated, shaders will only compile the first time you launch the game after a new version or graphics driver update. This feature can significantly reduce memory usage and minimize in-game stuttering. —Especially on systems with 16 GB of RAM or less.
  • However, if you're using a CPU with less threads in combination with AMD FSR3 Frame Generation, you may notice occasional additional stutters with this feature enabled.
  • *Please note: This is an experimental feature. If you encounter any issues during use, our support team is standing by ready to assist.
  • 2. We've added support for AMD FSR 4, using an AI-accelerated upscaling algorithm to deliver image quality improvements over AMD FSR 3.1. (Available exclusively on the AMD Radeon™ RX 9000 series graphics cards)

1 Apr 2025 › 1.3 Console

  • ⦁ New Vertical Deadzone Sensitivity Settings: Players can now customize the additional acceleration sensitivity after reaching the vertical deadzone.
  • ⦁ Additional Sensitivity Acceleration Delay Settings: Players can tailor the delay time for acceleration to kick in after reaching the deadzone.
  • ⦁ Character Movement Stick Deadzone Settings: Players can set the maximum and minimum deadzone values for the joystick controlling character movement.
  • ⦁ Trigger Deadzone Settings: Players can now define the trigger depth required for activation.
  • ⦁ New Player Initial Settings Feature: First-time players will receive a reminder of default sensitivity settings, vibration, and trigger effects upon entering the game, making their introduction as smooth as a Super Hero landing.
  • ⦁ Focus Memory Optimization: The focus feature has been upgraded to intelligently remember the last position on the screen.

1 Apr 2025 › General Updates

  • ⦁ Resolved numerous issues related to notifications.
  • ⦁ Rectified various text errors.
  • ⦁ Fixed an issue in Custom Game where spectators would incorrectly exit the room after a match.
  • ⦁ Fixed a rare occurrence where settings would reset to default upon restarting the game.

1 Apr 2025 › Maps and Modes

  • ⦁ Fixed terrain issues that could cause characters to become stuck or clip through odd locations.
  • ⦁ Resolved various issues including floating broken objects, collision errors, etc.
  • ⦁ Addressed several sound issues on maps.
  • ⦁ Resolved a rare issue in Custom Quick Match, where on the Empire of Eternal Night: Midtown map, spawn room transfer could sometimes not work correctly.
  • Heroes
  • ⦁ Captain America's Shield Bounce: Resolved an issue where Captain America couldn't ricochet enemy projectiles while moving backward. Now, the Sentinel of Liberty can send those pesky projectiles flying no matter which way he is moving!
  • ⦁ Spector Sightings: Fixed a glitch that sometimes caused abnormal camera angles after being revived by Adam Warlock's Ultimate Ability. No more wobbly views for our heroes—everyone deserves to enjoy their epic returns in all their heroic glory!
  • ⦁ Namor's Super Soldier Shenanigans: In Hydra Charteris Base: Hell's Heaven - Super-Soldier Factory, Namor's Ultimate Ability could occasionally fail to deal damage when targeting the raising pillars. This issue has been resolved, ensuring the Sub-Mariner delivers his Giganto impact!
  • ⦁ Winter Soldier's Time Warp: Addressed an issue where Bucky would sometimes descend before ascending while unleashing his Ultimate Ability in unstable network conditions. Now, the Winter Soldier rises to the occasion without any time-traveling hiccups—no need for a Doctor Strange intervention!
  • ⦁ Cloak & Dagger's Form Flaw: Fixed an issue where Cloak or Dagger sometimes left their character model lingering for a brief moment during form switches. Now, they'll slip into action smoother than a stealthy shadow.
  • ⦁ Iron Fist's Floating Fumble: Resolved a rare glitch where Iron Fist could end up floating indefinitely. The Immortal Weapon is now back on the ground, delivering justice and martial arts mastery without any unintended levitation!
  • ⦁ Wolverine's Ferocious Leap: Fixed a rarely occurring issue where Wolverine's Feral Leap could leave him stuck in an abnormal state, unable to finish the move. Now, Logan can unleash his claws with confidence, ensuring his foes don't get a second to breathe!
  • ⦁ Claws and Consequences: Resolved a rare occurrence where being hit by Wolverine's Feral Leap could render all abilities unusable. No more claw-induced chaos—heroes can now fight on without fear of losing their abilities mid-battle!

1 Apr 2025 › Graphics and Settings

  • ⦁ Fixed an issue where the AMD Radeon RX 9070 XT graphics card renders with excessively low brightness in certain scenarios.

1 Apr 2025 › 2.3 Console

  • ⦁ Fixed a rare issue where raw mouse input settings unexpectedly affected controllers, potentially causing crosshair drift.
  • ⦁ Fixed an issue in console matches, where there was a chance that button prompts were displayed as keyboard and mouse inputs.
  • We will continue to vigilantly monitor game bug issues and fix them as fast as we can. Stay tuned for ongoing content updates and keep an eye on the official channels for the latest news!
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1 Apr 2025 › Marvel Rivals Version 20250411 Balance Post – Season 2 Begins!

  • 2025/04/04

1 Apr 2025 › VANGUARD › Captain America

  • Steve will undergo some adjustments to his survivability, leading to a slight decrease in his overall resilience.
  • - Reduce base health from 675 to 650.
  • - Reduce the shield value of Living Legend from 400 to 350.

1 Apr 2025 › VANGUARD › Doctor Strange

  • The Sorcerer Supreme will see a reduction in his offensive capabilities, limiting his battlefield control.
  • - Decrease Daggers of Denak damage per projectile from 18 to 16.
  • - Reduce the Maelstrom of Madness conversion ratio of Dark Magic to damage from 1.3 to 1.2.

1 Apr 2025 › VANGUARD › Hulk

  • The Green Goliath will boast enhanced maneuverability and improved survivability upon entering combat.
  • - Increase base movement speed from 600 to 650.
  • - Reduce cooldown time for Indestructible Guard from 12 seconds to 10 seconds.
  • - Decrease minimum charge time for Incredible Leap from 0.7 seconds to 0.5 seconds.

1 Apr 2025 › VANGUARD › Magneto

  • The Master of Magnetism will experience a slight decrease in the frequency of his Ultimate Ability.
  • - Increase energy cost for Meteor M (Ultimate Ability) from 3100 to 3400.

1 Apr 2025 › VANGUARD › Peni Parker

  • Peni will receive enhancements to her primary attack damage efficiency and a boost to her survivability and combat capabilities.
  • - Cyber-Web Cluster now has a chance to crit; reduce movement speed penalty while firing Cyber-Web Cluster from 40% to 20%.
  • - Increase base health from 650 to 750.

1 Apr 2025 › VANGUARD › The Thing

  • The Ever-Lovin' Blue-Eyed Thing will see a slight reduction in his damage reduction effect.
  • - Decrease Embattled Leap's damage reduction effect for himself and teammates from 30% to 25%.

1 Apr 2025 › VANGUARD › Thor

  • The Mighty Thor will receive an increase in survivability.
  • - Increase base health from 525 to 600.
  • - Increase base movement speed from 600 to 650.

1 Apr 2025 › DUELIST › Black Widow

  • Natasha is receiving optimizations to her shooting experience.
  • - Added a new effect where Black Widow can directly shoot after releasing the second kick of Edge Dancer and after using Electro-Plasma Explosion (Ultimate Ability).

1 Apr 2025 › DUELIST › Hawkeye

  • We're improving Clint's mobility while drawing his bow, enhancing his combat capabilities, and increasing the threat of his Ultimate Ability.
  • - Reduce the slow effect while charging the bow from 30% to 20%.
  • - Increase both instances of damage for Hypersonic Arrow from 50 to 55.
  • - Decrease energy cost for Hunter's Sight (Ultimate Ability) from 3700 to 3100 and improve the bow draw speed increase from 1.35x to 1.5x.

1 Apr 2025 › DUELIST › Hela

  • The Goddess of Death will see a reduction in mobility while slightly enhancing her offensive power.
  • - Increase cooldown time for Astral Flock from 12 seconds to 15 seconds.
  • - Increase Spell Field Damage of Piercing Night from 30 to 35.
  • - Decrease cooldown time for Soul Drainer from 12 seconds to 10 seconds.

1 Apr 2025 › DUELIST › Human Torch

  • Johnny's attack feedback and survivability are being improved to enhance his impact across various combat scenarios.
  • - Reduce attack interval for Fire Cluster from 0.6 seconds to 0.5 seconds; the launch timing of the primary attack projectile has been advanced.
  • - Increase the cooldown for Flaming Meteor from 12 seconds to 15 seconds, but add a new effect: After releasing Flaming Meteor, immediately gain 75 Bonus Health, which will start to falloff 3 seconds later at a rate of 30 per second.

1 Apr 2025 › DUELIST › Iron Man

  • Iron Man is seeing improvements to his mid-range combat effectiveness.
  • - Slightly reduce Iron Man's hitbox size.
  • - New feature: Gain 100 Bonus Health activating Armor Overdrive or Gamma Overdrive that will start to falloff 5 seconds later at a rate of 30 per second.

1 Apr 2025 › DUELIST › Iron Fist

  • Lin Lie will see an increase in his combat effectiveness against Vanguards, a slight improvement to his mobility, and a slight reduction to his survivability when first entering the battlefield.
  • - Reduce the Bonus Max Health gained from Harmony Recovery from 150 to 100, but slow the falloff rate of that health from 25 per/s to 15 per/s.
  • - Lower fixed damage of Yat Jee Chung Kuen from 10 to 9, but increase the percentage damage of the enemy's Max Health per strike from 1.7% to 2.1%.
  • - Decrease the cooldown for K'un-Lun Kick from 12 seconds to 10 seconds.

