Patchnoter

General changes in Project Zomboid

Latest change Build 42 Stable (42.20.0) ·

  • 428documented changes
  • 36patches
  • 50buffs
  • 17nerfs
  • 29new
  • 189fixes

Every documented change to General

428 changes across 36 patches, newest first

Build 42 Stable (42.20.0) Wednesday, 29 July 2026

  • NERFGeneral

    Adjusted WouldInfectionFactor from 1.0 to 2.0 in Extinction mode

    Extinction mode doubles its wound infection setting, so wounds are a bigger infection risk.

    Official source
  • FIXGeneral

    Fixed: hypothermia applying damage incorrectly and killing players too fast

    Fixed hypothermia applying damage incorrectly and killing players too fast

    Official source
  • FIXGeneral

    Fixed: cases where point-blank shots could miss due to muzzle position being inside the target

    Fixed cases where point-blank shots could miss due to muzzle position being inside the target

    Official source
  • FIXGeneral

    Fixed: sensor bombs ignoring timers and immediately exploding after placement

    Fixed sensor bombs ignoring timers and immediately exploding after placement

    Official source
  • FIXGeneral

    Fixed: multi-tile feeding troughs becoming unusable after being picked up and placed

    Fixed multi-tile feeding troughs becoming unusable after being picked up and placed

    Official source
  • FIXGeneral

    Fixed: being unable to start the drying process if the drying rack is installed on a player built floor

    Fixed being unable to start the drying process if the drying rack is installed on a player built floor

    Official source
  • FIXGeneral

    Fixed: various tile property issues such as vaulting through unopenable windows

    Fixed various tile property issues such as vaulting through unopenable windows

    Official source
  • FIXGeneral

    Fixed: a crash on the MacOS build

    Fixed a crash on the MacOS build

    Official source

42.19.0 (Build 42 Unstable) Monday, 1 June 2026

  • NERFGeneral

    Increased the amount of thread required to weave a fabric roll from 100 to 400

    Weaving a fabric roll now takes four times as much thread, so fabric costs much more to make.

    Official source
  • CHANGEGeneral

    Railroad Track and Railroad Track Piece have been removed until they are properly implemented as crafting ingredients

    Railroad Track and Railroad Track Piece are gone from the game for now, until they work as crafting ingredients.

    Official source
  • FIXGeneral

    Fixed: being unable to hop over low concrete road blocks

    Fixed being unable to hop over low concrete road blocks

    Official source
  • FIXGeneral

    Fixed: changing resolution in game causing crashes

    Fixed changing resolution in game causing crashes

    Official source
  • FIXGeneral

    Fixed: being unable to drink directly from player constructed sinks

    Fixed being unable to drink directly from player constructed sinks

    Official source
  • FIXGeneral

    Fixed: remote trigger bombs failing to trigger below z=0 or above z=7

    Remote trigger bombs now go off in basements and on high floors, where they would not trigger before.

    Fixed remote trigger bombs failing to trigger below z=0 or above z=7

    Official source
  • FIXGeneral

    Fixed: Small Crucibles of Iron & Steel returning Large Crucibles on deplete

    Fixed Small Crucibles of Iron & Steel returning Large Crucibles on deplete

    Official source
  • FIXGeneral

    Fixed: being unable to disassemble log gates

    Fixed being unable to disassemble log gates

    Official source
  • FIXGeneral

    Fixed: multi-tile lamps not working as a single object

    Lamps that take up more than one tile now work as a single object.

    Fixed multi-tile lamps not working as a single object

    Official source
  • FIXGeneral

    Fixed: padlocked crates losing their locked status

    Fixed padlocked crates losing their locked status, and being unable to be locked again when being picked up and put down

    Official source
  • FIXGeneral

    Fixed: vegetable oil requiring 30 whole seed pastes instead of 30 uses

    Vegetable oil now takes 30 uses of seed paste instead of 30 whole seed pastes, so it costs much less to make.

    Fixed vegetable oil requiring 30 whole seed pastes instead of 30 uses

    Official source

42.18.0 (Build 42 Unstable) Monday, 11 May 2026

  • CHANGEGeneral

    Improvised Gas Mask has been rebalanced

    The Improvised Gas Mask has been rebalanced, so it may not work quite the way you remember.

    Official source
  • BUFFGeneral

    Clean rags can be used as Rag Filters in Improvised Gas Masks

    You can now use clean rags as Rag Filters in the Improvised Gas Mask.

    Official source
  • CHANGEGeneral

    Not as powerful as commercial gas masks / respirators

    The Improvised Gas Mask protects less than a commercial gas mask or respirator but more than a bandana.

    Not as powerful as commercial gas masks / respirators, but more powerful than wearing a bandana

    Official source
  • CHANGEGeneral

    Rag Filters with <= 30% used Delta are returned as dirty rags

    If you take a Rag Filter out of an Improvised Gas Mask when it is 30% used or less, you get it back as a dirty rag.

    Official source
  • BUFFGeneral

    Base.JerryCan - 10L -> 20L

    The jerry can now holds twice as much fluid, so you can carry more in one can.

    • base.JerryCan - 10L -> 20L
    Official source
  • BUFFGeneral

    Base.Canteen, base.CanteenMilitary - 500ml -> 900mL

    The canteen and military canteen hold nearly twice as much, so they last longer between refills.

    • base.Canteen, base.CanteenMilitary - 500ml -> 900mL
    Official source
  • BUFFGeneral

    Base.CanteenCowboy - 1L -> 1.8L

    The cowboy canteen holds more, so it lasts longer between refills.

    • base.CanteenCowboy - 1L -> 1.8L
    Official source
  • BUFFGeneral

    Base.HydrationBackpack - 1L -> 2L

    The hydration backpack holds twice as much, so it lasts longer between refills.

    • base.HydrationBackpack - 1L -> 2L
    Official source
  • BUFFGeneral

    Base.HydrationBackpack_Camo - 1L -> 3L

    The camo hydration backpack holds three times as much, so it lasts much longer between refills.

    • base.HydrationBackpack_Camo - 1L -> 3L
    Official source
  • CHANGEGeneral

    Base.BeerEmpty - 1L -> 300mL

    Empty beer bottles hold much less fluid now, so each one carries far less.

    • base.BeerEmpty - 1L -> 300mL
    Official source
  • FIXGeneral

    Fixed: being unable to place heavy items that are in the character's hand

    Fixed being unable to place heavy items that are in the character's hand

    Official source
  • FIXGeneral

    Fixed: the player would get burned when lighting pre-placed campfires

    Fixed an issue where the player would get burned when lighting pre-placed campfires

    Official source
  • FIXGeneral

    Fixed: holding RMB during Walk-To makes player stand still, instead of strafing

    Holding the right mouse button during Walk-To now lets you strafe instead of leaving you standing still.

    Fixed holding RMB during Walk-To makes player stand still, instead of strafing

    Official source
  • NERFGeneral

    Removed the ability to use Leather Strips when crafting Improvised Briefs

    Official source

42.17.0 (Build 42 Unstable) Monday, 20 April 2026

  • CHANGEGeneral

    Game Mode Defaults Updated

    The default settings for the game modes have been changed.

    Official source
  • FIXGeneral

    Chef now gives +1 Short Blade instead of +1 Short Blunt (bug fix)

    Chef now gives a starting point in Short Blade instead of Short Blunt, fixing a bug.

    Official source
  • CHANGEGeneral

    Doctor point cost changed from -2 to 0

    Doctor now costs no points to pick, leaving you more to spend on traits.

    Official source
  • CHANGEGeneral

    Electrician point cost changed from -4 to -2

    Electrician now costs fewer points to pick, leaving you more to spend on traits.

    Official source
  • CHANGEGeneral

    Nurse point cost changed from -2 to 0

    Nurse now costs no points to pick, leaving you more to spend on traits.

    Official source
  • CHANGEGeneral

    Rancher point cost changed from -2 to 0

    Rancher now costs no points to pick, leaving you more to spend on traits.

    Official source
  • CHANGEGeneral

    Nutritionist changed from -4 to -2

    Nutritionist now costs fewer points, so it is cheaper to take at character creation.

    Official source
  • CHANGEGeneral

    Adjusted encumberance values of coffins and gym mats

    Coffins and gym mats now count for a different amount of weight when you carry them.

    Official source
  • CHANGEGeneral

    Updated several tile properties

    Several map tiles have had their properties changed.

    Official source
  • FIXGeneral

    Fixed: toggleCrouch not working properly

    The toggle crouch option now works properly.

    Fixed an issue with toggleCrouch not working properly

    Official source
  • FIXGeneral

    Fixed: infected player characters not zombifying on death

    Fixed infected player characters not zombifying on death

    Official source
  • FIXGeneral

    Fixed: not being able to disassemble player-constructed fence posts

    Fixed not being able to disassemble player-constructed fence posts

    Official source
  • FIXGeneral

    Fixed: not being able to disassemble log gates

    Fixed not being able to disassemble log gates

    Official source
  • FIXGeneral

    Fixed: being able to read obsolete skillbooks

    Fixed being able to read obsolete skillbooks

    Official source
  • FIXGeneral

    Fixed: the character would always move east after standing up, regardless of input direction

    Fixed an issue where the character would always move east after standing up, regardless of input direction

    Official source
  • FIXGeneral

    Fixed: viewcone and many character stats becoming NaN after performing physical actions while eating, then performing another physical action

    Doing physical actions while eating, then another physical action, no longer breaks your view cone and many character stats.

    Fixed viewcone and many character stats becoming NaN after performing physical actions while eating, then performing another physical action

    Official source

42.16.2 (Build 42 Unstable) Wednesday, 8 April 2026

  • FIXGeneral

    ToggleToAim no longer breaks for melee/unarmed

    The Toggle to Aim option now works properly with melee weapons and when fighting unarmed.

    ToggleToAim no longer breaks for melee/unarmed.

    Official source

42.16.0 (Build 42 Unstable) Tuesday, 31 March 2026

  • CHANGEGeneral

    Game Mode Balance Pass

    Game modes have been rebalanced.

    Official source
  • CHANGEGeneral

    Both Sawed-Off Shotguns variations now have stock removed

    Both versions of the Sawed-Off Shotgun no longer have a stock.

    Official source
  • CHANGEGeneral

    Removed Echo Creek from Spawn Selection

    Echo Creek can no longer be picked as a spawn location when starting a game.

    Official source
  • CHANGEGeneral

    Occ Affected: Police Officer, Park Ranger, Construction Worker, Security Guard, Carpenter, Chef

    The occupation rebalance touches fifteen jobs, including Police Officer, Carpenter, Doctor, Mechanic and Farmer, so check yours if you play one of them.

    Occ Affected: Police Officer, Park Ranger, Construction Worker, Security Guard, Carpenter, Chef, Rancher, Farmer, Electrician, Fishing Guide, Doctor, Nurse, Welder, Blacksmith, Mechanic

    Official source
  • NERFGeneral

    Increased cost for Cat's Eyes and Wakeful

    Cat's Eyes and Wakeful now cost more trait points, so taking them leaves fewer points for other traits.

    Official source
  • BUFFGeneral

    Decreased cost for First Aider and Iron Gut

    First Aider and Iron Gut now cost fewer trait points, so they are easier to fit into a character build.

    Official source
  • CHANGEGeneral

    Increased bonus for Illiterate and Reluctant Fighter

    Illiterate and Reluctant Fighter now give more trait points, so taking these drawbacks frees up more points for positive traits.

    Official source
  • CHANGEGeneral

    Decreased bonus for Weak Stomach

    Weak Stomach now gives fewer trait points, so taking it frees up less for positive traits.

    Official source
  • CHANGEGeneral

    Extinction: Removed Day/Night Speed Effect that was stopping day Sprinters

    Extinction no longer changes zombie speed between day and night, so sprinters can now run during the day as well.

    Official source
  • BUFFGeneral

    Increased capacity to MSR700 and MSR788 to reflect IRL counterparts

    The MSR700 and MSR788 now hold more rounds, so you reload them less often.

    Official source
  • NERFGeneral

    Removed Scopes from JS-2000 attachment

    Scopes can no longer be attached to the JS-2000.