1 Apr 2025 › DUELIST › Mister Fantastic

  • We're enhancing Reed's capabilities while making some balance adjustments to his ultimate energy charge rate, adding additional control ability, and optimizing the release experience of his Ultimate Ability.
  • - Increase base health from 350 to 375.
  • - Boost the damage of Stretch Punch from 60 to 65 and from 75 to 80 while in Inflated state.
  • - Flexible Elongation New Effect: Enemies within range now suffer a 35% slow effect; reduce Flexible Elongation cooldown time from 10s to 8s.
  • - Reduce the Elasticity gained from Elastic Strength (passive ability) from 30 to 20, while the Elasticity provided by Stretch Punch is increased from 5 to 8. After entering the inflated state, the Bonus Health provided to self has been reduced from 450 to 400.
  • - New Feature: When Mister Fantastic uses Brainiac Bounce (Ultimate Ability), immediately gain Bonus Health equal to that gained when entering inflated state.

1 Apr 2025 › DUELIST › Moon Knight

  • We're optimizing Marc's Moon Blade projectile bounce feedback while improving maneuverability, Ultimate Ability, and survivability.
  • - Increase Crescent Dart projectile speed from 120m/s to 150 m/s.
  • - Moon Blade New Effect: Gain 25 Bonus Health with each enemy hit, up to a max of 100. 3 seconds after the Bonus Health stops increasing, it will start to falloff at a rate of 20 per second.
  • - Speed up Moonlight Hook pull startup time after hit from 0.4 seconds to 0.15 seconds.
  • - Extend the duration of the Hand of Khonshu (Ultimate Ability) from 3.5 seconds to 4.5 seconds, and increase the number of talons generated during this period from 14 to 18. Additionally, the fall speed of the talons has been slightly enhanced. A new damage falloff mechanic for the spell field has been added, beginning at 1.5 meters from the center and reaching a maximum reduction of 70% at 5 meters.

1 Apr 2025 › DUELIST › Scarlet Witch

  • We're reducing Wanda's survivability but increasing her threat level against Strategists and Duelists while optimizing her Ultimate Ability release experience.
  • - Remove Chaos Control percentage damage while increasing fixed damage from 60/s to 80/s.
  • - Increase Chthonian Burst projectile damage from 35 to 40 and spell field damage from 35 to 40.
  • - Increase the cooldown of Mystic Projection from 8 seconds to 10 seconds, and reduce Phased state time from 2 seconds to 1.5 seconds.
  • - Rework the slow effect of Reality Erasure to start at 1.5 seconds instead of starting immediately, with a linear increase to a 35% slow over 3.5 seconds.

1 Apr 2025 › DUELIST › Star-Lord

  • We're reducing Peter's damage output and the efficiency of his Ultimate Ability charge rate.
  • - Reduce Blaster Barrage damage from 80 per second to 75. Introduce a new damage falloff mechanic, starting at 4 meters and maxing out at 80% reduction at 8 meters.

1 Apr 2025 › DUELIST › Winter Soldier

  • We're lowering Bucky's threat level against Vanguards and reducing the margin for error in his Ultimate Ability.
  • - Increase the cooldown time for Bionic Hook from 8 seconds to 12 seconds.
  • - Reduce base damage of Kraken Impact (Ultimate Ability) from 100 to 80, but lower the culling threshold from 20% of maximum health to 15%.

1 Apr 2025 › DUELIST › Wolverine

  • We're tuning Logan's Rage acquisition rate and slightly lowering his control intensity over enemies:
  • - Increase Rage gained from Savage Claw hits from 7 to 10, while Rage gained from Berserk Claw Strike has been decreased from 7 to 5. Reduce Rage gained from Feral Leap from 20 to 10, and from Vicious Rampage from 20 to 15. However, Rage gained from taking damage has been increased from 3 to 5.
  • - Reduce the time an enemy is knocked down after impact from Last Stand (Ultimate Ability) from 1 second to 0.75 seconds.

1 Apr 2025 › STRATEGIST › Adam Warlock

  • We're slightly reducing the frequency of Adam's abilities and adjusting the healing provided by his Ultimate Ability after reviving teammates.
  • - Increase the cooldown for Soul Bond from 30s to 40s.
  • - Karmic Revival (Ultimate Ability) now restores 30% of a fallen ally's maximum health instead of a fixed 100 Health.

1 Apr 2025 › STRATEGIST › Cloak and Dagger

  • We're optimizing the logic of this dynamic duo's Ultimate Ability
  • - After activating Eternal Bond (Ultimate Ability), the duration of the first three healing zones will no longer be calculated separately; instead, they will remain active until the duration of the final healing zone ends, at which point all will be removed together.

1 Apr 2025 › STRATEGIST › Invisible Woman

  • We'll be fine-tuning Susan's protective capabilities to create a more strategic gameplay experience.
  • - Decrease the shield value of Guardian Shield from 300 to 250.

1 Apr 2025 › STRATEGIST › Loki

  • To balance Loki's influence in matches, we're making a small adjustment to the frequency of one of his key abilities.
  • - Increase Regeneration Domain cooldown from 25 seconds to 30 seconds.

1 Apr 2025 › STRATEGIST › Mantis

  • To emphasize strategy over speed, we're modifying Mantis' health and buff mechanics.
  • - Reduce base health from 275 to 250.
  • - Effects of Healing Flower and Allied Inspiration can be stacked, up to a maximum of 16 seconds.

1 Apr 2025 › STRATEGIST › Rocket Raccoon

  • Rocket's healing abilities will see some adjustments to enhance team survivability while balancing his mobility.
  • - Decrease the healing area of Repair Mode spheres from 70 health/s to 50 health/s, but add a new effect of one-time healing of 55 health to allies hit. Projectile speed reduction increased from 4.5 m/s to 7 m/s.
  • - Extend cooldown for Jetpack Dash from 6 seconds to 10 seconds; reduce dash distance from 10 meters to 8 meters.
  • - Reduce C.Y.A. (Ultimate Ability) damage boost from 40% to 25%, but add a new effect: during the ability's duration, linked allies will receive an additional 100 Bonus Health points per second, capping at 150. After breaking the link, this bonus starts to falloff after 1 second at a rate of 75 per/s. Additionally, increase the energy cost from 3700 to 4000.

1 Apr 2025 › TEAM-UP ABILITIES › Arcane Order (Doctor Strange - Scarlet Witch)

  • This mystical duo is set to enhance their powers!
  • - As the Team-Up Anchor, Doctor Strange gains a maximum health increase of 100.
  • - Scarlet Witch unlocks a new magical Mystic Burst ability through her team-up with Doctor Strange.

1 Apr 2025 › TEAM-UP ABILITIES › Stars Aligned (Captain America - Winter Soldier)

  • A classic partnership now with added strength!
  • - As the Team-Up Anchor, Captain America gains a maximum health increase of 100 and a 5% boost in damage output.
  • - Winter Soldier unlocks the devastating Stellar Impact ability through his team-up with Captain America.
  • Mental Projection (Emma Frost - Psylocke/Magneto)
  • A powerful trio that connects minds and abilities!
  • - As the Team-Up Anchor, Emma Frost gains a maximum health increase of 100.
  • - Magneto receives the Magnetic Resonance ability through his team-up with Emma Frost.
  • - Psylocke receives the Soul Resurgence ability through her team-up with Emma Frost.

1 Apr 2025 › TEAM-UP ABILITIES › Ammo Overload (Rocket Racoon - Winter Soldier)

  • A slight change for this battle-hardened hero!
  • - Winter Soldier loses the Infinite Grit ability he once had through his team-up with Rocket Raccoon.

1 Apr 2025 › TEAM-UP ABILITIES › Chilling Charisma (Luna Snow - Namor)

  • Things are heating up as synergies change!
  • - Namor has lost the Frozen Spawn ability from his team-up with Luna Snow.

1 Apr 2025 › TEAM-UP ABILITIES › Dimensional Shortcut (Magik - Psylocke)

  • A temporal reconfiguration for these powerful souls!
  • - Psylocke has lost the Psionic Disc ability previously attained from her team-up with Magik.

1 Apr 2025 › TEAM-UP ABILITIES › Gamma Charge (Hulk -Doctor Strange/Namor)

  • Changes in synergy for these heavyweights!
  • - Doctor Strange loses the Gamma Maelstrom ability previously gained from his team-up with Hulk.
  • - Namor now gains the Gamma Monstro ability through his team-up with Hulk.

1 Apr 2025 › TEAM-UP ABILITIES › Metallic Chaos (Scarlet Witch - Magneto)

  • A disconnect in family synergy!
  • - The Team-Up Anchor enhancement effect for Scarlet Witch has been removed, along with the Metallic Chaos Team-Up Ability.
  • - Magneto loses the Metallic Fusion ability he had through his team-up with Scarlet Witch.

1 Apr 2025 › TEAM-UP ABILITIES › Voltaic Union (Thor - Captain America/Storm)

  • A shift in electrical dynamics for this trio!
  • - The Team-Up Anchor effect for Thor has been removed, along with the Voltaic Union Team-Up Ability.
  • - Captain America loses the Charged Aegis ability from his team-up with Thor.
  • - Storm loses the Charged Gale ability gained from her team-up with Thor.
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15 Apr 2025 › Marvel Rivals Version 20250415 Patch Notes

  • 2025/04/17
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on April 17, 2025, at 09:00:00 (UTC+0)! This update will be applied seamlessly, with no server downtime. Once the update finishes, simply log in to continue your heroic journey!
  • Here's a look at what's coming in this patch:

15 Apr 2025 › CUSTOMIZE: Costume Colors Arrive at the Gala!

  • New feature unlocked at Apr 17th 9 AM UTC! Head to the store to unleash fresh color combos on your beloved costumes! Once bought, color options can be freely switched in the Costumes interface.

15 Apr 2025 › New Content

  • New In Store (available at Apr 18th 2 AM UTC):
  • 1. Doctor Strange - Doctor Strange in the Multiverse of Madness Bundle
  • 2. Peni Parker - Yatsukahagi Bundle

15 Apr 2025 › General

  • 1. Fixed a rare issue where the camera perspective could behave oddly after respawning.
  • 2. Resolved an error where importing reticle settings would sometimes show an invalid character message.

15 Apr 2025 › Maps and Modes

  • 1. Fixed several terrain issues that could cause characters to become stuck or clip into strange areas.
  • Heroes
  • 1. Wolverine's Claw-some Comeback: Fixed an issue where Wolverine's Ultimate Ability landing sometimes wouldn't finish properly in poor network conditions. Now, the best there is at what he does can unleash his fury without any hiccups!
  • 2. Fastball Fumble: Resolved an issue where Wolverine could sometimes be unable to control his direction during the Fastball Special after using it multiple times. Now, every throw will be a claw-some hit!
  • 3. Banner's Hulk Smash Fix: Resolved a rare model display issue that could sometimes occur when Bruce Banner transformed in terrain kill zones. Now, when the good doctor gets angry, he won't just smash; he'll do it with style—HULK SMASH, without the visual chaos!
  • 4. The Thing's Rocky Report: Corrected the ability icon error in the KO Prompt when the Thing's Ultimate Ability causes terrain kills. Now, when he brings the pain, the prompt will accurately reflect the mayhem.
  • 5. Spider-Island Resurrection Reboot: Fixed an issue where Adam Warlock could accidentally resurrect teammates in the out-of-play area on Spider-Islands. Now, teammates will return to solid ground instead of being stuck in limbo!

15 Apr 2025 › PC

  • Support for Razer Chroma RGB lighting technology and Razer Sensa HD Haptics has been added. Take your Marvel Rivals immersion to the next level with Razer Sensa HD Haptics, giving you over 600+ distinct effects that range from character transformations, projectile impact, to the casting of spells, and more.
  • You can enable Razer features via experimental feature setting in the Marvel Launcher, and external Razer gear is needed.
  • Stay tuned for even more thrilling content on the horizon—keep your eyes peeled for our official announcements!
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22 Apr 2025 › Marvel Rivals Version 20250425 Patch Notes

  • 2025/04/24
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on April 24, 2025, at 09:00:00 (UTC+0)! This update will be applied seamlessly, with no server downtime. Once the update finishes, simply log in to continue your heroic journey!
  • Here's a look at what's coming in this patch:

22 Apr 2025 › New Mode - GIANT-SIZE BRAIN BLAST

  • This all-new mode will ignite the battle big time during the following windows:

22 Apr 2025 › 2025/5/2 09:00:00 ~ 2025/5/5 12:00:00 (UTC)

  • Compete on unique leaderboards and unlock colossal rewards that are sure to make your head spin! Get ready to think big, shoot big, and have a big blast!

22 Apr 2025 › New In Store

  • 1. Loki - Shin Sagi-Shi Bundle
  • 2. Hela - Yami no Karasu Bundle
  • 3. A big bunch of Brain Blast Emotes

22 Apr 2025 › Resource Adjustments

  • Luna Snow's Cyber Tunes emote has been revamped to loop continuously, ensuring that she never skips a beat.

22 Apr 2025 › Hero Proficiency Tweaks

  • To better reflect your mastery in the heat of different battles, we're overhauling the hero proficiency system. The missions are now segmented into Quick Match/Competitive and Conquest/Doom Match. Quick Match/Competitive missions have no cap on repetition, while Conquest/Doom Match missions feature a daily repeat limit. Your hero proficiency is about to get as lordly as your feats!

22 Apr 2025 › General

  • 1. Fixed a rare issue where players would sometimes find themselves stuck on the round-switch transition screen.
  • 2. Resolved a glitch on the Krakoa map where the emote wheel occasionally couldn't be used, except for the bottom-right segment.
  • 3. Fixed a Faction system bug where after a single name change, the name could not be changed again even after the cooldown period.
  • 4. Resolved an issue in the Faction Recruit interface where non-leaders saw a "Only Leader Can Select" label on the Confirm button.
  • 5. In Custom Game - Tournament Room settings, coaches now have an option to hide opponent voting displays in Competitive matches.
  • 6. Fixed an issue where the first time entering a new season's Battle Pass screen or the moment when season-end settlement pops up and rapidly switching to the next page would sometimes cause the navigation bar to vanish.

22 Apr 2025 › Maps and Modes

  • 1. Fixed several terrain issues that could cause characters to sometimes become stuck or clip into strange areas.
  • Heroes
  • 1. Emma Frost's Diamond Dynamite: Fixed a glitch in Diamond Form where her Carbon Crush would sometimes catapult foes underground—or even off the map! Now, when Emma dazzles, every move lands as sharp as a perfectly cut gem!
  • 2. Mister Fantastic's Fantastic Flex Fix: Resolved an issue when Flexible Elongation aimed at enemies through portals would occasionally twisted his movement trajectory into the wrong direction. Now, when Mr. Fantastic bends the rules of physics, his is as precise as his genius!
  • 3. Iron Fist's Chaotic Kick: Squashed a bug causing Iron Fist's K'un-Lun Kick to suddenly rollback in high-latency battles. Now, his moves blast forward with the unstoppable momentum of a true warrior!
  • 4. Psylocke's Wing Shurikens Tweak: Fixed a glitch where Psylocke's Wing Shurikens would sometimes lose damage after striking Loki's arm. Now, with the trickster god kept in check, her psionic shurikens strike with all the precision and brilliance of a ninja!
  • 5. Star-Lord's Sleepy Swagger: Resolved an issue where Star-Lord's Spartax Slumber emote was missing his signature facial animations when used during a match. Now, when he starts to nod off his playful attitude will shine through, proving that even in chaos, he's the coolest guy in the galaxy!
  • 6. Squirrel Girl's Animated Antics Revival: Corrected an issued with Squirrel Girl's default emote where facial expressions where missing when used in a match. Now, when she unleashes her quirky charisma, every nutty moment is captured with the full force of her animated personality!
  • 7. Invisible Woman's Shield Surge Update: Fixed an error in the recovery rate of Invisible Woman's Guardian Shield.
  • Stay tuned for even more thrilling content on the horizon—keep your eyes peeled for our official announcements!
  • For more information about us, check out and follow our other social channels.
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28 Apr 2025 › Marvel Rivals Version 20250430 Balance Post

  • 2025/04/30
  • Greetings, Rivals!
  • Turns out even super heroes need to hit the gym (or occasionally the nerf bat), just some tweaks to keep those super-squads "perfectly balanced, as all things should be". Let's dive in!

28 Apr 2025 › VANGUARD › Captain America

  • The Sentinel of Liberty will see some reduction to his survivability.
  • - Reduce base health from 650 to 600.

28 Apr 2025 › VANGUARD › Doctor Strange

  • Stephen will experience a reduction in the Energy Cost of his Ultimate Ability, amplifying his mystical menace on the battlefield.
  • - Decrease the energy cost to unleash the Eye of Agamotto (Ultimate Ability) from 3400 to 3100.

28 Apr 2025 › VANGUARD › Groot

  • The Flora Colossi's ability to isolate enemies and block damage will take a minor hit.
  • - Reduce the health of Ironwood Wall from 700 to 600.

28 Apr 2025 › DUELIST › Spider-Man

  • We're tightening the webbing on Spider-Man's hit detection range.
  • - Decrease the damage range of Amazing Combo from a 5m radius to a 4m radius.

28 Apr 2025 › DUELIST › Winter Soldier

  • Bucky is getting a combat upgrade, ramping up his threat level and firepower on the field.
  • - Adjust the Tainted Voltage ability to have 2 charge levels, while keeping the cooldown time unchanged.

28 Apr 2025 › STRATEGIST › Adam Warlock

  • We're enhancing Avatar of Life's sustainability to keep him fighting for cosmic justice.
  • - Add a new effect to Quantum Magic: When a critical hit lands on an enemy, reduce the cooldown time of Avatar Life Stream by 1s.

28 Apr 2025 › STRATEGIST › Cloak & Dagger

  • Ty and Tandy are sharpening their blades and cloaks for more impactful strikes.
  • - As Cloak, increase the damage of the Darkforce Cloak from 75/s to 80/s; As Dagger, increase the damage of the Lightforce Dagger on hit from 15 to 18.

28 Apr 2025 › STRATEGIST › Luna Snow

  • We're ramping up this K-Pop sensation's damage output when she strikes enemies from a distance.
  • - Adjust the Damage Falloff of Light & Dark Ice from 60% at 40m to 75%.