    Official source
  • FIXGeneral

    Fixed: sluggish cursor when unarmed or using melee

    The controller cursor no longer feels sluggish when you are unarmed or holding a melee weapon.

    Fixed sluggish cursor when unarmed or using melee

    Official source
  • BUFFGeneral

    Reduced Muscle Strain from Digging Furrows with a Spade

    Digging furrows with a spade causes less muscle strain, so farming wears your body out less.

    Official source
  • CHANGEGeneral

    Raccoon kits can now be killed by hand

    Official source
  • FIXGeneral

    Fixed: being unable to add escape ropes/sheet ropes/ropes to fences and windowframes

    Fixed being unable to add escape ropes/sheet ropes/ropes to fences and windowframes

    Official source
  • FIXGeneral

    Fixed: not being able to cut Base.Gloves_LeatherGloves into fingerless gloves

    Leather gloves can now be cut into fingerless gloves.

    Fixed not being able to cut Base.Gloves_LeatherGloves into fingerless gloves

    Official source
  • FIXGeneral

    Fixed: Players drinking toxic fluids from entities

    Your character should no longer end up drinking toxic fluids when drinking from objects in the world.

    Fixed Players drinking toxic fluids from entities

    Official source
  • FIXGeneral

    Fixed: After performing a craft, available ingredients need to be manually selected for subsequent crafts

    Crafting now keeps the available ingredients selected after a craft, so you no longer have to pick them again by hand for the next one.

    Fixed After performing a craft, available ingredients need to be manually selected for subsequent crafts

    Official source
  • FIXGeneral

    Fixed: Barbed Wire from Wire stating "will consume 1 use", as it consumes a full coil

    The Barbed Wire from Wire recipe now correctly says it uses up a full coil of wire, not just a single use.

    Fixed Barbed Wire from Wire stating "will consume 1 use", as it consumes a full coil

    Official source

42.15.0 (Build 42 Unstable) Monday, 9 March 2026

  • NEWGeneral

    L92 Carbine - .357 Magnum

    The L92 Carbine is a new .357 Magnum firearm, with matching magazines, repair recipes and its own spots in the loot tables.

    Official source
  • NEWGeneral

    Trapper Carbine - .45 ACP

    The Trapper Carbine is a new .45 ACP firearm, with matching magazines, repair recipes and its own spots in the loot tables.

    Official source
  • FIXGeneral

    Fixed: Gas Masks / Respirators still providing 100% corpseSicknessDefense after filters have been removed

    Gas Masks and Respirators no longer give full corpse sickness protection after their filters are removed.

    Fixed Gas Masks / Respirators still providing 100% corpseSicknessDefense after filters have been removed

    Official source
  • CHANGEGeneral

    Shift + Click allows user to select multiple items in workstation menus

    Official source
  • BUFFGeneral

    Garden hoes now have the ability to remove stumps

    Official source
  • FIXGeneral

    Updated missing Distributions Entries & Incorrect Roomdefs

    Places that were missing loot entries or using the wrong room type now get the loot they should.

    Official source
  • NEWGeneral

    Added 'policeswat', 'prisonlocker' and 'swatlocker' roomdefs

    SWAT rooms, prison lockers and SWAT lockers now have their own loot, and police storage and gun storage rooms are no longer forced to share one loot table.

    Added 'policeswat', 'prisonlocker' and 'swatlocker' roomdefs.

    • Added 'policeswat', 'prisonlocker' and 'swatlocker' roomdefs.
    • Removed forced merge for 'policestorage' and 'policegunstorage'
    Official source
  • FIXGeneral

    Fixed: infinite shoves

    Shoving can no longer be repeated endlessly.

    Fixed infinite shoves

    Official source
  • FIXGeneral

    Fixed: chicks only dropping heads when butchered, they now drop meat as well

    Fixed chicks only dropping heads when butchered, they now drop meat as well

    Official source
  • FIXGeneral

    Fixed: multiple issues with Soap consumption

    Soap now gets used up properly in several cases where it did not.

    Fixed multiple issues with Soap consumption

    Official source
  • FIXGeneral

    Fixed: not being disassemble some pianos

    Some pianos that could not be taken apart can now be disassembled.

    Fixed not being disassemble some pianos

    Official source
  • FIXGeneral

    Fixed: Forged Buckets not being available for Bucket Mauls due to missing "METAL_BUCKET" tag

    Forged Buckets can now be used to make Bucket Mauls.

    Fixed Forged Buckets not being available for Bucket Mauls due to missing "METAL_BUCKET" tag

    Official source

42.14.0 (Build 42 Unstable) Monday, 16 February 2026

  • BUFFGeneral

    Base.FishingLine can be also now be used for crafts, patching and stitching alongside thread

    Fishing line now works like thread for crafting, patching and stitching, and premium fishing line can also replace sinew or aramid thread in crafts.

    Base.FishingLine can be also now be used for crafts, patching and stitching alongside thread. base.PremiumFishingLine can be used for the previous usages as well as being used for crafts that require sinew thread or aramid thread.

    • base.FishingLine can be also now be used for crafts, patching and stitching alongside thread. base.PremiumFishingLine can be used for the previous usages as well as being used for crafts that require sinew thread or aramid thread.
    Official source
  • BUFFGeneral

    Tail lights now provide illumination

    Official source
  • CHANGEGeneral

    Added agriworker, campworker, and hunterstorage rooms to Distributions

    Agricultural worker, camp worker and hunter storage rooms now have their own loot lists.

    Added agriworker, campworker, and hunterstorage rooms to Distributions.

    Official source
  • CHANGEGeneral

    Made cardboard boxes breakable like mailboxes when player drives over them

    Official source
  • FIXGeneral

    Fixed: invisible obstacle blocking player from driving along the pier

    Fixed invisible obstacle blocking player from driving along the pier

    Official source
  • FIXGeneral

    Fixed: bug with max bag/trunk capacity (locked at 100)

    Bags and car trunks are no longer stuck at a maximum capacity of 100.

    Fixed bug with max bag/trunk capacity (locked at 100)

    Official source
  • FIXGeneral

    Fixed: Ragdolls ignoring stomps

    Stomps now land on zombies that have fallen as ragdolls, so you can finish them off on the ground.

    Fixed Ragdolls ignoring stomps!

    • Fixed Ragdolls ignoring stomps! ZombieIdleState was resetting bOnFloor to FALSE before RagdollController was resetting to TRUE again.
    Official source

42.13.2 (Build 42 Unstable) Monday, 19 January 2026

  • FIXGeneral

    Fixed: plant tile updating only after revisiting chunk or relog

    Fixed plant tile updating only after revisiting chunk or relog

    Official source
  • FIXGeneral

    Fixed: not being able to remove seeded furrows

    Fixed not being able to remove seeded furrows

    Official source
  • FIXGeneral

    Fixed: microwave/Stove timers resetting to 0

    Fixed microwave/Stove timers resetting to 0

    Official source
  • FIXGeneral

    Fixed: wrong items being selected and captured from stack of items

    Fixed wrong items being selected and captured from stack of items

    Official source

42.13.1 (Build 42 Unstable) Thursday, 18 December 2025

  • FIXGeneral

    Fixed "Destroy" not working for multi-tile objects

    Official source

Build 42 Multiplayer (42.13.0) Thursday, 11 December 2025

  • CHANGEGeneral

    IRON_GUT reduces progression by 30%

    The Iron Gut trait makes this progression 30% slower, which works in your favour.

    IRON_GUT reduces progression by 30%.

    Official source
  • CHANGEGeneral

    Discard Item option has been removed

    Foraging no longer has a Discard Item option.

    Discard Item option has been removed.

    • discard Item option has been removed.
    Official source
  • CHANGEGeneral

    The Jawbone War Axe, when multi hit is enabled, can strike 2 targets similar to the Fire Axe

    The Jawbone War Axe can now hit 2 targets in one swing when multi hit is enabled, the same as the Fire Axe.

    The Jawbone War Axe, when multi hit is enabled, can strike 2 targets similar to the Fire Axe.

    Official source
  • CHANGEGeneral

    Removed crushed copper and iron ore from the game

    Removed crushed copper and iron ore from the game.

    Official source
  • CHANGEGeneral

    Update items that can be equipped/unequipped while walking

    The list of items you can equip or unequip while walking has been updated.

    Official source
  • CHANGEGeneral

    Candles and Hurricane Lanterns aren't included with this, as they don't work like Flashlights

    Candles and Hurricane Lanterns do not use the flashlight double-click behaviour, since they work differently.

    Candles and Hurricane Lanterns aren't included with this, as they don't work like Flashlights.

    Official source
  • CHANGEGeneral

    Items like Flashlights will now turn off when not equipped

    Items like Flashlights will now turn off when not equipped.

    Official source
  • CHANGEGeneral

    Can now shift + click on an input or output item to quickly search the exact type + can now search for Fluid

    Shift-clicking an input or output item now searches for that exact item type, and you can now search for fluids as well.

    Official source
  • CHANGEGeneral

    Effects are doubled during skids or sharp turns

    Skids and sharp turns now double these effects, so they hit harder when you skid or turn sharply.

    Effects are doubled during skids or sharp turns.

    Official source
  • CHANGEGeneral

    WEAK_STOMACH increases progression by 30%

    The Weak Stomach trait makes this progression 30% faster, which works against you.

    WEAK_STOMACH increases progression by 30%.

    Official source
  • CHANGEGeneral

    Added daysFresh and daysTotallyRotten property to many natural items and products

    Many natural items and products now have set times for how long they stay fresh and when they become fully rotten.

    Added daysFresh and daysTotallyRotten property to many natural items and products.

    Official source
  • CHANGEGeneral

    The bonus is capped at 20 squares

    The foraging distance bonus stops growing once items are 20 squares apart.

    The bonus is capped at 20 squares.

    Official source
  • CHANGEGeneral

    This bonus is snapshot the instant an item begins to be revealed

    The foraging distance bonus is locked in the moment an item starts to be revealed.

    This bonus is snapshot the instant an item begins to be revealed.

    Official source
  • CHANGEGeneral

    Updated "Force Find"

    Force Find in foraging now checks whether to place a new item whenever your longest distance travelled without a find grows.

    Updated "Force Find".

    • updated "Force Find". Now checks to place a new item when the maximum 2D distance travelled without a find increases.
    Official source
  • BUFFGeneral

    Chamomile, Honey and Mint boost flu recovery when added to a hot beverage

    Adding Chamomile, Honey or Mint to a hot drink now helps you recover from the flu faster.

    Chamomile, Honey and Mint boost flu recovery when added to a hot beverage.

    Official source
  • CHANGEGeneral

    Large Buckets will be consumed when building forges

    Building a forge now uses up the Large Bucket, so you need a new bucket for each forge you build.

    Large Buckets will be consumed when building forges.

    Official source
  • FIXGeneral

    Characters with short sighted will again spawn with proper glasses

    Characters with the Short Sighted trait start with proper glasses again.

    Characters with short sighted will again spawn with proper glasses.

    Official source
  • BUFFGeneral

    Dropping a held item or transferring an item from the ground to the player's hands is much faster

    Dropping a held item or transferring an item from the ground to the player's hands is much faster.

    Official source
  • CHANGEGeneral

    Opened Canned vegetables no long have the hasMetal tag

    Opened canned vegetables no longer count as metal items.

    Opened Canned vegetables no long have the hasMetal tag.

    Official source
  • CHANGEGeneral

    Restored Lighter and LighterDisposable having more than 5 uses

    Lighters and disposable lighters get their higher number of uses back, so they last longer before they run out.

    Restored Lighter and LighterDisposable having more than 5 uses.

    Official source
  • CHANGEGeneral

    The Large Bucket item no longer has the Heavy Item tag

    The Large Bucket no longer counts as a heavy item.

    The Large Bucket item no longer has the Heavy Item tag.

    Official source
  • CHANGEGeneral

    Restored lighting candles and hurricane lanterns also equipping them in the players secondary hand

    Lighting a candle or hurricane lantern once again puts it in your secondary hand.

    Restored lighting candles and hurricane lanterns also equipping them in the players secondary hand.

    Official source
  • CHANGEGeneral

    Rebalanced the yield from cutting up medium and small leather to be consistent with the yield from large leather

    Cutting up small and medium leather now gives a yield in line with what large leather gives.