28 Apr 2025 › STRATEGIST › Mantis

  • We're empowering Mantis' damage output to reflect her true fighting spirit.
  • - Increase the hit damage of Life Energy Blast from 50 to 55.

28 Apr 2025 › TEAM-UP ABILITIES › Stars Aligned (Captain America - Winter Soldier)

  • A legendary alliance gets an even mightier boost!
  • - Upon leaping to a teammate, Stellar Impact will provide 50 Bonus Health to allies within range.
  • For more information about us, check out and follow our other social channels.
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29 Apr 2025 › Marvel Rivals Version 20250430 Patch Notes

  • 2025/04/30
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on April 30, 2025, at 09:00:00 (UTC)! This update will be applied seamlessly, with no server downtime. Once the update finishes, simply log in to continue your heroic journey!
  • Here's a look at what's coming in this patch:

29 Apr 2025 › All-New Event - Hellfire Gala: Moments

  • Join the party and earn Wolverine's "Patch" series costume rewards—completely FREE!
  • Event Duration: 2025/05/02 09:00:00 ~ 2025/05/23 09:00:00 (UTC)

29 Apr 2025 › New In Store

29 Apr 2025 › Costume Optimizations

  • 1. Thor's "Lord of Asgard" costume has been refined to improve visibility and ensure the crosshair isn't obstructed.
  • 2. Doctor Strange's "Doctor Strange in the Multiverse of Madness" costume now boasts enhanced visual details and voice effects to more accurately capture the essence of the costume theme.

29 Apr 2025 › New Content

  • 1. You can now switch all costume-specific sound effects back to the default ones via Settings.
  • 2. Using the latest S2.0 data, we've recalibrated the baseline data for calculating each hero's performance scores.
  • 3. Locked accounts can now initiate the account deletion process even from a logged-out state.

29 Apr 2025 › Maps and Modes

  • 1. Squashed a bug in Competitive where an occasional map glitch incorrectly displayed check point gate statuses.
  • 2. Reined in some mischief in the final part of the Empire of Eternal Night: Midtown map where Loki's illusions could be placed in unexpected locations.
  • 3. Fixed an issue in Giant-Size Brain Blast where destroying enemy summons would also count toward enlarging heroes' heads.

29 Apr 2025 › Heroes

  • 1. Stealth Special Breaker: We've sliced through a glitch where if Wolverine responds to a Fastball Special request while within Invisible Woman's ultimate, it would sometimes result in abnormal invisibility effects.
  • 2. An Unexpected Thing: We've rocked out a fix for an issue that allowed The Thing's Embattled Leap to target teammates within an enemy Invisible Woman's ultimate. Now, he'll be as clueless as he should be.
  • 3. Cloak & Dagger's Shield Shenanigans: We've zapped a bug where their ultimate would sneakily still do damage to foes protected by Magneto's Iron Bulwark or Hulk's Indestructible Guard—talk about an unexpected plot twist!
  • 4. Wolverine's Aerial Annihilator: Fixed a flaw in the second stage of his ultimate where midair knockbacks lost their bite and dealt no damage. Now, when Wolverine soars into the fray, every strike is felt with the raw power of a true berserker!
  • 5.Star-Lord's Rocket Revamp: Eliminated an occasional speed decay glitch in his Rocket Propulsion ability, impacting his smooth movement. Now, every blast-off is as snappy and daring as a mixtape drop from the Milano!
  • 6.Mister Fantastic's Fantastic Flex Fix: We've untangled an issue in his Flexible Elongation ability where hitting targets inside portals caused unexpected displacement. Now, when Mister Fantastic bends the limits of physics, his moves are as smart and precise as his genius!
  • 7.Ascender's Altitude Assurance: Fixed a network instability-related bug that could sometimes abruptly yank wall-climbing heroes back to the ground after reaching the highest point. Now, every climb is as steady and heroic as your soaring ambitions!
  • Stay tuned for even more thrilling content on the horizon—keep your eyes peeled for our official announcements!
  • For more information about us, check out and follow our other social channels.
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7 May 2025 › Marvel Rivals Version 20250508 Patch Notes

  • 2025/05/08
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on May 8, 2025, at 09:00:00 (UTC)! This patch will be deployed live without downtime! Simply log in after the update and continue your heroic journey!
  • Here's a look at what's coming in this patch:

7 May 2025 › Behold! The Evolution of the Giant-Size Brain Blast – The all-new Giant-Size Hive Mind!

  • Prepare to let your oversized noggins shine as one during these windows:

7 May 2025 › Behold! The Evolution of the Giant-Size Brain Blast – The all-new Giant-Size Hive Mind! › New In Store

7 May 2025 › Behold! The Evolution of the Giant-Size Brain Blast – The all-new Giant-Size Hive Mind! › New Content

  • 1. The emote and spray wheel has been reimagined!
  • 1)They are now split into two separate wheels with dedicated hotkeys for lightning-fast switching.
  • 2)In the Cosmetics - Sprays menu, you can now set your current spray wheel to be shared across all heroes.
  • 3)A new quick-equip feature has been added: Emotes can be automatically slot into the corresponding hero's emote wheel upon acquisition; and when the spray wheel is set to "Apply to All", newly earned sprays can also be equipped instantly.
  • 2. Portraits in "Heroes" have been updated to reflect their currently equipped costumes.

7 May 2025 › Behold! The Evolution of the Giant-Size Brain Blast – The all-new Giant-Size Hive Mind! › Maps and Modes

  • 1. Vanquished a glitch that would sometimes occur under rare circumstances where players who didn't provide the most healing in a match were mistakenly awarded the Gifted Healer badge.
  • Heroes
  • 1. Jeff's Missing Meal: We've wiped out a glitch where, in controller mode, when Jeff the Land Shark swallowed 6 enemies with his Ultimate Ability, only 5 avatar icons showed up on screen. Now, our fin-tastic friend will see his 6-piece meal every time!
  • 2. Bruce Banner's Space Out: We've smashed a bug that left all three forms of Bruce Banner unable to bind the jump action to the Spacebar. Now, Banner can leap into action as intended.

7 May 2025 › Behold! The Evolution of the Giant-Size Brain Blast – The all-new Giant-Size Hive Mind! › Other

  • 1. We've remedied an oversight, where in anonymous mode, using voice chat still revealed your original name.
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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14 May 2025 › Marvel Rivals Version 20250515 Patch Notes

  • 2025/05/14
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on May 15, 2025, at 09:00:00 (UTC)! This patch will be deployed live without downtime! Simply log in after the update and continue your heroic journey!
  • Here's a look at what's coming in this patch:

14 May 2025 › Get Ready for Galacta's Gift!

  • To show our gratitude for the unwavering support of both new and seasoned rivals, Galacta is bestowing a bounty of free rewards upon you all! Play matches to snag exclusive rewards such as Nameplates, Sprays, Chrono Shield Cards, and even a Costume Coin.
  • Event Start Time: 2025/05/15 09:00:00 (UTC)

14 May 2025 › New In Store

  • 1. The Punisher - Dangan Ronin Bundle
  • 2. Namor - Retro X-Uniform Bundle
  • Store Launch Time: 2025/5/16 02:00 (UTC)

14 May 2025 › S0 Battle Pass Returns

  • The S0 Battle Pass makes a limited-time comeback! If you missed out before, now's your chance. Head to the Battle Pass interface and hit Nexus in the top right corner to open the Reality Link Point, then purchase the S0 Battle Pass – Chronovium to join the fray.
  • Limited-Time Purchase Window: 2025/5/15, 09:00:00 (UTC) ~ 2025/5/29, 09:00:00 (UTC)

14 May 2025 › New Feature

  • 1. In Custom Game - Tournament Room, a new "Tournament (Advanced)" Ban/Pick Settings option has been added! Players can freely experience this ban-pick feature in tournament room custom games. This ban-pick mode will be used for all matches in the Marvel Rivals Ignite tournament series. In this mode, both teams take turns banishing heroes in a specific order, while also locking in their own heroes.

14 May 2025 › Console

  • 1. A "Use Default Costume Sound Effects" toggle has been added for a tailored heroic experience.

14 May 2025 › System & Features

  • 1. Resolved a problem where, after switching the Voiceover Language while not in a match and restarting the game, the selected language sometimes wouldn't switch correctly.
  • 2. Addressed a mix-up in the Custom Game - Tournament Room spectator view where, after switching sides, the team names in the lower-left corner were displayed in reverse order.

14 May 2025 › Maps and Modes

  • 1. Patched various voids in the Krakoa and Klyntar maps that could trap players.

14 May 2025 › Heroes

  • 1. Fantastic Frequencies Fixed: We've tuned up an audio error where, when Mister Fantastic unleashed his Ultimate Ability while in the inflated state, the sound effect for returning to his normal state would play during the ultimate period.
  • 2. Venom's Aerial Antics: Fixed an issue where our favorite symbiote could sometimes find himself stuck in mid-air on certain maps. Venom is now free to swing and dive like a true anti-hero.
  • 3. Adam Warlock's Ultimate Troubles: Fixed a bug where the orb from Adam's Ultimate Ability would hang around in certain areas of Krakoa longer than it should. The golden glow will now inevitably fade.
  • 4. Hulk's High Jump Hiccup: Smashed an issue, where under specific conditions, Hulk could find himself stuck in a jump state when using Incredible Leap. The Green Goliath can leap with the grace of a true Avenger, landing where he means to!
  • 5. Doctor Strange's Portal Predicament: Fixed an issue where placing Strange's portals in Recursive Destruction zones could force them to vanish. He can open portals without worrying about them disappearing faster than Dormammu can hatch his next doom-laden scheme in the Dark Dimension!
  • 6. The Thing's Yancy Street Shuffle: We've tackled an issue where, when using his Yancy Street Charge ability, The Thing would sometimes find himself moving to distant locations. He'll stomp on the streets without unintended detours!
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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20 May 2025 › Marvel Rivals Version 20250522 Patch Notes

  • 2025/05/20
  • Greetings, Rivals!
  • We're thrilled to announce the upcoming patch drops on 2025/5/22, at 09:00:00 (UTC)! This patch will be deployed live without downtime! Simply log in after the update and continue your heroic journey!
  • Here's a look at what's coming in this patch:

20 May 2025 › New In Store

  • 1.Scarlet Witch - Immortal Sovereign Bundle
  • 2.Adam Warlock - Immortal Avatar Bundle
  • Store Launch Time: 2025/5/23, at 02:00:00 (UTC)

20 May 2025 › Hellfire Gala: Moments

  • The event has been extended by one week! The new end time is 2025/5/30 at 09:00:00 (UTC).

20 May 2025 › New Features

  • 1.We've streamlined the store layout: the first two pages are now dedicated to New Arrivals and Recommended.
  • 2.A "Use Default Costume Voices" option has been added under Settings - Audio.
  • 3.Players can now have up to 5 sprays at once on the battlefield.

20 May 2025 › System & Features

  • 1. Fixed an issue where, after signing up for a tournament, selecting Details would redirect to the wrong page.
  • 2. Fixed an issue where One Above All players could sometimes be reset to Eternity rank upon login.
  • 3. Fixed a bug causing the mouse icon to disappear after switching heroes in settings with raw mouse input enabled.
  • 4. Fixed an issue where the coach's spectator view could sometimes freeze after pausing and resuming in custom tournament rooms.

20 May 2025 › Maps and Modes

  • 1. Addressed structural issues in the Klyntar and Spider-Islands maps.

20 May 2025 › Heroes

  • 1. Doctor Strange's Astral Shenanigans: Fixed a peculiar problem where souls from the Sorcerer Supreme's Ultimate Ability could sometimes meddle with Human Torch's Primary Attack. Now, Johnny Storm can flame on without any mystical interference.
  • 2. Emma Frost's Diamond Dilemma: Sometimes, when Emma switched to her diamond form, textures from her own perspective would glitch out. She's now flawless, both inside and out!
  • 3. Mister Fantastic's Portal Puzzler: When Reed tried to stretch his way after a target through a Doctor Strange portal with Flexible Elongation, he'd sometimes veer off in the wrong direction and wouldn't go through at all! Now, Mister Fantastic can twist, turn, and traverse the multiverse with the precision of a true Illuminati member.

20 May 2025 › Heroes › Console

  • 1. Fixed overlapping UI icons between Chrono Shields/Chrono Shield Cards and Controller icons in the console mode selection screen.
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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22 May 2025 › Marvel Rivals Version 20250530 Balance Post

  • 2025/05/22
  • Greeting Rivals!
  • With great power there must also come great responsibility... and sometimes, a little bit of nerfing. Let's check out what's new in this heroic update!

22 May 2025 › VANGUARD › Captain America

  • Cap is taking a slight hit to his survivability and Ultimate frequency. Guess even Super Soldiers need a breather!
  • -Adjust base health from 600 to 575.
  • -Increase the delay of shield recovery from 2s to 4s after unleashing Living Legend.
  • -Increase the energy cost of Freedom Charge (Ultimate Ability) from 2800 to 3100.

22 May 2025 › VANGUARD › Doctor Strange

  • Stephen will receive a slight boost in the damage of his standard abilities.
  • -Adjust the damage falloff of Daggers of Denak from starting at 10m and reducing to 62.5% at 20m to starting at 10m and reducing to 80% at 20m.
  • -Remove the range damage falloff of Maelstrom of Madness.

22 May 2025 › VANGUARD › Emma Frost

  • The White Queen's range is increasing, but her defenses and Diamond Form damage are taking a hit! You win some, you lose some, darlings!
  • -Increase the range of Telepathic Pulse from 15.5m to 18m.
  • -Decrease the shield value of Mind's Aegis from 500 to 400.
  • -Increase the cooldown of Carbon Crush from 5s to 6s.
  • -Decrease the hit damage of Crystal Kick from 50 to 40, and decrease the extra damage dealt when propelling the enemies into the wall from 100 to 90.

22 May 2025 › VANGUARD › Groot

  • He is still Groot...but with less damage and with less frequent Ironwood Walls. Looks like the Flora Colossus needs some trimming!
  • -Decrease the damage of Vine Strike per hit from 70 to 65.
  • -Increase Ironwood Wall's cooldown from 8s to 12s.

22 May 2025 › VANGUARD › Magneto

  • The Master of Magnetism will receive a slight boost to standard damage abilities. He's really going to attract some wins now!
  • -Increase the charging speed of rings from 4s/stack to 3s/stack.

22 May 2025 › VANGUARD › Thor

  • By Odin's beard! Thor's abilities are getting a tweak, but his survivability is taking a minor hit!
  • -Adjust Hammer Throw ability effect to a standard ability. Remove the Thorforce cost and the universal cooldown. Adjust the ability cooldown to 6s. Thor gains 1 Thorforce from each Hammer Throw enemy hit. Decrease the throw hit damage from 70 to 45, and the return damage from 30 to 20.
  • -Decrease the shield value gained when consuming Thorforce. Adjust the Bonus Health gained from each Thorforce consumed from 100 to 75 and adjust the maximum Bonus Health from 200 to 150.

22 May 2025 › DUELIST › Hawkeye

  • Clint's getting a boost to his regular hits! Looks like the Archer's aim is getting sharper!
  • -Increase the base damage of his arrow from 32 to 34.
  • -increase the projectile damage of Blast Arrow from 15 to 16; Increase the spell field damage from 32 to 34.
  • -Increase the maximum focus from 70 to 75. Increase the charging speed when aiming at an enemy from 100/s to 108/s and charge falloff speed from 30/s to 32/s.

22 May 2025 › DUELIST › Hela

  • The Goddess of Death is getting a slight increase in her sustained damage! Looks like she's ready to reign supreme!
  • -Increase the charge capacity of the Nightsword Thorn from 8 to 10.

22 May 2025 › DUELIST › Human Torch

  • Flame on... but with less damage and survivability! Sorry, Johnny, looks like you're getting a little less heat!
  • -Reduce the damage of Fire Cluster from 7 per hit to 6 per hit.
  • -Increase the charge speed of Blazing Blast from 2s to 3s.
  • -Decrease the shield value gained from Flaming Meteor from 75 to 50 and increase the cooldown from 15s to 20s.

22 May 2025 › DUELIST › Iron Fist

  • Lin Lie's taking a bit of a hit to both his damage and survivability.
  • -Lower the Dragon's Defense damage blocked Bonus Health conversion rate from 1.5 to 1.3. Decrease the maximum Bonus Health converted from damage blocked from 200 to 175. Slightly decrease the dash distance of Yat Jee Chung Kuen in the z-axis direction when there is no target.
  • -Reduce Dragon's Defense cooldown reduction from Jeet Kune Do hits from 1.5s to 1s.

22 May 2025 › DUELIST › Iron Man

  • Iron Man is seeing a reduction in his Repulsor Blast damage and burst survivability. Time for a new suit upgrade?
  • Remove Iron Man's Gamma Overdrive from the Gamma Charge Team-Up; Gain a new Team-Up Anchor effect from the Stark Protocol Team-Up.
  • -Decrease the projectile damage of the third Repulsor Blast from 50 to 45, and decrease the Spell Field Damage from 60 to 55.
  • -Reduce Armor Overdrive maximum Bonus Health from 100 to 50.

22 May 2025 › DUELIST › Namor

  • The Sub-Mariner's defenses will be sinking a bit, but his Monstro Spawns are getting stronger, and his Ultimate is bigger! Time to flood the battlefield!
  • -Increase the Cooldown of Blessing of the Deep from 15s to 20s.
  • -Expand Horn of Proteus (Ultimate Ability) inner circle radius from 3m to 3.5m and outer circle radius from 8m to 9m. Decrease the outer circle radius hit damage from 200 to 180.
  • -Adjust Monstro Spawn Damage Falloff from starting at 20m, reducing to 30% at 40m, to starting at 20m, reducing to 50% at 40m.

22 May 2025 › DUELIST › Psylocke

  • Sai will take a slight dip in her burst damage ability and survivability.
  • -Decrease the retrieval damage of Wing Shurikens from 14 to 12 per hit.
  • -Decrease the Invisibility Duration of Psychic Stealth from 3s to 2s.

22 May 2025 › DUELIST › Squirrel Girl

  • Squirrel Girl is getting some love! Better acorns, shorter cooldowns, and improved ability release feel! This is nuts!
  • -Increase the capacity of Burst Acorn from 10 to 12.
  • -Decrease the cooldown of Mammal Bond from 12s to 10s.
  • -Optimize the user experience of Squirrel Blockade, Tail Bounce, and Unbeatable Squirrel Tsunami (Ultimate Ability).

22 May 2025 › DUELIST › Star-Lord

  • Peter is having his Ultimate frequency reduced, but his Ultimate power increased. Time to bust a move!
  • -Increase the energy cost of Galactic Legend (Ultimate Ability) from 3100 to 3400. Extend the maximum target range from 30m to 40m. Adjust the damage falloff from reducing to 60% at 40m to reducing to 75% at 40m.