    Rebalanced the yield from cutting up medium and small leather to be consistent with the yield from large leather.

    Official source
  • CHANGEGeneral

    Added craftRecipe functionality for making the above two items

    The two items from the change above can now be made with a crafting recipe.

    Added craftRecipe functionality for making the above two items.

    Official source
  • CHANGEGeneral

    Cap the survivor in hordes chance to 15

    The survivor in hordes chance can no longer be set higher than 15.

    Official source
  • NERFGeneral

    The yield of pasta provided by opening a boxed mac and cheese will be enough to create only one pot/pan of pasta instead of six

    A boxed mac and cheese now gives enough pasta for one pot or pan instead of six, so each box goes much less far.

    The yield of pasta provided by opening a boxed mac and cheese will be enough to create only one pot/pan of pasta instead of six.

    Official source
  • BUFFGeneral

    Added Sparklers to the pools of items that can spawn as clutter for the House Party, Kid's Bedroom

    Sparklers now turn up as clutter at house parties, kids' bedrooms and beach parties, so pipe bomb ingredients are easier to find.

    Added Sparklers to the pools of items that can spawn as clutter for the House Party, Kid's Bedroom, and Beach Party stories so that they are less bottlenecked as Pipebomb ingredients.

    Official source
  • CHANGEGeneral

    Closed umbrellas have the same maximum condition value as open umbrellas

    Closed umbrellas have the same maximum condition value as open umbrellas.

    Official source
  • CHANGEGeneral

    Added missing Sharpness quality and Sharpenable tag to Handiknife and Multitool

    The Handiknife and Multitool now have a sharpness value and can be sharpened, like other blades.

    Added missing Sharpness quality and Sharpenable tag to Handiknife and Multitool.

    Official source
  • FIXGeneral

    Added missing Sharpness Quality for Kitchen Knives

    Kitchen knives now have a sharpness value like other blades.

    Added missing Sharpness Quality for Kitchen Knives.

    Official source
  • FIXGeneral

    Fixed: an angled headed flashlight attached to alice gear allowing crafting and reading when facing any direction

    An angled head flashlight on ALICE gear no longer lets you craft and read no matter which way you are facing.

    Fixed an angled headed flashlight attached to alice gear allowing crafting and reading when facing any direction.

    Official source
  • FIXGeneral

    Fixed: ragdolls ignoring stomps

    Stomps now land on ragdolled bodies instead of being ignored.

    Fixed ragdolls ignoring stomps.

    Official source
  • FIXGeneral

    Fixed: undesired behaviour with IsoWorldInventoryItem FluidContainer items being falsely evaluated as "Sealed" for craftRecipe interactions

    Fluid containers lying on the ground are no longer wrongly treated as sealed when used in crafting.

    Fixed undesired behaviour with IsoWorldInventoryItem FluidContainer items being falsely evaluated as "Sealed" for craftRecipe interactions.

    Official source
  • FIXGeneral

    Fixed: not being able to add sheet ropes that extend into open-air below-ground levels

    You can now hang sheet ropes down into open-air areas below ground level.

    Fixed not being able to add sheet ropes that extend into open-air below-ground levels

    Official source
  • FIXGeneral

    Fixed: jarred produce rotting in 10 days

    Jarred produce no longer rots after only 10 days.

    Fixed jarred produce rotting in 10 days.

    Official source
  • FIXGeneral

    Fixed: lit Candles and Hurricane Lanterns not providing light

    Fixed lit Candles and Hurricane Lanterns not providing light.

    Official source
  • FIXGeneral

    Fixed: not being able to split soup in a forged pot into bowls

    Fixed not being able to split soup in a forged pot into bowls.

    Official source
  • FIXGeneral

    Fixed: The Brazier tile is non functional

    The Brazier tile now works.

    Fixed The Brazier tile is non functional.

    Official source
  • FIXGeneral

    Fixed: not being able to re-attach Respirator Filters to half-mask respirators

    Fixed not being able to re-attach Respirator Filters to half-mask respirators

    Official source
  • FIXGeneral

    Fixed: Hazmat Suits can't be activated in order to protect player from dangerous fumes

    Fixed Hazmat Suits can't be activated in order to protect player from dangerous fumes

    Official source
  • FIXGeneral

    Fixed: SCBA can't be activated after removing & re-attaching the oxygen tank

    Fixed SCBA can't be activated after removing & re-attaching the oxygen tank.

    Official source

42.12.3 (Build 42 Unstable) Wednesday, 22 October 2025

  • FIXGeneral

    Fixed: missing biomes (e.g stones, twigs, boulders can be found in the world again)

    Stones, twigs and boulders can be found in the world again now that the missing biomes are back.

    Fixed missing biomes (e.g stones, twigs, boulders can be found in the world again)

    Official source
  • FIXGeneral

    Fixed: not being able to sharpen blades beyond Handle Condition

    Blades can now be sharpened past their handle's condition.

    Fixed not being able to sharpen blades beyond Handle Condition.

    Official source

42.12.1 (Build 42 Unstable) Thursday, 2 October 2025

  • CHANGEGeneral

    Additional fixes, including a fix to the Shoving bug, will be provided in a 42.12.2 release

    More fixes, including one for the shoving bug, are coming in a 42.12.2 release.

    Additional fixes, including a fix to the Shoving bug, will be provided in a 42.12.2 release.

    Official source
  • CHANGEGeneral

    Disabled most aspects of the visual system that blacked out unseen rooms

    Rooms you cannot see are mostly no longer blacked out, as the system has been shelved for future work.

    Disabled most aspects of the visual system that blacked out unseen rooms.

    • Disabled most aspects of the visual system that blacked out unseen rooms. This has been taken back into the shop for future work, however the system and the power to fade out rooms remains in the code.
    Official source

42.12.0 (Build 42 Unstable) Thursday, 25 September 2025

  • CHANGEGeneral

    These changes should impact on how shotguns play and feel

    Shotguns should play and feel different after this update.

    These changes should impact on how shotguns play and feel.

    Official source
  • CHANGEGeneral

    Updated vision cone to use square lighting outside when it is brighter than the current daylight value, so that players can benefit from streetlights and other light sources at dusk, dawn and night

    The vision cone outdoors now uses streetlights and other light sources when they are brighter than daylight, so you can see better near lights at dusk, dawn and night.

    Updated vision cone to use square lighting outside when it is brighter than the current daylight value, so that players can benefit from streetlights and other light sources at dusk, dawn and night.

    Official source
  • CHANGEGeneral

    Double clicking on beverage fluid items will get the player to drink the beverage

    Double clicking on beverage fluid items will get the player to drink the beverage, opening it beforehand if required.

    Official source
  • CHANGEGeneral

    Added evaluation for player-visible taint/poison to disable double-click drinking on fluid items if they are player visibly tainted/poisoned

    Double-click drinking is turned off for fluids you can see are tainted or poisoned.

    Added evaluation for player-visible taint/poison to disable double-click drinking on fluid items if they are player visibly tainted/poisoned.

    Official source
  • CHANGEGeneral

    Crafting/build menus close when character moves

    Crafting and build menus now close when your character moves, and a new lock button on the Handcraft and Build windows keeps them open while you walk.

    Crafting/build menus close when character moves.

    • Crafting/build menus close when character moves.
    • Added lock button to Handcraft and Build windows to prevent window autoclosing on walk.
    Official source
  • BUFFGeneral

    Baking Pan can now hold fluids

    Baking Pan can now hold fluids.

    Official source
  • CHANGEGeneral

    Updated "Make with Brick" and "Make with Brick Low" timed actions' metabolics and muscle strain effects

    Making things with bricks, including the low version, now has updated effects on exertion and muscle strain.

    Updated "Make with Brick" and "Make with Brick Low" timed actions' metabolics and muscle strain effects.

    Official source
  • BUFFGeneral

    Lowered the fluid amount needed for cleaning blood or graffiti

    Cleaning blood or graffiti now uses less fluid.

    Lowered the fluid amount needed for cleaning blood or graffiti.

    Official source
  • CHANGEGeneral

    Broken metal pipes can be used alongside metal pipes to make pipebombs

    Broken metal pipes can be used alongside metal pipes to make pipebombs.

    Official source
  • FIXGeneral

    Fixed: the agriculture system calculating months inaccurately

    Farming now counts months correctly.

    Fixed the agriculture system calculating months inaccurately

    Official source
  • FIXGeneral

    Fixed: being unable to remove stumps with a pickaxe

    Fixed being unable to remove stumps with a pickaxe

    Official source
  • FIXGeneral

    Fixed: Spears created with blades eligible for sharpening cannot be sharpened until they're damaged further

    Spears made with a blade that can be sharpened can now be sharpened right away, without first taking more damage.

    Fixed Spears created with blades eligible for sharpening cannot be sharpened until they're damaged further

    Official source
  • FIXGeneral

    Fixed: barrel ovens not working properly when first built

    Fixed barrel ovens not working properly when first built.

    Official source
  • FIXGeneral

    Fixed: being unable to build campfires in the darkness

    Fixed being unable to build campfires in the darkness.

    Official source
  • FIXGeneral

    Fixed: firing a spear not making it more durable

    Firing a spear now makes it more durable, instead of just rolling its random value again.

    Fixed firing a spear not making it more durable but doing the random again.

    Official source
  • FIXGeneral

    Fixed "Extract Iron from Iron Ore" craftRecipe returning Steel

    The Extract Iron from Iron Ore recipe now gives you iron instead of steel.

    Official source
  • FIXGeneral

    Fixed "Carve Wooden Cutting Boards" not returning any items

    Carving Wooden Cutting Boards now gives you items instead of nothing.

    Official source
  • FIXGeneral

    Fixed: CastSteelIngotFromIron not working

    The recipe for casting a steel ingot from iron works again.

    Fixed CastSteelIngotFromIron not working.

    Official source
  • FIXGeneral

    Fixed: CastSteelBarFromIron not working

    The recipe for casting a steel bar from iron works again.

    Fixed CastSteelBarFromIron not working.

    Official source
  • FIXGeneral

    Fixed: MakeTarpDress needToBeLearn from truealse to true

    The tarp dress recipe now has to be learned before you can craft it.

    Fixed MakeTarpDress needToBeLearn from truealse to true

    Official source
  • FIXGeneral

    Fixed: issue where build autorotation was still happening where it should not

    Building no longer auto-rotates pieces in places where it should not.

    Fixed issue where build autorotation was still happening where it should not.

    Official source

42.11.0 (Build 42 Unstable) Monday, 4 August 2025

  • NERFGeneral

    Broken legs and spine multiply the incurred damage the most

    A broken leg or spine raises fall damage more than any other injury.

    Broken legs and spine multiply the incurred damage the most.

    Official source
  • CHANGEGeneral

    Falling from the 20th floor now causes 95-99% fatalities

    Zombies that fall from the 20th floor now almost always die from the drop.

    Official source
  • CHANGEGeneral

    Falling from the 10th floor causes 40-50% fatalities

    Zombies that fall from the 10th floor now die at most about half the time, so many of them will survive the drop.

    Falling from the 10th floor causes 40-50% fatalities.

    Official source
  • BUFFGeneral

    It is now possible to take bricks or gold bars from pallets

    It is now possible to take bricks or gold bars from pallets.

    Official source
  • BUFFGeneral

    Magnesium shavings can be used as tinder, and the magnesium firestarter can be used to ignite tinder

    Magnesium shavings now work as tinder and the magnesium firestarter can light tinder, so you have another way to start a fire.

    Magnesium shavings can be used as tinder, and the magnesium firestarter can be used to ignite tinder.

    Official source
  • BUFFGeneral

    Increased torch lighting by 20%

    Torches now give off brighter light.

    Increased torch lighting by 20%.

    Official source
  • CHANGEGeneral

    Changed Herb drying to take 1 in-game day

    Herbs now take 1 in-game day to dry.

    Changed Herb drying to take 1 in-game day.

    Official source
  • CHANGEGeneral

    Changed Leather drying to take 7 in game days

    Leather now takes 7 in-game days to dry.

    Changed Leather drying to take 7 in game days.

    Official source
  • CHANGEGeneral

    Fine-tuning fall damage values

    Fall damage has been rebalanced.

    Fine-tuning fall damage values.

    Official source
  • CHANGEGeneral

    Fall damage now more proportional to associated injuries

    Fall damage now scales more closely with the injuries the fall causes.

    Fall damage now more proportional to associated injuries.

    Official source
  • CHANGEGeneral

    Fatal falls no longer completely remove all damage if unscratched chance is hit

    If a fatal fall rolls the unscratched chance, it is still not fatal but now deals a small amount of damage instead of none.

    Fatal falls no longer completely remove all damage if unscratched chance is hit.

    • Fatal falls no longer completely remove all damage if unscratched chance is hit. Now it's still not fatal, but still deals 5% of total calculated damage.
    Official source
  • NERFGeneral

    Fall damage hurts more when already injured

    Falling while already injured now does more damage, so drops are riskier when you are hurt.

    Fall damage hurts more when already injured.

    Official source
  • CHANGEGeneral

    Broken arms cause almost as much

    Broken arms raise fall damage almost as much as broken legs or a broken spine.

    Broken arms cause almost as much.

    Official source
  • NERFGeneral

    Other injuries such as deep injuries and minor injuries also append some damage

    Deep injuries and minor injuries also add some extra fall damage.

    Other injuries such as deep injuries and minor injuries also append some damage.

    Official source
  • FIXGeneral

    Fixed: reeling not working as intended

    Reeling in now works properly when fishing.

    Fixed reeling not working as intended

    Official source
  • FIXGeneral

    Fixed: not being able to use Garden Forks to dig for worms

    Fixed not being able to use Garden Forks to dig for worms.

    Official source
  • FIXGeneral

    Fixed "Add to > Consolidate All" timed action only combining 2 units of Thread / Wire

    Consolidate All now merges all your Thread or Wire instead of stopping after only a couple of units.

    Fixed "Add to > Consolidate All" timed action only combining 2 units of Thread / Wire.

    Official source
  • FIXGeneral

    Fixed: Saw into Pieces returning more items than it is supposed to

    Fixed Saw into Pieces returning more items than it is supposed to.

    Official source
  • FIXGeneral

    Fixed: not being possible to attach a recoil pad to assault rifles

    Fixed not being possible to attach a recoil pad to assault rifles.

    Official source
  • FIXGeneral

    Fixed: full Respirator Filters being rechargeable

    Respirator Filters that are already full can no longer be recharged.

    Fixed full Respirator Filters being rechargeable.

    Official source
  • FIXGeneral

    Fixed: recharging Filters not consuming the filter properly

    Fixed recharging Filters not consuming the filter properly.

    Official source

42.10 (Build 42 Unstable) Monday, 30 June 2025

  • CHANGEGeneral

    New Default Apocalypse will have 90 minute days

    New games on the default Apocalypse settings now run on 90 minute days.

    New Default Apocalypse will have 90 minute days.

    Official source
  • CHANGEGeneral

    Added gizmo controls for rotating and moving items during extended placement

    Extended placement now has on-screen gizmo controls for rotating and moving items.

    Added gizmo controls for rotating and moving items during extended placement.

    Official source
  • BUFFGeneral

    Added PiercingBullets to the M-14

    The M-14 now fires piercing bullets.

    Official source
  • CHANGEGeneral

    Players can now sneak with heavily damaged feet, albeit much more slowly

    Players can now sneak with heavily damaged feet, albeit much more slowly.

    Official source
  • FIXGeneral

    Fixed: Crawlers being difficult to target

    Fixed Crawlers being difficult to target.

    Official source
  • FIXGeneral

    Fixed: pancakes consuming the whole Pancake Mix pack instead of 1 unit

    Fixed pancakes consuming the whole Pancake Mix pack instead of 1 unit.

    Official source

42.9.0 (Build 42 Unstable) Tuesday, 10 June 2025

  • CHANGEGeneral

    Noise is seed-based so each new game will return a different configuration, unless a specific seed chosen

    The zombie spawn map is now generated from a seed, so each new game gets a different zombie layout unless you choose a specific seed.

    Noise is seed-based so each new game will return a different configuration, unless a specific seed chosen.

    Official source
  • BUFFGeneral

    Explosives such as Pipe Bombs and Aerosol Bombs are now much more effective at damaging and killing zombies

    Pipe Bombs, Aerosol Bombs and other explosives now do much more damage to zombies and kill them far more reliably.

    Explosives such as Pipe Bombs and Aerosol Bombs are now much more effective at damaging and killing zombies.

    Official source
  • CHANGEGeneral

    Implemented Ragdolls vs Explosives physics

    Explosions now throw ragdoll bodies around with physics.

    Implemented Ragdolls vs Explosives physics.

    Official source
  • CHANGEGeneral

    Explosives now use physic hit reactions when enabled

    Explosives now knock targets around with physics-based hit reactions when those are turned on.

    Explosives now use physic hit reactions when enabled.

    Official source
  • NEWGeneral

    Added Aramid Thread item, which can be used alongside Sinew Thread for several armor/leather type crafts

    The new Aramid Thread item can be used alongside Sinew Thread in several armor and leather crafts.

    Added Aramid Thread item, which can be used alongside Sinew Thread for several armor/leather type crafts.

    Official source
  • CHANGEGeneral

    Tuned physics hit reactions to closer match caliber impact classification

    Bodies hit by gunfire now react with physics that better match the bullet's caliber, and ragdoll knockback is more consistent across ammo types.

    Tuned physics hit reactions to closer match caliber impact classification.

    Official source
  • CHANGEGeneral

    Equipped tissues will now muffle coughs

    Equipping a tissue now muffles your coughs.

    Equipped tissues will now muffle coughs.

    Official source
  • CHANGEGeneral

    Adjusted "IndustrialDye" spawns

    Industrial Dye spawns have been adjusted, so it may turn up in different amounts or places than before.

    Adjusted "IndustrialDye" spawns.

    Official source
  • FIXGeneral

    Fixed: issue where multi-tile constructions drop a full set of items for every tile that is destroyed

    Destroying a construction that covers several tiles now drops one set of items instead of a full set for every tile.

    Fixed issue where multi-tile constructions drop a full set of items for every tile that is destroyed

    Official source
  • FIXGeneral

    Fixed: room light switches being disabled by shooting them

    Shooting a room's light switch no longer disables it.

    Fixed room light switches being disabled by shooting them.

    Official source
  • FIXGeneral

    Fixed: missing armor effect for the right gaiters

    Fixed missing armor effect for the right gaiters.

    Official source
  • FIXGeneral

    Fixed: issues with OnBreak functions for some rods and bar items not producing both halves of the broken item

    Some rods and bars now correctly give you both halves of the broken item when they break.

    Fixed issues with OnBreak functions for some rods and bar items not producing both halves of the broken item.

    Official source
  • FIXGeneral

    Fixed: being unable to prepare beverages

    Fixed being unable to prepare beverages.

    Official source
  • FIXGeneral

    Fixed: issue where not being able to walk to build location, or cancelling mid walk

    The Build button in the Build Panel no longer stays disabled if you cancel the walk to a build spot or cannot reach it.

    Fixed issue where not being able to walk to build location, or cancelling mid walk, leaves BuildPanel "Build" button disabled.

    Official source

42.8.1 (Build 42 Unstable) Tuesday, 20 May 2025

  • NEWGeneral

    Introducing ragdoll physics

    Ragdoll physics are now in the game.

    Introducing ragdoll physics.

    Official source
  • CHANGEGeneral

    Biomes improvements

    Biomes have been improved.

    Official source
  • CHANGEGeneral

    Now it becomes domesticated when picked up

    The animal now becomes domesticated as soon as you pick it up.

    Now it becomes domesticated when picked up.

    Official source
  • BUFFGeneral

    Decreased the weight and increased the critical chance and max damage of the Block Mace

    The Block Mace is lighter and has a higher critical chance and max damage, so it hits harder for less weight.

    Decreased the weight and increased the critical chance and max damage of the Block Mace.

    Official source
  • BUFFGeneral

    Decreased the weight and increased the critical multiplier and max damage of the Long Mace

    The Long Mace is lighter and has a higher critical multiplier and max damage, so it hits harder for less weight.

    Decreased the weight and increased the critical multiplier and max damage of the Long Mace.

    Official source
  • CHANGEGeneral

    Blending is more advanced now

    Blending is now more advanced.

    Blending is more advanced now.

    Official source
  • CHANGEGeneral

    Default values are a 20-tile range and 3 vertical power

    The new setting starts at a 20-tile range and 3 vertical power by default.

    Default values are a 20-tile range and 3 vertical power.

    Official source
  • BUFFGeneral

    Several metal armor items can now be smelted for Steel

    Several metal armor pieces can now be smelted into Steel, which gives you another way to get steel and to recycle broken metal armor.

    Several metal armor items can now be smelted for Steel; aside from handling sourcing steel, it also serves as a means of recycling/"repairing" broken metal armor.

    Official source
  • BUFFGeneral

    Players can now craft Copper, Gold, and Silver Hurricane Lanterns

    Players can now craft Copper, Gold, and Silver Hurricane Lanterns.

    Official source
  • NEWGeneral

    Added Sinew Thread item

    Sinew Thread is a new tailoring item.

    Added Sinew Thread item.

    Official source
  • CHANGEGeneral

    Sinew Thread is one of the materials that can be used to make Twine

    Sinew Thread is one of the materials that can be used to make Twine.

    Official source
  • CHANGEGeneral

    Added smelting properties to several items and adjusted the smelting properties of some items for consistency

    More items can now be smelted, and the smelting results of some items have been adjusted to be more consistent.

    Added smelting properties to several items and adjusted the smelting properties of some items for consistency.

    Official source
  • BUFFGeneral

    Reduced growth times of Flax, Rye, and Wheat

    Flax, Rye and Wheat grow faster, so you can harvest them sooner.

    Reduced growth times of Flax, Rye, and Wheat.

    Official source
  • CHANGEGeneral

    Crafting stone hammers, axes, and mauls requires more binding/strips than previously

    Stone hammers, axes and mauls need more binding or strips to craft, but Duct Tape now counts as binding for them.

    Crafting stone hammers, axes, and mauls requires more binding/strips than previously, but Duct Tape can be used.

    Official source
  • BUFFGeneral

    Adhesive tape can be used alongside other bindings to craft shivs

    Shivs can now be crafted with adhesive tape as well as the other bindings.

    Adhesive tape can be used alongside other bindings to craft shivs.

    Official source
  • BUFFGeneral

    Reduced the time required to Chop Firewood

    Chopping firewood takes less time.

    Reduced the time required to Chop Firewood.

    Official source
  • CHANGEGeneral

    Burlap can be woven from Dogbane

    You can now weave Burlap from Dogbane.

    Burlap can be woven from Dogbane.

    Official source
  • CHANGEGeneral

    Reduced weight of Splinter to match Twigs

    Splinters now weigh less, the same as Twigs.

    Reduced weight of Splinter to match Twigs.

    Official source
  • FIXGeneral

    Fixed: multi-sprite ovens not turning on/off with each other

    Ovens made of several parts now turn on and off together.

    Fixed multi-sprite ovens not turning on/off with each other.

    Official source
  • FIXGeneral

    Fixed: being unable to pick up Flatstones

    Fixed being unable to pick up Flatstones.

    Official source
  • FIXGeneral

    Fixed: being able to smelt whole fire axes and not fire axe heads

    You can now smelt Fire Axe heads but not whole Fire Axes.

    • Fixed being able to smelt whole fire axes and not fire axe heads
    • now fire axe heads can be smelted and not whole fire axes.
    Official source
  • FIXGeneral

    Fixed: Drainable items having the incorrect number of uses after loading, if they were saved with exactly 1 use remaining

    Drainable items saved with exactly one use left now load with the right number of uses.

    Fixed Drainable items having the incorrect number of uses after loading, if they were saved with exactly 1 use remaining.

    Official source
  • FIXGeneral

    Fixed: IsoGridSquare.isAdjacentToHoppable() incorrectly checking for hoppable objects on squares to the south and east

    The game now correctly checks for hoppable objects on squares to the south and east.