22 May 2025 › DUELIST › Storm

  • We slightly improving her Ultimate Ability intensity.
  • -Increase damage of Omega Hurricane (Ultimate Ability) from 150/s to 160/s.

22 May 2025 › DUELIST › The Punisher

  • Punisher's getting a boost to his mid-to-long range damage and a slight mobility buff during his Ultimate! Time to lock and load!
  • -Reduce the movement slow rate of Final Judgement (Ultimate Ability) from 20% to 10% when not firing, and from 40% to 30% when firing.
  • -Increase Adjudication's magazine size from 30 to 40, single hit damage from 18 to 19, and slightly reduce spread when firing.

22 May 2025 › STRATEGIST › Jeff the Land Shark

  • Jeff's kit gets a fin-tastic rework. More frontal support and combat ability, but with less survivability.
  • -Add a new effect to Joyful Splash: Now also deals damage to enemies at 70/s and can heal allies through other allies and enemies. Damage falloff starts at 20m to a maximum of 65% at 40m; Reduce healing per second from 150 to 130.
  • -Change Aqua Burst to a charge ability (max 3 charges, 3s per charge); New effect: direct hits now launch enemies up; Increase spell field damage from 40 to 45.
  • -Change the effect of Healing Bubble from One-Time Healing to Healing Over Time. Increase Healing Amount from the previous instant 85 to 120 over 4s. Reduce max charges from 6 to 3 and remove the enemy launch-up effect.
  • -Add a new effect to Hide and Seek: It now has an energy cap (max 120) that drains by 20/s while submerged and restores 15/s when not.
  • -It's Jeff!'s (Ultimate Ability) overflow healing on swallowed allies now grants 45 Health per second as Bonus Health, up to 150.
  • -Increase the damage reduction received when taking a critical hit from 50% to 70%.
  • -Increase the energy cost of It’s Jeff (Ultimate Ability) from 4000 to 4500.

22 May 2025 › STRATEGIST › Luna Snow

  • We're giving Luna a boost to her combat prowess while slightly reducing the frequency of her Ultimate Ability.
  • -Increase Light & Dark Ice Healing Amount and Damage from 20 per round to 22.
  • -Add a new effect to Absolute Zero: Now grants 50 Bonus Health per enemy hit.
  • -Increase the energy cost of Fate of Both Worlds (Ultimate Ability) from 4500 to 5000.

22 May 2025 › STRATEGIST › Rocket Raccoon

  • Rocket Raccoon's survivability is taking a tiny hit!
  • Also, he's blasting off from the Ammo Overload and losing the Team-Up Anchor bonus, but he's gaining a new Team-Up Anchor bonus in the Rocket Network for some stellar new support!
  • -Reduce Repair Mode direct hit Healing Amount from 55 to 50.

22 May 2025 › TEAM-UP ABILITIES › Chilling Assault (Luna Snow- Hawkeye)

  • -As the Team-Up Anchor, Luna Snow gains a 15% increase in healing effects.
  • -Hawkeye unlocks a new Ice Arrow ability through his Team-Up with Luna Snow.

22 May 2025 › TEAM-UP ABILITIES › Jeff-nado (Storm - Jeff the Land Shark)

  • -Storm gains the Shark Surge ability through her Team-Up with Jeff the Land Shark.
  • -Jeff gains the It's Jeff-nado! ability through his Team-Up with Storm.

22 May 2025 › Operation: Microchip (The Punisher - Black Widow)

  • -As the Team-Up Anchor, The Punisher gains a maximum health increase of 25 and a 5% boost in damage output.
  • -Black Widow unlocks a new Pulse Rifle ability through her Team-Up with The Punisher.

22 May 2025 › Operation: Microchip (The Punisher - Black Widow) › Rocket Network (Rocket Raccoon - Peni Parker)

  • -As the Team-Up Anchor, Rocket Raccoon gains a 5% increase in healing effects. When the Team-Up is active, Rocket's B.R.B. is upgraded to a Web Beacon.
  • -Peni Parker unlocks a new Armored Spider-Nest ability through her Team-Up with Rocket Raccoon.

22 May 2025 › Operation: Microchip (The Punisher - Black Widow) › Stark Protocol (Iron Man - Ultron)

  • -As the Team-Up Anchor, Iron Man gains a 5% boost in damage output.
  • -Ultron gains a new Nano-Ray ability from his Team-Up with Iron Man.

22 May 2025 › Symbiote Shenanigans (Venom - Jeff the Land Shark)

  • -As the Team-Up Anchor, Venom gains a maximum health increase of 150.
  • -Jeff gains the Healing Tendrils ability through his Team-Up with Venom.

22 May 2025 › Symbiote Shenanigans (Venom - Jeff the Land Shark) › Allied Agents (Hawkeye - Black Widow)

  • -The Team-Up Anchor effect for Hawkeye has been removed, along with the Allied Agents Team-Up Ability.
  • -Black Widow loses the Supersensory Hunt ability she once had through her Team-Up with Hawkeye.

22 May 2025 › Symbiote Shenanigans (Venom - Jeff the Land Shark) › Ammo Overload (Rocket Raccoon - The Punisher)

  • -The Team-Up Anchor effect for Rocket Raccoon has been removed, along with the Ammo Overload Team-Up Ability.
  • -The Punisher loses the Infinite Punishment ability he once had through his Team-Up with Rocket Raccoon.

22 May 2025 › Chilling Charisma (Luna Snow - Jeff the Land Shark)

  • -The Team-Up Anchor effect for Luna Snow has been removed, along with the Chilling Charisma Team-Up Ability.
  • -Jeff the Land Shark loses the Frozen Spitball ability from his Team-Up with Luna Snow.

22 May 2025 › Chilling Charisma (Luna Snow - Jeff the Land Shark) › Gamma Charge (Hulk - Iron Man/Namor)

  • -Iron Man loses the Gamma Overdrive ability previously gained from his Team-Up with Hulk.

22 May 2025 › Chilling Charisma (Luna Snow - Jeff the Land Shark) › Symbiote Bond (Venom - Peni Parker/Spider-Man)

  • -The Team-Up Anchor effect for Venom has been removed, along with the Symbiote Bond Team-Up Ability.
  • -Spider-Man loses the Suit Expulsion ability previously gained from his Team-Up with Venom.
  • -Peni Parker loses the Armor Expulsion ability previously gained from her Team-Up with Venom.

22 May 2025 › BALANCE CHANGES › Atlas Bond (Iron Fist-Luna Snow)

  • -Decrease the Atlas Bond Team-Up Anchor damage boost proportion from 15% to 10%.

22 May 2025 › Fantastic Four (Invisible Woman - Human Torch - Mister Fantastic - The Thing)

  • We're slightly reducing the usage coverage of this Team-Up.
  • -Increase cooldown of Storm Siblings, Wedded Harmony, and Cooperative Comrades from 20s to 25s.

22 May 2025 › Fantastic Four (Invisible Woman - Human Torch - Mister Fantastic - The Thing) › Gamma Charge (Hulk - Namor)

  • A minor reduction to the usage coverage of this Team-Up.
  • -Increase Gamma Monstro cooldown from 15s to 20s.

22 May 2025 › Mental Projection (Emma Frost - Psylocke/Magneto)

  • We've reduced the damage capability of this Team-Up.
  • -Reduce the proportion of damage caused by Magnetic Resonance and Soul Resurgence illusions from 30% to 20%.
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23 May 2025 › Marvel Rivals Version 20250530 Patch Notes

  • 2025/05/23
  • Greetings, Rivals!
  • After wreaking havoc at the Hellfire Gala, X-Tron, now merged with Cerebro, has escaped to Arakko on Mars. This sister island to Krakoa now cries out for rescue. Get ready to team up with Krakoa's Avatar and liberate Arakko from its mechanical oppressor!

23 May 2025 › Ultron

  • invades Marvel Rivals!

23 May 2025 › New Map

  • Explore an all-new Convoy map - Hellfire Gala: Arakko.

23 May 2025 › Season Event: Cerebro Database II

  • Complete the event to earn the free costume, Hawkeye – Binary Arrow!
  • Event Duration: 2025/5/30, 09:00:00 ~ 2025/6/27, 09:00:00 (UTC)

23 May 2025 › Twitch Drops

  • As Season 2.5 kicks off, get ready for a new round of Twitch Drops. Simply accumulate the required viewing time to claim your rewards.
  • This round's drops include the Emma Frost - Will of Galacta costume along with related bundle content.
  • Drops Period: 2025/5/30, 12:00:00 ~ 2025/6/27, 09:00:00 (UTC)

23 May 2025 › New Additions and Adjustments

  • 1. Introducing the Mood System: Add an icon to your Nameplate to let everyone know your current vibe.
  • 2. New Emoji System: Express yourself with bubble emojis during combat and on the PLAY interface.
  • 3. To ensure you never miss vital info, we've added a Recommendation feature in the team lobby.
  • 4. We've revamped the layout of the information on Nameplates for better clarity and style.
  • 5. The Hero Selection Wheel now displays Lord avatars.
  • 6. The Career System now supports showcasing more custom content and stats.
  • 7. New rank rewards are in! A shining new costume for reaching Gold — Ultron - Golden Ultron, along with all-new Crests of Honor for Grandmaster, Celestial, Eternity, and Top 500.