    Fixed IsoGridSquare.isAdjacentToHoppable() incorrectly checking for hoppable objects on squares to the south and east.

    Official source
  • FIXGeneral

    Fixed: interrupting the Eating timed action not consuming items partially where applicable

    If you stop eating partway through, the food is now partly used up where that applies.

    Fixed interrupting the Eating timed action not consuming items partially where applicable.

    Official source
  • FIXGeneral

    Fixed: player being able to reach sinks/toilets/bathtubs through floor

    Fixed player being able to reach sinks/toilets/bathtubs through floor.

    Official source
  • FIXGeneral

    Fixed: inappropriate smelting qualities from some items

    Some items that gave the wrong results when smelted now smelt properly.

    Fixed inappropriate smelting qualities from some items.

    Official source
  • FIXGeneral

    Fixed: what was supposed to prevent camoflage trucks from spawning in Louisville having the opposite effect

    Camouflage trucks no longer spawn in Louisville, because the rule meant to keep them out was letting them in.

    Fixed an error with what was supposed to prevent camoflage trucks from spawning in Louisville having the opposite effect.

    Official source
  • FIXGeneral

    Fixed: not being able to sharpen normal Shivs

    Fixed not being able to sharpen normal Shivs.

    Official source
  • FIXGeneral

    Fixed: being unable to can-reinforce crafted baseball bats

    Crafted baseball bats can now be reinforced with cans.

    Fixed being unable to can-reinforce crafted baseball bats.

    Official source
  • FIXGeneral

    Fixed: Lighters spawning with amount missing and can't be refilled to the fullest

    Lighters now spawn full and can be refilled all the way.

    Fixed Lighters spawning with amount missing and can't be refilled to the fullest.

    Official source
  • FIXGeneral

    Fixed: not being able to slice or smash pumpkins

    Fixed not being able to slice or smash pumpkins.

    Official source
  • FIXGeneral

    Fixed: Bait being addable after casting

    You can no longer add bait to your fishing line after you have already cast it.

    Fixed Bait being addable after casting.

    Official source
  • FIXGeneral

    Fixed: issue with some fluid transfers being blocked

    Fixed issue with some fluid transfers being blocked.

    Official source
  • FIXGeneral

    Fixed: being able to use empty Lighters to light campfires

    Fixed being able to use empty Lighters to light campfires.

    Official source
  • FIXGeneral

    Fixed: simple blades providing too much metal when smelted

    Fixed simple blades providing too much metal when smelted.

    Official source
  • FIXGeneral

    Fixed: capguns having a capacity of 6 and not 8

    Cap guns now hold 8 shots instead of 6.

    Fixed capguns having a capacity of 6 and not 8.

    Official source
  • FIXGeneral

    Fixed: wooden stakes not being able to be burned

    Fixed wooden stakes not being able to be burned.

    Official source
  • FIXGeneral

    Fixed: missing half of a tent, and incorrect CustomItem=BaseImprovisedTent property on another

    A tent that was missing half of its pieces is now complete, and a wrong item property on another tent has been corrected.

    Fixed missing half of a tent, and incorrect CustomItem=BaseImprovisedTent property on another.

    Official source
  • FIXGeneral

    Fixed: characters not being able to look around while seated

    Fixed characters not being able to look around while seated.

    Official source
  • FIXGeneral

    Fixed: drinkable puddles not correlating with visual puddle on screen

    Fixed drinkable puddles not correlating with visual puddle on screen.

    Official source

42.7.0 (Build 42 Unstable) Monday, 7 April 2025

  • CHANGEGeneral

    Many more items can be smelted into iron or steel

    Many more items can now be smelted into iron or steel, and some other items smelt differently than before.

    Many more items can be smelted into iron or steel; some other items had their smelting properties adjusted.

    Official source
  • NEWGeneral

    Added the item and craftRecipe for the glass part of a lantern

    Lantern glass is now its own item with a crafting recipe, so you can make the glass part of a lantern yourself.

    Added the item and craftRecipe for the glass part of a lantern.

    Official source
  • NEWGeneral

    Added Crafted Frame Packs, small and large

    You can now craft Frame Packs in a small and a large size.

    Official source
  • NEWGeneral

    Steel Chunks can be smelted from Steel Items

    Steel items now smelt into Steel Chunks and Iron items into Iron Chunks, and Steel items are common enough that you should find plenty to smelt.

    Steel Chunks can be smelted from Steel Items; Iron Chunks can be smelted from Iron Items.

    • Steel Chunks can be smelted from Steel Items; Iron Chunks can be smelted from Iron Items. Whether an item is Iron or Steel is arbitrary, but Steel items are plentiful enough that there should be enough to smelt.
    Official source
  • CHANGEGeneral

    Some, higher tier, Blade type craftRecipes specifically require Steel and not Iron

    Some higher tier blade recipes need Steel and will not accept Iron, so you will need steel to make them.

    Some, higher tier, Blade type craftRecipes specifically require Steel and not Iron.

    Official source
  • BUFFGeneral

    Small Steel Sheets can be used to make Improvised Flashlights and Lanterns alongside Tin Cans

    Improvised Flashlights and Lanterns can now be made with Small Steel Sheets as well as Tin Cans, so you have another way to make them.

    Small Steel Sheets can be used to make Improvised Flashlights and Lanterns alongside Tin Cans.

    Official source
  • CHANGEGeneral

    Some items will now require the heads to be removed before they can be smelted down for iron or steel

    Some items now need their heads removed before you can smelt them down for iron or steel, which adds a step to recycling them.

    Some items will now require the heads to be removed before they can be smelted down for iron or steel.

    Official source
  • NEWGeneral

    Added craftRecipe for making Crafted Charcoal from Large Branches

    Large Branches can now be turned into Crafted Charcoal.

    Added craftRecipe for making Crafted Charcoal from Large Branches.

    Official source
  • NEWGeneral

    Added craftRecipes for making Iron Chunks from various small Iron items

    Small Iron items can now be crafted into Iron Chunks and small Steel items into Steel Chunks.

    Added craftRecipes for making Iron Chunks from various small Iron items, and also making Steel Chunks from various small Steel items.

    Official source
  • CHANGEGeneral

    Restored crafts for making and using Bar and Ingot molds to cast Iron and Steel Bars and Ingots

    Bar and Ingot molds are back, so you can make them again and use them to cast Iron and Steel Bars and Ingots.

    Restored crafts for making and using Bar and Ingot molds to cast Iron and Steel Bars and Ingots.

    Official source
  • FIXGeneral

    Fixed: poultices disappearing after reloading a save

    Fixed poultices disappearing after reloading a save.

    Official source
  • FIXGeneral

    Fixed: picking up Grills/BBQs/Mannequins/Old Stoves with items inside

    Picking up Grills, BBQs, Mannequins and Old Stoves that still have items inside has been fixed.

    Fixed picking up Grills/BBQs/Mannequins/Old Stoves with items inside.

    Official source
  • FIXGeneral

    Fixed: player not being able to "Walk to" and "Shout", or use emotes, at the same time

    You can now use "Walk to" while shouting or using emotes, instead of having to do one at a time.

    Fixed player not being able to "Walk to" and "Shout", or use emotes, at the same time.

    Official source
  • FIXGeneral

    Fixed: automatically generated corner poles not being able to be plastered or painted

    Corner poles that the game places automatically can now be plastered and painted.

    Fixed automatically generated corner poles not being able to be plastered or painted.

    Official source
  • FIXGeneral

    Fixed: Wood Axes not breaking procedurally, producing a detached head and a broken handle, like other axe items

    Wood Axes now break like other axes, leaving a detached head and a broken handle.

    Fixed Wood Axes not breaking procedurally, producing a detached head and a broken handle, like other axe items.

    Official source
  • FIXGeneral

    Fixed: not being able to build wooden pole on south & west above ground

    Wooden poles can now be built on the south and west sides above ground.

    Fixed not being able to build wooden pole on south & west above ground.

    Official source
  • FIXGeneral

    Fixed: forged ball peen hammers being faster than normal ones

    Forged ball peen hammers are no longer faster than normal ones, so they now match them.

    Fixed forged ball peen hammers being faster than normal ones.

    Official source
  • FIXGeneral

    Fixed: player pathfinding getting stuck on some types of constructed objects

    Fixed player pathfinding getting stuck on some types of constructed objects.

    Official source
  • FIXGeneral

    Fixed: player being unable to place extractor hoods above industrial stoves

    Extractor hoods can now be placed above industrial stoves.

    Fixed player being unable to place extractor hoods above industrial stoves.

    Official source
  • FIXGeneral

    Fixed: players being unable to nail more than one sheet rope within a single tile

    You can now nail more than one sheet rope within a single tile.

    Fixed players being unable to nail more than one sheet rope within a single tile.

    Official source
  • FIXGeneral

    Fixed IsoStove::update() now only microwaves deactivate when the settings timer is set to zero

    Only microwaves now switch off when their timer is set to zero, and other stoves no longer do.

    Official source
  • FIXGeneral

    Fixed: exploits with 'the Magic Carpet Bridge'

    Exploits that used the so-called Magic Carpet Bridge no longer work.

    Fixed exploits with 'the Magic Carpet Bridge'.

    Official source

42.6.0 (Build 42 Unstable) Monday, 24 March 2025

  • CHANGEGeneral

    Updated all the biomes

    All biomes have been updated.

    Official source
  • CHANGEGeneral

    Improved shooting handgun recoil at floor and up

    Handgun recoil is better when shooting at the floor and upward.

    Official source
  • CHANGEGeneral

    Adjusted chances for Firewood to appear less often across all common biomes which effectively makes all other categories appear more often

    Firewood turns up less often when foraging in all common biomes, so other kinds of finds show up more often.

    Adjusted chances for Firewood to appear less often across all common biomes which effectively makes all other categories appear more often.

    Official source
  • BUFFGeneral

    Adjusted WildPlants to be much more common across all biomes

    Wild plants are now much more common to forage in every biome.

    Adjusted WildPlants to be much more common across all biomes.

    Official source
  • CHANGEGeneral

    Adjusted DogBane specifically to be much more common, both in the category and in each zone

    Dogbane is now much more common when foraging in every zone, and it is now the most common wild plant.

    Adjusted DogBane specifically to be much more common, both in the category and in each zone.

    • Adjusted DogBane specifically to be much more common, both in the category and in each zone. It is now the most common WildPlant.
    Official source
  • BUFFGeneral

    Garbage Bag and Tarp Headsacks, Tank Tops and Short Skirts will require less Duct Tape to craft

    Garbage Bag and Tarp Headsacks, Tank Tops and Short Skirts will require less Duct Tape to craft.

    Official source
  • BUFFGeneral

    Increased the durability of Mace Heads

    Increased the durability of Mace Heads.

    Official source
  • CHANGEGeneral

    Increased base poison effect from drinking fluids

    Drinking poisoned fluids now has a stronger base poison effect, so tainted drinks are more dangerous.

    Increased base poison effect from drinking fluids.

    Official source
  • CHANGEGeneral

    Increased sprite affinity and focus chances for Trash category

    Trash finds are now more likely when foraging near matching objects and when focusing your search on trash.

    Increased sprite affinity and focus chances for Trash category.

    Official source
  • CHANGEGeneral

    Changed ThumpersToDamage to be a scaling value which reduces as the fence is bent further

    The more a fence is already bent, the fewer thumping zombies it takes to damage it further, so bent fences give way faster.

    Changed ThumpersToDamage to be a scaling value which reduces as the fence is bent further.

    Official source
  • FIXGeneral

    Fixed bug in IsoStove::Activate

    Microwaves turned on with no time set now run for 1 minute instead of 1 hour.

    Fixed bug in IsoStove::Activate.

    • Fixed bug in IsoStove::Activate. Microwaves are now set to 1 minute rather than 1 hour if turned on with no time is set.
    Official source
  • FIXGeneral

    Setting timer to zero now turns off the device

    Setting a stove or microwave timer to zero now switches it off.

    Setting timer to zero now turns off the device.

    Official source
  • FIXGeneral

    Fixed: Disassembling floors leads to black voids you can fall

    Taking apart floors, including ones below ground, no longer leaves black voids you can fall into.

    Fixed Disassembling floors leads to black voids you can fall into (for floors below ground as well. (z <= 0)).

    Official source
  • FIXGeneral

    Fixed: Hand Scythes not having the CutPlant item tag

    Hand Scythes now count as a plant-cutting tool, so you can use them to remove weeds.

    Fixed Hand Scythes not having the CutPlant item tag; they should be useful for removing weeds etc.

    Official source
  • FIXGeneral

    Fixed: Garden Forks being lighter than other spears

    Fixed Garden Forks being lighter than other spears.

    Official source
  • CHANGEGeneral

    Fixed: the weights of Maces (they were too heavy) and Long Maces (they were too light)

    Maces are now lighter and Long Maces are now heavier.

    Fixed the weights of Maces (they were too heavy) and Long Maces (they were too light).

    Official source
  • FIXGeneral

    Fixed: foot stitches not making character limp

    Stitched foot wounds now make your character limp.

    Fixed foot stitches not making character limp.

    Official source
  • FIXGeneral

    Fixed: being able to transfer liquids from Sealed Bottles

    You can no longer pour liquids out of Sealed Bottles.

    Fixed being able to transfer liquids from Sealed Bottles

    Official source
  • FIXGeneral

    Fix issue with InputItemNode rebuild where some valid nodes could be skipped

    Crafting no longer skips valid items, so you can use items in more than one slot of a recipe.

    Fix issue with InputItemNode rebuild where some valid nodes could be skipped, preventing players from using items in multiple slots

    Official source
  • FIXGeneral

    Fixed: shift + E not opening the hutch info anymore

    Shift + E opens the hutch info again.

    Fixed shift + E not opening the hutch info anymore.

    Official source
  • FIXGeneral

    Fixed: Flour having no nutrition values

    Fixed Flour having no nutrition values.

    Official source
  • FIXGeneral

    Fixed: not being able to place tents sometimes

    Fixed not being able to place tents sometimes.

    Official source

42.5.0 (Build 42 Unstable) Tuesday, 11 March 2025

  • BUFFGeneral

    Amethysts can be produced by scrapping Amethyst jewelry

    Amethyst jewelry can now be scrapped for Amethysts.

    Amethysts can be produced by scrapping Amethyst jewelry.

    Official source
  • NEWGeneral

    Added craftRecipes for making Garbage Bag, Hide and Tarp Head Sacks

    Head Sacks can now be crafted from Garbage Bags, Hide or Tarp.

    Added craftRecipes for making Garbage Bag, Hide and Tarp Head Sacks.

    Official source
  • NERFGeneral

    Removed saving used items in crafting to item

    Crafted items no longer store a record of the items used to make them.

    Official source
  • FIXGeneral

    Fixed: not being able to build windows

    Fixed not being able to build windows

    Official source
  • FIXGeneral

    Fixed: being unable to pierce Steel Blocks

    Fixed being unable to pierce Steel Blocks.

    Official source
  • FIXGeneral

    Fixed: LegHit damage LegHitDamageSplitModifier was overwriting damageSplit opposed to being used as a modifier

    Leg hit damage now applies its modifier on top of the normal damage split, instead of replacing it.

    Fixed LegHit damage LegHitDamageSplitModifier was overwriting damageSplit opposed to being used as a modifier.

    Official source
  • FIXGeneral

    Fixed: not being able to split rice or pasta from a copper saucepan into bowls

    Fixed not being able to split rice or pasta from a copper saucepan into bowls.

    Official source
  • FIXGeneral

    Fixed "Take engine parts" not working

    Official source

42.4.0 (Build 42 Unstable) Tuesday, 4 March 2025

  • CHANGEGeneral

    Added research progression for metal armor, both scrap welded and proper blacksmithed

    Metal armor now has research progression, for both scrap welded and properly blacksmithed pieces.

    Added research progression for metal armor, both scrap welded and proper blacksmithed.

    Official source
  • NEWGeneral

    Added two new biomes depending if close to a lake or river

    The world has two new biomes, which appear depending on whether you are close to a lake or a river.

    Official source
  • CHANGEGeneral

    Limited some actions such as drinking and cleaning bandages to fluid sources that contain only water or tainted water

    Drinking, cleaning bandages and some other actions now only work with fluid sources that hold plain or tainted water, not other liquids.

    Official source
  • NEWGeneral

    Added a Crafted Baseball Bat item and the craftRecipe to make it

    The new Crafted Baseball Bat needs Carving 9 and has to be learned, either from the recipe or by researching wooden baseball bats, large branches or short bats.

    Added a Crafted Baseball Bat item and the craftRecipe to make it.

    • Added a Crafted Baseball Bat item and the craftRecipe to make it. It requires Carving 9, and has to be learned. But also you can research it from wooden Baseball Bats, Large Branches, and Short Bats.
    Official source
  • BUFFGeneral

    Spiked bone clubs can be crafted

    You can now craft spiked bone clubs.

    Spiked bone clubs can be crafted.

    Official source
  • CHANGEGeneral

    Iron and Steel Scrap can be rendered into Iron and Steel Pieces and can be forged into chunks or bar quarters

    Iron and Steel Scrap can now be turned into Iron and Steel Pieces, which can then be forged into chunks or bar quarters.

    Iron and Steel Scrap can be rendered into Iron and Steel Pieces and can be forged into chunks or bar quarters.

    Official source
  • CHANGEGeneral

    RMC on a 3D item on the ground to move it precisely

    You can now right-click a 3D item lying on the ground to move it precisely where you want it.

    RMC on a 3D item on the ground to move it precisely.

    Official source
  • FIXGeneral

    Added missing craftRecipe allowance for making nailed broken planks

    Nailed broken planks can now be made, because the crafting recipe was missing the allowance it needed.

    Added missing craftRecipe allowance for making nailed broken planks.

    Official source
  • CHANGEGeneral

    Chopping Logs and Large Branches into Firewood will produce Splinters

    Chopping logs and large branches into firewood now also gives splinters, so chopping firewood always leaves you with something to use as tinder.

    Chopping Logs and Large Branches into Firewood will produce Splinters; this is so chopping Firewood always produces a tinder item.

    Official source
  • CHANGEGeneral

    Characters will no longer autodrink from a bottle that is being filled, the action has to be completed first

    Your character no longer drinks automatically from a bottle while it is still being filled; the filling has to finish first.

    Characters will no longer autodrink from a bottle that is being filled, the action has to be completed first.

    Official source
  • CHANGEGeneral

    Iron and Steel Bars, Bar Halves, Rods and Rod Halves will break into halves when they break

    Iron and steel bars and rods, including their halves, now break into halves when they break, like many other melee weapons.

    Iron and Steel Bars, Bar Halves, Rods and Rod Halves will break into halves when they break, like many other melee weapons.

    Official source
  • CHANGEGeneral

    Added research progression for pots, cutlery and pans

    Pots, pans and cutlery now have research progression.

    Official source
  • CHANGEGeneral

    Increased the burn time of the firewood bundle to match unbundled firewood

    A firewood bundle now burns as long as the same firewood unbundled, so you lose no fuel time by bundling it.

    Increased the burn time of the firewood bundle to match unbundled firewood.

    Official source
  • NEWGeneral

    Added craftRecipe for making an improvised knife from a machete blade

    You can now craft an improvised knife from a machete blade.

    Added craftRecipe for making an improvised knife from a machete blade.

    Official source
  • CHANGEGeneral

    This functions as a "crude saw" for some, but not all

    The Flint Saw works as a crude saw for some simple crafting recipes, but it cannot do fine work.

    This functions as a "crude saw" for some, but not all, craftRecipes (it can so simple/crude work but not fine work).

    Official source
  • BUFFGeneral

    Boosted the durability of the spears made using proper forged spear heads

    Spears made with properly forged spear heads are now more durable, so they last longer before breaking.

    Boosted the durability of the spears made using proper forged spear heads.

    Official source
  • NERFGeneral

    Made the CopyBuildingKey craftRecipe not-researchable

    You can no longer learn the recipe for copying building keys by researching keys, so it is now much harder to get.

    Made the CopyBuildingKey craftRecipe not-researchable; it was too easy for any player to learn it from building keys, and is supposed to be more of a "criminal"/heist type thing.

    Official source
  • NEWGeneral

    Added crafted bone and wood knitting needle items

    You can now craft knitting needles from bone or wood.

    Added crafted bone and wood knitting needle items.

    Official source
  • NEWGeneral

    Added a craftRecipe to saw wooden Baseball Bats and nail-spiked Baseball Bats into Short Bats

    Wooden and nail-spiked Baseball Bats can now be sawn down into Short Bats, which also restores their condition if they were damaged.

    Added a craftRecipe to saw wooden Baseball Bats and nail-spiked Baseball Bats into Short Bats, which will also reset their condition if damaged.

    Official source
  • CHANGEGeneral

    Rakes can be dismantled for a Rake Head and broken Long Stick

    Rakes can now be taken apart into a Rake Head and a broken Long Stick.

    Rakes can be dismantled for a Rake Head and broken Long Stick.

    Official source
  • BUFFGeneral

    The durability of stone, bone, and simple/crude metal spears was boosted

    Stone, bone and simple or crude metal spears last longer before breaking, easing earlier nerfs to these proper spears.

    The durability of stone, bone, and simple/crude metal spears was boosted; these all comprise "proper" spears, and as such are being slightly de-nerfed.

    Official source
  • NEWGeneral

    Added craftRecipes for processing Copper, Gold and Silver scrap, sheets, and bars

    Copper, Gold and Silver scrap, sheets and bars now have crafting recipes for processing them.

    Added craftRecipes for processing Copper, Gold and Silver scrap, sheets, and bars.

    Official source
  • NEWGeneral

    Added craftRecipes for processing copper items into Copper Scrap

    Copper items can now be broken down into Copper Scrap, which can be made into Copper Sheets to craft new copper items.

    Added craftRecipes for processing copper items into Copper Scrap; Copper Scrap can be made into Copper Sheets to craft Copper Items.

    Official source
  • NEWGeneral

    Added craftRecipes for producing Gold and Silver scrap by processing Gold and Silver jewellery

    Gold and Silver jewellery can now be processed into Gold and Silver scrap.

    Added craftRecipes for producing Gold and Silver scrap by processing Gold and Silver jewellery.

    Official source
  • CHANGEGeneral

    Adjusted the weights of some metal scrap items for better consistency with crafting

    Some metal scrap items weigh different amounts now, to line up better with how they are used in crafting.

    Adjusted the weights of some metal scrap items for better consistency with crafting.

    Official source
  • CHANGEGeneral

    Rebalanced nutrition values for alcoholic beverages

    Alcoholic drinks have new nutrition values, so drinking them affects your nutrition differently.

    Rebalanced nutrition values for alcoholic beverages.

    Official source
  • NEWGeneral

    Added Survival Schematics; they are like other Schematics

    Survival Schematics are a new schematic type that teaches wilderness and post-apocalypse survival recipes.

    Added Survival Schematics; they are like other Schematics but teach wilderness and post apocalypse type survival craftRecipes.

    Official source
  • NERFGeneral

    Road kills will now yield way less meat and of poor quality

    Road kills now give far less meat, and it is of poor quality.

    Road kills will now yield way less meat and of poor quality.

    Official source
  • CHANGEGeneral

    Removed the ability to remove buckets from forges

    Buckets can no longer be taken out of forges once placed.

    Removed the ability to remove buckets from forges.

    Official source
  • CHANGEGeneral

    Adjusted values in ISBaseTimedAction.adjustMaxTime

    Being unhappy or drunk now slows your actions down more.

    Adjusted values in ISBaseTimedAction.adjustMaxTime so that unhappyness and drunkeness have a stronger effect.

    Official source
  • CHANGEGeneral

    Packing eggs in a carton sets the carton's freeze time to the average freeze time of the 12 eggs

    Packing eggs into a carton now sets the carton's freeze time to the average of the 12 eggs inside.

    Packing eggs in a carton sets the carton's freeze time to the average freeze time of the 12 eggs.

    Official source

42.3.0 (Build 42 Unstable) Tuesday, 11 February 2025

  • CHANGEGeneral

    Rebalanced the craftRecipes for Bone, Bulletvest, Spiking Soft Armor, Tire, and Wood armor

    The crafting recipes for Bone, Bulletvest, Spiking Soft Armor, Tire and Wood armor have been rebalanced.