23 May 2025 › New In Store

  • 1. New Costume: Groot - Yggroot Bundle
  • 2. New Costume: Ultron - X-Tron Bundle
  • 3. New Costume: Ultron - Mechanical Phantom
  • 4. New Mood Icons: Chibi Jeff Bundle

23 May 2025 › Combat Chest

  • 1. Combat Chest is live for a limited time!
  • 2. Earn experience by participating in matches and level up your Combat Chest to unlock level milestone rewards.
  • 3. The Combat Chest is packed with costumes and related content, Emojis, Mood icons, and more rare treasures.
  • 4. Activate the Premium Combat Chest to enjoy even more rewards. Once activated, the chest will be permanently available, allowing players to claim rewards at their own pace.
  • Availability: 2025/5/30, 09:00:00 ~ 2025/7/11, 09:00:00 (UTC)

23 May 2025 › Tournament Rooms & Custom Games

  • 1. We've added new room name and password copy functions.
  • 2. Added a new "Host Only" Move Permissions setting. After selecting this, only the host can rearrange player spots.
  • 3. During the ban/pick phase for Tournament Mode (Basic or Advanced), a small icon will now mark the Captain responsible for choosing on both sides. The captain can right-click teammates to delegate banning duties.
  • 4. For matches launched from Tournament Rooms, the host now has an "Immediately End Match" option in the ESC menu. After confirming via a double-check prompt, the match will be terminated instantly.
  • 5. Added a new Auto-Select server node feature in Tournament Rooms. When enabled, the system will automatically choose the best node based on the network conditions of both teams. Note: This feature is still experimental and may not always work best.

23 May 2025 › Spectator System

  • 1. Added new toggle options for specific visual effects. Spectators can now control the visibility of character outlines, health bars, and names in the spectator settings.
  • 2. Free-cam spectator view now includes a collision toggle. When enabled, the camera obeys collision rules and won't clip through scene geometry.

23 May 2025 › PC

  • 1. An all-new Performance Test feature is now live! Access it through Display - Settings to run a stress test on your GPU, CPU, and other hardware and quickly identify performance bottlenecks.

23 May 2025 › Console

  • 1. In the pre-match hero selection screen, the cursor now benefits from enhanced snapping effects. Note that this function must be manually activated.

23 May 2025 › General

  • 1. Fixed an issue where pressing shortcut keys for spray/emotes didn't work on first launch. Previously, players had to open the selection wheel once before these shortcuts activated.

23 May 2025 › Maps and Modes

  • 1. Fixed several terrain issues that could cause characters to sometimes become stuck or clip into strange areas.
  • 2. Resolved various problems with broken collisions, floating objects, etc.
  • 3. Addressed multiple map sound effect issues.

23 May 2025 › Heroes

  • 1. Flux Frequencies: Fixed a bug where Emma Frost's Telepathic Pulse could not be maintained and failed to gain energy when striking Groot's walls. Now, her attack hits with tree-mend-ous power!
  • 2. Webbed Wonders: Resolved an issue with the speed and effectiveness of multiple Peni Parker's overlayed webs stacking, which converted overflow healing into Bonus Health beyond expectations. No more unexpected health from this "web of deceit"!
  • 3. Loki's Layered Lunacy: Fixed an issue in Loki's Regeneration Domain where those of his self and his illusions could continuously stack healing beyond expectations. The only thing stacking now is Loki's charm, not his healing. Mischief managed!
  • 4. Strange's Portal Puzzle: Fixed a glitch causing Doctor Strange's portals to sometimes send heroes to unexpected locations. No more sudden detours into unexpected side quests!
  • 5. Punisher's Phantom Focus: Resolved a bug in the Warrior Falls spawn room where The Punisher's passive skill could inadvertently reveal enemy outlines. Justice now strikes without unnecessary spoilers!
  • 6. Tangled Webs: Fixed an issue at the Frozen Airfield where webs from Peni Parker's Ultimate Ability would sometimes drop beneath the terrain when the stage started to move. Her arsenal of tech and webs now stays on target.
  • 7. Vibranium Velocity: Fixed a bug with Black Panther's Spirit Rend where, after using it to down Winter Soldier in mid-Trooper's Fist, subsequent Spirit Rend uses could behave erratically. T'Challa's pounce now hits with the unwavering precision of a Wakandan king, swift and relentless!
  • 8. Panther's Stealthy Surge: Addressed a rare issue where, under poor network conditions, if Black Panther unleashed his Ultimate Ability immediately after ending wall-climbing, it occasionally faltered while still consuming energy. His attack now as smooth and unstoppable as a panther's prowl through the night.
  • 9. Cosmic Character Conundrum: Fixed a deceptive exploit in Doom Match where Adam Warlock could switch characters post-respawn using a special maneuver. His cosmic transformations now stick strictly to the realms of destiny and stellar justice!

23 May 2025 › Heroes › PC

  • 1. Fixed issues with the experimental "Switch Shader Compilation Mode" where screen distortions or unprepared materials appeared black under certain conditions.

23 May 2025 › Heroes › Console

  • 1. Fixed an issue on PS5 where the selection wheel button mapping couldn't be remapped.
  • 2. Fixed a minor area in the hero list interface where the right analog stick didn't scroll as intended.
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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3 Jun 2025 › Marvel Rivals Version 20250605 Patch Notes

  • 2025/06/03
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on 2025/6/5, 09:00:00 (UTC)! As usual, this update will be applied without server downtime—so you can dive right back into your epic battles as soon as the update is live!
  • Here's a look at what's coming in this patch:

3 Jun 2025 › All-New Experimental Mode - Ultron's Battle Matrix Protocol

  • This week, step into the metallic mind of Ultron in the all-new game mode: Ultron's Battle Matrix Protocol! Command and conquer from Ultron's perspective and outsmart your foes with machine-like precision.
  • Gameplay Duration: 2025/6/6, 09:00:00 ~ 2025/6/23, 09:00:00 (UTC)

3 Jun 2025 › All-New Experimental Mode - Ultron's Battle Matrix Protocol › New In Store

3 Jun 2025 › All-New Experimental Mode - Ultron's Battle Matrix Protocol › Limited-Time Login Reward: Tic-Tac-Toe Spray

  • Log in during the event period to claim your exclusive Tic-Tac-Toe Spray! Challenge your friends to a game of wits and strategy in the spawn room (or the heat of battle).
  • Claim Period: 2025/6/5, 09:00:00 ~ 2025/6/12, 09:00:00 (UTC)

3 Jun 2025 › All-New Experimental Mode - Ultron's Battle Matrix Protocol › Optimizations

  • 1. Loki's Illusions can now perform emotes with the real Loki during battle. Mischief, multiplied!
  • 2. Players can now have up to 6 sprays at once on the battlefield.

3 Jun 2025 › All-New Experimental Mode - Ultron's Battle Matrix Protocol › All Platforms

  • 1. Enhanced the Jeff-Nado Team-Up Profile story.

3 Jun 2025 › All-New Experimental Mode - Ultron's Battle Matrix Protocol › Maps and Modes

  • 1. Fixed certain terrain issues in the Hellfire Gala: Krakoa map where characters could become stuck or clip into strange locations.
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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10 Jun 2025 › Marvel Rivals Version 20250612 Patch Notes

  • 2025/06/10
  • Greetings, Rivals!
  • We're thrilled to announce that the upcoming patch drops on 2025/6/12, at 09:00:00 (UTC)! As usual, this update will be applied without server downtime—so you can dive right back into your epic battles as soon as the update is live!
  • Here's a look at what's coming in this patch:

10 Jun 2025 › 616 Day Vault

  • To celebrate 616 Day and the larger Marvel Universe, we're launching the inaugural 616 Vault event on June 13th!
  • For one week only, enjoy the return of exclusive limited-time bundles:
  • · Venom - Snow Symbiote Bundle
  • · Magik - Frozen Demon Bundle
  • · Rocket Raccoon - Wild Winter Bundle
  • · Groot - Holiday Happiness Bundle
  • · Hawkeye - Galactic Fangs Bundle
  • · Captain America - Galactic Talon Bundle
  • Event Duration: 2025/6/13 02:00:00 (UTC) ~ 2025/6/20 02:00:00 (UTC)

10 Jun 2025 › New In Store

  • 1. Invisible Woman - Future Foundation Bundle
  • 2. The Thing - Future Foundation Bundle
  • Available from 2025/6/13, 02:00:00 (UTC)

10 Jun 2025 › All Platforms

  • 1. Fixed an issue where Doctor Strange could not use emotes in Doom Match.
  • 2. Fixed incorrect display of Trusty Sidekick and Gifted Healer stats in Career custom data.
  • 3. Fixed possible errors in displaying Career Highest Rank Eternity scores for All Seasons.
  • 4. Fixed inconsistent In-Game Friends status updates in the team lobby.
  • 5. Fixed rare cases where the Hero Ban feature might not function properly.