    Rebalanced the craftRecipes for Bone, Bulletvest, Spiking Soft Armor, Tire, and Wood armor:

    Official source
  • NEWGeneral

    Added large and small plant drying racks made from sticks and rags

    Large and small plant drying racks can now be built from sticks and rags, so you no longer need twine to make one.

    Added large and small plant drying racks made from sticks and rags; this is so players can build them without needing twine.

    Official source
  • CHANGEGeneral

    The Leather Van has tanned hides ready for use, as well as plenty of Awls

    The Leather Van carries tanned hides you can use right away and plenty of Awls.

    The Leather Van has tanned hides ready for use, as well as plenty of Awls.

    Official source
  • CHANGEGeneral

    The fiberglass handled sledgehammer will break and be dismantled exactly like the wooden handled one

    The fiberglass-handled sledgehammer now breaks and is taken apart the same way as the wooden-handled one, giving you a broken long wood handle.

    The fiberglass handled sledgehammer will break and be dismantled exactly like the wooden handled one, producing a broken long wood handle.

    Official source
  • FIXGeneral

    Fixed: game crashing near stashes from Annotated Maps

    Fixed game crashing near stashes from Annotated Maps.

    Official source
  • FIXGeneral

    Fixed: masks not being unequipped and re-equipped when drinking

    Fixed masks not being unequipped and re-equipped when drinking.

    Official source
  • FIXGeneral

    Fixed: being unable to craft long spiked clubs

    Fixed being unable to craft long spiked clubs.

    Official source
  • FIXGeneral

    Fixed "Make Jar of Produce" not consuming the jar

    Fixed "Make Jar of Produce" not consuming the jar.

    Official source
  • FIXGeneral

    Fixed: the Interact key (E) sometimes queuing up multiple actions when held down a bit too long

    Fixed the Interact key (E) sometimes queuing up multiple actions when held down a bit too long.

    Official source
  • FIXGeneral

    Fixed: being unable to pick up medium drying racks

    Fixed being unable to pick up medium drying racks.

    Official source
  • FIXGeneral

    Fixed: plant drying racks not being pick-up-able

    Fixed plant drying racks not being pick-up-able.

    Official source

42.2.0 (Build 42 Unstable) Monday, 27 January 2025

  • NEWGeneral

    Added PrisonLaundry to the prison's laundry room

    The prison laundry room now has its own loot table, so washers and dryers there should contain uniforms.

    Added PrisonLaundry to the prison's laundry room.

    • Added PrisonLaundry to the prison's laundry room. Washers and dryers should spawn uniforms.
    Official source
  • CHANGEGeneral

    Torches (drainable that can be activated) are now consistent with any day length

    Torches now burn for a consistent amount of time whatever day length you set.

    Torches (drainable that can be activated) are now consistent with any day length.

    Official source
  • FIXGeneral

    Eggs will lose their fertilized status when too cold (inside a fridge)

    Fertilized eggs stop being fertilized if they get too cold, such as inside a fridge, so keep eggs you want to hatch out of the fridge.

    Eggs will lose their fertilized status when too cold (inside a fridge).

    Official source
  • FIXGeneral

    Fixed: not being able to attach a large stone axe to the back hotbar slot

    Fixed not being able to attach a large stone axe to the back hotbar slot.

    Official source

42.1.1 (Build 42 Unstable) Thursday, 23 January 2025

  • NEWGeneral

    Added Fire Axe Head item and enabled all of the business with them breaking and being assembled and disassembled like other axe items

    The Fire Axe now has a separate Fire Axe Head, so it can break, be taken apart and be put back together like other axes.

    Added Fire Axe Head item and enabled all of the business with them breaking and being assembled and disassembled like other axe items.

    Official source
  • FIXGeneral

    Fixed: missing craftRecipe for assembling spears from proper spear heads

    Spears can now be crafted from proper spear heads, since the missing recipe for it has been added back.

    Fixed missing craftRecipe for assembling spears from proper spear heads.

    Official source
  • FIXGeneral

    Fixed: Make Improsived Flashlight not consuming the tin can

    Making an Improvised Flashlight now uses up the tin can.

    Fixed Make Improsived Flashlight not consuming the tin can.

    Official source
  • FIXGeneral

    Fixed: Null-ref Crashes on User Machines due to missing Display.capabilities

    A crash on some players' computers, caused by missing display information, has been fixed.

    Fixed Null-ref Crashes on User Machines due to missing Display.capabilities

    Official source

42.1 (Build 42 Unstable) Tuesday, 21 January 2025

  • CHANGEGeneral

    Chance-to-Damage: Each successfully aimed shot hits

    Firearms now use a new Chance-to-Damage system by default. Every properly aimed shot hits, and your hit chance decides whether it does damage. The old method is still available in Sandbox.

    Chance-to-Damage: Each successfully aimed shot hits.

    • Chance-to-Damage: Each successfully aimed shot hits. The previous chance-to-hit calculation then determines if damage is dealt. This change aims to eliminate the frustration of “missed shots” and attempts to make every ranged attack feel more rewarding.
    Official source
  • CHANGEGeneral

    KeyRing type items will provide 85% weight reduction for their contents while they are in their "fake equipped state"

    Key rings now cut the weight of what they hold by 85% while fake equipped, so carrying lots of keys weighs much less.

    KeyRing type items will provide 85% weight reduction for their contents while they are in their "fake equipped state".

    Official source
  • NERFGeneral

    Butter now require 5L of milk instead of 0.5L

    Butter now needs 5L of milk instead of 0.5L, so it costs far more milk to make.

    Butter now require 5L of milk instead of 0.5L.

    Official source
  • CHANGEGeneral

    Added precautions against chickenpocalypse

    New safeguards keep chickens from multiplying out of control.

    Official source
  • NEWGeneral

    Added a craftRecipe for carving short bats

    You can now carve short bats, which you need to craft spiked clubs and maces.

    Added a craftRecipe for carving short bats.

    • Added a craftRecipe for carving short bats. Needed for spiked club and mace crafting.
    Official source
  • NEWGeneral

    Added a craftRecipe to get Long Sticks from Brooms and Mops

    You can now turn Brooms and Mops into Long Sticks.

    Added a craftRecipe to get Long Sticks from Brooms and Mops.

    Official source
  • BUFFGeneral

    Items with sharpness will now lose sharpness at half the rate they did previously

    Sharp items now go dull half as fast, so they need sharpening less often.

    Items with sharpness will now lose sharpness at half the rate they did previously.

    Official source
  • CHANGEGeneral

    Removed DangerousUncooked from ChickenNuggets and FishFingers

    Chicken Nuggets and Fish Fingers are no longer dangerous to eat uncooked.

    Removed DangerousUncooked from ChickenNuggets and FishFingers.

    Official source
  • CHANGEGeneral

    The Lady Delighter van has a specialKeyRingChance of 100%

    The Lady Delighter van now always comes with its special key ring.

    The Lady Delighter van has a specialKeyRingChance of 100%.

    Official source
  • NERFGeneral

    Adjusted the sheetSlingBag capacity from 12 to 10 from feedback

    The sheet sling bag now holds a little less than before.

    Adjusted the sheetSlingBag capacity from 12 to 10 from feedback.

    Official source
  • NERFGeneral

    Increased the amount of long sticks or saplings needed for a lean to shelter, for the foundation as per the tile sprites

    The foundation of a lean-to shelter now needs more long sticks or saplings, so it costs more to build.

    Increased the amount of long sticks or saplings needed for a lean to shelter, for the foundation as per the tile sprites.

    Official source
  • CHANGEGeneral

    Added the CanBeDoneFromFloor tag to several craftRecipe with heavy ingredients, such as logs are large stones

    Several recipes with heavy ingredients, such as logs and large stones, can now use those ingredients straight from the floor.

    Added the CanBeDoneFromFloor tag to several craftRecipe with heavy ingredients, such as logs are large stones.

    Official source
  • CHANGEGeneral

    Different kinds of scissors are more or less durable than other kinds of scissors

    Scissors now have different durability depending on their type, so some kinds last longer than others.

    Different kinds of scissors are more or less durable than other kinds of scissors.

    Official source
  • CHANGEGeneral

    Similarly, Harvested Limestone from Mineral Deposits will have at least one Crushed Limestone in the yield

    Harvesting limestone from mineral deposits now always gives at least one crushed limestone.

    Similarly, Harvested Limestone from Mineral Deposits will have at least one Crushed Limestone in the yield.

    Official source
  • CHANGEGeneral

    Short revolvers can sometimes spawn in purses and handbags

    Short revolvers can now sometimes be found in purses and handbags.

    Short revolvers can sometimes spawn in purses and handbags.

    Official source
  • BUFFGeneral

    Boosted the spawns of Whetstones and added them to several new distribution tables so they have more opportunities to spawn

    Whetstones spawn more often and in more kinds of places, so they are easier to find.

    Boosted the spawns of Whetstones and added them to several new distribution tables so they have more opportunities to spawn.

    Official source
  • CHANGEGeneral

    Rope belts that a character crafts should only provide one left hotbar slot

    Rope belts you craft yourself now give only one left hotbar slot.

    Rope belts that a character crafts should only provide one left hotbar slot.

    Official source
  • CHANGEGeneral

    Rebalanced the durability of the Multitool and Handiknife items

    The Multitool and Handiknife are sturdier, so they do not break as quickly.

    Rebalanced the durability of the Multitool and Handiknife items; they were too fragile previously.

    Official source
  • NERFGeneral

    Both Stone2 and FlintNodule have a greater chance of being damaged when used for an attack

    Stone2 and FlintNodule are now more likely to get damaged when you attack with them, so they wear out faster.

    Both Stone2 and FlintNodule have a greater chance of being damaged when used for an attack.

    Official source
  • BUFFGeneral

    Made crafting a wooden toolbox slightly more relaxed regarding the ingredient requirements

    Crafting a wooden toolbox is now slightly less strict about which ingredients it takes.

    Made crafting a wooden toolbox slightly more relaxed regarding the ingredient requirements.

    Official source
  • BUFFGeneral

    Increased the DoorDamage of the Bucket Maul from 40 to 50

    The Bucket Maul does more damage to doors, so it breaks them down faster.

    Increased the DoorDamage of the Bucket Maul from 40 to 50.

    Official source
  • BUFFGeneral

    More items, including several of the new "Broken [ITEM]" items, can be used to carve medium and small handles

    More items can now be carved into medium and small handles, including several of the new broken items.

    More items, including several of the new "Broken [ITEM]" items, can be used to carve medium and small handles.

    Official source
  • CHANGEGeneral

    Ice Hockey Sticks can be carved into Long Sticks

    Ice Hockey Sticks can now be carved into Long Sticks, giving you another source of them.

    Ice Hockey Sticks can be carved into Long Sticks.

    Official source
  • BUFFGeneral

    Removed the maintenance level requirements for disassembling shafted implements

    Taking apart shafted implements no longer needs any Maintenance level.

    Removed the maintenance level requirements for disassembling shafted implements.

    Official source
  • BUFFGeneral

    Added the AllowDestroyedItem to several craftRecipes for cutting bars in half so broken bars can cut in a half with a hacksaw etc. for 2 100% condition bar-halves

    Broken bars can now be cut in half with a hacksaw or similar tool, giving two bar halves at full condition.

    Added the AllowDestroyedItem to several craftRecipes for cutting bars in half so broken bars can cut in a half with a hacksaw etc. for 2 100% condition bar-halves.

    Official source
  • FIXGeneral

    Fixed: not being able to open some seed packet types

    Fixed not being able to open some seed packet types.

    Official source
  • FIXGeneral

    Fixed: drainable items losing uses after saving and loading

    Fixed drainable items losing uses after saving and loading.

    Official source
  • FIXGeneral

    Fixed: WoodStake blocking movement like a west wall

    Wooden stakes no longer block movement as if they were a wall.

    Fixed WoodStake blocking movement like a west wall.

    Official source
  • FIXGeneral

    Fixed: bottles of disinfectant only having one use

    Fixed bottles of disinfectant only having one use.