10 Jun 2025 › Heroes

  • 1. Strange's Portal Puzzle: Resolved a mystical mishap where Doctor Strange's portals could sometimes, under certain latency conditions, open up straight into the spawn room. Stephen's portals now stay on the right path!
  • 2. Winter Soldier's Cold Cut: Fixed a rare bug where Winter Soldier's Ultimate Ability could be interrupted if Moon Knight's Ankh sent him flying at the exact moment of activation. Now, even Khonshu's knight can't freeze Bucky's finishing move ever AGAIN!
  • 3. Jeff & Storm's Wild Ride: Addressed a quirk where the Team-Up between Jeff the Land Shark and Storm could, in extreme cases, send Jeff zooming at super-speed. The only thing breaking the sound barrier now is Storm's thunder—Jeff's back to making a splash, not a dash!
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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17 Jun 2025 › Marvel Rivals Version 20250619 Patch Notes

  • 2025/06/17
  • Greetings, Rivals!
  • We're thrilled to announce the upcoming patch drops on 2025/6/19, at 9:00:00 AM (UTC)! This update will also be deployed seamlessly, no server downtime required! Simply log in after the update and jump right back into the action.
  • Here's what's coming in this patch:

17 Jun 2025 › Limited-Time Event: Venom's Bubble Pop

  • The Venom's Bubble Pop event bursts onto the scene! Complete event missions to earn rewards, including the Human Torch: Future Foundation costume absolutely FREE!
  • Unlock the Premium edition to claim even more rewards, such as the Venom - Pink Bubble costume! Plus, once you unlock Premium, you gain permanent access to the event until all rewards are claimed. No time limit!
  • Event Duration: 2025/6/19, 09:00:00 ~ 2025/7/11, 09:00:00 (UTC)

17 Jun 2025 › New In Store

17 Jun 2025 › Twitch Drops

  • As the blazing "Ignite" series tournament heats up, we're launching new Twitch Drops! Simply accumulate the required viewing time to claim your rewards.
  • This round's drops include the Magik - Will of Galacta costume along with related bundle content.
  • Drops Period: 2025/6/19, 12:00:00 ~ 2025/7/16, 09:00:00 (UTC)

17 Jun 2025 › New Additions and Adjustments

  • 1. You can now set permissions for players joining Tournament Room Custom Games mid-match.

17 Jun 2025 › All Platforms

  • 1. Fixed an issue where Faction icons displayed incorrectly during pre-match loading in Replay and Spectate modes.

17 Jun 2025 › Heroes

  • 1. Wolverine's Wild Ride: We've put the lockdown on some of Logan's lunacy where his Ultimate Ability could incorrectly also send enemies with Unstoppable status flying! Now, heroes in this state will not be getting on the Wolverine Express.
  • 2. Mister Fantastic's Fantastic Fumble: Fixed a rare occurring error where Reed's Flexible Elongation could sometimes incorrectly interact with the environment leading to self-inflicted terrain KOs worthy of a Baxter Building blooper reel. We've set his coordinates straight, no more accidental "Fantastic Flops!"
  • 3. Hulk's Smash Sync: Squashed a bug in Hulk's Incredible Leap charge bar UI where the display did not match actual progress. Now his leap will land with proper gamma-powered precision!
  • 4. Black Widow's Bite Restored: Fixed a bug where Natasha's Team-Up Ability Pulse Rifle didn't damage destructible objects. Now, when Widow bites, nobody (or thing) in her way stands a chance!
  • 5. Ultron's Overclocked Orders: Debugged a ghost in the machine where sometimes performing certain actions after using Ultron's Imperative: Patch would cause it to glitch out and cancel the effect. Now his imperative is as unstoppable as his ambition.

17 Jun 2025 › Heroes › Console

  • 1. Resolved an issue where global button remapping could incorrectly affect controls in Ultron's Battle Matrix Protocol and Spectator mode.
  • 2. Fixed an issue on PlayStation where opening the friends list while playing an emote could cause lag.
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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17 Jun 2025 › Marvel Rivals Version 20250619 Balance Post

  • 2025/06/17
  • Even the mightiest heroes need an adjustment every now and then. Whether it's providing a quick exit strategy, getting a moonlit boost, or making sure Jeff chews before he swallows! It's time for another round of heroic tweaks to keep the battlefield as epic (and balanced) as ever.

17 Jun 2025 › VANGUARD › Thor

  • Thor's ability just got a thunderous QOL upgrade!
  • - Awakening Rune New Mechanic: After casting Awakening Rune, you can now manually cancel the Awakened state after a brief delay.

17 Jun 2025 › DUELIST › Moon Knight

  • Khonshu must be smiling. Mark's survivability gets a slight boost!
  • - Increase base health from 250 to 275.

17 Jun 2025 › DUELIST › Star-Lord

  • Time for Peter to slightly turn up the volume at mid-range!
  • - Element Guns Damage Falloff: Adjust maximum Damage Falloff at 25m from 60% to 65%.

17 Jun 2025 › DUELIST › Storm

  • The winds of change are blowing. We're slightly reducing the frequency of her Ultimate Ability.
  • - Increase energy cost for Omega Hurricane (Ultimate Ability) from 3100 to 3400.

17 Jun 2025 › TEAM-UP ABILITIES › Chilling Assault (Luna Snow- Hawkeye)

  • Time to cool Hawkeye's roll! We're reducing the power on his end of his Team-Up Ability.
  • - Ice Arrow Adjustment: Reduce damage from 30 (120 max at 30m) to 25 (100 max at 30m). Reduce the stun duration for enemies hit beyond 30m from 1.5s to 0.8s and Spell Field Damage range from 3m to 1m.

17 Jun 2025 › TEAM-UP ABILITIES › Jeff-nado (Storm - Jeff the Land Shark)

  • We're increasing the time it takes to swallow the competition because even Jeff needs to chew his food, folks!
  • - Increase time required to devour enemies from 1.2s to 1.5s.

17 Jun 2025 › TEAM-UP ABILITIES › Rocket Network (Rocket Raccoon - Peni Parker)

  • Looks like there's going to be a bit of a delay in the network. We're reducing the usage coverage of this Team-Up.
  • - Increase Armored Spider-Nest cooldown from 20s to 30s.
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24 Jun 2025 › Marvel Rivals Version 20250626 Patch Notes

  • 2025/06/24
  • Greetings, Rivals!
  • We're thrilled to announce the upcoming patch drops on 2025/6/26, at 09:00:00(UTC)! This update will also be deployed seamlessly, no server downtime required! Simply log in after the update and jump right back into the action.
  • Here's what's coming in this patch:

24 Jun 2025 › New In Store

24 Jun 2025 › New Additions and Adjustments

  • We have reduced the number of votes required for a surrender. The new requirements are as follows:

24 Jun 2025 › All Platforms

  • 1. Fixed an issue where the replay list displayed for searched Factions during the Closed Qualifiers showed matches from the Open Qualifiers instead.

24 Jun 2025 › Heroes

  • 1. Winter Soldier's Winter Woes: We've fixed a bug where Bucky's Ultimate Ability could be abnormally interrupted if Captain America initiated their Team-Up Ability at the same time. Now, when the Winter Soldier unleashes his fury, nothing will freeze him in his tracks!
  • 2. Magneto's Magnetic Mayhem: Resolved a glitch where Max's Ultimate Ability Iron Meteor could take a detour when destroyed by enemies during high latency conditions, causing it to jump around like a rogue Sentinel. Now, when the Iron Meteor gets taken down, it stays down.
  • 3. Mister Fantastic's Elastic Errors: Fixed a rare misfire where Reed's Distended Grip ability would sometimes register a hit without actually connecting at extreme distances, causing him to stretch himself too thin. Now his hits are as reliable as the Fantastic Four!
  • 4. Iron Fist's Flying Fists: Corrected an issue where Lin Lie could still move while snagged by Squirrel Girl's Squirrel Blockade while using Jeet Kune Do in the air. Now, the only thing that should be flying is his fists, no more acrobatics under squirrel control!
  • 5. Doctor Strange's Sorcerous Shenanigans: Fixed a bug where Stephen might miss out on Ultimate Ability Energy from terrain KOs if enemies passed through multiple portals before being eliminated. Now, the Sorcerer Supreme will always reap the rewards of his mystical maneuvers!
  • The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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1 Jul 2025 › Marvel Rivals Version 20250703 Patch Notes

  • 2025/07/01
  • Greetings, Rivals!
  • We're thrilled to announce the upcoming patch drops on 03/07/2025, at 09:00:00 (UTC)! This update will also be deployed seamlessly, with no server downtime required! Simply log in after the update and jump right back into the action.
  • Here's what's coming in this patch:

1 Jul 2025 › New In Store

  • 1. Captain America - Captain Klyntar Bundle
  • 2. Spider-Man - Future Foundation Bundle
  • Available from: 04/07/2025, at 02:00:00 (UTC)

1 Jul 2025 › All Platforms

  • 1. Resolved an issue where returning from a player's Career page via the Leaderboard would sometimes redirect you back to the Leaderboard homepage.

1 Jul 2025 › Heroes › 1. Thor's Thunder Troubles

  • :
  • Resolved an issue where high latency could cause Thor's Thorforce to behave erratically, causing his abilities to be canceled and leaving the God of Thunder feeling less than worthy. Now, when Thor strikes with Mjolnir, his power won't get lost in the clouds.

1 Jul 2025 › Heroes › 2. Illusory Interference

  • :
  • Squashed a bug that caused defeating illusions created by Magneto's Magnetic Resonance and Psylocke's Psychic Echoes to improperly trigger effects that occur when landing a final hit or assisting in a KO, such as Loki's Laufeyson Reborn, Thor's Odinson Reborn, etc. Now, only defeating true heroes can trigger these effects.
  • The Marvel Rivals universe is ever-evolving, and with Season 3 just around the corner after this update, we have plenty more surprises and changes in store. Stay tuned to our official announcements for more!
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