    Official source
  • FIXGeneral

    Fixed: Packing Rags turning all rags dirty

    Fixed Packing Rags turning all rags dirty.

    Official source
  • FIXGeneral

    Fixed: the Occult Activity story and added some more randomization and potential items to it

    The Occult Activity story now works properly and has more randomness and more items that can turn up in it.

    Fixed an issue with the Occult Activity story and added some more randomization and potential items to it.

    Official source

42.0.2 (Build 42 Unstable) Monday, 23 December 2024

42.0.1 (Build 42 Unstable) Friday, 20 December 2024

  • FIXGeneral

    Fixed: Make_Stone_Knife requiring Maintenance 5 instead of 1

    Making a Stone Knife now needs only Maintenance level 1, so you can make one much earlier.

    Fixed Make_Stone_Knife requiring Maintenance 5 instead of 1.

    Official source

41.78.9 (Build 41) Thursday, 17 November 2022

  • FIXGeneral

    Fixed: being unable to slice Cakes or Pies

    Fixed being unable to slice Cakes or Pies.

    Official source

41.78.8 (Build 41) Wednesday, 16 November 2022

  • CHANGEGeneral

    Propane Torch usage rebalanced for Fixing and Repair scripts to accommodate the change in capacity

    Fixing and repairing with a Propane Torch now uses less fuel, with every recipe reduced to 2 to match the torch's changed capacity.

    Propane Torch usage rebalanced for Fixing and Repair scripts to accommodate the change in capacity; all reduced to 2.

    Official source

41.78.5 (Build 41) Monday, 7 November 2022

  • FIXGeneral

    Fixed: infinite Propane Torch glitch when disassembling items

    Fixed infinite Propane Torch glitch when disassembling items.

    Official source

41.78 (Build 41) Thursday, 20 October 2022

  • BUFFGeneral

    M14 CriticalChance changed from 0 to 30

    The M14 can now land critical hits, where before it had no critical chance at all.

    M14 CriticalChance changed from 0 to 30.

    Official source
  • CHANGEGeneral

    Added an option to bind "Walk To" to a key instead of having to go through the RMB menu

    Added an option to bind "Walk To" to a key instead of having to go through the RMB menu.

    Official source
  • NEWGeneral

    Added a new Doctor's bag and military duffel bag

    Added a new Doctor's bag and military duffel bag.

    Official source
  • CHANGEGeneral

    Modified the M16 & M14 critical values to be more consistent with other rifles

    The M16 and M14 critical hit values now line up more closely with other rifles.

    Modified the M16 & M14 critical values to be more consistent with other rifles.

    Official source
  • NERFGeneral

    M16 CriticalChance changed from 30 to 25

    The M16 has a lower chance to land critical hits.

    M16 CriticalChance changed from 30 to 25.

    Official source
  • CHANGEGeneral

    AimingPerkCritModifier 15

    The Aiming perk critical modifier is now set to 15, as part of the rifle critical hit rebalance.

    Official source
  • CHANGEGeneral

    Disabled the cumulative slowdown until the next shot when firing the M16 in automatic mode

    The M16 no longer slows down between shots in automatic fire, but each extra shot lowers its critical chance to represent recoil.

    Disabled the cumulative slowdown until the next shot when firing the M16 in automatic mode.

    • Disabled the cumulative slowdown until the next shot when firing the M16 in automatic mode.
    • Firing the M16 in automatic mode will cumulatively reduce the chance of a critical with each additional shot. This is intended to represent the loss in accuracy due to recoil.
    Official source
  • BUFFGeneral

    Increased the spawn rates for Propane Tanks in the distributions

    Propane Tanks now turn up more often in loot.

    Increased the spawn rates for Propane Tanks in the distributions.

    Official source
  • BUFFGeneral

    Changed Bowling Ball Bag capacity from 2 to 8

    The Bowling Ball Bag can now carry much more.

    Changed Bowling Ball Bag capacity from 2 to 8.

    Official source
  • CHANGEGeneral

    Updated the nutritional value for Canned Evaporated Milk

    Canned Evaporated Milk has updated calories, carbs, lipids and proteins.

    Updated the nutritional value for Canned Evaporated Milk.

    • Updated the nutritional value for Canned Evaporated Milk. Calories 472; Carbs, Lipids, and Proteins at 23.6
    Official source
  • FIXGeneral

    Fixed: only being able to add Maple syrup to "PancakesRecipe" and not to "PancakesCraft" or "Pancakes"

    Maple syrup can now be added to every kind of pancake, not just one of the pancake recipes.

    Fixed only being able to add Maple syrup to "PancakesRecipe" and not to "PancakesCraft" or "Pancakes".

    Official source
  • FIXGeneral

    Fixed: not being able to make 2 or 4 bowls of Rice or Pasta with a Saucepan anymore

    Fixed not being able to make 2 or 4 bowls of Rice or Pasta with a Saucepan anymore.

    Official source
  • FIXGeneral

    Fixed: Machetes not losing condition when used to craft spears from branches/planks

    Fixed Machetes not losing condition when used to craft spears from branches/planks.

    Official source
  • FIXGeneral

    Fixed: being able to fill a square over its capacity by using the Place Item interface

    Fixed being able to fill a square over its capacity by using the Place Item interface.

    Official source
  • FIXGeneral

    Fixed: Propane Torch not being used for disassembling objects

    Disassembling objects now properly uses the Propane Torch.

    Fixed Propane Torch not being used for disassembling objects.

    Official source
  • FIXGeneral

    Fixed: Walking and sprinting not burning more calories than standing still

    Walking and sprinting now burn more calories than standing still, so moving around makes you hungry faster.

    Fixed Walking and sprinting not burning more calories than standing still.

    Official source
  • FIXGeneral

    Fixed: not being able to pick items that were dropped to a removed seat slot

    Fixed not being able to pick items that were dropped to a removed seat slot.

    Official source
  • FIXGeneral

    Fixed: being stuck on a seat when trying to change seat twice in different places

    Fixed being stuck on a seat when trying to change seat twice in different places.

    Official source
  • FIXGeneral

    Fixed: being able to use the place item option to place infinite items in a floor square

    Fixed being able to use the place item option to place infinite items in a floor square.

    Official source
  • FIXGeneral

    Fixed: bugged interaction with building metal objects and the Propane Torch

    Fixed bugged interaction with building metal objects and the Propane Torch.

    Official source
  • FIXGeneral

    Fixed: player able to walk away while equipping items to scrap or destroy an object to perform the actions from afar

    Fixed player able to walk away while equipping items to scrap or destroy an object to perform the actions from afar.

    Official source
  • CHANGEGeneral

    Short summary of the various changes in this changelog that impact the Propane Torch and Propane Tanks

    Disassembly now actually uses up Propane Torches, but each use takes far less fuel. Each Propane Tank gives many more refills, and you will find more Propane Tanks in the world.

    Short summary of the various changes in this changelog that impact the Propane Torch and Propane Tanks.

    • Short summary of the various changes in this changelog that impact the Propane Torch and Propane Tanks. There has been a pretty longstanding bug where Propane Torches were not used up for several Disassemblies.
    • With the fix, usage of them was reduced from 100 to 10 but the number of refills per tank was adjusted from 2 to 16, along with changes that make sure players find more Propane Tanks in the world to offset the reduction.
    Official source
  • FIXGeneral

    Fixed: Lighters draining completely when used with a Molotov

    Fixed Lighters draining completely when used with a Molotov.

    Official source

41.72 (Build 41) Thursday, 7 July 2022

  • CHANGEGeneral

    Watermelon must be sliced or smashed before being able to eat it

    Watermelons now have to be sliced or smashed before you can eat them.

    Watermelon must be sliced or smashed before being able to eat it.

    Official source
  • CHANGEGeneral

    Only Bread Slices and Toast can be placed inside Toasters

    Only Bread Slices and Toast can be placed inside Toasters.

    Official source
  • CHANGEGeneral

    Obese is now mutually exclusive with Light Eater and Very Underweight is mutually exclusive with Hearty Appetite at character creations

    At character creation you can no longer pick Obese together with Light Eater, or Very Underweight together with Hearty Appetite.

    Obese is now mutually exclusive with Light Eater and Very Underweight is mutually exclusive with Hearty Appetite at character creations.

    Official source
  • CHANGEGeneral

    Adjusted weight of Spears

    Spears now have a different weight, so check how much they add to your load.

    Official source
  • FIXGeneral

    Fixed: the composter becoming unusable after moving it

    Fixed the composter becoming unusable after moving it.

    Official source
  • FIXGeneral

    Fixed: being able to move a composter if it has compost in it

    You can no longer move a Composter while it has compost in it.

    Fixed being able to move a composter if it has compost in it.

    Official source
  • FIXGeneral

    Fixed: holding SHIFT made weight decrease faster

    Holding SHIFT no longer makes your character lose weight faster.

    Fixed holding SHIFT made weight decrease faster.

    Official source
  • FIXGeneral

    Fixed: some desks that couldn't be picked up

    Fixed some desks that couldn't be picked up.

    Official source
  • FIXGeneral

    Fixed: PiePrep not having a debuff

    PiePrep now has the debuff it was missing.

    Fixed PiePrep not having a debuff.

    Official source
  • FIXGeneral

    Fixed: error with Baguettes being unable to be used to make sandwiches

    Baguettes can now be used to make sandwiches without an error.

    Fixed error with Baguettes being unable to be used to make sandwiches.

    Official source

41.71 (Build 41) Sunday, 22 May 2022

  • CHANGEGeneral

    Clicking and holding the left mouse button when placing items now locks the item to the clicked square

    Clicking and holding the left mouse button when placing items now locks the item to the clicked square.

    Official source
  • CHANGEGeneral

    Added autouse new sack of gravel/sand/etc when pouring it on ground

    Pouring gravel, sand and similar materials on the ground now automatically moves on to a new sack.

    Official source
  • BUFFGeneral

    Players now able to stack and unstack logs on the ground

    Official source
  • CHANGEGeneral

    Updated evolvedrecipes.txt and items_food.txt

    The files for evolved recipes and food items have been updated.

    Updated evolvedrecipes.txt and items_food.txt.

    Official source
  • BUFFGeneral

    Can now move empty composter

    Empty composters can now be moved.

    Can now move empty composter.

    Official source
  • CHANGEGeneral

    Can now move military crates

    Military crates can now be moved.

    Can now move military crates.

    Official source
  • FIXGeneral

    Fixed: the player not running when moving too slowly to sprint

    Fixed the player not running when moving too slowly to sprint.

    Official source
  • FIXGeneral

    Fixed: placing multiple items locking the items to the first square that is clicked

    Fixed placing multiple items locking the items to the first square that is clicked.

    Official source
  • FIXGeneral

    Fixed: not being able to attach sheet ropes at certain locations

    Fixed not being able to attach sheet ropes at certain locations.

    Official source
  • FIXGeneral

    Fixed: a spawned bowl of pasta or rice not being edible

    Fixed a spawned bowl of pasta or rice not being edible.

    Official source
  • FIXGeneral

    Fixed: building Wallframe using two planks

    Wall frames are built from two planks, and taking one apart no longer gives back three.

    Fixed building Wallframe using two planks but giving three when disassembled

    Official source
  • FIXGeneral

    Fixed: exploit holding down the Escape key before starting certain actions

    Fixed exploit holding down the Escape key before starting certain actions.

    Official source

41.67 (Build 41) Friday, 4 March 2022

  • FIXGeneral

    Fixed: Axeman not applying bonus for swing speed

    The Axeman trait now correctly gives its swing speed bonus.

    Fixed Axeman not applying bonus for swing speed

    Official source

Build 41 (41.65) Monday, 20 December 2021

  • NEWGeneral

    New levelling system

    Levelling now works on a new system.

    New levelling system.

    Official source
  • NEWGeneral

    New Sims-style cutaway vision system

    Vision now uses a new cutaway system in the style of The Sims.

    New Sims-style cutaway vision system.

    Official source
  • CHANGEGeneral

    Broken glass and related injuries

    Broken glass is now in the game, along with injuries that come from it.

    Broken glass and related injuries.

    Official source
  • FIXGeneral

    Working washing machines and driers

    Washing machines and driers now work.

    Official source